Merge branch 'development' into Prefabs/PlayInEditorMissingAssets

This commit is contained in:
AMZN-koppersr
2022-01-27 09:51:06 -08:00
1261 changed files with 15258 additions and 89931 deletions
@@ -8,13 +8,11 @@
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Component/EntityId.h>
#include <AzCore/EBus/EBus.h>
#include <AzFramework/Render/GeometryIntersectionStructures.h>
#include <AzToolsFramework/ToolsComponents/EditorSelectionAccentSystemComponent.h>
class CEntityObject;
namespace AzFramework
{
struct ViewportInfo;
@@ -22,56 +20,68 @@ namespace AzFramework
namespace AzToolsFramework
{
/// Bus for customizing Entity selection logic from within the EditorComponents.
/// Used to provide with custom implementation for Ray intersection tests, specifying AABB, etc.
class EditorComponentSelectionRequests
: public AZ::ComponentBus
//! Bus for customizing Entity selection logic from within the EditorComponents.
//! Used to provide with custom implementation for Ray intersection tests, specifying AABB, etc.
class EditorComponentSelectionRequests : public AZ::ComponentBus
{
public:
/// @brief Returns an AABB that encompasses the object.
/// @return AABB that encompasses the object.
/// @note ViewportInfo may be necessary if the all or part of the object
/// stays at a constant size regardless of camera position.
virtual AZ::Aabb GetEditorSelectionBoundsViewport(
const AzFramework::ViewportInfo& /*viewportInfo*/)
//! @brief Returns an AABB that encompasses the object.
//! @return AABB that encompasses the object.
//! @note ViewportInfo may be necessary if the all or part of the object
//! stays at a constant size regardless of camera position.
virtual AZ::Aabb GetEditorSelectionBoundsViewport([[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo)
{
AZ_Assert(!SupportsEditorRayIntersect(),
AZ_Assert(
!SupportsEditorRayIntersect(),
"Component claims to support ray intersection but GetEditorSelectionBoundsViewport "
"has not been implemented in the derived class");
return AZ::Aabb::CreateNull();
}
/// @brief Returns true if editor selection ray intersects with the handler.
/// @return True if the editor selection ray intersects the handler.
/// @note ViewportInfo may be necessary if the all or part of the object
/// stays at a constant size regardless of camera position.
//! @brief Returns true if editor selection ray intersects with the handler.
//! @return True if the editor selection ray intersects the handler.
//! @note ViewportInfo may be necessary if the all or part of the object
//! stays at a constant size regardless of camera position.
virtual bool EditorSelectionIntersectRayViewport(
const AzFramework::ViewportInfo& /*viewportInfo*/,
const AZ::Vector3& /*src*/, const AZ::Vector3& /*dir*/, float& /*distance*/)
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
[[maybe_unused]] const AZ::Vector3& src,
[[maybe_unused]] const AZ::Vector3& dir,
[[maybe_unused]] float& distance)
{
AZ_Assert(!SupportsEditorRayIntersect(),
AZ_Assert(
!SupportsEditorRayIntersect(),
"Component claims to support ray intersection but EditorSelectionIntersectRayViewport "
"has not been implemented in the derived class");
return false;
}
/// @brief Returns true if the component overrides EditorSelectionIntersectRay method,
/// otherwise selection will be based only on AABB test.
/// @return True if EditorSelectionIntersectRay method is implemented.
virtual bool SupportsEditorRayIntersect() { return false; }
//! @brief Returns if the component overrides EditorSelectionIntersectRay(Viewport) interface,
//! otherwise selection will be based only on an AABB test.
virtual bool SupportsEditorRayIntersect()
{
return false;
}
//! @brief Returns if the component overrides EditorSelectionIntersectRay(Viewport) interface,
//! otherwise selection will be based only on an AABB test.
