Merge branch 'main' into MultiplayerPipeline

This commit is contained in:
pereslav
2021-04-20 22:11:52 +01:00
357 changed files with 6405 additions and 7919 deletions
+12 -2
View File
@@ -19,6 +19,7 @@
#include <AzCore/Component/EntityId.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/Math/Quaternion.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <Range.h>
#include <AnimKey.h>
@@ -914,9 +915,18 @@ struct IAnimStringTable
*/
struct IAnimSequence
{
AZ_RTTI(IAnimSequence, "{A60F95F5-5A4A-47DB-B3BB-525BBC0BC8DB}")
AZ_RTTI(IAnimSequence, "{A60F95F5-5A4A-47DB-B3BB-525BBC0BC8DB}");
AZ_CLASS_ALLOCATOR(IAnimSequence, AZ::SystemAllocator, 0);
static const int kSequenceVersion = 4;
static const int kSequenceVersion = 5;
static void Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context); serializeContext != nullptr)
{
serializeContext->Class<IAnimSequence>();
}
}
//! Flags used for SetFlags(),GetFlags(),SetParentFlags(),GetParentFlags() methods.
enum EAnimSequenceFlags
@@ -274,6 +274,10 @@ void PerInstanceConstantBufferPool::SetConstantBuffer(SRendItem* renderItem)
deviceManager.BindConstantBuffer(eHWSC_Vertex, m_PooledIndirectConstantBuffer[indirectId], eConstantBufferShaderSlot_SPIIndex);
deviceManager.BindConstantBuffer(eHWSC_Pixel, m_PooledIndirectConstantBuffer[indirectId], eConstantBufferShaderSlot_SPIIndex);
#else
AZ::u32 itemIndex = directId % SPI_NUM_INSTS_PER_CB;
AZ::u32 first[1] = {itemIndex * static_cast<AZ::u32>(sizeof(HLSL_PerInstanceConstantBuffer))};
AZ::u32 count[1] = {static_cast<AZ::u32>(sizeof(HLSL_PerInstanceConstantBuffer))};
deviceManager.BindConstantBuffer(eHWSC_Vertex, m_PooledConstantBuffer[bufferIndex], eConstantBufferShaderSlot_SPI, first[0], count[0]);
deviceManager.BindConstantBuffer(eHWSC_Pixel, m_PooledConstantBuffer[bufferIndex], eConstantBufferShaderSlot_SPI, first[0], count[0]);
#endif
@@ -755,6 +755,7 @@ lSysUpdate:
buffer_handle_t nVB = ~0u;
# if BUFFER_ENABLE_DIRECT_ACCESS && !defined(NULL_RENDERER)
nVB = MS->m_nID;
int nFrame = gRenDev->m_RP.m_TI[gRenDev->m_RP.m_nFillThreadID].m_nFrameUpdateID;
if ((nVB != ~0u && (MS->m_nFrameCreate != nFrame || MS->m_nElements != m_nVerts)) || !CRenderer::CV_r_buffer_enable_lockless_updates)
# endif
goto lSysCreate;
@@ -178,14 +178,16 @@ namespace AZ
//! on an update to '/Amazon/AzCore/Bootstrap/project_path' key.
struct UpdateProjectSettingsEventHandler
{
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry)
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
: m_registry{ registry }
, m_commandLine{ commandLine }
{
}
void operator()(AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// #1 Update the project settings when the project path is set
const auto projectPathKey = FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
AZ::IO::FixedMaxPath newProjectPath;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectPathKey, path)
@@ -194,6 +196,7 @@ namespace AZ
UpdateProjectSettingsFromProjectPath(AZ::IO::PathView(newProjectPath));
}
// #2 Update the project specialization when the project name is set
const auto projectNameKey = FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + "/project_name";
FixedValueString newProjectName;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectNameKey, path)
@@ -201,6 +204,12 @@ namespace AZ
{
UpdateProjectSpecializationFromProjectName(newProjectName);
}
// #3 Update the ComponentApplication CommandLine instance when the command line settings are merged into the Settings Registry
if (path == AZ::SettingsRegistryMergeUtils::CommandLineValueChangedKey)
{
UpdateCommandLine();
}
}
//! Add the project name as a specialization underneath the /Amazon/AzCore/Settings/Specializations path
@@ -233,10 +242,16 @@ namespace AZ
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
}
void UpdateCommandLine()
{
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(m_registry, m_commandLine);
}
private:
AZ::IO::FixedMaxPath m_oldProjectPath;
AZ::SettingsRegistryInterface::FixedValueString m_oldProjectName;
AZ::SettingsRegistryInterface& m_registry;
AZ::CommandLine& m_commandLine;
};
void ComponentApplication::Descriptor::AllocatorRemapping::Reflect(ReflectContext* context, ComponentApplication* app)
@@ -326,6 +341,16 @@ namespace AZ
;
}
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<ComponentApplicationBus>("ComponentApplicationBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Components")
->Event("GetEntityName", &ComponentApplicationBus::Events::GetEntityName)
->Event("SetEntityName", &ComponentApplicationBus::Events::SetEntityName);
}
}
//=========================================================================
@@ -415,6 +440,12 @@ namespace AZ
// Add the Command Line arguments into the SettingsRegistry
SettingsRegistryMergeUtils::StoreCommandLineToRegistry(*m_settingsRegistry, m_commandLine);
// Add a notifier to update the project_settings when
// 1. The 'project_path' key changes
// 2. The project specialization when the 'project-name' key changes
// 3. The ComponentApplication command line when the command line is stored to the registry
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry, m_commandLine });
// Merge Command Line arguments
constexpr bool executeRegDumpCommands = false;
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands);
@@ -429,10 +460,6 @@ namespace AZ
// for the application root.
CalculateAppRoot();
// Add a notifier to update the /Amazon/AzCore/Settings/Specializations
// when the 'project_path' property changes within the SettingsRegistry
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry });
// Merge the bootstrap.cfg file into the Settings Registry as soon as the OSAllocator has been created.
SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(*m_settingsRegistry);
SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(*m_settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
@@ -909,6 +936,8 @@ namespace AZ
SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
#endif
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
}
void ComponentApplication::SetSettingsRegistrySpecializations(SettingsRegistryInterface::Specializations& specializations)
@@ -1031,6 +1060,20 @@ namespace AZ
return AZStd::string();
}
//=========================================================================
// SetEntityName
//=========================================================================
bool ComponentApplication::SetEntityName(const EntityId& id, const AZStd::string_view name)
{
Entity* entity = FindEntity(id);
if (entity)
{
entity->SetName(name);
return true;
}
return false;
}
//=========================================================================
// EnumerateEntities
//=========================================================================
@@ -209,6 +209,7 @@ namespace AZ
bool DeleteEntity(const EntityId& id) override;
Entity* FindEntity(const EntityId& id) override;
AZStd::string GetEntityName(const EntityId& id) override;
bool SetEntityName(const EntityId& id, const AZStd::string_view name) override;
void EnumerateEntities(const ComponentApplicationRequests::EntityCallback& callback) override;
ComponentApplication* GetApplication() override { return this; }
/// Returns the serialize context that has been registered with the app, if there is one.
@@ -130,7 +130,13 @@ namespace AZ
//! @param entity A reference to the entity whose name you are seeking.
//! @return The name of the entity with the specified entity ID.
//! If no entity is found for the specified ID, it returns an empty string.
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); };
virtual AZStd::string GetEntityName(const EntityId& id) { (void)id; return AZStd::string(); }
//! Sets the name of the entity that has the specified entity ID.
//! Entity names are not enforced to be unique.
//! @param entityId A reference to the entity whose name you want to change.
//! @return True if the name was changed successfully, false if it wasn't.
virtual bool SetEntityName([[maybe_unused]] const EntityId& id, [[maybe_unused]] const AZStd::string_view name) { return false; }
//! The type that AZ::ComponentApplicationRequests::EnumerateEntities uses to
//! pass entity callbacks to the application for enumeration.
@@ -258,7 +258,8 @@ namespace AZ
Method("CreateFromMatrix3x3", &Quaternion::CreateFromMatrix3x3)->
Method("CreateFromMatrix4x4", &Quaternion::CreateFromMatrix4x4)->
Method("CreateFromAxisAngle", &Quaternion::CreateFromAxisAngle)->
Method("CreateShortestArc", &Quaternion::CreateShortestArc)
Method("CreateShortestArc", &Quaternion::CreateShortestArc)->
Method("CreateFromEulerAnglesDegrees", &Quaternion::CreateFromEulerAnglesDegrees)
;
}
}
@@ -250,6 +250,7 @@ namespace AZ
Attribute(Script::Attributes::ExcludeFrom, Script::Attributes::ExcludeFlags::All)->
Attribute(Script::Attributes::Storage, Script::Attributes::StorageType::Value)->
Attribute(Script::Attributes::GenericConstructorOverride, &Internal::TransformDefaultConstructor)->
Constructor<const Vector3&, const Quaternion&, const Vector3&>()->
Method("GetBasis", &Transform::GetBasis)->
Method("GetBasisX", &Transform::GetBasisX)->
Method("GetBasisY", &Transform::GetBasisY)->
@@ -167,14 +167,14 @@ namespace AZ
}
}
AZ_MATH_INLINE Vector2::Vector2(const Vector3& source)
Vector2::Vector2(const Vector3& source)
: m_x(source.GetX())
, m_y(source.GetY())
{
}
AZ_MATH_INLINE Vector2::Vector2(const Vector4& source)
Vector2::Vector2(const Vector4& source)
: m_x(source.GetX())
, m_y(source.GetY())
{
@@ -0,0 +1,340 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/PlatformId/PlatformDefaults.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AZ
{
inline namespace PlatformDefaults
{
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
const char* PlatformIdToPalFolder(AZ::PlatformId platform)
{
#ifdef IOS
#define AZ_REDEFINE_IOS_AT_END IOS
#undef IOS
#endif
switch (platform)
{
case AZ::PC:
return "PC";
case AZ::ES3:
return "Android";
case AZ::IOS:
return "iOS";
case AZ::OSX:
return "Mac";
case AZ::PROVO:
return "Provo";
case AZ::SALEM:
return "Salem";
case AZ::JASPER:
return "Jasper";
case AZ::SERVER:
return "Server";
case AZ::ALL:
case AZ::ALL_CLIENT:
case AZ::NumPlatformIds:
case AZ::Invalid:
default:
return "";
}
#ifdef AZ_REDEFINE_IOS_AT_END
#define IOS AZ_REDEFINE_IOS_AT_END
#endif
}
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
{
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
{
return PlatformPC;
}
else if (osPlatform == PlatformCodeNameMac)
{
return PlatformOSX;
}
else if (osPlatform == PlatformCodeNameAndroid)
{
return PlatformES3;
}
else if (osPlatform == PlatformCodeNameiOS)
{
return PlatformIOS;
}
else if (osPlatform == PlatformCodeNameProvo)
{
return PlatformProvo;
}
else if (osPlatform == PlatformCodeNameSalem)
{
return PlatformSalem;
}
else if (osPlatform == PlatformCodeNameJasper)
{
return PlatformJasper;
}
AZ_Error("PlatformDefault", false, R"(Supplied OS platform "%.*s" does not have a corresponding default asset platform)",
aznumeric_cast<int>(osPlatform.size()), osPlatform.data());
return "";
}
PlatformFlags PlatformHelper::GetPlatformFlagFromPlatformIndex(PlatformId platformIndex)
{
if (platformIndex < 0 || platformIndex > PlatformId::NumPlatformIds)
{
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatforms(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platforms;
for (int platformNum = 0; platformNum < PlatformId::NumPlatformIds; ++platformNum)
{
const bool isAllPlatforms = PlatformId::ALL == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE);
const bool isAllClientPlatforms = PlatformId::ALL_CLIENT == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE);
if (isAllPlatforms || isAllClientPlatforms
|| (platformFlags & static_cast<PlatformFlags>(1 << platformNum)) != PlatformFlags::Platform_NONE)
{
platforms.push_back(PlatformNames[platformNum]);
}
}
return platforms;
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformsInterpreted(PlatformFlags platformFlags)
{
return GetPlatforms(GetPlatformFlagsInterpreted(platformFlags));
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndices(PlatformFlags platformFlags)
{
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> platformIndices;
for (int i = 0; i < PlatformId::NumPlatformIds; i++)
{
PlatformId index = static_cast<PlatformId>(i);
if ((GetPlatformFlagFromPlatformIndex(index) & platformFlags) != PlatformFlags::Platform_NONE)
{
platformIndices.emplace_back(index);
}
}
return platformIndices;
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndicesInterpreted(PlatformFlags platformFlags)
{
return GetPlatformIndices(GetPlatformFlagsInterpreted(platformFlags));
}
PlatformFlags PlatformHelper::GetPlatformFlag(AZStd::string_view platform)
{
int platformIndex = GetPlatformIndexFromName(platform);
if (platformIndex == PlatformId::Invalid)
{
AZ_Error("PlatformDefault", false, "Invalid Platform ( %.*s ).\n", static_cast<int>(platform.length()), platform.data());
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
const char* PlatformHelper::GetPlatformName(PlatformId platform)
{
if (platform < 0 || platform > PlatformId::NumPlatformIds)
{
return "invalid";
}
return PlatformNames[platform];
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformId)
{
PlatformId platform = GetPlatformIdFromName(platformId);
AZ_Assert(platform != PlatformId::Invalid, "Unsupported Platform ID: %.*s", static_cast<int>(platformId.length()), platformId.data());
AppendPlatformCodeNames(platformCodes, platform);
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId)
{
// The IOS SDK has a macro that defines IOS as 1 which causes the enum below to be incorrectly converted to "PlatformId::1".
#pragma push_macro("IOS")
#undef IOS
// To reduce work the Asset Processor groups assets that can be shared between hardware platforms together. For this
// reason "PC" can for instance cover both the Windows and Linux platforms and "IOS" can cover AppleTV and iOS.
switch (platformId)
{
case PlatformId::PC:
platformCodes.emplace_back(PlatformCodeNameWindows);
platformCodes.emplace_back(PlatformCodeNameLinux);
break;
case PlatformId::ES3:
platformCodes.emplace_back(PlatformCodeNameAndroid);
break;
case PlatformId::IOS:
platformCodes.emplace_back(PlatformCodeNameiOS);
break;
case PlatformId::OSX:
platformCodes.emplace_back(PlatformCodeNameMac);
break;
case PlatformId::PROVO:
platformCodes.emplace_back(PlatformCodeNameProvo);
break;
case PlatformId::SALEM:
platformCodes.emplace_back(PlatformCodeNameSalem);
break;
case PlatformId::JASPER:
platformCodes.emplace_back(PlatformCodeNameJasper);
break;
case PlatformId::SERVER:
// Server is not a hardware platform
break;
default:
AZ_Assert(false, "Unsupported Platform ID: %i", platformId);
break;
}
#pragma pop_macro("IOS")
}
int PlatformHelper::GetPlatformIndexFromName(AZStd::string_view platformName)
{
for (int idx = 0; idx < PlatformId::NumPlatformIds; idx++)
{
if (platformName == PlatformNames[idx])
{
return idx;
}
}
return PlatformId::Invalid;
}
PlatformId PlatformHelper::GetPlatformIdFromName(AZStd::string_view platformName)
{
return aznumeric_caster(GetPlatformIndexFromName(platformName));
}
AssetPlatformCombinedString PlatformHelper::GetCommaSeparatedPlatformList(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platformNames = GetPlatforms(platformFlags);
AssetPlatformCombinedString platformsString;
AZ::StringFunc::Join(platformsString, platformNames.begin(), platformNames.end(), ", ");
return platformsString;
}
PlatformFlags PlatformHelper::GetPlatformFlagsInterpreted(PlatformFlags platformFlags)
{
PlatformFlags returnFlags = PlatformFlags::Platform_NONE;
if ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else if ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT && platformId != PlatformId::SERVER)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else
{
returnFlags = platformFlags;
}
return returnFlags;
}
bool PlatformHelper::IsSpecialPlatform(PlatformFlags platformFlags)
{
return (platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE
|| (platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE;
}
bool HasFlagHelper(PlatformFlags flags, PlatformFlags checkPlatform)
{
return (flags & checkPlatform) == checkPlatform;
}
bool PlatformHelper::HasPlatformFlag(PlatformFlags flags, PlatformId checkPlatform)
{
// If checkPlatform contains any kind of invalid id, just exit out here
if (checkPlatform == PlatformId::Invalid || checkPlatform == NumPlatforms)
{
return false;
}
// ALL_CLIENT + SERVER = ALL
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT | PlatformFlags::Platform_SERVER))
{
flags = PlatformFlags::Platform_ALL;
}
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL))
{
// It doesn't matter what checkPlatform is set to in this case, just return true
return true;
}
if (HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT))
{
return checkPlatform != PlatformId::SERVER;
}
return HasFlagHelper(flags, GetPlatformFlagFromPlatformIndex(checkPlatform));
}
}
}
@@ -0,0 +1,157 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Preprocessor/Enum.h>
#include <AzCore/std/containers/fixed_vector.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/string/fixed_string.h>
#include <AzCore/std/string/string_view.h>
// On IOS builds IOS will be defined and interfere with the below enums
#pragma push_macro("IOS")
#undef IOS
namespace AZ
{
inline namespace PlatformDefaults
{
constexpr char PlatformPC[] = "pc";
constexpr char PlatformES3[] = "es3";
constexpr char PlatformIOS[] = "ios";
constexpr char PlatformOSX[] = "osx_gl";
constexpr char PlatformProvo[] = "provo";
constexpr char PlatformSalem[] = "salem";
constexpr char PlatformJasper[] = "jasper";
constexpr char PlatformServer[] = "server";
constexpr char PlatformCodeNameWindows[] = "Windows";
constexpr char PlatformCodeNameLinux[] = "Linux";
constexpr char PlatformCodeNameAndroid[] = "Android";
constexpr char PlatformCodeNameiOS[] = "iOS";
constexpr char PlatformCodeNameMac[] = "Mac";
constexpr char PlatformCodeNameProvo[] = "Provo";
constexpr char PlatformCodeNameSalem[] = "Salem";
constexpr char PlatformCodeNameJasper[] = "Jasper";
constexpr char PlatformAll[] = "all";
constexpr char PlatformAllClient[] = "all_client";
// Used for the capacity of a fixed vector to store the code names of platforms
// The value needs to be higher than the number of unique OS platforms that are supported(at this time 8)
constexpr size_t MaxPlatformCodeNames = 16;
//! This platform enum have platform values in sequence and can also be used to get the platform count.
