Fix unit test

Signed-off-by: rhhong <rhhong@amazon.com>
This commit is contained in:
rhhong
2021-08-24 11:36:13 -07:00
parent 5369df4195
commit 4767d2a891
31 changed files with 341 additions and 232 deletions
@@ -19,11 +19,13 @@
#include <EMotionFX/Source/AnimGraphEntryNode.h>
#include <EMotionFX/Source/AnimGraphHubNode.h>
#include <EMotionFX/Source/AnimGraphManager.h>
#include <EMotionFX/Source/ActorManager.h>
#include <EMotionStudio/EMStudioSDK/Source/EMStudioManager.h>
#include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h>
#include <EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/BlendGraphViewWidget.h>
#include <Tests/TestAssetCode/ActorFactory.h>
#include <Tests/TestAssetCode/SimpleActors.h>
#include <Tests/TestAssetCode/TestActorAssets.h>
#include <EMotionFX/Source/MotionManager.h>
namespace EMotionFX
@@ -78,7 +80,8 @@ namespace EMotionFX
EXPECT_TRUE(CommandSystem::GetCommandManager()->ExecuteCommandGroup(group, commandResult)) << commandResult.c_str();
// Create temp Actor
m_actor = ActorFactory::CreateAndInit<SimpleJointChainActor>(1, "tempActor");
AZ::Data::AssetId actorAssetId("{5060227D-B6F4-422E-BF82-41AAC5F228A5}");
m_actorAsset = TestActorAssets::CreateActorAssetAndRegister<SimpleJointChainActor>(actorAssetId, 1, "tempActor");
// Cache some local poitners.
m_animGraphPlugin = static_cast<EMStudio::AnimGraphPlugin*>(EMStudio::GetPluginManager()->FindActivePlugin(EMStudio::AnimGraphPlugin::CLASS_ID));
@@ -90,6 +93,7 @@ namespace EMotionFX
void TearDown() override
{
GetEMotionFX().GetActorManager()->UnregisterAllActors();
QApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
delete m_animGraph;
UIFixture::TearDown();
@@ -104,7 +108,7 @@ namespace EMotionFX
AZStd::string m_entryNodeName = "testEntry";
AnimGraph* m_animGraph = nullptr;
EMStudio::AnimGraphPlugin* m_animGraphPlugin = nullptr;
AutoRegisteredActor m_actor;
AZ::Data::Asset<Integration::ActorAsset> m_actorAsset;
};
TEST_F(PopulatedAnimGraphFixture, CanActivateValidGraph)