//! @note Overload of SupportsEditorRayIntersect which accepts a ViewportInfo containing the ViewportId, this can be used to
//! lookup the intersection setting per viewport.
virtual bool SupportsEditorRayIntersectViewport([[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo)
{
return SupportsEditorRayIntersect();
}
protected:
~EditorComponentSelectionRequests() = default;
};
/// Type to inherit to implement EditorComponentSelectionRequests.
//! Type to inherit to implement EditorComponentSelectionRequests.
using EditorComponentSelectionRequestsBus = AZ::EBus<EditorComponentSelectionRequests>;
/// Bus that provides notifications about selection events of the parent Entity.
class EditorComponentSelectionNotifications
: public AZ::EBusTraits
//! Bus that provides notifications about selection events of the parent Entity.
class EditorComponentSelectionNotifications : public AZ::EBusTraits
{
public:
// EBusTraits overrides
@@ -79,20 +89,21 @@ namespace AzToolsFramework
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
typedef AZ::EntityId BusIdType;
/// @brief Notifies listeners about in-editor selection events (mouse hover, selected, etc.)
virtual void OnAccentTypeChanged(EntityAccentType /*accent*/) {}
//! @brief Notifies listeners about in-editor selection events (mouse hover, selected, etc.)
virtual void OnAccentTypeChanged([[maybe_unused]] EntityAccentType accent)
{
}
protected:
~EditorComponentSelectionNotifications() = default;
};
/// Type to inherit to implement EditorComponentSelectionNotifications.
//! Type to inherit to implement EditorComponentSelectionNotifications.
using EditorComponentSelectionNotificationsBus = AZ::EBus<EditorComponentSelectionNotifications>;
/// Returns the union of all editor selection bounds on a given Entity.
/// @note The returned Aabb is in world space.
inline AZ::Aabb CalculateEditorEntitySelectionBounds(
const AZ::EntityId entityId, const AzFramework::ViewportInfo& viewportInfo)
//! Returns the union of all editor selection bounds on a given Entity.
//! @note The returned Aabb is in world space.
inline AZ::Aabb CalculateEditorEntitySelectionBounds(const AZ::EntityId entityId, const AzFramework::ViewportInfo& viewportInfo)
{
AZ::EBusReduceResult<AZ::Aabb, AzFramework::AabbUnionAggregator> aabbResult(AZ::Aabb::CreateNull());
EditorComponentSelectionRequestsBus::EventResult(
@@ -1,43 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/base.h>
#include <AzCore/EBus/EBus.h>
#include <AzCore/Math/Vector2.h>
class CVegetationMap;
struct CVegetationInstance;
namespace AzToolsFramework
{
namespace EditorVegetation
{
/**
* Bus used to talk to VegetationMap across the application
*/
class EditorVegetationRequests
: public AZ::EBusTraits
{
public:
using Bus = AZ::EBus<EditorVegetationRequests>;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
typedef CVegetationMap* BusIdType;
virtual ~EditorVegetationRequests() {}
virtual AZStd::vector<CVegetationInstance*> GetObjectInstances(const AZ::Vector2& min, const AZ::Vector2& max) = 0;
virtual void DeleteObjectInstance(CVegetationInstance* instance) = 0;
};
using EditorVegetationRequestsBus = AZ::EBus<EditorVegetationRequests>;
}
}
@@ -1,86 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "NullArchiveComponent.h"
#include <AzCore/Component/TickBus.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AzToolsFramework
{
void NullArchiveComponent::Activate()
{
ArchiveCommandsBus::Handler::BusConnect();
}
void NullArchiveComponent::Deactivate()
{