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
(Invalid, -1),
PC,
ES3,
IOS,
OSX,
PROVO,
SALEM,
JASPER,
SERVER, // Corresponds to the customer's flavor of "server" which could be windows, ubuntu, etc
ALL,
ALL_CLIENT,
// Add new platforms above this
NumPlatformIds
);
constexpr int NumClientPlatforms = 7;
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
enum class PlatformFlags : AZ::u32
{
Platform_NONE = 0x00,
Platform_PC = 1 << PlatformId::PC,
Platform_ES3 = 1 << PlatformId::ES3,
Platform_IOS = 1 << PlatformId::IOS,
Platform_OSX = 1 << PlatformId::OSX,
Platform_PROVO = 1 << PlatformId::PROVO,
Platform_SALEM = 1 << PlatformId::SALEM,
Platform_JASPER = 1 << PlatformId::JASPER,
Platform_SERVER = 1 << PlatformId::SERVER,
// A special platform that will always correspond to all platforms, even if new ones are added
Platform_ALL = 1ULL << 30,
// A special platform that will always correspond to all non-server platforms, even if new ones are added
Platform_ALL_CLIENT = 1ULL << 31,
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
// 32 characters should be more than enough to store a platform name
using AssetPlatformFixedString = AZStd::fixed_string<32>;
// Fixed string which can store a comma separated list of platforms names
// Additional byte is added to take into account the comma
using AssetPlatformCombinedString = AZStd::fixed_string < (AssetPlatformFixedString{}.max_size() + 1)* PlatformId::NumPlatformIds > ;
const char* PlatformIdToPalFolder(PlatformId platform);
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform);
//! Platform Helper is an utility class that can be used to retrieve platform related information
class PlatformHelper
{
public:
//! Given a platformIndex returns the platform name
static const char* GetPlatformName(PlatformId platform);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformName);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId);
//! Given a platform name returns a platform index.
//! If the platform is not found, the method returns -1.
static int GetPlatformIndexFromName(AZStd::string_view platformName);
//! Given a platform name returns a platform id.
//! If the platform is not found, the method returns -1.
static PlatformId GetPlatformIdFromName(AZStd::string_view platformName);
//! Given a platformIndex returns the platformFlags
static PlatformFlags GetPlatformFlagFromPlatformIndex(PlatformId platform);
//! Given a platformFlags returns all the platform identifiers that are set.
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatforms(PlatformFlags platformFlags);
//! Given a platformFlags returns all the platform identifiers that are set, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatformsInterpreted(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndices(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndicesInterpreted(PlatformFlags platformFlags);
//! Given a platform identifier returns its corresponding platform flag.
static PlatformFlags GetPlatformFlag(AZStd::string_view platform);
//! Given any platformFlags returns a string listing the input platforms
static AssetPlatformCombinedString GetCommaSeparatedPlatformList(PlatformFlags platformFlags);
//! If platformFlags contains any special flags, they are removed and replaced with the normal flags they represent
static PlatformFlags GetPlatformFlagsInterpreted(PlatformFlags platformFlags);
//! Returns true if platformFlags contains any special flags
static bool IsSpecialPlatform(PlatformFlags platformFlags);
//! Returns true if platformFlags has checkPlatform flag set.
static bool HasPlatformFlag(PlatformFlags platformFlags, PlatformId checkPlatform);
};
}
}
#pragma pop_macro("IOS")
@@ -0,0 +1,100 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "ByteStreamSerializer.h"
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AZ
{
namespace ByteSerializerInternal
{
static JsonSerializationResult::Result Load(void* outputValue, const rapidjson::Value& inputValue, JsonDeserializerContext& context)
{
using JsonSerializationResult::Outcomes;
using JsonSerializationResult::Tasks;
AZ_Assert(outputValue, "Expected a valid pointer to load from json value.");
switch (inputValue.GetType())
{
case rapidjson::kStringType: {
JsonByteStream buffer;
if (AZ::StringFunc::Base64::Decode(buffer, inputValue.GetString(), inputValue.GetStringLength()))
{
JsonByteStream* valAsByteStream = static_cast<JsonByteStream*>(outputValue);
*valAsByteStream = AZStd::move(buffer);
return context.Report(Tasks::ReadField, Outcomes::Success, "Successfully read ByteStream.");
}
return context.Report(Tasks::ReadField, Outcomes::Invalid, "Decode of Base64 encoded ByteStream failed.");
}
case rapidjson::kArrayType:
case rapidjson::kObjectType:
case rapidjson::kNullType:
case rapidjson::kFalseType:
case rapidjson::kTrueType:
case rapidjson::kNumberType:
return context.Report(
Tasks::ReadField, Outcomes::Unsupported,
"Unsupported type. ByteStream values cannot be read from arrays, objects, nulls, booleans or numbers.");
default:
return context.Report(Tasks::ReadField, Outcomes::Unknown, "Unknown json type encountered for ByteStream value.");
}
}
static JsonSerializationResult::Result StoreWithDefault(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, JsonSerializerContext& context)
{
using JsonSerializationResult::Outcomes;
using JsonSerializationResult::Tasks;
const JsonByteStream& valAsByteStream = *static_cast<const JsonByteStream*>(inputValue);
if (context.ShouldKeepDefaults() || !defaultValue || (valAsByteStream != *static_cast<const JsonByteStream*>(defaultValue)))
{
const auto base64ByteStream = AZ::StringFunc::Base64::Encode(valAsByteStream.data(), valAsByteStream.size());
outputValue.SetString(base64ByteStream.c_str(), base64ByteStream.size(), context.GetJsonAllocator());
return context.Report(Tasks::WriteValue, Outcomes::Success, "ByteStream successfully stored.");
}
return context.Report(Tasks::WriteValue, Outcomes::DefaultsUsed, "Default ByteStream used.");
}
} // namespace ByteSerializerInternal
AZ_CLASS_ALLOCATOR_IMPL(JsonByteStreamSerializer, SystemAllocator, 0);
JsonSerializationResult::Result JsonByteStreamSerializer::Load(
void* outputValue, [[maybe_unused]] const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context)
{
AZ_Assert(
azrtti_typeid<JsonByteStream>() == outputValueTypeId,
"Unable to deserialize AZStd::vector<AZ::u8>> to json because the provided type is %s",
outputValueTypeId.ToString<AZStd::string>().c_str());
return ByteSerializerInternal::Load(outputValue, inputValue, context);
}
JsonSerializationResult::Result JsonByteStreamSerializer::Store(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, [[maybe_unused]] const Uuid& valueTypeId,
JsonSerializerContext& context)
{
AZ_Assert(
azrtti_typeid<JsonByteStream>() == valueTypeId,
"Unable to serialize AZStd::vector<AZ::u8> to json because the provided type is %s",
valueTypeId.ToString<AZStd::string>().c_str());
return ByteSerializerInternal::StoreWithDefault(outputValue, inputValue, defaultValue, context);
}
} // namespace AZ
@@ -0,0 +1,38 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Serialization/Json/BaseJsonSerializer.h>
#include <AzCore/std/containers/vector.h>
namespace AZ
{
using JsonByteStream = AZStd::vector<AZ::u8>; //!< Alias for AZStd::vector<AZ::u8>.
//! Serialize a stream of bytes (usually binary data) as a json string value.
//! @note Related to GenericClassByteStream (part of SerializeGenericTypeInfo<AZStd::vector<AZ::u8>> - see AZStdContainers.inl for more
//! details).
class JsonByteStreamSerializer : public BaseJsonSerializer
{
public:
AZ_RTTI(JsonByteStreamSerializer, "{30F0EA5A-CD13-4BA7-BAE1-D50D851CAC45}", BaseJsonSerializer);
AZ_CLASS_ALLOCATOR_DECL;
JsonSerializationResult::Result Load(
void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue,
JsonDeserializerContext& context) override;
JsonSerializationResult::Result Store(
rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, const Uuid& valueTypeId,
JsonSerializerContext& context) override;
};
} // namespace AZ
@@ -14,6 +14,7 @@
#include <AzCore/Serialization/Json/ArraySerializer.h>
#include <AzCore/Serialization/Json/BasicContainerSerializer.h>
#include <AzCore/Serialization/Json/BoolSerializer.h>
#include <AzCore/Serialization/Json/ByteStreamSerializer.h>
#include <AzCore/Serialization/Json/DoubleSerializer.h>
#include <AzCore/Serialization/Json/IntSerializer.h>
#include <AzCore/Serialization/Json/JsonSystemComponent.h>
@@ -68,6 +69,8 @@ namespace AZ
jsonContext->Serializer<JsonStringSerializer>()->HandlesType<AZStd::string>();
jsonContext->Serializer<JsonOSStringSerializer>()->HandlesType<OSString>();
jsonContext->Serializer<JsonByteStreamSerializer>()->HandlesType<JsonByteStream>();
jsonContext->Serializer<JsonBasicContainerSerializer>()
->HandlesType<AZStd::fixed_vector>()
->HandlesType<AZStd::forward_list>()
@@ -17,6 +17,7 @@
#include <AzCore/JSON/pointer.h>
#include <AzCore/JSON/prettywriter.h>
#include <AzCore/JSON/writer.h>
#include <AzCore/PlatformId/PlatformDefaults.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzCore/Settings/CommandLine.h>
#include <AzCore/std/string/conversions.h>
@@ -132,23 +133,14 @@ namespace AZ::Internal
AZ::IO::FixedMaxPath ScanUpRootLocator(AZStd::string_view rootFileToLocate)
{
AZStd::fixed_string<AZ::IO::MaxPathLength> executableDir;
if (AZ::Utils::GetExecutableDirectory(executableDir.data(), executableDir.capacity()) == Utils::ExecutablePathResult::Success)
{
// Update the size value of the executable directory fixed string to correctly be the length of the null-terminated string
// stored within it
executableDir.resize_no_construct(AZStd::char_traits<char>::length(executableDir.data()));
}
AZ::IO::FixedMaxPath engineRootCandidate{ executableDir };
AZ::IO::FixedMaxPath rootCandidate{ AZ::Utils::GetExecutableDirectory() };
bool rootPathVisited = false;
do
{
if (AZ::IO::SystemFile::Exists((engineRootCandidate / rootFileToLocate).c_str()))
if (AZ::IO::SystemFile::Exists((rootCandidate / rootFileToLocate).c_str()))
{
return engineRootCandidate;
return rootCandidate;
}
// Note for posix filesystems the parent directory of '/' is '/' and for windows
@@ -156,38 +148,69 @@ namespace AZ::Internal
// Validate that the parent directory isn't itself, that would imply
// that it is the filesystem root path
AZ::IO::PathView parentPath = engineRootCandidate.ParentPath();
rootPathVisited = (engineRootCandidate == parentPath);
AZ::IO::PathView parentPath = rootCandidate.ParentPath();
rootPathVisited = (rootCandidate == parentPath);
// Recurse upwards one directory
engineRootCandidate = AZStd::move(parentPath);
rootCandidate = AZStd::move(parentPath);
} while (!rootPathVisited);
return {};
}
void InjectSettingToCommandLineFront(AZ::SettingsRegistryInterface& settingsRegistry,
AZStd::string_view path, AZStd::string_view value)
{
AZ::CommandLine commandLine;
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(settingsRegistry, commandLine);
AZ::CommandLine::ParamContainer paramContainer;
commandLine.Dump(paramContainer);
auto projectPathOverride = AZStd::string::format(R"(--regset="%.*s=%.*s")",
aznumeric_cast<int>(path.size()), path.data(), aznumeric_cast<int>(value.size()), value.data());
paramContainer.emplace(paramContainer.begin(), AZStd::move(projectPathOverride));
commandLine.Parse(paramContainer);
AZ::SettingsRegistryMergeUtils::StoreCommandLineToRegistry(settingsRegistry, commandLine);
}
} // namespace AZ::Internal
namespace AZ::SettingsRegistryMergeUtils
{
constexpr AZStd::string_view InternalScanUpEngineRootKey{ "/O3DE/Settings/Internal/engine_root_scan_up_path" };
constexpr AZStd::string_view InternalScanUpProjectRootKey{ "/O3DE/Settings/Internal/project_root_scan_up_path" };
AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry)
{
AZ::IO::FixedMaxPath engineRoot;
// This is the 'external' engine root key, as in passed from command-line or .setreg files.
auto engineRootKey = SettingsRegistryInterface::FixedValueString::format("%s/engine_path", BootstrapSettingsRootKey);
// Step 1 Run the scan upwards logic once to find the location of the engine.json if it exist
// Once this step is run the {InternalScanUpEngineRootKey} is set in the Settings Registry
// to have this scan logic only run once InternalScanUpEngineRootKey the supplied registry
if (settingsRegistry.GetType(InternalScanUpEngineRootKey) == SettingsRegistryInterface::Type::NoType)
{
// We can scan up from exe directory to find engine.json, use that for engine root if it exists.
engineRoot = Internal::ScanUpRootLocator("engine.json");
// Set the {InternalScanUpEngineRootKey} to make sure this code path isn't called again for this settings registry
settingsRegistry.Set(InternalScanUpEngineRootKey, engineRoot.Native());
if (!engineRoot.empty())
{
settingsRegistry.Set(engineRootKey, engineRoot.Native());
// Inject the engine root into the front of the command line settings
Internal::InjectSettingToCommandLineFront(settingsRegistry, engineRootKey, engineRoot.Native());
return engineRoot;
}
}
// Step 2 check if the engine_path key has been supplied
if (settingsRegistry.Get(engineRoot.Native(), engineRootKey); !engineRoot.empty())
{
return engineRoot;
}
// We can scan up from exe directory to find engine.json, use that for engine root if it exists.
if (engineRoot = Internal::ScanUpRootLocator("engine.json"); !engineRoot.empty())
{
settingsRegistry.Set(engineRootKey, engineRoot.c_str());
return engineRoot;
}
// Step 3 locate the project root and attempt to find the engine root using the registered engine
// for the project in the project.json file
AZ::IO::FixedMaxPath projectRoot = FindProjectRoot(settingsRegistry);
if (projectRoot.empty())
{
@@ -207,16 +230,30 @@ namespace AZ::SettingsRegistryMergeUtils
AZ::IO::FixedMaxPath FindProjectRoot(SettingsRegistryInterface& settingsRegistry)
{
AZ::IO::FixedMaxPath projectRoot;
// This is the 'external' project root key, as in passed from command-line or .setreg files.
auto projectRootKey = SettingsRegistryInterface::FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
if (settingsRegistry.Get(projectRoot.Native(), projectRootKey))
const auto projectRootKey = SettingsRegistryInterface::FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
// Step 1 Run the scan upwards logic once to find the location of the project.json if it exist
// Once this step is run the {InternalScanUpProjectRootKey} is set in the Settings Registry
// to have this scan logic only run once for the supplied registry
// SettingsRegistryInterface::GetType is used to check if a key is set
if (settingsRegistry.GetType(InternalScanUpProjectRootKey) == SettingsRegistryInterface::Type::NoType)
{
return projectRoot;
projectRoot = Internal::ScanUpRootLocator("project.json");
// Set the {InternalScanUpProjectRootKey} to make sure this code path isn't called again for this settings registry
settingsRegistry.Set(InternalScanUpProjectRootKey, projectRoot.Native());
if (!projectRoot.empty())
{
settingsRegistry.Set(projectRootKey, projectRoot.c_str());
// Inject the project root into the front of the command line settings
Internal::InjectSettingToCommandLineFront(settingsRegistry, projectRootKey, projectRoot.Native());
return projectRoot;
}
}
if (projectRoot = Internal::ScanUpRootLocator("project.json"); !projectRoot.empty())
// Step 2 Check the project-path key
// This is the project path root key, as in passed from command-line or .setreg files.
if (settingsRegistry.Get(projectRoot.Native(), projectRootKey))
{
settingsRegistry.Set(projectRootKey, projectRoot.c_str());
return projectRoot;
}
@@ -463,24 +500,13 @@ namespace AZ::SettingsRegistryMergeUtils
void MergeSettingsToRegistry_Bootstrap(SettingsRegistryInterface& registry)
{
ConfigParserSettings parserSettings;
parserSettings.m_commentPrefixFunc = [](AZStd::string_view line) -> AZStd::string_view
{
constexpr AZStd::string_view commentPrefixes[]{ "--", ";","#" };
for (AZStd::string_view commentPrefix : commentPrefixes)
{
if (size_t commentOffset = line.find(commentPrefix); commentOffset != AZStd::string_view::npos)
{
return line.substr(0, commentOffset);
}
}
return line;
};
parserSettings.m_registryRootPointerPath = BootstrapSettingsRootKey;
MergeSettingsToRegistry_ConfigFile(registry, "bootstrap.cfg", parserSettings);
}
void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry)
{
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// Binary folder
AZ::IO::FixedMaxPath path = AZ::Utils::GetExecutableDirectory();
registry.Set(FilePathKey_BinaryFolder, path.LexicallyNormal().Native());
@@ -489,27 +515,25 @@ namespace AZ::SettingsRegistryMergeUtils
AZ::IO::FixedMaxPath engineRoot = FindEngineRoot(registry);
registry.Set(FilePathKey_EngineRootFolder, engineRoot.LexicallyNormal().Native());
constexpr size_t bufferSize = 64;
auto buffer = AZStd::fixed_string<bufferSize>::format("%s/project_path", BootstrapSettingsRootKey);
AZ::SettingsRegistryInterface::FixedValueString projectPathKey(buffer);
auto projectPathKey = FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
SettingsRegistryInterface::FixedValueString projectPathValue;
if (registry.Get(projectPathValue, projectPathKey))
{
// Cache folder
// Get the name of the asset platform assigned by the bootstrap. First check for platform version such as "windows_assets"
// and if that's missing just get "assets".
constexpr char platformName[] = AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER;
SettingsRegistryInterface::FixedValueString assetPlatform;
buffer = AZStd::fixed_string<bufferSize>::format("%s/%s_assets", BootstrapSettingsRootKey, platformName);
AZStd::string_view assetPlatformKey(buffer);
if (!registry.Get(assetPlatform, assetPlatformKey))
FixedValueString assetPlatform;
if (auto assetPlatformKey = FixedValueString::format("%s/%s_assets", BootstrapSettingsRootKey, AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER);
!registry.Get(assetPlatform, assetPlatformKey))
{
buffer = AZStd::fixed_string<bufferSize>::format("%s/assets", BootstrapSettingsRootKey);
assetPlatformKey = AZStd::string_view(buffer);
assetPlatformKey = FixedValueString::format("%s/assets", BootstrapSettingsRootKey);
registry.Get(assetPlatform, assetPlatformKey);
}
if (assetPlatform.empty())
{
// Use the platform codename to retrieve the default asset platform value
assetPlatform = AZ::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
}
// Project path - corresponds to the @devassets@ alias
// NOTE: Here we append to engineRoot, but if projectPathValue is absolute then engineRoot is discarded.
