diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderResourceGroup.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderResourceGroup.h index 1e7cadec4b..ec5e4c2735 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderResourceGroup.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Shader/ShaderResourceGroup.h @@ -61,7 +61,7 @@ namespace AZ AZ_CLASS_ALLOCATOR(ShaderResourceGroup, AZ::SystemAllocator, 0); /// Instantiates a unique shader resource group instance using its paired asset but with a random InstanceId. - /// This version uses the appropriate default supervariant. + /// This version uses the system-wide supervariant (if available) specified by the ShaderSystem or the Default supervariant. static Data::Instance Create( const Data::Asset& shaderAsset, const AZ::Name& srgName);