ArchiveCommandsBus::Handler::BusDisconnect();
}
std::future<bool> DefaultFuture()
{
std::promise<bool> p;
p.set_value(false);
return p.get_future();
}
std::future<bool> NullArchiveComponent::CreateArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*dirToArchive*/)
{
return DefaultFuture();
}
std::future<bool> NullArchiveComponent::ExtractArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*destinationPath*/)
{
return DefaultFuture();
}
std::future<bool> NullArchiveComponent::ExtractFile(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*fileInArchive*/,
const AZStd::string& /*destinationPath*/)
{
return DefaultFuture();
}
bool NullArchiveComponent::ListFilesInArchive(const AZStd::string& /*archivePath*/, AZStd::vector<AZStd::string>& /*outFileEntries*/)
{
return false;
}
std::future<bool> NullArchiveComponent::AddFileToArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*fileToAdd*/,
const AZStd::string& /*pathInArchive*/)
{
return DefaultFuture();
}
std::future<bool> NullArchiveComponent::AddFilesToArchive(
const AZStd::string& /*archivePath*/,
const AZStd::string& /*workingDirectory*/,
const AZStd::string& /*listFilePath*/)
{
return DefaultFuture();
}
void NullArchiveComponent::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
if (serialize)
{
serialize->Class<NullArchiveComponent, AZ::Component>()
;
}
}
} // namespace AzToolsFramework
@@ -1,62 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzToolsFramework/Archive/ArchiveAPI.h>
namespace AzToolsFramework
{
class NullArchiveComponent
: public AZ::Component
, private ArchiveCommandsBus::Handler
{
public:
AZ_COMPONENT(NullArchiveComponent, "{D665B6B1-5FF4-4203-B19F-BBDB82587129}")
NullArchiveComponent() = default;
~NullArchiveComponent() override = default;
//////////////////////////////////////////////////////////////////////////
// AZ::Component overrides
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
private:
static void Reflect(AZ::ReflectContext* context);
//////////////////////////////////////////////////////////////////////////
// ArchiveCommandsBus::Handler overrides
[[nodiscard]] std::future<bool> CreateArchive(
const AZStd::string& archivePath,
const AZStd::string& dirToArchive) override;
[[nodiscard]] std::future<bool> ExtractArchive(
const AZStd::string& archivePath,
const AZStd::string& destinationPath) override;
[[nodiscard]] std::future<bool> ExtractFile(
const AZStd::string& archivePath,
const AZStd::string& fileInArchive,
const AZStd::string& destinationPath) override;
bool ListFilesInArchive(const AZStd::string& archivePath, AZStd::vector<AZStd::string>& outFileEntries) override;
[[nodiscard]] std::future<bool> AddFileToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& fileToAdd) override;
[[nodiscard]] std::future<bool> AddFilesToArchive(
const AZStd::string& archivePath,
const AZStd::string& workingDirectory,
const AZStd::string& listFilePath) override;
//////////////////////////////////////////////////////////////////////////
};
} // namespace AzToolsFramework
@@ -286,5 +286,3 @@ namespace AzToolsFramework
} // namespace AssetBrowser
} // namespace AzToolsFramework
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.inl>
@@ -1,41 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/std/function/function_fwd.h>
#include <AzCore/std/string/string.h>
#include <QImage>
class QImage;
namespace AzToolsFramework
{
namespace AssetBrowser
{
class AssetBrowserModel;
//! Sends requests to output preview image for texture assets. Used for internal only!