@@ -549,8 +573,7 @@ namespace AZ::SettingsRegistryMergeUtils
{
// Cache: project root - no corresponding fileIO alias, but this is where the asset database lives.
// A registry override is accepted using the "project_cache_path" key.
buffer = AZStd::fixed_string<bufferSize>::format("%s/project_cache_path", BootstrapSettingsRootKey);
AZStd::string_view projectCacheRootOverrideKey(buffer);
auto projectCacheRootOverrideKey = FixedValueString::format("%s/project_cache_path", BootstrapSettingsRootKey);
// Clear path to make sure that the `project_cache_path` value isn't concatenated to the project path
path.clear();
if (registry.Get(path.Native(), projectCacheRootOverrideKey))
@@ -807,6 +830,11 @@ namespace AZ::SettingsRegistryMergeUtils
++argumentIndex;
commandLinePath.resize(commandLineRootSize);
}
// This key is used allow Notification Handlers to know when the command line has been updated within the
// registry. The value itself is meaningless. The JSON path of {CommandLineValueChangedKey}
// being passed to the Notification Event Handler indicates that the command line has be updated
registry.Set(CommandLineValueChangedKey, true);
}
bool GetCommandLineFromRegistry(SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
@@ -823,10 +851,16 @@ namespace AZ::SettingsRegistryMergeUtils
}
else if (valueName == "Value" && !value.empty())
{
m_arguments.push_back(value);
// Make sure value types are in quotes in case they start with a command option prefix
m_arguments.push_back(QuoteArgument(value));
}
}
AZStd::string QuoteArgument(AZStd::string_view arg)
{
return !arg.empty() ? AZStd::string::format(R"("%.*s")", aznumeric_cast<int>(arg.size()), arg.data()) : AZStd::string{ arg };
}
// The first parameter is skipped by the ComamndLine::Parse function so initialize
// the container with one empty element
AZ::CommandLine::ParamContainer m_arguments{ 1 };
@@ -57,6 +57,9 @@ namespace AZ::SettingsRegistryMergeUtils
//! Root key for where command line are stored at within the settings registry
inline static constexpr char CommandLineRootKey[] = "/Amazon/AzCore/Runtime/CommandLine";
//! Key set to trigger a notification that the CommandLine has been stored within the settings registry
//! The value of the key has no meaning. Notification Handlers only need to check if the key was supplied
inline static constexpr char CommandLineValueChangedKey[] = "/Amazon/AzCore/Runtime/CommandLineChanged";
//! Root key where raw project settings (project.json) file is merged to settings registry
inline static constexpr char ProjectSettingsRootKey[] = "/Amazon/Project/Settings";
@@ -74,6 +77,20 @@ namespace AZ::SettingsRegistryMergeUtils
//! If it's still not found, attempt to find the project (by similar means) then reconcile the
//! engine root by inspecting project.json and the engine manifest file.
AZ::IO::FixedMaxPath FindEngineRoot(SettingsRegistryInterface& settingsRegistry);
//! The algorithm that is used to find the project root is as follows
//! 1. The first time this function is it performs a upward scan for a project.json file from
//! the executable directory and if found stores that path to an internal key.
//! In the same step it injects the path into the front of list of command line parameters
//! using the --regset="{BootstrapSettingsRootKey}/project_path=<path>" value
//! 2. Next the "{BootstrapSettingsRootKey}/project_path" is checked to see if it has a project path set
//!
//! The order in which the project path settings are overridden proceeds in the following order
//! 1. project_path set in the <engine-root>/bootstrap.cfg file
//! 2. project_path set in a *.setreg/*.setregpatch file
//! 3. project_path found by scanning upwards from the executable directory to the project.json path
//! 4. project_path set on the Command line via either --regset="{BootstrapSettingsRootKey}/project_path=<path>"
//! or --project_path=<path>
AZ::IO::FixedMaxPath FindProjectRoot(SettingsRegistryInterface& settingsRegistry);
//! Query the specializations that will be used when loading the Settings Registry.
@@ -505,6 +505,8 @@ set(FILES
Serialization/Json/BasicContainerSerializer.cpp
Serialization/Json/BoolSerializer.h
Serialization/Json/BoolSerializer.cpp
Serialization/Json/ByteStreamSerializer.h
Serialization/Json/ByteStreamSerializer.cpp
Serialization/Json/CastingHelpers.h
Serialization/Json/DoubleSerializer.h
Serialization/Json/DoubleSerializer.cpp
@@ -605,6 +607,8 @@ set(FILES
Utils/Utils.h
Script/lua/lua.h
Memory/HeapSchema.cpp
PlatformId/PlatformDefaults.h
PlatformId/PlatformDefaults.cpp
PlatformId/PlatformId.h
PlatformId/PlatformId.cpp
Socket/AzSocket_fwd.h
+3 -4
View File
@@ -40,14 +40,13 @@ ly_add_target(
${common_dir}
${AZ_CORE_RADTELEMETRY_INCLUDE_DIRECTORIES}
BUILD_DEPENDENCIES
PRIVATE
3rdParty::zlib
3rdParty::zstd
3rdParty::cityhash
PUBLIC
3rdParty::Lua
3rdParty::RapidJSON
3rdParty::RapidXML
3rdParty::zlib
3rdParty::zstd
3rdParty::cityhash
${AZ_CORE_RADTELEMETRY_BUILD_DEPENDENCIES}
)
ly_add_source_properties(
@@ -0,0 +1,59 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Serialization/Json/ByteStreamSerializer.h>
#include <Tests/Serialization/Json/BaseJsonSerializerFixture.h>
#include <Tests/Serialization/Json/JsonSerializerConformityTests.h>
namespace JsonSerializationTests
{
class ByteStreamSerializerTestDescription : public JsonSerializerConformityTestDescriptor<AZ::JsonByteStream>
{
public:
AZStd::shared_ptr<AZ::BaseJsonSerializer> CreateSerializer() override
{
return AZStd::make_shared<AZ::JsonByteStreamSerializer>();
}
AZStd::shared_ptr<AZ::JsonByteStream> CreateDefaultInstance() override
{
return AZStd::make_shared<AZ::JsonByteStream>();
}
AZStd::shared_ptr<AZ::JsonByteStream> CreateFullySetInstance() override
{
// create a JsonByteStream (AZStd::vector<u8>) with ten 'a's
return AZStd::make_shared<AZ::JsonByteStream>(10, 'a');
}
AZStd::string_view GetJsonForFullySetInstance() override
{
// Base64 encoded version of 'aaaaaaaaaa' (see CreateFullySetInstance)
return R"("YWFhYWFhYWFhYQ==")";
}
void ConfigureFeatures(JsonSerializerConformityTestDescriptorFeatures& features) override
{
features.EnableJsonType(rapidjson::kStringType);
features.m_supportsPartialInitialization = false;
features.m_supportsInjection = false;
}
bool AreEqual(const AZ::JsonByteStream& lhs, const AZ::JsonByteStream& rhs) override
{
return lhs == rhs;
}
};
using ByteStreamConformityTestTypes = ::testing::Types<ByteStreamSerializerTestDescription>;
INSTANTIATE_TYPED_TEST_CASE_P(JsonByteStreamSerialzier, JsonSerializerConformityTests, ByteStreamConformityTestTypes);
} // namespace JsonSerializationTests
@@ -98,6 +98,7 @@ set(FILES
Serialization/Json/BaseJsonSerializerTests.cpp
Serialization/Json/BasicContainerSerializerTests.cpp
Serialization/Json/BoolSerializerTests.cpp
Serialization/Json/ByteStreamSerializerTests.cpp
Serialization/Json/ColorSerializerTests.cpp
Serialization/Json/DoubleSerializerTests.cpp
Serialization/Json/IntSerializerTests.cpp
@@ -105,8 +105,6 @@ namespace AzFramework
virtual bool SetDrawInFrontMode(bool bOn) { (void)bOn; return false; }
virtual AZ::u32 GetState() { return 0; }
virtual AZ::u32 SetState(AZ::u32 state) { (void)state; return 0; }
virtual AZ::u32 SetStateFlag(AZ::u32 state) { (void)state; return 0; }
virtual AZ::u32 ClearStateFlag(AZ::u32 state) { (void)state; return 0; }
virtual void PushMatrix(const AZ::Transform& tm) { (void)tm; }
virtual void PopMatrix() {}
@@ -0,0 +1,85 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/Color.h>
#include <AzCore/std/string/string_view.h>
#include <AzFramework/Viewport/ViewportId.h>
namespace AzFramework
{
using FontId = uint32_t;
static constexpr FontId InvalidFontId = 0xffffffffu;
enum class TextHorizontalAlignment : uint16_t
{
Left,
Right,
Center
};
enum class TextVerticalAlignment : uint16_t
{
Top,
Bottom,
Center,
};
//! Standard parameters for drawing text on screen
struct TextDrawParameters
{
ViewportId m_drawViewportId = InvalidViewportId; //! Viewport to draw into
AZ::Vector3 m_position; //! world space position for 3d draws, screen space x,y,depth for 2d.
AZ::Color m_color = AZ::Colors::White; //! Color to draw the text
AZ::Vector2 m_scale = AZ::Vector2(1.0f); //! font scale
TextHorizontalAlignment m_hAlign = TextHorizontalAlignment::Left; //! Horizontal text alignment
TextVerticalAlignment m_vAlign = TextVerticalAlignment::Top; //! Vertical text alignment
bool m_monospace = false; //! disable character proportional spacing
bool m_depthTest = false; //! Test character against the depth buffer
bool m_virtual800x600ScreenSize = true; //! Text placement and size are scaled relative to a virtual 800x600 resolution
bool m_scaleWithWindow = false; //! Font gets bigger as the window gets bigger
bool m_multiline = true; //! text respects ascii newline characters
};
class FontDrawInterface
{
public:
AZ_RTTI(FontDrawInterface, "{545A7C14-CB3E-4A5B-B435-13EA606708EE}");
FontDrawInterface() = default;
virtual ~FontDrawInterface() = default;
virtual void DrawScreenAlignedText2d(
const TextDrawParameters& params,
const AZStd::string_view& string) = 0;
virtual void DrawScreenAlignedText3d(
const TextDrawParameters& params,
const AZStd::string_view& string) = 0;
};
class FontQueryInterface
{
public:
AZ_RTTI(FontQueryInterface, "{4BDD8520-EBC1-4680-B25E-421BDF31750F}");
FontQueryInterface() = default;
virtual ~FontQueryInterface() = default;
FontId GetFontId(const AZStd::string_view& fontName) const {return FontId(AZ::Crc32(fontName));}
virtual FontDrawInterface* GetFontDrawInterface(FontId) const = 0;
virtual FontDrawInterface* GetDefaultFontDrawInterface() const = 0;
};
} // namespace AzFramework
@@ -1,338 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzFramework/Platform/PlatformDefaults.h>
#include <AzCore/StringFunc/StringFunc.h>
namespace AzFramework
{
static const char* PlatformNames[PlatformId::NumPlatformIds] = { PlatformPC, PlatformES3, PlatformIOS, PlatformOSX, PlatformProvo, PlatformSalem, PlatformJasper, PlatformServer, PlatformAll, PlatformAllClient };
const char* PlatformIdToPalFolder(AzFramework::PlatformId platform)
{
#ifdef IOS
#define AZ_REDEFINE_IOS_AT_END IOS
#undef IOS
#endif
switch (platform)
{
case AzFramework::PC:
return "PC";
case AzFramework::ES3:
return "Android";
case AzFramework::IOS:
return "iOS";
case AzFramework::OSX:
return "Mac";
case AzFramework::PROVO:
return "Provo";
case AzFramework::SALEM:
return "Salem";
case AzFramework::JASPER:
return "Jasper";
case AzFramework::SERVER:
return "Server";
case AzFramework::ALL:
case AzFramework::ALL_CLIENT:
case AzFramework::NumPlatformIds:
case AzFramework::Invalid:
default:
return "";
}
#ifdef AZ_REDEFINE_IOS_AT_END
#define IOS AZ_REDEFINE_IOS_AT_END
#endif
}
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform)
{
if (osPlatform == PlatformCodeNameWindows || osPlatform == PlatformCodeNameLinux)
{
return PlatformPC;
}
else if (osPlatform == PlatformCodeNameMac)
{
return PlatformOSX;
}
else if (osPlatform == PlatformCodeNameAndroid)
{
return PlatformES3;
}
else if (osPlatform == PlatformCodeNameiOS)
{
return PlatformIOS;
}
else if (osPlatform == PlatformCodeNameProvo)
{
return PlatformProvo;
}
else if (osPlatform == PlatformCodeNameSalem)
{
return PlatformSalem;
}
else if (osPlatform == PlatformCodeNameJasper)
{
return PlatformJasper;
}
AZ_Error("PlatformDefault", false, R"(Supplied OS platform "%.*s" does not have a corresponding default asset platform)",
aznumeric_cast<int>(osPlatform.size()), osPlatform.data());
return "";
}
PlatformFlags PlatformHelper::GetPlatformFlagFromPlatformIndex(PlatformId platformIndex)
{
if (platformIndex < 0 || platformIndex > PlatformId::NumPlatformIds)
{
return PlatformFlags::Platform_NONE;
}
if (platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatforms(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platforms;
for (int platformNum = 0; platformNum < PlatformId::NumPlatformIds; ++platformNum)
{
const bool isAllPlatforms = PlatformId::ALL == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE);
const bool isAllClientPlatforms = PlatformId::ALL_CLIENT == static_cast<PlatformId>(platformNum)
&& ((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE);
if (isAllPlatforms || isAllClientPlatforms
|| (platformFlags & static_cast<PlatformFlags>(1 << platformNum)) != PlatformFlags::Platform_NONE)
{
platforms.push_back(PlatformNames[platformNum]);
}
}
return platforms;
}
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformsInterpreted(PlatformFlags platformFlags)
{
return GetPlatforms(GetPlatformFlagsInterpreted(platformFlags));
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndices(PlatformFlags platformFlags)
{
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> platformIndices;
for (int i = 0; i < PlatformId::NumPlatformIds; i++)
{
PlatformId index = static_cast<PlatformId>(i);
if ((GetPlatformFlagFromPlatformIndex(index) & platformFlags) != PlatformFlags::Platform_NONE)
{
platformIndices.emplace_back(index);
}
}
return platformIndices;
}
AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> PlatformHelper::GetPlatformIndicesInterpreted(PlatformFlags platformFlags)
{
return GetPlatformIndices(GetPlatformFlagsInterpreted(platformFlags));
}
PlatformFlags PlatformHelper::GetPlatformFlag(AZStd::string_view platform)
{
int platformIndex = GetPlatformIndexFromName(platform);
if (platformIndex == PlatformId::Invalid)
{
AZ_Error("PlatformDefault", false, "Invalid Platform ( %.*s ).\n", static_cast<int>(platform.length()), platform.data());
return PlatformFlags::Platform_NONE;
}
if(platformIndex == PlatformId::ALL)
{
return PlatformFlags::Platform_ALL;
}
if (platformIndex == PlatformId::ALL_CLIENT)
{
return PlatformFlags::Platform_ALL_CLIENT;
}
return static_cast<PlatformFlags>(1 << platformIndex);
}
const char* PlatformHelper::GetPlatformName(PlatformId platform)
{
if (platform < 0 || platform > PlatformId::NumPlatformIds)
{
return "invalid";
}
return PlatformNames[platform];
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformId)
{
PlatformId platform = GetPlatformIdFromName(platformId);
AZ_Assert(platform != PlatformId::Invalid, "Unsupported Platform ID: %.*s", static_cast<int>(platformId.length()), platformId.data());
AppendPlatformCodeNames(platformCodes, platform);
}
void PlatformHelper::AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId)
{
// The IOS SDK has a macro that defines IOS as 1 which causes the enum below to be incorrectly converted to "PlatformId::1".
