buildfix: adding .aszl to shader references
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
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{
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"Source" : "NewDepthOfFieldComposite",
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"Source" : "NewDepthOfFieldComposite.azsl",
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"DepthStencilState" :
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{
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{
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"Source" : "NewDepthOfFieldDownsample",
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"Source" : "NewDepthOfFieldDownsample.azsl",
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"DepthStencilState" : {
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"Depth" : { "Enable" : false }
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{
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"Source" : "NewDepthOfFieldFilterLarge",
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"Source" : "NewDepthOfFieldFilterLarge.azsl",
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"DepthStencilState" : {
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"Depth" : { "Enable" : false }
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{
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"Source" : "NewDepthOfFieldFilterSmall",
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"Source" : "NewDepthOfFieldFilterSmall.azsl",
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"DepthStencilState" : {
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"Depth" : { "Enable" : false }
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{
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"Source" : "NewDepthOfFieldTile3x3",
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"Source" : "NewDepthOfFieldTile3x3.azsl",
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"DepthStencilState" : {
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"Depth" : { "Enable" : false }
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{
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"Source" : "NewDepthOfFieldTileReduce",
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"Source" : "NewDepthOfFieldTileReduce.azsl",
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"ProgramSettings" :
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{
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