class AssetBrowserTexturePreviewRequests
: public AZ::EBusTraits
{
public:
// Only a single handler is allowed
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
//! Request to get a preview image for texture product
//@return whether the output image is valid or not
virtual bool GetProductTexturePreview(const char* /*fullProductFileName*/, QImage& /*previewImage*/, AZStd::string& /*productInfo*/, AZStd::string& /*productAlphaInfo*/) { return false; }
};
using AssetBrowserTexturePreviewRequestsBus = AZ::EBus<AssetBrowserTexturePreviewRequests>;
} // namespace AssetBrowser
} // namespace AzToolsFramework
@@ -1,186 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "SortFilterProxyModel.hxx"
namespace AzToolsFramework
{
namespace AssetBrowser
{
//////////////////////////////////////////////////////////////////////////
//SortFilterProxyModel
SortFilterProxyModel::SortFilterProxyModel(QObject* parent)
: QSortFilterProxyModel(parent)
, m_assetMatchFiltersOperator(AzToolsFramework::FilterOperatorType::And)
{
//uncomment any column you want to see in the view
m_showColumn.insert(AssetBrowserEntry::Column::Name);
//m_showColumn.insert( Entry::Column_SourceID );
//m_showColumn.insert( Entry::Column_FingerprintValue );
//m_showColumn.insert( Entry::Colbumn_Guid );
//m_showColumn.insert( Entry::Column_ScanFolderID );
//m_showColumn.insert( Entry::Column_ProductID );
//m_showColumn.insert( Entry::Column_JobID );
//m_showColumn.insert( Entry::Column_JobKey );
//m_showColumn.insert( Entry::Column_SubID );
//m_showColumn.insert( Entry::Column_AssetType );
//m_showColumn.insert( Entry::Column_Platform );
//m_showColumn.insert( Entry::Column_ClassID );
}
void SortFilterProxyModel::OnSearchCriteriaChanged(QStringList& criteriaList, AzToolsFramework::FilterOperatorType filterOperator)
{
removeAllAssetMatchFilters();
setAssetMatchFilterOperator(filterOperator);
for (QString criteria : criteriaList)
{
auto parts = criteria.split(": ", QString::SkipEmptyParts);
addAssetMatchFilter(parts.last().toUtf8().constData());
}
}
void SortFilterProxyModel::addAssetTypeFilter(AZ::Data::AssetType assetType)
{
m_assetTypeFilters.push_back(assetType);
invalidateFilter();
}
void SortFilterProxyModel::addAssetPathFilter(const char* assetPathFilter)
{
m_assetPathFilters.push_back(assetPathFilter);
invalidateFilter();
}
void SortFilterProxyModel::removeAllAssetPathFilters()
{
m_assetPathFilters.clear();
invalidateFilter();
}
void SortFilterProxyModel::setAssetMatchSubDirFilter(bool val)
{
m_includeSubdir = val;
invalidateFilter();
}
void SortFilterProxyModel::removeAllAssetMatchFilters()
{
m_assetMatchFilters.clear();
invalidateFilter();
}
void SortFilterProxyModel::addAssetMatchFilter(const char* assetMatchFilter)
{
m_assetMatchFilters.push_back(assetMatchFilter);
invalidateFilter();
}
void SortFilterProxyModel::setAssetMatchFilterOperator(AzToolsFramework::FilterOperatorType type)
{
m_assetMatchFiltersOperator = type;
invalidateFilter();
}
bool SortFilterProxyModel::filterAcceptsRow(int source_row, const QModelIndex& source_parent) const
{
//get the source idx, if invalid early out
QModelIndex idx = sourceModel()->index(source_row, 0, source_parent);
if (!idx.isValid())
{
return false;
}
//the entry is the internal pointer of the index
auto entry = static_cast<AssetBrowserEntry*>(idx.internalPointer());
if (!entry->isValid())
{
return false;
}
////////////////////////////////////////////////////////////////////////
//we only want to see assets that have at least one child product that has a valid assetType
if (entry->GetEntryType() == AssetBrowserEntry::AssetEntryType::Source)
{
//we have a asset with at least one valid child product assetType
//we only want to see assets that have at least one child product that matches the assetType filter
if (!m_assetTypeFilters.empty())
{
for (int i = 0; i < entry->GetChildCount(); ++i)
{
auto product = static_cast<ProductAssetBrowserEntry*>(entry->GetChild(i));
if (product->isValid())
{
if (AZStd::find(m_assetTypeFilters.begin(), m_assetTypeFilters.end(), product->GetAssetType()) == m_assetTypeFilters.end())
{
return false;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
//we only want to see assets that match all the match filters
if (!m_assetMatchFilters.empty())
{