#pragma push_macro("IOS")
#undef IOS
// To reduce work the Asset Processor groups assets that can be shared between hardware platforms together. For this
// reason "PC" can for instance cover both the Windows and Linux platforms and "IOS" can cover AppleTV and iOS.
switch (platformId)
{
case PlatformId::PC:
platformCodes.emplace_back(PlatformCodeNameWindows);
platformCodes.emplace_back(PlatformCodeNameLinux);
break;
case PlatformId::ES3:
platformCodes.emplace_back(PlatformCodeNameAndroid);
break;
case PlatformId::IOS:
platformCodes.emplace_back(PlatformCodeNameiOS);
break;
case PlatformId::OSX:
platformCodes.emplace_back(PlatformCodeNameMac);
break;
case PlatformId::PROVO:
platformCodes.emplace_back(PlatformCodeNameProvo);
break;
case PlatformId::SALEM:
platformCodes.emplace_back(PlatformCodeNameSalem);
break;
case PlatformId::JASPER:
platformCodes.emplace_back(PlatformCodeNameJasper);
break;
case PlatformId::SERVER:
// Server is not a hardware platform
break;
default:
AZ_Assert(false, "Unsupported Platform ID: %i", platformId);
break;
}
#pragma pop_macro("IOS")
}
int PlatformHelper::GetPlatformIndexFromName(AZStd::string_view platformName)
{
for (int idx = 0; idx < PlatformId::NumPlatformIds; idx++)
{
if (platformName == PlatformNames[idx])
{
return idx;
}
}
return PlatformId::Invalid;
}
PlatformId PlatformHelper::GetPlatformIdFromName(AZStd::string_view platformName)
{
return aznumeric_caster(GetPlatformIndexFromName(platformName));
}
AssetPlatformCombinedString PlatformHelper::GetCommaSeparatedPlatformList(PlatformFlags platformFlags)
{
AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> platformNames = GetPlatforms(platformFlags);
AssetPlatformCombinedString platformsString;
AZ::StringFunc::Join(platformsString, platformNames.begin(), platformNames.end(), ", ");
return platformsString;
}
PlatformFlags PlatformHelper::GetPlatformFlagsInterpreted(PlatformFlags platformFlags)
{
PlatformFlags returnFlags = PlatformFlags::Platform_NONE;
if((platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else if((platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE)
{
for (int i = 0; i < NumPlatforms; ++i)
{
auto platformId = static_cast<PlatformId>(i);
if (platformId != PlatformId::ALL && platformId != PlatformId::ALL_CLIENT && platformId != PlatformId::SERVER)
{
returnFlags |= GetPlatformFlagFromPlatformIndex(platformId);
}
}
}
else
{
returnFlags = platformFlags;
}
return returnFlags;
}
bool PlatformHelper::IsSpecialPlatform(PlatformFlags platformFlags)
{
return (platformFlags & PlatformFlags::Platform_ALL) != PlatformFlags::Platform_NONE
|| (platformFlags & PlatformFlags::Platform_ALL_CLIENT) != PlatformFlags::Platform_NONE;
}
bool HasFlagHelper(PlatformFlags flags, PlatformFlags checkPlatform)
{
return (flags & checkPlatform) == checkPlatform;
}
bool PlatformHelper::HasPlatformFlag(PlatformFlags flags, PlatformId checkPlatform)
{
// If checkPlatform contains any kind of invalid id, just exit out here
if(checkPlatform == PlatformId::Invalid || checkPlatform == NumPlatforms)
{
return false;
}
// ALL_CLIENT + SERVER = ALL
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT | PlatformFlags::Platform_SERVER))
{
flags = PlatformFlags::Platform_ALL;
}
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL))
{
// It doesn't matter what checkPlatform is set to in this case, just return true
return true;
}
if(HasFlagHelper(flags, PlatformFlags::Platform_ALL_CLIENT))
{
return checkPlatform != PlatformId::SERVER;
}
return HasFlagHelper(flags, GetPlatformFlagFromPlatformIndex(checkPlatform));
}
}
@@ -12,144 +12,12 @@
#pragma once
#include <AzCore/Preprocessor/Enum.h>
#include <AzCore/std/containers/fixed_vector.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzCore/std/string/fixed_string.h>
#include <AzCore/std/string/string_view.h>
// On IOS builds IOS will be defined and interfere with the below enums
#pragma push_macro("IOS")
#undef IOS
#include <AzCore/PlatformId/PlatformDefaults.h>
// As the Platform defaults is needed within AzCore,
// those structures have been moved to AzCore and brought into
// The AzFramework namespace for backwards compatibility
namespace AzFramework
{
constexpr char PlatformPC[] = "pc";
constexpr char PlatformES3[] = "es3";
constexpr char PlatformIOS[] = "ios";
constexpr char PlatformOSX[] = "osx_gl";
constexpr char PlatformProvo[] = "provo";
constexpr char PlatformSalem[] = "salem";
constexpr char PlatformJasper[] = "jasper";
constexpr char PlatformServer[] = "server";
constexpr char PlatformCodeNameWindows[] = "Windows";
constexpr char PlatformCodeNameLinux[] = "Linux";
constexpr char PlatformCodeNameAndroid[] = "Android";
constexpr char PlatformCodeNameiOS[] = "iOS";
constexpr char PlatformCodeNameMac[] = "Mac";
constexpr char PlatformCodeNameProvo[] = "Provo";
constexpr char PlatformCodeNameSalem[] = "Salem";
constexpr char PlatformCodeNameJasper[] = "Jasper";
constexpr char PlatformAll[] = "all";
constexpr char PlatformAllClient[] = "all_client";
// Used for the capacity of a fixed vector to store the code names of platforms
// The value needs to be higher than the number of unique OS platforms that are supported(at this time 8)
constexpr size_t MaxPlatformCodeNames = 16;
//! This platform enum have platform values in sequence and can also be used to get the platform count.
AZ_ENUM_WITH_UNDERLYING_TYPE(PlatformId, int,
(Invalid, -1),
PC,
ES3,
IOS,
OSX,
PROVO,
SALEM,
JASPER,
SERVER, // Corresponds to the customer's flavor of "server" which could be windows, ubuntu, etc
ALL,
ALL_CLIENT,
// Add new platforms above this
NumPlatformIds
);
constexpr int NumClientPlatforms = 7;
constexpr int NumPlatforms = NumClientPlatforms + 1; // 1 "Server" platform currently
enum class PlatformFlags : AZ::u32
{
Platform_NONE = 0x00,
Platform_PC = 1 << PlatformId::PC,
Platform_ES3 = 1 << PlatformId::ES3,
Platform_IOS = 1 << PlatformId::IOS,
Platform_OSX = 1 << PlatformId::OSX,
Platform_PROVO = 1 << PlatformId::PROVO,
Platform_SALEM = 1 << PlatformId::SALEM,
Platform_JASPER = 1 << PlatformId::JASPER,
Platform_SERVER = 1 << PlatformId::SERVER,
// A special platform that will always correspond to all platforms, even if new ones are added
Platform_ALL = 1ULL << 30,
// A special platform that will always correspond to all non-server platforms, even if new ones are added
Platform_ALL_CLIENT = 1ULL << 31,
AllNamedPlatforms = Platform_PC | Platform_ES3 | Platform_IOS | Platform_OSX | Platform_PROVO | Platform_SALEM | Platform_JASPER | Platform_SERVER,
};
AZ_DEFINE_ENUM_BITWISE_OPERATORS(PlatformFlags);
// 32 characters should be more than enough to store a platform name
using AssetPlatformFixedString = AZStd::fixed_string<32>;
// Fixed string which can store a comma separated list of platforms names
// Additional byte is added to take into account the comma
using AssetPlatformCombinedString = AZStd::fixed_string<(AssetPlatformFixedString{}.max_size() + 1) * PlatformId::NumPlatformIds>;
const char* PlatformIdToPalFolder(AzFramework::PlatformId platform);
const char* OSPlatformToDefaultAssetPlatform(AZStd::string_view osPlatform);
//! Platform Helper is an utility class that can be used to retrieve platform related information
class PlatformHelper
{
public:
//! Given a platformIndex returns the platform name
static const char* GetPlatformName(PlatformId platform);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, AZStd::string_view platformName);
//! Converts the platform name to the platform code names as defined in AZ_TRAIT_OS_PLATFORM_CODENAME.
static void AppendPlatformCodeNames(AZStd::fixed_vector<AZStd::string_view, MaxPlatformCodeNames>& platformCodes, PlatformId platformId);
//! Given a platform name returns a platform index.
//! If the platform is not found, the method returns -1.
static int GetPlatformIndexFromName(AZStd::string_view platformName);
//! Given a platform name returns a platform id.
//! If the platform is not found, the method returns -1.
static PlatformId GetPlatformIdFromName(AZStd::string_view platformName);
//! Given a platformIndex returns the platformFlags
static PlatformFlags GetPlatformFlagFromPlatformIndex(PlatformId platform);
//! Given a platformFlags returns all the platform identifiers that are set.
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatforms(PlatformFlags platformFlags);
//! Given a platformFlags returns all the platform identifiers that are set, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<AZStd::string_view, PlatformId::NumPlatformIds> GetPlatformsInterpreted(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndices(PlatformFlags platformFlags);
//! Given a platformFlags return a list of PlatformId indices, with special flags interpreted. Do not use the result for saving
static AZStd::fixed_vector<PlatformId, PlatformId::NumPlatformIds> GetPlatformIndicesInterpreted(PlatformFlags platformFlags);
//! Given a platform identifier returns its corresponding platform flag.
static PlatformFlags GetPlatformFlag(AZStd::string_view platform);
//! Given any platformFlags returns a string listing the input platforms
static AssetPlatformCombinedString GetCommaSeparatedPlatformList(PlatformFlags platformFlags);
//! If platformFlags contains any special flags, they are removed and replaced with the normal flags they represent
static PlatformFlags GetPlatformFlagsInterpreted(PlatformFlags platformFlags);
//! Returns true if platformFlags contains any special flags
static bool IsSpecialPlatform(PlatformFlags platformFlags);
//! Returns true if platformFlags has checkPlatform flag set.
static bool HasPlatformFlag(PlatformFlags platformFlags, PlatformId checkPlatform);
};
using namespace AZ::PlatformDefaults;
}
#pragma pop_macro("IOS")
@@ -42,8 +42,14 @@ namespace AzFramework::ProjectManager
AZ::CommandLine commandLine;
commandLine.Parse(argc, argv);
AZ::SettingsRegistryImpl settingsRegistry;
// Store the Command line to the Setting Registry
AZ::SettingsRegistryMergeUtils::StoreCommandLineToRegistry(settingsRegistry, commandLine);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_Bootstrap(settingsRegistry);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_O3deUserRegistry(settingsRegistry, AZ_TRAIT_OS_PLATFORM_CODENAME, {});
// Retrieve Command Line from Settings Registry, it may have been updated by the call to FindEngineRoot()
// in MergeSettingstoRegistry_ConfigFile
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(settingsRegistry, commandLine);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(settingsRegistry, commandLine, false);
engineRootPath = AZ::SettingsRegistryMergeUtils::FindEngineRoot(settingsRegistry);
projectRootPath = AZ::SettingsRegistryMergeUtils::FindProjectRoot(settingsRegistry);
@@ -14,6 +14,7 @@
#include <AzCore/base.h>
#include <AzCore/Math/Vector2.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/RTTI/TypeInfo.h>
namespace AZ
@@ -133,6 +134,18 @@ namespace AzFramework
return !operator==(lhs, rhs);
}
inline ScreenPoint ScreenPointFromNDC(const AZ::Vector3& screenNDC, const AZ::Vector2& viewportSize)
{
return ScreenPoint(
aznumeric_caster(std::round(screenNDC.GetX() * viewportSize.GetX())),
aznumeric_caster(std::round((1.0f - screenNDC.GetY()) * viewportSize.GetY())));
}
inline AZ::Vector2 NDCFromScreenPoint(const ScreenPoint& screenPoint, const AZ::Vector2& viewportSize)
{
return AZ::Vector2(aznumeric_cast<float>(screenPoint.m_x), viewportSize.GetY() - aznumeric_cast<float>(screenPoint.m_y)) / viewportSize;
}
//! Return an AZ::Vector2 from a ScreenPoint.
inline AZ::Vector2 Vector2FromScreenPoint(const ScreenPoint& screenPoint)
{
@@ -101,20 +101,25 @@ namespace AzFramework
cameraState.m_nearClip, cameraState.m_farClip);
}
ScreenPoint WorldToScreen(
const AZ::Vector3& worldPosition, const AZ::Matrix4x4& cameraView, const AZ::Matrix4x4& cameraProjection,
const AZ::Vector2& viewportSize)
AZ::Vector3 WorldToScreenNDC(
const AZ::Vector3& worldPosition, const AZ::Matrix4x4& cameraView, const AZ::Matrix4x4& cameraProjection)
{
// transform the world space position to clip space
const auto clipSpacePosition = cameraProjection * cameraView * AZ::Vector3ToVector4(worldPosition, 1.0f);
// transform the clip space position to ndc space (perspective divide)
const auto ndcPosition = clipSpacePosition / clipSpacePosition.GetW();
// transform ndc space from <-1,1> to <0, 1> range
const auto ndcNormalizedPosition = (AZ::Vector4ToVector2(ndcPosition) + AZ::Vector2::CreateOne()) * 0.5f;
return (AZ::Vector4ToVector3(ndcPosition) + AZ::Vector3::CreateOne()) * 0.5f;
}
ScreenPoint WorldToScreen(
const AZ::Vector3& worldPosition, const AZ::Matrix4x4& cameraView, const AZ::Matrix4x4& cameraProjection,
const AZ::Vector2& viewportSize)
{
const auto ndcNormalizedPosition = WorldToScreenNDC(worldPosition, cameraView, cameraProjection);
// scale ndc position by screen dimensions to return screen position
return ScreenPoint(
aznumeric_caster(std::round(ndcNormalizedPosition.GetX() * viewportSize.GetX())),
aznumeric_caster(std::round(viewportSize.GetY() - (ndcNormalizedPosition.GetY() * viewportSize.GetY()))));
return ScreenPointFromNDC(ndcNormalizedPosition, viewportSize);
}
ScreenPoint WorldToScreen(const AZ::Vector3& worldPosition, const CameraState& cameraState)
@@ -127,12 +132,8 @@ namespace AzFramework
const ScreenPoint& screenPosition, const AZ::Matrix4x4& inverseCameraView,
const AZ::Matrix4x4& inverseCameraProjection, const AZ::Vector2& viewportSize)
{
const auto screenHeight = viewportSize.GetY();
const auto flippedScreenPosition =
AZ::Vector2(aznumeric_caster(screenPosition.m_x), aznumeric_caster(screenHeight - screenPosition.m_y));
// convert screen space coordinates to <-1,1> range
const auto ndcPosition = (flippedScreenPosition / viewportSize) * 2.0f - AZ::Vector2::CreateOne();
// convert screen space coordinates from <0, 1> to <-1,1> range
const auto ndcPosition = NDCFromScreenPoint(screenPosition, viewportSize) * 2.0f - AZ::Vector2::CreateOne();
// transform ndc space position to clip space
const auto clipSpacePosition = inverseCameraProjection * Vector2ToVector4(ndcPosition, -1.0f, 1.0f);
@@ -28,6 +28,11 @@ namespace AzFramework
struct ScreenPoint;
struct ViewportInfo;
//! Projects a position in world space to screen space normalized device coordinates for the given camera.
AZ::Vector3 WorldToScreenNDC(
const AZ::Vector3& worldPosition, const AZ::Matrix4x4& cameraView, const AZ::Matrix4x4& cameraProjection);
//! Projects a position in world space to screen space for the given camera.
ScreenPoint WorldToScreen(const AZ::Vector3& worldPosition, const CameraState& cameraState);
@@ -145,6 +145,7 @@ set(FILES
Components/NonUniformScaleComponent.cpp
FileFunc/FileFunc.h
FileFunc/FileFunc.cpp
Font/FontInterface.h
Gem/GemInfo.cpp
Gem/GemInfo.h
StringFunc/StringFunc.h
@@ -316,7 +317,6 @@ set(FILES
Terrain/TerrainDataRequestBus.h
Terrain/TerrainDataRequestBus.cpp
Platform/PlatformDefaults.h
Platform/PlatformDefaults.cpp
Windowing/WindowBus.h
Windowing/NativeWindow.cpp
Windowing/NativeWindow.h
+2 -2
View File
@@ -33,12 +33,12 @@ ly_add_target(
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
PUBLIC
AZ::GridMate
3rdParty::md5
3rdParty::zlib
3rdParty::zstd
3rdParty::lz4
PUBLIC
AZ::GridMate
)
if(LY_ENABLE_STATISTICAL_PROFILING)
@@ -80,6 +80,8 @@ namespace AzGameFramework
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_ProjectUserRegistry(registry, AZ_TRAIT_OS_PLATFORM_CODENAME, specializations, &scratchBuffer);
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(registry, m_commandLine, true);
#endif
// Update the Runtime file paths in case the "{BootstrapSettingsRootKey}/assets" key was overriden by a setting registry
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(registry);
}
AZ::ComponentTypeList GameApplication::GetRequiredSystemComponents() const
@@ -578,16 +578,6 @@ namespace AzToolsFramework
*/
virtual bool IsEditorInIsolationMode() = 0;
/*!
