Refactoring to use AZ::Events
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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@@ -55,7 +55,7 @@ namespace Multiplayer
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void MultiplayerDebugSystemComponent::OnImGuiInitialize()
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{
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m_reporter = AZStd::make_unique<MultiplayerDiagnostics::MultiplayerDebugPerEntityReporter>();
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m_reporter = AZStd::make_unique<MultiplayerDebugPerEntityReporter>();
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}
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#ifdef IMGUI_ENABLED
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@@ -65,7 +65,7 @@ namespace Multiplayer
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{
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ImGui::Checkbox("Networking Stats", &m_displayNetworkingStats);
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ImGui::Checkbox("Multiplayer Stats", &m_displayMultiplayerStats);
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ImGui::Checkbox("Multiplayer Per Entity Stats", &m_displayPerEntityStats);
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ImGui::Checkbox("Multiplayer Entity Stats", &m_displayPerEntityStats);
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ImGui::EndMenu();
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}
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}
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