if (m_assetMatchFiltersOperator == AzToolsFramework::FilterOperatorType::And)
{
for (const auto& item : m_assetMatchFilters)
{
if (!entry->Match(item.c_str()))
{
return false;
}
}
}
else if (m_assetMatchFiltersOperator == AzToolsFramework::FilterOperatorType::Or)
{
for (const auto& item : m_assetMatchFilters)
{
if (entry->Match(item.c_str()))
{
return true;
}
}
return false;
}
}
////////////////////////////////////////////////////////////////////////
return true;
}
bool SortFilterProxyModel::filterAcceptsColumn(int source_column, const QModelIndex& source_parent) const
{
(void)source_parent;
//if the column is in the set we want to show it
return m_showColumn.find(static_cast<AssetBrowserEntry::Column>(source_column)) != m_showColumn.end();
}
bool SortFilterProxyModel::lessThan(const QModelIndex& source_left, const QModelIndex& source_right) const
{
if (source_left.column() == source_right.column())
{
QVariant leftData = sourceModel()->data(source_left);
QVariant rightData = sourceModel()->data(source_right);
if ((leftData.type() == QVariant::String) &&
(rightData.type() == QVariant::String))
{
QString leftString = leftData.toString();
QString rightString = rightData.toString();
return QString::compare(leftString, rightString, Qt::CaseInsensitive) > 0;
}
}
return QSortFilterProxyModel::lessThan(source_left, source_right);
}
} // namespace AssetBrowser
} // namespace AzToolsFramework// namespace AssetBrowser
#include <AssetBrowser/moc_SortFilterProxyModel.cpp>
@@ -1,124 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Asset/AssetTypeInfoBus.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <AzToolsFramework/AssetBrowser/Thumbnails/ProductThumbnail.h>
#include <QPixmap>
namespace AzToolsFramework
{
namespace AssetBrowser
{
//////////////////////////////////////////////////////////////////////////
// ProductThumbnailKey
//////////////////////////////////////////////////////////////////////////
ProductThumbnailKey::ProductThumbnailKey(const AZ::Data::AssetId& assetId)
: ThumbnailKey()
, m_assetId(assetId)
{
AZ::Data::AssetInfo info;
AZ::Data::AssetCatalogRequestBus::BroadcastResult(info, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, m_assetId);
m_assetType = info.m_assetType;
}
const AZ::Data::AssetId& ProductThumbnailKey::GetAssetId() const { return m_assetId; }
const AZ::Data::AssetType& ProductThumbnailKey::GetAssetType() const { return m_assetType; }
size_t ProductThumbnailKey::GetHash() const
{
return m_assetType.GetHash();
}
bool ProductThumbnailKey::Equals(const ThumbnailKey* other) const
{
if (!ThumbnailKey::Equals(other))
{
return false;
}
// products displayed in Asset Browser have icons based on asset type, so multiple different products with same asset type will have same thumbnail
return m_assetId == azrtti_cast<const ProductThumbnailKey*>(other)->GetAssetId();
}
//////////////////////////////////////////////////////////////////////////
// ProductThumbnail
//////////////////////////////////////////////////////////////////////////
static const char* DEFAULT_PRODUCT_ICON_PATH = "Editor/Icons/AssetBrowser/DefaultProduct_16.svg";
ProductThumbnail::ProductThumbnail(Thumbnailer::SharedThumbnailKey key, int thumbnailSize)
: Thumbnail(key, thumbnailSize)
{}
void ProductThumbnail::LoadThread()
{
auto productKey = azrtti_cast<const ProductThumbnailKey*>(m_key.data());
AZ_Assert(productKey, "Incorrect key type, excpected ProductThumbnailKey");
QString iconPath;
AZ::AssetTypeInfoBus::EventResult(iconPath, productKey->GetAssetType(), &AZ::AssetTypeInfo::GetBrowserIcon);
if (!iconPath.isEmpty())
{
// is it an embedded resource or absolute path?
bool isUsablePath = (iconPath.startsWith(":") || (!AzFramework::StringFunc::Path::IsRelative(iconPath.toUtf8().constData())));
if (!isUsablePath)
{
// getting here means it needs resolution. Can we find the real path of the file? This also searches in gems for sources.
bool foundIt = false;
AZStd::string watchFolder;
AZ::Data::AssetInfo assetInfo;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(foundIt, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, iconPath.toUtf8().constData(), assetInfo, watchFolder);
if (foundIt)
{
// the absolute path is join(watchfolder, relativepath); // since its relative to the watch folder.