* Get the engine root path that the current tool is running under.
*/
virtual const char* GetEngineRootPath() const = 0;
/**
* Get the version of the engine the current tools application is running under
*/
virtual const char* GetEngineVersion() const = 0;
/**
* Creates and adds a new entity to the tools application from components which match at least one of the requiredTags
* The tag matching occurs on AZ::Edit::SystemComponentTags attribute from the reflected class data in the serialization context
@@ -224,112 +224,6 @@ namespace AzToolsFramework
} // Internal
#define AZ_MAX_ENGINE_VERSION_LEN 64
// Private Implementation class to manage the engine root and version
// Note: We are not using any AzCore classes because the ToolsApplication
// initialization happens early on, before the Allocators get instantiated,
// so we are using Qt privately instead
class ToolsApplication::EngineConfigImpl
{
private:
friend class ToolsApplication;
typedef QMap<QString, QString> EngineJsonMap;
EngineConfigImpl(const char* logWindow, const char* fileName)
: m_logWindow(logWindow)
, m_fileName(fileName)
{
m_engineRoot[0] = '\0';
m_engineVersion[0] = '\0';
}
char m_engineRoot[AZ_MAX_PATH_LEN];
char m_engineVersion[AZ_MAX_ENGINE_VERSION_LEN];
EngineJsonMap m_engineConfigMap;
const char* m_logWindow;
const char* m_fileName;
// Read an engine configuration into a map of key/value pairs
bool ReadEngineConfigIntoMap(QString engineJsonPath, EngineJsonMap& engineJsonMap)
{
QFile engineJsonFile(engineJsonPath);
if (!engineJsonFile.open(QIODevice::ReadOnly | QIODevice::Text))
{
AZ_Warning(m_logWindow, false, "Unable to open file '%s' in the current root directory", engineJsonPath.toUtf8().data());
return false;
}
QByteArray engineJsonData = engineJsonFile.readAll();
engineJsonFile.close();
QJsonDocument engineJsonDoc(QJsonDocument::fromJson(engineJsonData));
if (engineJsonDoc.isNull())
{
AZ_Warning(m_logWindow, false, "Unable to read file '%s' in the current root directory", engineJsonPath.toUtf8().data());
return false;
}
QJsonObject engineJsonRoot = engineJsonDoc.object();
for (const QString& configKey : engineJsonRoot.keys())
{
QJsonValue configValue = engineJsonRoot[configKey];
if (configValue.isString() || configValue.isDouble())
{
// Only map strings and numbers, ignore every other type
engineJsonMap[configKey] = configValue.toString();
}
else
{
AZ_Warning(m_logWindow, false, "Ignoring key '%s' from '%s', unsupported type.", configKey.toUtf8().data(), engineJsonPath.toUtf8().data());
}
}
return true;
}
// Initialize the engine config object based on the current
bool Initialize(const char* currentEngineRoot)
{
// Start with the app root as the engine root (legacy), but check to see if the engine root
// is external to the app root
azstrncpy(m_engineRoot, AZ_ARRAY_SIZE(m_engineRoot), currentEngineRoot, strlen(currentEngineRoot) + 1);
// From the appRoot, check and see if we can read any external engine reference in engine.json
QString engineJsonFileName = QString(m_fileName);
QString engineJsonFilePath = QDir(currentEngineRoot).absoluteFilePath(engineJsonFileName);
// From the appRoot, check and see if we can read any external engine reference in engine.json
if (!QFile::exists(engineJsonFilePath))
{
AZ_Warning(m_logWindow, false, "Unable to find '%s' in the current app root directory.", m_fileName);
return false;
}
if (!ReadEngineConfigIntoMap(engineJsonFilePath, m_engineConfigMap))
{
AZ_Warning(m_logWindow, false, "Defaulting root engine path to '%s'", currentEngineRoot);
return false;
}
// Read in the local engine version value
auto localEngineVersionValue = m_engineConfigMap.find(QString(AzToolsFramework::Internal::s_engineConfigEngineVersionKey));
QString localEngineVersion(localEngineVersionValue.value());
azstrncpy(m_engineVersion, AZ_ARRAY_SIZE(m_engineVersion), localEngineVersion.toUtf8().data(), localEngineVersion.length() + 1);
return true;
}
const char* GetEngineRoot() const
{
return m_engineRoot;
}
const char* GetEngineVersion() const
{
return m_engineVersion;
}
};
ToolsApplication::ToolsApplication(int* argc, char*** argv)
: AzFramework::Application(argc, argv)
, m_selectionBounds(AZ::Aabb())
@@ -339,7 +233,6 @@ namespace AzToolsFramework
, m_isInIsolationMode(false)
{
ToolsApplicationRequests::Bus::Handler::BusConnect();
m_engineConfigImpl.reset(new ToolsApplication::EngineConfigImpl(AzToolsFramework::Internal::s_startupLogWindow, AzToolsFramework::Internal::s_engineConfigFileName));
m_undoCache.RegisterToUndoCacheInterface();
}
@@ -391,7 +284,6 @@ namespace AzToolsFramework
void ToolsApplication::Start(const Descriptor& descriptor, const StartupParameters& startupParameters/* = StartupParameters()*/)
{
Application::Start(descriptor, startupParameters);
InitializeEngineConfig();
m_editorEntityManager.Start();
@@ -399,14 +291,6 @@ namespace AzToolsFramework
AZ_Assert(m_editorEntityAPI, "ToolsApplication - Could not retrieve instance of EditorEntityAPI");
}
void ToolsApplication::InitializeEngineConfig()
{
if (!m_engineConfigImpl->Initialize(GetEngineRoot()))
{
AZ_Warning(AzToolsFramework::Internal::s_startupLogWindow, false, "Defaulting engine root path to '%s'", GetEngineRoot());
}
}
void ToolsApplication::StartCommon(AZ::Entity* systemEntity)
{
Application::StartCommon(systemEntity);
@@ -1832,16 +1716,6 @@ namespace AzToolsFramework
return m_isInIsolationMode;
}
const char* ToolsApplication::GetEngineRootPath() const
{
return m_engineConfigImpl->GetEngineRoot();
}
const char* ToolsApplication::GetEngineVersion() const
{
return m_engineConfigImpl->GetEngineVersion();
}
void ToolsApplication::CreateAndAddEntityFromComponentTags(const AZStd::vector<AZ::Crc32>& requiredTags, const char* entityName)
{
if (!entityName || !entityName[0])
@@ -150,8 +150,6 @@ namespace AzToolsFramework
void EnterEditorIsolationMode() override;
void ExitEditorIsolationMode() override;
bool IsEditorInIsolationMode() override;
const char* GetEngineRootPath() const override;
const char* GetEngineVersion() const override;
void CreateAndAddEntityFromComponentTags(const AZStd::vector<AZ::Crc32>& requiredTags, const char* entityName) override;
@@ -174,7 +172,6 @@ namespace AzToolsFramework
void CreateUndosForDirtyEntities();
void ConsistencyCheckUndoCache();
void InitializeEngineConfig();
AZ::Aabb m_selectionBounds;
EntityIdList m_selectedEntities;
EntityIdList m_highlightedEntities;
@@ -186,9 +183,6 @@ namespace AzToolsFramework
bool m_isInIsolationMode;
EntityIdSet m_isolatedEntityIdSet;
class EngineConfigImpl;
AZStd::unique_ptr<EngineConfigImpl> m_engineConfigImpl;
EditorEntityAPI* m_editorEntityAPI = nullptr;
EditorEntityManager m_editorEntityManager;
@@ -170,6 +170,15 @@ namespace AzToolsFramework
return m_filter;
}
QSharedPointer<CompositeFilter> SearchWidget::GetStringFilter() const
{
return m_stringFilter;
}
QSharedPointer<CompositeFilter> SearchWidget::GetTypesFilter() const
{
return m_typesFilter;
}
} // namespace AssetBrowser
} // namespace AzToolsFramework
@@ -39,6 +39,10 @@ namespace AzToolsFramework
QSharedPointer<CompositeFilter> GetFilter() const;
QSharedPointer<CompositeFilter> GetStringFilter() const;
QSharedPointer<CompositeFilter> GetTypesFilter() const;
QString GetFilterString() const { return textFilter(); }
void ClearStringFilter() { ClearTextFilter(); }
@@ -136,6 +136,48 @@ namespace AzToolsFramework
return entity->GetName();
}
EntityList EntityIdListToEntityList(const EntityIdList& inputEntityIds)
{
EntityList entities;
entities.reserve(inputEntityIds.size());
for (AZ::EntityId entityId : inputEntityIds)
{
if (!entityId.IsValid())
{
continue;
}
if (auto entity = GetEntityById(entityId))
{
entities.emplace_back(entity);
}
}
return entities;
}
EntityList EntityIdSetToEntityList(const EntityIdSet& inputEntityIds)
{
EntityList entities;
entities.reserve(inputEntityIds.size());
for (AZ::EntityId entityId : inputEntityIds)
{
if (!entityId.IsValid())
{
continue;
}
if (auto entity = GetEntityById(entityId))
{
entities.emplace_back(entity);
}
}
return entities;
}
void GetAllComponentsForEntity(const AZ::Entity* entity, AZ::Entity::ComponentArrayType& componentsOnEntity)
{
if (entity)
@@ -1068,6 +1110,45 @@ namespace AzToolsFramework
return !allEntityClonesContainer.m_entities.empty();
}
EntityIdSet GetCulledEntityHierarchy(const EntityIdList& entities)
{
EntityIdSet culledEntities;
for (const AZ::EntityId& entityId : entities)
{
bool selectionIncludesTransformHeritage = false;
AZ::EntityId parentEntityId = entityId;
do
{
AZ::EntityId nextParentId;
AZ::TransformBus::EventResult(
/*result*/ nextParentId,
/*address*/ parentEntityId,
&AZ::TransformBus::Events::GetParentId);
parentEntityId = nextParentId;
if (!parentEntityId.IsValid())
{
break;
}
for (const AZ::EntityId& parentCheck : entities)
{
if (parentCheck == parentEntityId)
{
selectionIncludesTransformHeritage = true;
break;
}
}
} while (parentEntityId.IsValid() && !selectionIncludesTransformHeritage);
if (!selectionIncludesTransformHeritage)
{
culledEntities.insert(entityId);
}
}
return culledEntities;
}
namespace Internal
{
void CloneSliceEntitiesAndChildren(
@@ -47,6 +47,9 @@ namespace AzToolsFramework
AZStd::string GetEntityName(const AZ::EntityId& entityId, const AZStd::string_view& nameOverride = {});
EntityList EntityIdListToEntityList(const EntityIdList& inputEntityIds);
EntityList EntityIdSetToEntityList(const EntityIdSet& inputEntityIds);
template <typename... ComponentTypes>
struct AddComponents
{
@@ -202,4 +205,8 @@ namespace AzToolsFramework
/// Wrap EBus SetSelectedEntities call.
void SelectEntities(const AzToolsFramework::EntityIdList& entities);
/// Return a set of entities, culling any that have an ancestor in the list.
/// e.g. This is useful for getting a concise set of entities that need to be duplicated.
EntityIdSet GetCulledEntityHierarchy(const EntityIdList& entities);
}; // namespace AzToolsFramework
@@ -61,8 +61,7 @@ namespace AzToolsFramework
PrefabOperationResult PrefabPublicHandler::CreatePrefab(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
{
// Retrieve entityList from entityIds
EntityList inputEntityList;
EntityIdListToEntityList(entityIds, inputEntityList);
EntityList inputEntityList = EntityIdListToEntityList(entityIds);
// Find common root and top level entities
bool entitiesHaveCommonRoot = false;
@@ -419,8 +418,7 @@ namespace AzToolsFramework
InstanceOptionalReference instance = GetOwnerInstanceByEntityId(entityIds[0]);
// Retrieve entityList from entityIds
EntityList inputEntityList;
EntityIdListToEntityList(entityIds, inputEntityList);
EntityList inputEntityList = EntityIdListToEntityList(entityIds);
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
@@ -767,18 +765,5 @@ namespace AzToolsFramework
return true;
}
void PrefabPublicHandler::EntityIdListToEntityList(const EntityIdList& inputEntityIds, EntityList& outEntities)
{
outEntities.reserve(inputEntityIds.size());
for (AZ::EntityId entityId : inputEntityIds)
{
if (entityId.IsValid())
{
outEntities.emplace_back(GetEntityById(entityId));
}
}
}
}
}
@@ -70,7 +70,6 @@ namespace AzToolsFramework
static Instance* GetParentInstance(Instance* instance);
static Instance* GetAncestorOfInstanceThatIsChildOfRoot(const Instance* ancestor, Instance* descendant);
static void GenerateContainerEntityTransform(const EntityList& topLevelEntities, AZ::Vector3& translation, AZ::Quaternion& rotation);
static void EntityIdListToEntityList(const EntityIdList& inputEntityIds, EntityList& outEntities);
InstanceEntityMapperInterface* m_instanceEntityMapperInterface = nullptr;
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
@@ -79,7 +79,9 @@ namespace AzToolsFramework
int realHeight = qMin(aznumeric_cast<int>(originalWidth /aspectRatio), originalHeight);
int realWidth = aznumeric_cast<int>(realHeight * aspectRatio);
int x = (originalWidth - realWidth) / 2;
painter.drawPixmap(QRect(x, 0, realHeight, realWidth), pixmap);
// pixmap needs to be manually scaled to produce smoother result and avoid looking pixelated
// using painter.setRenderHint(QPainter::SmoothPixmapTransform); does not seem to work
painter.drawPixmap(QPoint(x, 0), pixmap.scaled(realWidth, realHeight, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
}
QWidget::paintEvent(event);
}
@@ -1344,14 +1344,15 @@ namespace AzToolsFramework
emit EnableSelectionUpdates(false);
auto parentIndex = GetIndexFromEntity(parentId);
auto childIndex = GetIndexFromEntity(childId);
beginRemoveRows(parentIndex, childIndex.row(), childIndex.row());
beginResetModel();
}
void EntityOutlinerListModel::OnEntityInfoUpdatedRemoveChildEnd(AZ::EntityId parentId, AZ::EntityId childId)
{
(void)childId;
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
endRemoveRows();
endResetModel();
//must refresh partial lock/visibility of parents
m_isFilterDirty = true;
@@ -38,6 +38,7 @@ AZ_POP_DISABLE_WARNING
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/Asset/AssetTypeInfoBus.h>
#include <AzCore/Utils/Utils.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/Asset/SimpleAsset.h>
#include <AzFramework/Asset/AssetCatalogBus.h>
@@ -1212,9 +1213,8 @@ namespace AzToolsFramework
if (!QFile::exists(path))
{
const char* engineRoot = nullptr;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(engineRoot, &AzToolsFramework::ToolsApplicationRequests::GetEngineRootPath);
QDir engineDir = engineRoot ? QDir(engineRoot) : QDir::current();
AZ::IO::FixedMaxPathString engineRoot = AZ::Utils::GetEnginePath();
QDir engineDir = !engineRoot.empty() ? QDir(QString(engineRoot.c_str())) : QDir::current();
path = engineDir.absoluteFilePath(iconPath.c_str());
}
@@ -53,7 +53,7 @@ namespace AzToolsFramework
float, cl_viewportGizmoAxisLabelOffset, 1.15f, nullptr, AZ::ConsoleFunctorFlags::Null,
"The offset of the label for the viewport axis gizmo");
AZ_CVAR(
float, cl_viewportGizmoAxisLabelSize, 2.0f, nullptr, AZ::ConsoleFunctorFlags::Null,
float, cl_viewportGizmoAxisLabelSize, 1.0f, nullptr, AZ::ConsoleFunctorFlags::Null,
"The size of each label for the viewport axis gizmo");
AZ_CVAR(
AZ::Vector2, cl_viewportGizmoAxisScreenPosition, AZ::Vector2(0.045f, 0.9f), nullptr,
@@ -3434,19 +3434,22 @@ namespace AzToolsFramework
const auto cameraProjection = AzFramework::CameraProjection(gizmoCameraState);
// screen space offset to move the 2d gizmo around
const AZ::Vector3 screenPosition =
(AZ::Vector2ToVector3(cl_viewportGizmoAxisScreenPosition) - AZ::Vector3(0.5f, 0.5f, 0.0f)) *
AZ::Vector2ToVector3(gizmoCameraState.m_viewportSize);
const AZ::Vector2 screenOffset = AZ::Vector2(cl_viewportGizmoAxisScreenPosition) - AZ::Vector2(0.5f, 0.5f);
