Legacy cleanup (#3383)
* WIP - small legacy cleanup Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * More cleanups + build fixes Use AZstd instead of std types in a few places. Remove m_nameTable. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Legacy code cleanups Remove unused methods using legacy functionality * EditorViewportWidget::AdjustObjectPosition * DisplayContext - remove `renderer` pointer * DisplayContext - log errors when functions using `renderer` are called * CTrackGizmo::DrawAxis - log errors when function uses `renderer`. * Legacy CCamera - remove Project, Unproject and CalcScreenBounds * Remove all unused methods from Cry_GeoDistance.h/Cry_GeoIntersect.h * Remove Lineseg_Triangle from Cry_GeoOverlap.h * IEntityRenderState.h - remove unused types * SMeshColor remove Lerp method and associated constructor. * IMaterial.h - remove unused types and a few methods * IRenderMesh.h - remove a few unused methods and use int8 instead of byte * IRender.h - remove almost all of the contents * IShader.h - remove unused types and a few methods * IStatObj.h - remove unused types and a few methods * SSystemGlobalEnvironment - remove `renderer` pointer * IRenderGraph - remove 2 unused methods * physinterface.h - remove almost all of the contents * CXmlUtils no longer inherits ISystemEventListener * CXmlNode no longer has custom new/delete * Remove IRenderer from some test mocks. Removed files: * CryName.h * Cry_MatrixDiag.h * Cry_XOptimise.h * HeapAllocator.h * IRendererMock.h * PoolAllocator.h Things to consider: * Remove GetMemoryUsage & friends. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Apply review suggestions IMovieSystem.h - remove unused includes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Move unreachable code to `#if 0` block This is hopefully temporary measure until the original functionality is re-implemented Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix bad merge I messed up. Fix bad merge I messed up, by re-removing FrameProfiler.h from crycommon_files.cmake (this was removed in an earlier commit this morning: https://github.com/o3de/o3de/pull/3394). Signed-off-by: bosnichd <bosnichd@amazon.com> * Update Code/Framework/AzCore/AzCore/std/string/string_view.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * implement review suggestion Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * following review, using LYSHINE_ATOM_TODO to guard Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove commented out include Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * EditorViewportWidget.cpp: Convert commented out code to guarded one Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: bosnichd <bosnichd@amazon.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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@@ -16,6 +16,7 @@
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <StlUtils.h>
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#include <StaticInstance.h>
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#include <ISystem.h>
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#include <ILog.h>
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#include <IConsole.h>
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@@ -746,8 +747,9 @@ void UiAnimationSystem::ShowPlayedSequencesDebug()
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continue;
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}
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const char* fullname = playingSequence.sequence->GetName();
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gEnv->pRenderer->Draw2dLabel(1.0f, y, 1.3f, green, false, "Sequence %s : %f (x %f)", fullname, playingSequence.currentTime, playingSequence.currentSpeed);
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AZ_Assert(false,"gEnv->pRenderer is always null so it can't be used here");
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//const char* fullname = playingSequence.sequence->GetName();
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//gEnv->pRenderer->Draw2dLabel(1.0f, y, 1.3f, green, false, "Sequence %s : %f (x %f)", fullname, playingSequence.currentTime, playingSequence.currentSpeed);
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y += 16.0f;
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@@ -771,7 +773,7 @@ void UiAnimationSystem::ShowPlayedSequencesDebug()
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names.push_back(name);
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}
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gEnv->pRenderer->Draw2dLabel((21.0f + 100.0f * i), ((i % 2) ? (y + 8.0f) : y), 1.0f, alreadyThere ? white : purple, false, "%s", name);
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//gEnv->pRenderer->Draw2dLabel((21.0f + 100.0f * i), ((i % 2) ? (y + 8.0f) : y), 1.0f, alreadyThere ? white : purple, false, "%s", name);
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}
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y += 32.0f;
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