AZStd::string finalPath;
AzFramework::StringFunc::Path::Join(watchFolder.c_str(), assetInfo.m_relativePath.c_str(), finalPath);
iconPath = QString::fromUtf8(finalPath.c_str());
}
}
}
else
{
// no pixmap specified - use default.
iconPath = QString::fromUtf8(DEFAULT_PRODUCT_ICON_PATH);
}
m_icon = QIcon(iconPath);
if (m_icon.isNull())
{
m_state = State::Failed;
}
}
//////////////////////////////////////////////////////////////////////////
// ProductThumbnailCache
//////////////////////////////////////////////////////////////////////////
ProductThumbnailCache::ProductThumbnailCache()
: ThumbnailCache<ProductThumbnail>() {}
ProductThumbnailCache::~ProductThumbnailCache() = default;
const char* ProductThumbnailCache::GetProviderName() const
{
return ProviderName;
}
bool ProductThumbnailCache::IsSupportedThumbnail(Thumbnailer::SharedThumbnailKey key) const
{
return azrtti_istypeof<const ProductThumbnailKey*>(key.data());
}
} // namespace AssetBrowser
} // namespace AzToolsFramework
#include "AssetBrowser/Thumbnails/moc_AssetBrowserProductThumbnail.cpp"
@@ -177,7 +177,6 @@ namespace AzToolsFramework
auto data = index.data(AssetBrowserModel::Roles::EntryRole);
if (data.canConvert<const AssetBrowserEntry*>())
{
[[maybe_unused]] bool isEnabled = (option.state & QStyle::State_Enabled) != 0;
QStyle* style = option.widget ? option.widget->style() : QApplication::style();
@@ -223,7 +222,6 @@ namespace AzToolsFramework
// sources with no children should be greyed out.
if (sourceEntry->GetChildCount() == 0)
{
isEnabled = false; // draw in disabled style.
actualPalette.setCurrentColorGroup(QPalette::Disabled);
}
}
@@ -285,7 +283,7 @@ namespace AzToolsFramework
initStyleOption(&optionV4, index);
optionV4.state &= ~(QStyle::State_HasFocus | QStyle::State_Selected);
if (m_assetBrowserFilerModel && m_assetBrowserFilerModel->GetStringFilter()
if (m_assetBrowserFilerModel && m_assetBrowserFilerModel->GetStringFilter()
&& !m_assetBrowserFilerModel->GetStringFilter()->GetFilterString().isEmpty())
{
displayString = RichTextHighlighter::HighlightText(displayString, m_assetBrowserFilerModel->GetStringFilter()->GetFilterString());
@@ -316,7 +314,7 @@ namespace AzToolsFramework
absoluteIconPath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / TreeIconPathOneChild;
break;
}
[[maybe_unused]] bool pixmapLoadedSuccess = pixmap.load(absoluteIconPath.c_str());
[[maybe_unused]] bool pixmapLoadedSuccess = pixmap.load(absoluteIconPath.c_str());
AZ_Assert(pixmapLoadedSuccess, "Error loading Branch Icons in SearchEntryDelegate");
m_branchIcons[static_cast<EntryBranchType>(branchType)] = pixmap;
@@ -14,7 +14,6 @@
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/SQLite/SQLiteConnection.h>
#include <AzToolsFramework/API/AssetDatabaseBus.h>
#include <AzToolsFramework/Debug/TraceContext.h>
#include <AzToolsFramework/SQLite/SQLiteQuery.h>
#include <AzToolsFramework/SQLite/SQLiteBoundColumnSet.h>
#include <cinttypes>
@@ -1,88 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#if 0
#include "EntityTransformCommand.h"