// map from a position in world space (relative to the the gizmo camera near the origin) to a position in
// screen space
const auto calculateGizmoAxis =
[&cameraView, &cameraProjection, &gizmoCameraState, &screenPosition]
(const AZ::Vector3& position)
[&cameraView, &cameraProjection, &screenOffset]
(const AZ::Vector3& axis)
{
return AZ::Vector2ToVector3(AzFramework::Vector2FromScreenPoint(
AzFramework::WorldToScreen(
position, cameraView, cameraProjection, gizmoCameraState.m_viewportSize))) + screenPosition;
auto result = AZ::Vector2(
AzFramework::WorldToScreenNDC(
axis,
cameraView,
cameraProjection)
);
result.SetY(1.0f - result.GetY());
return result + screenOffset;
};
// get all important axis positions in screen space
@@ -3456,31 +3459,31 @@ namespace AzToolsFramework
const auto gizmoEndAxisY = calculateGizmoAxis(-AZ::Vector3::CreateAxisY() * lineLength);
const auto gizmoEndAxisZ = calculateGizmoAxis(-AZ::Vector3::CreateAxisZ() * lineLength);
const AZ::Vector3 gizmoAxisX = gizmoEndAxisX - gizmoStart;
const AZ::Vector3 gizmoAxisY = gizmoEndAxisY - gizmoStart;
const AZ::Vector3 gizmoAxisZ = gizmoEndAxisZ - gizmoStart;
const AZ::Vector2 gizmoAxisX = gizmoEndAxisX - gizmoStart;
const AZ::Vector2 gizmoAxisY = gizmoEndAxisY - gizmoStart;
const AZ::Vector2 gizmoAxisZ = gizmoEndAxisZ - gizmoStart;
// draw the axes of the gizmo
debugDisplay.SetLineWidth(cl_viewportGizmoAxisLineWidth);
debugDisplay.SetColor(AZ::Colors::Red);
debugDisplay.DrawLine(gizmoStart, gizmoEndAxisX);
debugDisplay.DrawLine2d(gizmoStart, gizmoEndAxisX, 1.0f);
debugDisplay.SetColor(AZ::Colors::Lime);
debugDisplay.DrawLine(gizmoStart, gizmoEndAxisY);
debugDisplay.DrawLine2d(gizmoStart, gizmoEndAxisY, 1.0f);
debugDisplay.SetColor(AZ::Colors::Blue);
debugDisplay.DrawLine(gizmoStart, gizmoEndAxisZ);
debugDisplay.DrawLine2d(gizmoStart, gizmoEndAxisZ, 1.0f);
debugDisplay.SetLineWidth(1.0f);
const float labelOffset = cl_viewportGizmoAxisLabelOffset;
const auto labelOffsetX = gizmoStart + gizmoAxisX * labelOffset;
const auto labelOffsetY = gizmoStart + gizmoAxisY * labelOffset;
const auto labelOffsetZ = gizmoStart + gizmoAxisZ * labelOffset;
const auto labelXScreenPosition = (gizmoStart + (gizmoAxisX * labelOffset)) * editorCameraState.m_viewportSize;
const auto labelYScreenPosition = (gizmoStart + (gizmoAxisY * labelOffset)) * editorCameraState.m_viewportSize;
const auto labelZScreenPosition = (gizmoStart + (gizmoAxisZ * labelOffset)) * editorCameraState.m_viewportSize;
// draw the label of of each axis for the gizmo
const float labelSize = cl_viewportGizmoAxisLabelSize;
debugDisplay.SetColor(AZ::Colors::White);
debugDisplay.Draw2dTextLabel(labelOffsetX.GetX(), labelOffsetX.GetY(), labelSize, "X", true);
debugDisplay.Draw2dTextLabel(labelOffsetY.GetX(), labelOffsetY.GetY(), labelSize, "Y", true);
debugDisplay.Draw2dTextLabel(labelOffsetZ.GetX(), labelOffsetZ.GetY(), labelSize, "Z", true);
debugDisplay.Draw2dTextLabel(labelXScreenPosition.GetX(), labelXScreenPosition.GetY(), labelSize, "X", true);
debugDisplay.Draw2dTextLabel(labelYScreenPosition.GetX(), labelYScreenPosition.GetY(), labelSize, "Y", true);
debugDisplay.Draw2dTextLabel(labelZScreenPosition.GetX(), labelZScreenPosition.GetY(), labelSize, "Z", true);
}
void EditorTransformComponentSelection::DisplayViewportSelection2d(
@@ -68,7 +68,7 @@ namespace UnitTest
{
assets[idx] = AssetId(AZ::Uuid::CreateRandom(), 0);
AZ::Data::AssetInfo info;
info.m_relativePath = AZStd::string::format("Asset%d.txt", idx);
info.m_relativePath = AZStd::string::format("asset%d.txt", idx);
m_assetsPath[idx] = info.m_relativePath;
info.m_assetId = assets[idx];
m_assetRegistry->RegisterAsset(assets[idx], info);
@@ -623,7 +623,7 @@ namespace UnitTest
EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
AZStd::string fileContent = AZStd::string::format("Asset%d.txt", fileIndex);
AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex);
m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
m_fileStreams[0][fileIndex].Close();
}
@@ -654,7 +654,7 @@ namespace UnitTest
EXPECT_TRUE(Search(assetList1, assets[fileIndex]));
if (m_fileStreams[0][fileIndex].Open(m_assetsPathFull[0][fileIndex].c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeBinary | AZ::IO::OpenMode::ModeCreatePath))
{
AZStd::string fileContent = AZStd::string::format("Asset%d.txt", fileIndex + 1);// changing file content
AZStd::string fileContent = AZStd::string::format("asset%d.txt", fileIndex + 1);// changing file content
m_fileStreams[0][fileIndex].Write(fileContent.size(), fileContent.c_str());
m_fileStreams[0][fileIndex].Close();
}
@@ -987,7 +987,7 @@ namespace UnitTest
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
m_assetSeedManager->RemoveSeedAsset("Asset0.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
EXPECT_EQ(secondSeedList.size(), 0);
}
@@ -1003,7 +1003,7 @@ namespace UnitTest
m_assetSeedManager->AddSeedAsset(assets[0], AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
m_assetSeedManager->RemoveSeedAsset("Asset0.txt", AzFramework::PlatformFlags::Platform_PC);
m_assetSeedManager->RemoveSeedAsset("asset0.txt", AzFramework::PlatformFlags::Platform_PC);
const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
EXPECT_EQ(secondSeedList.size(), 1);
}
@@ -1017,7 +1017,7 @@ namespace UnitTest
EXPECT_EQ(seedList.size(), 1);
m_assetSeedManager->RemoveSeedAsset("Asset1.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
m_assetSeedManager->RemoveSeedAsset("asset1.txt", AzFramework::PlatformFlags::Platform_PC | AzFramework::PlatformFlags::Platform_OSX);
const AzFramework::AssetSeedList& secondSeedList = m_assetSeedManager->GetAssetSeedList();
EXPECT_EQ(secondSeedList.size(), 1);
}
@@ -0,0 +1,57 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzTest/AzTest.h>
#include <AzToolsFramework/Application/ToolsApplication.h>
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
namespace UnitTest
{
class EditorEntityHelpersTest
: public ToolsApplicationFixture
{
void SetUpEditorFixtureImpl() override
{
m_parent1 = CreateDefaultEditorEntity("Parent1");
m_child1 = CreateDefaultEditorEntity("Child1");
m_child2 = CreateDefaultEditorEntity("Child2");
m_grandChild1 = CreateDefaultEditorEntity("GrandChild1");
m_parent2 = CreateDefaultEditorEntity("Parent2");
AZ::TransformBus::Event(m_child1, &AZ::TransformBus::Events::SetParent, m_parent1);
AZ::TransformBus::Event(m_child2, &AZ::TransformBus::Events::SetParent, m_parent1);
AZ::TransformBus::Event(m_grandChild1, &AZ::TransformBus::Events::SetParent, m_child1);
}
public:
AZ::EntityId m_parent1;
AZ::EntityId m_child1;
AZ::EntityId m_child2;
AZ::EntityId m_grandChild1;
AZ::EntityId m_parent2;
};
TEST_F(EditorEntityHelpersTest, EditorEntityHelpersTests_GetCulledEntityHierarchy)
{
AzToolsFramework::EntityIdList testEntityIds{ m_parent1, m_child1, m_child2, m_grandChild1, m_parent2 };
AzToolsFramework::EntityIdSet culledSet = AzToolsFramework::GetCulledEntityHierarchy(testEntityIds);
// There should only be two EntityIds returned (m_parent1, and m_parent2),
// since all the others should be culled out since they have a common ancestor
// in the list already
using ::testing::UnorderedElementsAre;
EXPECT_THAT(culledSet, UnorderedElementsAre(m_parent1, m_parent2));
}
}
@@ -85,7 +85,9 @@ set(FILES
Prefab/SpawnableSortEntitiesTestFixture.cpp
Prefab/SpawnableSortEntitiesTestFixture.h
Entity/EditorEntityContextComponentTests.cpp
Entity/EditorEntityHelpersTests.cpp
Entity/EditorEntitySearchComponentTests.cpp
Entity/EditorEntitySelectionTests.cpp
SliceStabilityTests/SliceStabilityTestFramework.h
SliceStabilityTests/SliceStabilityTestFramework.cpp
SliceStabilityTests/SliceStabilityCreateTests.cpp
+2 -1
View File
@@ -28,8 +28,9 @@ ly_add_target(
${pal_dir}
BUILD_DEPENDENCIES
PRIVATE
3rdParty::OpenSSL
AZ::AzCore
PUBLIC
3rdParty::OpenSSL
)
ly_add_source_properties(
+1 -1
View File
@@ -56,7 +56,7 @@ CAboutDialog::CAboutDialog(QString versionText, QString richTextCopyrightNotice,
m_backgroundImage = QPixmap::fromImage(backgroundImage.scaled(m_enforcedWidth, m_enforcedHeight, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
// Draw the Open 3D Engine logo from svg
m_ui->m_logo->load(QStringLiteral(":/StartupLogoDialog/lumberyard_logo.svg"));
m_ui->m_logo->load(QStringLiteral(":/StartupLogoDialog/o3de_logo.svg"));
// Prevent re-sizing
setFixedSize(m_enforcedWidth, m_enforcedHeight);
+34 -29
View File
@@ -60,35 +60,35 @@
<property name="bottomMargin">
<number>5</number>
</property>
<item>
<layout class="QVBoxLayout" name="verticalLayout_42">
<property name="leftMargin">
<number>4</number>
</property>
<property name="topMargin">
<number>12</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
<item>
<widget class="QSvgWidget" name="m_logo" native="true">
<property name="minimumSize">
<size>
<width>250</width>
<height>60</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>250</width>
<height>60</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout_42">
<property name="leftMargin">
<number>4</number>
</property>
<property name="topMargin">
<number>12</number>
</property>
<property name="bottomMargin">
<number>9</number>
</property>
<item>
<widget class="QSvgWidget" name="m_logo" native="true">
<property name="minimumSize">
<size>
<width>161</width>
<height>49</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>161</width>
<height>49</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="m_transparentVersion">
<property name="text">
@@ -251,6 +251,11 @@
</layout>
</widget>
<customwidgets>
<customwidget>
<class>QSvgWidget</class>
<extends>QWidget</extends>
<header>qsvgwidget.h</header>
</customwidget>
<customwidget>
<class>ClickableLabel</class>
<extends>QLabel</extends>
-142
View File
@@ -1,142 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "EditorDefs.h"
#include "AlignTool.h"
// Editor
#include "Objects/BaseObject.h"
#include "Objects/SelectionGroup.h"
//////////////////////////////////////////////////////////////////////////
bool CAlignPickCallback::m_bActive = false;
//////////////////////////////////////////////////////////////////////////
//! Called when object picked.
void CAlignPickCallback::OnPick(CBaseObject* picked)
{
Matrix34 pickedTM(picked->GetWorldTM());
AABB pickedAABB;
picked->GetBoundBox(pickedAABB);
pickedAABB.Move(-pickedTM.GetTranslation());
Vec3 pickedPivot = pickedAABB.GetCenter();
AABB pickedLocalAABB;
picked->GetLocalBounds(pickedLocalAABB);
const Quat& pickedRot = picked->GetRotation();
const Vec3& pickedScale = picked->GetScale();
const Vec3& pickedPos = picked->GetPos();
bool bKeepScale = CheckVirtualKey(Qt::Key_Shift);
bool bKeepRotation = CheckVirtualKey(Qt::Key_Alt);
bool bAlignToBoundBox = CheckVirtualKey(Qt::Key_Control);
bool bApplyTransform = !bKeepScale && !bKeepRotation && !bAlignToBoundBox;
{
bool bUndo = !CUndo::IsRecording();
if (bUndo)
{
GetIEditor()->BeginUndo();
}
CSelectionGroup* selGroup = GetIEditor()->GetSelection();
selGroup->FilterParents();
for (int i = 0; i < selGroup->GetFilteredCount(); i++)
{
CBaseObject* pMovedObj = selGroup->GetFilteredObject(i);
if (bKeepScale || bKeepRotation || bApplyTransform)
{
if (bKeepScale && bKeepRotation) // Keep scale and rotation of a moved object
{
pMovedObj->SetWorldTM(Matrix34::Create(pMovedObj->GetScale(), pMovedObj->GetRotation(), pickedPos), eObjectUpdateFlags_UserInput);
}
else if (bKeepScale) // Keep only scale of a moved object
{
pMovedObj->SetWorldTM(Matrix34::Create(pMovedObj->GetScale(), pickedRot, pickedPos), eObjectUpdateFlags_UserInput);
}
else if (bKeepRotation) // Keep only rotation of a moved object
{
pMovedObj->SetWorldTM(Matrix34::Create(pickedScale, pMovedObj->GetRotation(), pickedPos), eObjectUpdateFlags_UserInput);
}
else // Scale, Rotation and Position of a picked object are applied to a moved object.
{
pMovedObj->SetWorldTM(pickedTM, eObjectUpdateFlags_UserInput);
}
}
else if (bAlignToBoundBox) // align to the bounding box.
{
if (pickedLocalAABB.GetVolume() == 0.0f)
{
continue;
}
AABB movedLocalAABB;
pMovedObj->GetLocalBounds(movedLocalAABB);
if (fabs(movedLocalAABB.max.x - movedLocalAABB.min.x) < VEC_EPSILON &&
fabs(movedLocalAABB.max.y - movedLocalAABB.min.y) < VEC_EPSILON &&
fabs(movedLocalAABB.max.z - movedLocalAABB.min.z) < VEC_EPSILON)
{
continue;
}
const Vec3& movedScale(pMovedObj->GetScale());
Matrix34 movedScaleTM = Matrix34::CreateScale(movedScale);
AABB movedLocalScaledAABB;
movedLocalScaledAABB.min = movedScaleTM.TransformVector(movedLocalAABB.min);
movedLocalScaledAABB.max = movedScaleTM.TransformVector(movedLocalAABB.max);
float fMovedWidth = movedLocalScaledAABB.max.x - movedLocalScaledAABB.min.x;
float fMovedHeight = movedLocalScaledAABB.max.z - movedLocalScaledAABB.min.z;
float fMovedLength = movedLocalScaledAABB.max.y - movedLocalScaledAABB.min.y;
Matrix34 pickedScaleTM = Matrix34::CreateScale(picked->GetScale());
AABB pickedLocalScaledAABB;
pickedLocalScaledAABB.min = pickedScaleTM.TransformVector(pickedLocalAABB.min);
pickedLocalScaledAABB.max = pickedScaleTM.TransformVector(pickedLocalAABB.max);
float fScaledPickedtWidth = pickedLocalScaledAABB.max.x - pickedLocalScaledAABB.min.x;
float fScaledPickedHeight = pickedLocalScaledAABB.max.z - pickedLocalScaledAABB.min.z;
float fScaledPickedLength = pickedLocalScaledAABB.max.y - pickedLocalScaledAABB.min.y;
Vec3 scale((fScaledPickedtWidth / fMovedWidth) * movedScale.x, (fScaledPickedLength / fMovedLength) * movedScale.y, (fScaledPickedHeight / fMovedHeight) * movedScale.z);
Matrix34 scaleRotTM = Matrix34::Create(scale, pickedRot, Vec3(0, 0, 0));
Vec3 movedPivot = scaleRotTM.TransformVector(movedLocalAABB.GetCenter());
pMovedObj->SetWorldTM(Matrix34::Create(scale, pickedRot, Vec3(pickedPos + (pickedPivot - movedPivot))), eObjectUpdateFlags_UserInput);
}
}
m_bActive = false;
if (bUndo)
{
GetIEditor()->AcceptUndo("Align To Object");
}
}
delete this;
}
//! Called when pick mode cancelled.
void CAlignPickCallback::OnCancelPick()
{
m_bActive = false;
delete this;
}
//! Return true if specified object is pickable.
bool CAlignPickCallback::OnPickFilter([[maybe_unused]] CBaseObject* filterObject)
{
return true;
};
-40
View File
@@ -1,40 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_ALIGNTOOL_H
#define CRYINCLUDE_EDITOR_ALIGNTOOL_H
#pragma once
//////////////////////////////////////////////////////////////////////////
class CAlignPickCallback
: public IPickObjectCallback
{
public:
CAlignPickCallback() { m_bActive = true; };
//! Called when object picked.
virtual void OnPick(CBaseObject* picked);
//! Called when pick mode cancelled.
virtual void OnCancelPick();
//! Return true if specified object is pickable.
