Brought over LY legacy imgui code
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/std/string/string.h>
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#include <AzCore/std/chrono/chrono.h>
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#include <AzCore/std/containers/map.h>
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#include <AzCore/std/containers/vector.h>
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namespace MultiplayerDiagnostics
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{
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class MultiplayerDebugByteReporter
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{
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public:
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MultiplayerDebugByteReporter() { MultiplayerDebugByteReporter::Reset(); }
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virtual ~MultiplayerDebugByteReporter() = default;
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void ReportBytes(size_t byteSize);
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void AggregateBytes(size_t byteSize);
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void ReportAggregateBytes();
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float GetAverageBytes() const;
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size_t GetMaxBytes() const;
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size_t GetMinBytes() const;
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size_t GetTotalBytes() const;
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float GetKbitsPerSecond();
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void Combine(const MultiplayerDebugByteReporter& other);
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virtual void Reset();
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size_t GetTotalCount() const { return m_count; }
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private:
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size_t m_count;
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size_t m_totalBytes;
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size_t m_totalBytesThisSecond;
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float m_totalBytesLastSecond;
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size_t m_minBytes;
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size_t m_maxBytes;
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size_t m_aggregateBytes;
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AZStd::chrono::monotonic_clock::time_point m_lastUpdateTime;
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};
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class ComponentReporter : public MultiplayerDebugByteReporter
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{
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public:
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ComponentReporter() = default;
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void ReportField(const char* fieldName, size_t byteSize);
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void ReportDirtyBits(size_t byteSize) { m_componentDirtyBytes.AggregateBytes(byteSize); }
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void ReportFragmentEnd();
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using Report = AZStd::pair<AZStd::string, MultiplayerDebugByteReporter*>;
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AZStd::vector<Report> GetFieldReports();
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AZStd::size_t GetTotalDirtyBits() const { return m_componentDirtyBytes.GetTotalBytes(); }
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float GetAvgDirtyBits() const { return m_componentDirtyBytes.GetAverageBytes(); }
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void Combine(const ComponentReporter& other);
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private:
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AZStd::map<AZStd::string, MultiplayerDebugByteReporter> m_fieldReports;
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MultiplayerDebugByteReporter m_componentDirtyBytes;
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};
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class EntityReporter : public MultiplayerDebugByteReporter
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{
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public:
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EntityReporter() = default;
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void ReportField(AZ::u32 index, const char* componentName, const char* fieldName, size_t byteSize);
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void ReportDirtyBits(AZ::u32 index, const char* componentName, size_t byteSize);
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void ReportFragmentEnd();
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void Combine(const EntityReporter& other);
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void Reset() override;
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AZStd::map<AZStd::string, ComponentReporter>& GetComponentReports();
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AZStd::size_t GetTotalDirtyBits() const { return m_gdeDirtyBytes.GetTotalBytes(); }
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float GetAvgDirtyBits() const { return m_gdeDirtyBytes.GetAverageBytes(); }
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private:
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ComponentReporter* m_currentComponentReport = nullptr;
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AZStd::map<AZStd::string, ComponentReporter> m_componentReports;
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MultiplayerDebugByteReporter m_gdeDirtyBytes;
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};
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}
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