#include <HexEdFramework/FrameworkCore/SelectionMessages.h>
#include <HexEd/WorldEditor/ToolsComponents/TransformComponentBus.h>
#include <AzToolsFramework/Undo/UndoCacheInterface.h>
namespace AzToolsFramework
{
TransformCommand::TransformCommand(const AZ::u64& contextId, const AZStd::string& friendlyName, const EntityList& captureEntities)
: UndoSystem::URSequencePoint(friendlyName)
, m_contextId(contextId)
{
for (auto it = captureEntities.begin(); it != captureEntities.end(); ++it)
{
SRT current;
EBUS_EVENT_ID_RESULT(current, *it, TransformComponentMessages::Bus, GetLocalSRT);
m_priorTransforms[*it] = current;
m_nextTransforms[*it] = current;
}
m_undoCacheInterface = AZ::Interface<UndoSystem::UndoCacheInterface>::Get();
AZ_Assert(m_undoCacheInterface, "Could not get UndoCacheInterface on TransformCommand construction.");
}
void TransformCommand::Post()
{
// add to undo stack
UndoSystem::UndoStack* undoStack = NULL;
EBUS_EVENT_ID_RESULT(undoStack, m_contextId, SelectionMessages::Bus, GetUndoStack);
if (undoStack)
{
undoStack->Post(this);
}
for (auto it = m_priorTransforms.begin(); it != m_priorTransforms.end(); ++it)
{
m_undoCacheInterface->UpdateCache(it->first);
}
}
void TransformCommand::Undo()
{
for (auto it = m_priorTransforms.begin(); it != m_priorTransforms.end(); ++it)
{
EBUS_EVENT_ID(it->first, TransformComponentMessages::Bus, SetLocalSRT, it->second);
m_undoCacheInterface->UpdateCache(it->first);
}
}
void TransformCommand::Redo()
{
for (auto it = m_nextTransforms.begin(); it != m_nextTransforms.end(); ++it)
{
EBUS_EVENT_ID(it->first, TransformComponentMessages::Bus, SetLocalSRT, it->second);
m_undoCacheInterface->UpdateCache(it->first);
}
}
void TransformCommand::CaptureNewTransform(const AZ::EntityId entityId)
{
AZ_Assert(m_priorTransforms.find(entityId) != m_priorTransforms.end(), "You can't add new transforms during an operation");
AZ_Assert(m_nextTransforms.find(entityId) != m_nextTransforms.end(), "You can't add new transforms during an operation");
SRT current;
EBUS_EVENT_ID_RESULT(current, entityId, TransformComponentMessages::Bus, GetLocalSRT);
m_nextTransforms[entityId] = current;
}
void TransformCommand::RevertToPriorTransform(const AZ::EntityId entityId)
{
AZ_Assert(m_priorTransforms.find(entityId) != m_priorTransforms.end(), "No such entity!");
m_nextTransforms[entityId] = m_priorTransforms[entityId];
EBUS_EVENT_ID(entityId, TransformComponentMessages::Bus, SetLocalSRT, m_priorTransforms[entityId]);
}
}
#endif
@@ -1,66 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef TRANSFORM_COMMAND_H
#define TRANSFORM_COMMAND_H
#if 0
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Component/ComponentBus.h>
#include <HexEdFramework/FrameworkCore/UndoSystem.h>
#include <HexEd/WorldEditor/ToolsComponents/TransformComponentBus.h>
#pragma once
namespace AzToolsFramework
{
namespace UndoSystem
{
class UndoCacheInterface;
}
typedef AZStd::vector<AZ::EntityId> EntityList;
// transform command specializes undo to just care about the transform of an entity instead of the entire thing, for performance.