virtual bool OnPickFilter(CBaseObject* filterObject);
static bool IsActive() { return m_bActive; }
virtual bool IsNeedSpecificBehaviorForSpaceAcce() { return true; }
private:
static bool m_bActive;
};
#endif // CRYINCLUDE_EDITOR_ALIGNTOOL_H
@@ -20,6 +20,7 @@
// AzCore
#include <AzCore/Asset/AssetManager.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <AzCore/Utils/Utils.h>
// AzToolsFramework
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
@@ -104,13 +105,9 @@ void AssetEditorWindow::SaveAssetAs(const AZStd::string_view assetPath)
return;
}
const char* engineRoot;
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(engineRoot, &AzToolsFramework::ToolsApplicationRequests::GetEngineRootPath);
auto absoluteAssetPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / assetPath;
AZStd::string absoluteAssetPath;
AzFramework::StringFunc::Path::Join(engineRoot, assetPath.data(), absoluteAssetPath);
if (!m_ui->m_assetEditorWidget->SaveAssetToPath(absoluteAssetPath))
if (!m_ui->m_assetEditorWidget->SaveAssetToPath(absoluteAssetPath.Native()))
{
AZ_Warning("Asset Editor", false, "File was not saved correctly via SaveAssetAs.");
}
@@ -580,7 +580,6 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe
auto alignMenu = modifyMenu.AddMenu(tr("Align"));
alignMenu.AddAction(ID_OBJECTMODIFY_ALIGNTOGRID);
alignMenu.AddAction(ID_OBJECTMODIFY_ALIGN);
alignMenu.AddAction(ID_MODIFY_ALIGNOBJTOSURF);
auto constrainMenu = modifyMenu.AddMenu(tr("Constrain"));
-76
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@@ -95,8 +95,6 @@ AZ_POP_DISABLE_WARNING
#include "Core/QtEditorApplication.h"
#include "StringDlg.h"
#include "LinkTool.h"
#include "AlignTool.h"
#include "VoxelAligningTool.h"
#include "NewLevelDialog.h"
#include "GridSettingsDialog.h"
@@ -126,7 +124,6 @@ AZ_POP_DISABLE_WARNING
#include "EditorPreferencesDialog.h"
#include "GraphicsSettingsDialog.h"
#include "FeedbackDialog/FeedbackDialog.h"
#include "MatEditMainDlg.h"
#include "AnimationContext.h"
#include "GotoPositionDlg.h"
@@ -401,8 +398,6 @@ void CCryEditApp::RegisterActionHandlers()
ON_COMMAND(ID_EDITMODE_MOVE, OnEditmodeMove)
ON_COMMAND(ID_EDITMODE_ROTATE, OnEditmodeRotate)
ON_COMMAND(ID_EDITMODE_SCALE, OnEditmodeScale)
ON_COMMAND(ID_EDITTOOL_LINK, OnEditToolLink)
ON_COMMAND(ID_EDITTOOL_UNLINK, OnEditToolUnlink)
ON_COMMAND(ID_EDITMODE_SELECT, OnEditmodeSelect)
ON_COMMAND(ID_EDIT_ESCAPE, OnEditEscape)
ON_COMMAND(ID_OBJECTMODIFY_SETAREA, OnObjectSetArea)
@@ -422,7 +417,6 @@ void CCryEditApp::RegisterActionHandlers()
ON_COMMAND(ID_SELECTION_SAVE, OnSelectionSave)
ON_COMMAND(ID_IMPORT_ASSET, OnOpenAssetImporter)
ON_COMMAND(ID_SELECTION_LOAD, OnSelectionLoad)
ON_COMMAND(ID_OBJECTMODIFY_ALIGN, OnAlignObject)
ON_COMMAND(ID_MODIFY_ALIGNOBJTOSURF, OnAlignToVoxel)
ON_COMMAND(ID_OBJECTMODIFY_ALIGNTOGRID, OnAlignToGrid)
ON_COMMAND(ID_LOCK_SELECTION, OnLockSelection)
@@ -1898,14 +1892,6 @@ BOOL CCryEditApp::InitInstance()
CWipFeatureManager::Init();
#endif
if (GetIEditor()->IsInMatEditMode())
{
m_pMatEditDlg = new CMatEditMainDlg(QStringLiteral("Material Editor"));
m_pEditor->InitFinished();
m_pMatEditDlg->show();
return true;
}
if (!m_bConsoleMode && !m_bPreviewMode)
{
GetIEditor()->UpdateViews();
@@ -2905,51 +2891,6 @@ void CCryEditApp::OnEditmodeScale()
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditToolLink()
{
// TODO: Add your command handler code here
if (qobject_cast<CLinkTool*>(GetIEditor()->GetEditTool()))
{
GetIEditor()->SetEditTool(0);
}
else
{
GetIEditor()->SetEditTool(new CLinkTool());
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateEditToolLink(QAction* action)
{
if (!GetIEditor()->GetDocument())
{
action->setEnabled(false);
return;
}
action->setEnabled(GetIEditor()->GetDocument()->IsDocumentReady());
CEditTool* pEditTool = GetIEditor()->GetEditTool();
action->setChecked(qobject_cast<CLinkTool*>(pEditTool) != nullptr);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditToolUnlink()
{
CUndo undo("Unlink Object(s)");
CSelectionGroup* pSelection = GetIEditor()->GetObjectManager()->GetSelection();
for (int i = 0; i < pSelection->GetCount(); i++)
{
CBaseObject* pBaseObj = pSelection->GetObject(i);
pBaseObj->DetachThis();
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateEditToolUnlink(QAction* action)
{
action->setEnabled(false);
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnEditmodeSelect()
{
@@ -3519,14 +3460,6 @@ void CCryEditApp::OnUpdateSelected(QAction* action)
action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty());
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnAlignObject()
{
// Align pick callback will release itself.
CAlignPickCallback* alignCallback = new CAlignPickCallback;
GetIEditor()->PickObject(alignCallback, 0, "Align to Object");
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnAlignToGrid()
{
@@ -3547,15 +3480,6 @@ void CCryEditApp::OnAlignToGrid()
}
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnUpdateAlignObject(QAction* action)
{
Q_ASSERT(action->isCheckable());
action->setChecked(CAlignPickCallback::IsActive());
action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty());
}
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::OnAlignToVoxel()
{
-8
View File
@@ -28,7 +28,6 @@
class CCryDocManager;
class CQuickAccessBar;
class CMatEditMainDlg;
class CCryEditDoc;
class CEditCommandLineInfo;
class CMainFrame;
@@ -225,10 +224,6 @@ public:
void OnEditmodeMove();
void OnEditmodeRotate();
void OnEditmodeScale();
void OnEditToolLink();
void OnUpdateEditToolLink(QAction* action);
void OnEditToolUnlink();
void OnUpdateEditToolUnlink(QAction* action);
void OnEditmodeSelect();
void OnEditEscape();
void OnObjectSetArea();
@@ -257,10 +252,8 @@ public:
void OnOpenAssetImporter();
void OnSelectionLoad();
void OnUpdateSelected(QAction* action);
void OnAlignObject();
void OnAlignToVoxel();
void OnAlignToGrid();
void OnUpdateAlignObject(QAction* action);
void OnUpdateAlignToVoxel(QAction* action);
void OnLockSelection();
void OnEditLevelData();
@@ -367,7 +360,6 @@ private:
//! Autotest mode: Special mode meant for automated testing, things like blocking dialogs or error report windows won't appear
bool m_bAutotestMode = false;
CMatEditMainDlg* m_pMatEditDlg = nullptr;
CConsoleDialog* m_pConsoleDialog = nullptr;
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
+9 -13
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@@ -276,9 +276,6 @@ void EditorViewportWidget::paintEvent([[maybe_unused]] QPaintEvent* event)
if ((ge && ge->IsLevelLoaded()) || (GetType() != ET_ViewportCamera))
{
setRenderOverlayVisible(true);
m_isOnPaint = true;
Update();
m_isOnPaint = false;
}
else
{
@@ -809,6 +806,10 @@ void EditorViewportWidget::OnBeginPrepareRender()
return;
}
m_isOnPaint = true;
Update();
m_isOnPaint = false;
float fNearZ = GetIEditor()->GetConsoleVar("cl_DefaultNearPlane");
float fFarZ = m_Camera.GetFarPlane();
@@ -880,6 +881,11 @@ void EditorViewportWidget::OnBeginPrepareRender()
GetIEditor()->GetSystem()->SetViewCamera(m_Camera);
if (GetIEditor()->IsInGameMode())
{
return;
}
PreWidgetRendering();
RenderAll();
@@ -905,11 +911,6 @@ void EditorViewportWidget::OnBeginPrepareRender()
m_debugDisplay->DepthTestOn();
PostWidgetRendering();
if (!m_renderer->IsStereoEnabled())
{
GetIEditor()->GetSystem()->RenderStatistics();
}
}
//////////////////////////////////////////////////////////////////////////
@@ -1617,11 +1618,6 @@ void EditorViewportWidget::keyPressEvent(QKeyEvent* event)
// because we want the movement to be butter smooth.
if (!event->isAutoRepeat())
{
if (m_keyDown.isEmpty())
{
grabKeyboard();
}
m_keyDown.insert(event->key());
}
-29
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@@ -391,21 +391,6 @@ enum EModifiedModule
eModifiedAll = -1
};
//! Callback class passed to PickObject.
struct IPickObjectCallback
{
virtual ~IPickObjectCallback() = default;
//! Called when object picked.
virtual void OnPick(CBaseObject* picked) = 0;
//! Called when pick mode cancelled.
virtual void OnCancelPick() = 0;
//! Return true if specified object is pickable.
virtual bool OnPickFilter([[maybe_unused]] CBaseObject* filterObject) { return true; };
//! If need a specific behavior when holding space, return true or if not, return false.
virtual bool IsNeedSpecificBehaviorForSpaceAcce() { return false; }
};
//! Class provided by editor for various registration functions.
struct CRegistrationContext
{
@@ -570,20 +555,6 @@ struct IEditor
//! Get access to object manager.
virtual struct IObjectManager* GetObjectManager() = 0;
virtual CSettingsManager* GetSettingsManager() = 0;
//! Set pick object mode.
//! When object picked callback will be called, with OnPick
//! If pick operation is canceled Cancel will be called
//! @param targetClass specifies objects of which class are supposed to be picked
//! @param bMultipick if true pick tool will pick multiple object
virtual void PickObject(
IPickObjectCallback* callback,
const QMetaObject* targetClass = 0,
const char* statusText = 0,
bool bMultipick = false) = 0;
//! Cancel current pick operation
virtual void CancelPick() = 0;
//! Return true if editor now in object picking mode
virtual bool IsPicking() = 0;
//! Get DB manager that own items of specified type.
virtual IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) = 0;
//! Get Manager of Materials.
-35
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@@ -65,7 +65,6 @@ AZ_POP_DISABLE_WARNING
#include "UIEnumsDatabase.h"
#include "Util/Ruler.h"
#include "RenderHelpers/AxisHelper.h"
#include "PickObjectTool.h"
#include "Settings.h"
#include "Include/IObjectManager.h"
#include "Include/ISourceControl.h"
@@ -170,7 +169,6 @@ CEditorImpl::CEditorImpl()
, m_pShaderEnum(nullptr)
, m_pIconManager(nullptr)
, m_bSelectionLocked(true)
, m_pPickTool(nullptr)
, m_pAxisGizmo(nullptr)
, m_pGameEngine(nullptr)
, m_pAnimationContext(nullptr)
@@ -794,11 +792,6 @@ void CEditorImpl::SetEditTool(CEditTool* tool, bool bStopCurrentTool)
m_pEditTool->BeginEditParams(this, 0);
}
// Make sure pick is aborted.
if (tool != m_pPickTool)
{
m_pPickTool = nullptr;
}
Notify(eNotify_OnEditToolChange);
}
@@ -1069,34 +1062,6 @@ bool CEditorImpl::IsSelectionLocked()
return m_bSelectionLocked;
}
void CEditorImpl::PickObject(IPickObjectCallback* callback, const QMetaObject* targetClass, const char* statusText, bool bMultipick)
{
m_pPickTool = new CPickObjectTool(callback, targetClass);
static_cast<CPickObjectTool*>(m_pPickTool.get())->SetMultiplePicks(bMultipick);
if (statusText)
{
m_pPickTool.get()->SetStatusText(statusText);
}
SetEditTool(m_pPickTool);
}
void CEditorImpl::CancelPick()
{
SetEditTool(0);
m_pPickTool = 0;
}
bool CEditorImpl::IsPicking()
{
if (GetEditTool() == m_pPickTool && m_pPickTool != 0)
{
return true;
}
return false;
}
CViewManager* CEditorImpl::GetViewManager()
{
return m_pViewManager;
-4
View File
@@ -181,10 +181,7 @@ public:
void SelectObject(CBaseObject* obj);
void LockSelection(bool bLock);
bool IsSelectionLocked();
void PickObject(IPickObjectCallback* callback, const QMetaObject* targetClass = 0, const char* statusText = 0, bool bMultipick = false);
void CancelPick();
bool IsPicking();
IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType);
CMaterialManager* GetMaterialManager() { return m_pMaterialManager; }
CMusicManager* GetMusicManager() { return m_pMusicManager; };
@@ -409,7 +406,6 @@ protected:
QString m_primaryCDFolder;
QString m_userFolder;
bool m_bSelectionLocked;
_smart_ptr<CEditTool> m_pPickTool;
class CAxisGizmo* m_pAxisGizmo;
CGameEngine* m_pGameEngine;
CAnimationContext* m_pAnimationContext;
+4 -1
View File
@@ -418,8 +418,11 @@ void CLayoutWnd::CreateLayout(EViewLayout layout, bool bBindViewports, EViewport
QRect rcView = rect();
rcView.setBottom(rcView.bottom() - m_infoBar->height());
// Ensure we delete our old view immediately so it can relinquish its backing ViewportContext
if (m_maximizedView)
m_maximizedView->deleteLater();
{
delete m_maximizedView;
}
m_maximizedView = new CLayoutViewPane(this);
m_maximizedView->SetId(0);
@@ -90,9 +90,6 @@ public:
MOCK_METHOD0(IsSelectionLocked, bool());
MOCK_METHOD0(GetObjectManager, struct IObjectManager* ());
MOCK_METHOD0(GetSettingsManager, CSettingsManager* ());
MOCK_METHOD4(PickObject, void(IPickObjectCallback*,const QMetaObject*,const char* ,bool bMultipick));
MOCK_METHOD0(CancelPick, void());
MOCK_METHOD0(IsPicking, bool());
MOCK_METHOD1(GetDBItemManager, IDataBaseManager* (EDataBaseItemType));
MOCK_METHOD0(GetMaterialManager, CMaterialManager* ());
MOCK_METHOD0(GetMaterialManagerLibrary, IBaseLibraryManager* ());
-286
View File
@@ -1,286 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "EditorDefs.h"
#include "LinkTool.h"
// Editor
#include "Viewport.h"
#include "Objects/EntityObject.h"
#include "Objects/SelectionGroup.h"
#include <Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h>
// AzCore
#include <AzCore/Component/Entity.h>
#ifdef LoadCursor
#undef LoadCursor
#endif
namespace
{
const float kGeomCacheNodePivotSizeScale = 0.0025f;
}
//////////////////////////////////////////////////////////////////////////
CLinkTool::CLinkTool()
: m_nodeName(nullptr)
, m_pGeomCacheRenderNode(nullptr)
{
m_pChild = NULL;
SetStatusText("Click on object and drag a link to a new parent");
m_hLinkCursor = CMFCUtils::LoadCursor(IDC_POINTER_LINK);
m_hLinkNowCursor = CMFCUtils::LoadCursor(IDC_POINTER_LINKNOW);
m_hCurrCursor = &m_hLinkCursor;
AZ::EntitySystemBus::Handler::BusConnect();
}
//////////////////////////////////////////////////////////////////////////
CLinkTool::~CLinkTool()
{
AZ::EntitySystemBus::Handler::BusDisconnect();
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::LinkObject(CBaseObject* pChild, CBaseObject* pParent)
{
if (pChild == NULL)
{
return;
}
if (ChildIsValid(pParent, pChild))
{
CUndo undo("Link Object");
if (qobject_cast<CEntityObject*>(pChild))
{
static_cast<CEntityObject*>(pChild)->SetAttachTarget("");
static_cast<CEntityObject*>(pChild)->SetAttachType(CEntityObject::eAT_Pivot);
}
pParent->AttachChild(pChild, true);
QString str;
str = tr("%1 attached to %2").arg(pChild->GetName(), pParent->GetName());
SetStatusText(str);
}
else
{
SetStatusText("Error: Cyclic linking or already linked.");
}
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::LinkSelectedToParent(CBaseObject* pParent)
{
if (pParent)
{
if (IsRelevant(pParent))
{
CSelectionGroup* pSel = GetIEditor()->GetSelection();
if (!pSel->GetCount())
{
return;
}
CUndo undo("Link Object(s)");
for (int i = 0; i < pSel->GetCount(); i++)
{
CBaseObject* pChild = pSel->GetObject(i);
if (pChild == pParent)
{
continue;
}
LinkObject(pChild, pParent);
}
}
}
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, [[maybe_unused]] int flags)
{
view->SetCursorString("");
m_hCurrCursor = &m_hLinkCursor;
if (event == eMouseLDown)
{
HitContext hitInfo;
view->HitTest(point, hitInfo);
CBaseObject* obj = hitInfo.object;
if (obj)
{
if (IsRelevant(obj))
{
m_StartDrag = obj->GetWorldPos();
m_pChild = obj;
}
}
}
else if (event == eMouseLUp)
{
HitContext hitInfo;
view->HitTest(point, hitInfo);
CBaseObject* obj = hitInfo.object;
if (obj)
{
if (IsRelevant(obj))
{
CSelectionGroup* pSelectionGroup = GetIEditor()->GetSelection();
int nGroupCount = pSelectionGroup->GetCount();
if (pSelectionGroup && nGroupCount > 1)
{
LinkSelectedToParent(obj);
}
if (!pSelectionGroup || nGroupCount <= 1 || !pSelectionGroup->IsContainObject(m_pChild))
{
LinkObject(m_pChild, obj);
}
}
}
m_pChild = NULL;
}
else if (event == eMouseMove)
{
m_EndDrag = view->ViewToWorld(point);
m_nodeName = nullptr;
m_pGeomCacheRenderNode = nullptr;
HitContext hitInfo;
if (view->HitTest(point, hitInfo))
{
m_EndDrag = hitInfo.raySrc + hitInfo.rayDir * hitInfo.dist;
}
CBaseObject* obj = hitInfo.object;
if (obj)
{
if (IsRelevant(obj))
{
QString name = obj->GetName();
if (hitInfo.name)
{
name += QString("\n ") + hitInfo.name;
}
// Set Cursors.
view->SetCursorString(name);
if (m_pChild)
{
if (ChildIsValid(obj, m_pChild))
{
m_hCurrCursor = &m_hLinkNowCursor;
}
}
}
}
}
return true;
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::OnKeyDown([[maybe_unused]] CViewport* view, uint32 nChar, [[maybe_unused]] uint32 nRepCnt, [[maybe_unused]] uint32 nFlags)
{
if (nChar == VK_ESCAPE)
{
// Cancel selection.
GetIEditor()->SetEditTool(nullptr);
}
return false;
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::Display(DisplayContext& dc)
{
if (m_pChild && m_EndDrag != Vec3(ZERO))
{
ColorF lineColor = (m_hCurrCursor == &m_hLinkNowCursor) ? ColorF(0, 1, 0) : ColorF(1, 0, 0);
dc.DrawLine(m_StartDrag, m_EndDrag, lineColor, lineColor);
}
}
//////////////////////////////////////////////////////////////////////////
void CLinkTool::OnEntityDestruction(const AZ::EntityId& entityId)
{
if (m_pChild && (m_pChild->GetType() == OBJTYPE_AZENTITY))
{
CComponentEntityObject* childComponentEntity = static_cast<CComponentEntityObject*>(m_pChild);
AZ::EntityId childEntityId = childComponentEntity->GetAssociatedEntityId();
if(entityId == childEntityId)
{
GetIEditor()->SetEditTool(nullptr);
}
}
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::ChildIsValid(CBaseObject* pParent, CBaseObject* pChild, int nDir)
{
if (!pParent)
{
return false;
}
if (!pChild)
{
return false;
}
if (pParent == pChild)
{
return false;
}
// Legacy entities and AZ entities shouldn't be linked.
if ((pParent->GetType() == OBJTYPE_AZENTITY) != (pChild->GetType() == OBJTYPE_AZENTITY))
{
return false;
}
CBaseObject* pObj;
if (nDir & 1)
{
pObj = pChild->GetParent();
if (pObj)
{
if (!ChildIsValid(pParent, pObj, 1))
{
return false;
}
}
}
if (nDir & 2)
{
for (int i = 0; i < pChild->GetChildCount(); i++)
{
pObj = pChild->GetChild(i);
if (pObj)
{
if (!ChildIsValid(pParent, pObj, 2))
{
return false;
}
}
}
}
return true;
}
//////////////////////////////////////////////////////////////////////////
bool CLinkTool::OnSetCursor(CViewport* vp)
{
vp->SetCursor(*m_hCurrCursor);
return true;
}
#include <moc_LinkTool.cpp>
-85
View File
@@ -1,85 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : Definition of CLinkTool, tool used to link objects.
#ifndef CRYINCLUDE_EDITOR_LINKTOOL_H
#define CRYINCLUDE_EDITOR_LINKTOOL_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/Component/EntityBus.h>
#include "EditTool.h"
#include "Include/IObjectManager.h"
#endif
class CEntityObject;
//////////////////////////////////////////////////////////////////////////
class CLinkTool
: public CEditTool
, public IObjectSelectCallback
, private AZ::EntitySystemBus::Handler
{
Q_OBJECT
public:
Q_INVOKABLE CLinkTool(); // IPickObjectCallback *callback,CRuntimeClass *targetClass=NULL );
// Ovverides from CEditTool
bool MouseCallback(CViewport* view, EMouseEvent event, QPoint& point, int flags);
virtual void BeginEditParams([[maybe_unused]] IEditor* ie, [[maybe_unused]] int flags) {};
virtual void EndEditParams() {};
virtual void Display(DisplayContext& dc);
virtual bool OnKeyDown(CViewport* view, uint32 nChar, uint32 nRepCnt, uint32 nFlags);
virtual bool OnKeyUp([[maybe_unused]] CViewport* view, [[maybe_unused]] uint32 nChar, [[maybe_unused]] uint32 nRepCnt, [[maybe_unused]] uint32 nFlags) { return false; };
virtual bool OnSelectObject([[maybe_unused]] CBaseObject* obj) {return false; }
virtual bool CanSelectObject([[maybe_unused]] CBaseObject* obj) { return true; };
virtual bool OnSetCursor(CViewport* vp);
void LinkSelectedToParent(CBaseObject* pParent);
protected:
virtual ~CLinkTool();
// Delete itself.
void DeleteThis() { delete this; };
private:
bool IsRelevant([[maybe_unused]] CBaseObject* obj) { return true; }
bool ChildIsValid(CBaseObject* pParent, CBaseObject* pChild, int nDir = 3);
void LinkObject(CBaseObject* pChild, CBaseObject* pParent);
void LinkToNode(CEntityObject* pChild, CEntityObject* pParent, const char* nodeName);
// AZ::EntitySystemBus::Handler
void OnEntityDestruction(const AZ::EntityId& entityId) override;
CBaseObject* m_pChild;
Vec3 m_StartDrag;
Vec3 m_EndDrag;
QCursor m_hLinkCursor;
QCursor m_hLinkNowCursor;
QCursor* m_hCurrCursor;
const char* m_nodeName;
IGeomCacheRenderNode* m_pGeomCacheRenderNode;
};
#endif // CRYINCLUDE_EDITOR_LINKTOOL_H
-20
View File
@@ -92,7 +92,6 @@ AZ_POP_DISABLE_WARNING
#include "TrackView/TrackViewDialog.h"
#include "ErrorReportDialog.h"
#include "Material/MaterialDialog.h"
#include "LensFlareEditor/LensFlareEditor.h"
#include "TimeOfDayDialog.h"
@@ -1105,15 +1104,6 @@ void MainWindow::InitActions()
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateSelected)
.SetIcon(Style::icon("Align_to_grid"))
.SetApplyHoverEffect();
am->AddAction(ID_OBJECTMODIFY_ALIGN, tr("Align to object")).SetCheckable(true)
#if AZ_TRAIT_OS_PLATFORM_APPLE
.SetStatusTip(tr(u8"\u2318: Align an object to a bounding box, \u2325 : Keep Rotation of the moved object, Shift : Keep Scale of the moved object"))
#else
.SetStatusTip(tr("Ctrl: Align an object to a bounding box, Alt : Keep Rotation of the moved object, Shift : Keep Scale of the moved object"))
#endif
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateAlignObject)
.SetIcon(Style::icon("Align_to_Object"))
.SetApplyHoverEffect();
am->AddAction(ID_MODIFY_ALIGNOBJTOSURF, tr("Align object to surface (Hold CTRL)")).SetCheckable(true)
.SetToolTip(tr("Align object to surface (Hold CTRL)"))
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateAlignToVoxel)
@@ -1450,15 +1440,6 @@ void MainWindow::InitActions()
.SetApplyHoverEffect();
// Edit Mode Toolbar Actions
am->AddAction(ID_EDITTOOL_LINK, tr("Link an object to parent"))
.SetIcon(Style::icon("add_link"))
.SetApplyHoverEffect()
.SetCheckable(true)
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditToolLink);
am->AddAction(ID_EDITTOOL_UNLINK, tr("Unlink all selected objects"))
.SetIcon(Style::icon("remove_link"))
.SetApplyHoverEffect()
.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateEditToolUnlink);
am->AddAction(IDC_SELECTION_MASK, tr("Selected Object Types"));
am->AddAction(ID_REF_COORDS_SYS, tr("Reference coordinate system"))
.SetShortcut(tr("Ctrl+W"))
@@ -1974,7 +1955,6 @@ void MainWindow::RegisterStdViewClasses()
if (!AZ::Interface<AzFramework::AtomActiveInterface>::Get())
{
CMaterialDialog::RegisterViewClass();
CLensFlareEditor::RegisterViewClass();
CTimeOfDayDialog::RegisterViewClass();
}
-110
View File
@@ -1,110 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
// Description : implementation file
#include "EditorDefs.h"
#include "MatEditMainDlg.h"
// Qt
#include <QVBoxLayout>
#include <QAbstractEventDispatcher>
// Editor
#include "Material/MaterialDialog.h"
#include "Material/MaterialManager.h"
#include "MaterialSender.h"
CMatEditMainDlg::CMatEditMainDlg(const QString& title, QWidget* pParent /*=NULL*/)
: QWidget(pParent)
{
resize(1000, 600);
setWindowTitle(title);
QTimer* t = new QTimer(this);
connect(t, &QTimer::timeout, this, &CMatEditMainDlg::OnKickIdle);
t->start(250);
m_materialDialog = new CMaterialDialog(); // must be created after the timer
auto layout = new QVBoxLayout(this);
layout->addWidget(m_materialDialog);
#ifdef Q_OS_WIN
if (auto aed = QAbstractEventDispatcher::instance())
{
aed->installNativeEventFilter(this);
}
#endif
}
CMatEditMainDlg::~CMatEditMainDlg()
{
#ifdef Q_OS_WIN
if (auto aed = QAbstractEventDispatcher::instance())
{
aed->removeNativeEventFilter(this);
}
#endif
}
/////////////////////////////////////////////////////////////////////////////
// CMatEditMainDlg message handlers
void CMatEditMainDlg::showEvent(QShowEvent*)
{
if (QWindow *win = window()->windowHandle())
{
// Make sure our top-level window decorator wrapper set this exact title
// 3ds Max Exporter will use ::FindWindow with this name
win->setTitle("Material Editor");
}
}
bool CMatEditMainDlg::nativeEventFilter(const QByteArray&, void* message, long*)
{
#ifdef Q_OS_WIN
// WM_MATEDITSEND is Windows only. Used by 3ds Max exporter.
MSG* msg = static_cast<MSG*>(message);
if (msg->message == WM_MATEDITSEND)
{
OnMatEditSend(msg->wParam);
return true;
}
#endif
return false;
}
void CMatEditMainDlg::closeEvent(QCloseEvent* event)
{
QWidget::closeEvent(event);
qApp->quit();
}
void CMatEditMainDlg::OnKickIdle()
{
GetIEditor()->Notify(eNotify_OnIdleUpdate);
}
void CMatEditMainDlg::OnMatEditSend(int param)
{
if (param != eMSM_Init)
{
GetIEditor()->GetMaterialManager()->SyncMaterialEditor();
}
}
#include <moc_MatEditMainDlg.cpp>
-48
View File
@@ -1,48 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
#define CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <QString>
#include <QAbstractNativeEventFilter>
#endif
class CMaterialDialog;
class CMatEditMainDlg
: public QWidget
, public QAbstractNativeEventFilter
{
Q_OBJECT
public:
explicit CMatEditMainDlg(const QString& title = QString(), QWidget* parent = nullptr);
~CMatEditMainDlg();
bool nativeEventFilter(const QByteArray& eventType, void* message, long* result) override;
protected:
void closeEvent(QCloseEvent* event) override;
void showEvent(QShowEvent* event) override;
private:
void OnKickIdle();
void OnMatEditSend(int param);
CMaterialDialog* m_materialDialog = nullptr;
};
#endif // CRYINCLUDE_EDITOR_MATEDITMAINDLG_H
File diff suppressed because it is too large Load Diff
@@ -1,176 +0,0 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#if !defined(Q_MOC_RUN)
#include "MaterialBrowser.h"
#include <QMainWindow>
#include <QPointer>
#include <QScopedPointer>
#endif
static const char* MATERIAL_EDITOR_NAME = "Material Editor";
static const char* MATERIAL_EDITOR_VER = "1.00";
class QComboBox;
class QLabel;
class CMaterial;
class CMaterialManager;
class CMatEditPreviewDlg;
class CMaterialSender;
class CMaterialImageListCtrl;
class QMaterialImageListModel;
class TwoColumnPropertyControl;
/** Dialog which hosts entity prototype library.
*/
struct SMaterialExcludedVars
{
CMaterial* pMaterial;
CVarBlock vars;
SMaterialExcludedVars()
: pMaterial(nullptr)
{
}
};
class CMaterialDialog
: public QMainWindow
, public IMaterialBrowserListener
, public IDataBaseManagerListener
, public IEditorNotifyListener
{
Q_OBJECT
public:
CMaterialDialog(QWidget* parent = 0);
~CMaterialDialog();
static void RegisterViewClass();
static const GUID& GetClassID();
public slots:
void OnAssignMaterialToSelection();
void OnResetMaterialOnSelection();
void OnGetMaterialFromSelection();
protected:
BOOL OnInitDialog();
void closeEvent(QCloseEvent *ev) override;
protected slots:
void OnAddItem();
void OnDeleteItem();
void OnSaveItem();
void OnPickMtl();
void OnCopy();
void OnPaste();
void OnMaterialPreview();
void OnSelectAssignedObjects();
void OnChangedBrowserListType(int);
void OnResetMaterialViewport();
void UpdateActions();
protected:
//////////////////////////////////////////////////////////////////////////
// Some functions can be overriden to modify standart functionality.
//////////////////////////////////////////////////////////////////////////
virtual void InitToolbar(UINT nToolbarResID);
virtual void SelectItem(CBaseLibraryItem* item, bool bForceReload = false);
virtual void DeleteItem(CBaseLibraryItem* pItem);
virtual bool SetItemName(CBaseLibraryItem* item, const QString& groupName, const QString& itemName);
virtual void ReloadItems();
//////////////////////////////////////////////////////////////////////////
// IMaterialBrowserListener implementation.
//////////////////////////////////////////////////////////////////////////
virtual void OnBrowserSelectItem(IDataBaseItem* pItem, bool bForce);
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// IDataBaseManagerListener implementation.
//////////////////////////////////////////////////////////////////////////
virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event);
//////////////////////////////////////////////////////////////////////////
// IEditorNotifyListener implementation.
virtual void OnEditorNotifyEvent(EEditorNotifyEvent event);
//////////////////////////////////////////////////////////////////////////
CMaterial* GetSelectedMaterial();
void OnUpdateProperties(IVariable* var);
void OnUndo(IVariable* pVar);
void UpdateShaderParamsUI(CMaterial* pMtl);
void UpdatePreview();
//void SetTextureVars( CVariableArray *texVar,CMaterial *mtl,int id,const CString &name );
void SetMaterialVars(CMaterial* mtl);
MaterialBrowserWidget* m_wndMtlBrowser;
QStatusBar* m_statusBar;
//CXTCaption m_wndCaption;
TwoColumnPropertyControl* m_propsCtrl;
bool m_bForceReloadPropsCtrl;
QLabel* m_placeHolderLabel;
CBaseLibraryItem* m_pPrevSelectedItem;
// Material manager.
CMaterialManager* m_pMatManager;
CVarBlockPtr m_vars;
CVarBlockPtr m_publicVars;
// collection of excluded vars from m_publicVars for remembering values
// when updating shader params
SMaterialExcludedVars m_excludedPublicVars;
CVarBlockPtr m_shaderGenParamsVars;
CVarBlockPtr m_textureSlots;
class CMaterialUI* m_pMaterialUI;
QPointer<CMatEditPreviewDlg> m_pPreviewDlg;
QScopedPointer<CMaterialImageListCtrl> m_pMaterialImageListCtrl;
QScopedPointer<QMaterialImageListModel> m_pMaterialImageListModel;
QToolBar* m_toolbar;
QComboBox* m_filterTypeSelection;
QAction* m_addAction;
QAction* m_assignToSelectionAction;
QAction* m_copyAction;
QAction* m_getFromSelectionAction;
QAction* m_pasteAction;
QAction* m_pickAction;
QAction* m_previewAction;
QAction* m_removeAction;
QAction* m_resetAction;
QAction* m_saveAction;
QAction* m_resetViewporAction;
};
@@ -1,39 +1,4 @@
<RCC>
<qresource prefix="/MaterialDialog/ToolBar">
<file>images/materialdialog_add_disabled.png</file>
<file>images/materialdialog_copy_disabled.png</file>
<file>images/materialdialog_paste_disabled.png</file>
<file>images/materialdialog_preview_disabled.png</file>
<file>images/materialdialog_remove_disabled.png</file>
<file>images/materialdialog_save_disabled.png</file>
<file>images/materialdialog_assignselection_disabled.png</file>
<file>images/materialdialog_getfromselection_disabled.png</file>
<file>images/materialdialog_pick_disabled.png</file>
<file>images/materialdialog_reset_disabled.png</file>
<file>images/materialdialog_assignselection_active.png</file>
<file>images/materialdialog_assignselection_normal.png</file>
<file>images/materialdialog_add_active.png</file>
<file>images/materialdialog_add_normal.png</file>
<file>images/materialdialog_copy_active.png</file>
<file>images/materialdialog_copy_normal.png</file>
<file>images/materialdialog_getfromselection_active.png</file>
<file>images/materialdialog_getfromselection_normal.png</file>
<file>images/materialdialog_paste_active.png</file>
<file>images/materialdialog_paste_normal.png</file>
<file>images/materialdialog_pick_active.png</file>
<file>images/materialdialog_pick_normal.png</file>
<file>images/materialdialog_preview_active.png</file>
<file>images/materialdialog_preview_normal.png</file>
<file>images/materialdialog_remove_active.png</file>
<file>images/materialdialog_remove_normal.png</file>
<file>images/materialdialog_reset_active.png</file>
<file>images/materialdialog_reset_normal.png</file>
<file>images/materialdialog_save_active.png</file>
<file>images/materialdialog_save_normal.png</file>
<file>images/materialdialog_reset_viewport_active.png</file>
<file>images/materialdialog_reset_viewport_disabled.png</file>
<file>images/materialdialog_reset_viewport_normal.png</file>
</qresource>
<qresource prefix="/MaterialBrowser">
<file>images/material_browser_00.png</file>
<file>images/material_browser_01.png</file>
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