class TransformCommand
: public UndoSystem::URSequencePoint
{
public:
AZ_CLASS_ALLOCATOR(TransformCommand, AZ::SystemAllocator, 0);
AZ_RTTI(TransformCommand);
TransformCommand(const AZ::u64& contextId, const AZStd::string& friendlyName, const EditorFramework::EntityList& captureEntities);
virtual ~TransformCommand() {}
// the default will work for selections with out an undo stack(maybe move the undo stack here too
void CaptureNewTransform(const AZ::EntityId entityId);
void RevertToPriorTransform(const AZ::EntityId entityID);
virtual void Undo();
virtual void Redo();
virtual void Post();
protected:
AZ::u64 m_contextId;
typedef AZStd::unordered_map<AZ::EntityId, Components::SRT> CapturedTransforms;
CapturedTransforms m_priorTransforms;
CapturedTransforms m_nextTransforms;
private:
UndoCacheInterface* m_undoCacheInterface;
};
}
#endif // disabled
#endif
@@ -1,47 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/base.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzFramework/Application/Application.h>
#include <AzToolsFramework/Undo/UndoSystem.h>
namespace AzToolsFramework
{
/**
* AzToolsFramework URSequencePoint wrapper around legacy IUndoObject
* Allows using IUndoObject with AzToolsFramework undo system
*/
template<typename UndoObjectType>
class LegacyCommand
: public AzToolsFramework::UndoSystem::URSequencePoint
{
public:
AZ_RTTI(LegacyCommand<UndoObjectType>, "{9ED33CB6-04D0-4924-A121-D8C27DC09066}", AzToolsFramework::UndoSystem::URSequencePoint);
AZ_CLASS_ALLOCATOR(LegacyCommand<UndoObjectType>, AZ::SystemAllocator, 0);
explicit LegacyCommand(const AZStd::string& friendlyName, AZStd::unique_ptr<UndoObjectType>&& legacyUndo)
: AzToolsFramework::UndoSystem::URSequencePoint(friendlyName)
{
m_legacyUndo = AZStd::move(legacyUndo);
}
virtual ~LegacyCommand() = default;
void Undo() override { m_legacyUndo->Undo(); }
void Redo() override { m_legacyUndo->Redo(); }
bool Changed() const override { return true; }
protected:
AZStd::unique_ptr<UndoObjectType> m_legacyUndo;
};
} // namespace AzToolsFramework
@@ -1,149 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/Debug/TraceContext.h>
#include <AzToolsFramework/Debug/TraceContextBufferedFormatter.h>
#ifdef AZ_ENABLE_TRACE_CONTEXT
#include <AzCore/Math/Uuid.h>
#include <AzCore/Casting/numeric_cast.h>
#include <AzToolsFramework/Debug/TraceContextStackInterface.h>
#include <inttypes.h>
#endif // AZ_ENABLE_TRACE_CONTEXT
namespace AzToolsFramework
{
namespace Debug
{
#ifdef AZ_ENABLE_TRACE_CONTEXT
int TraceContextBufferedFormatter::Print(char* buffer, size_t bufferSize, const TraceContextStackInterface& stack, bool printUuids, size_t startIndex)
{
if (bufferSize == 0)
{
return -1;
}
// Make sure there's always a terminator, even if nothing has been written.
buffer[0] = 0;
size_t stackSize = stack.GetStackCount();
for (size_t i = startIndex; i < stackSize; ++i)
{
int written = 0;
switch (stack.GetType(i))
{
case TraceContextStackInterface::ContentType::StringType:
written = azsnprintf(buffer, bufferSize, "%s=%s\n", stack.GetKey(i), stack.GetStringValue(i));
break;
case TraceContextStackInterface::ContentType::BoolType:
written = azsnprintf(buffer, bufferSize, "%s=%c\n", stack.GetKey(i), (stack.GetBoolValue(i) ? '1' : '0'));
break;
case TraceContextStackInterface::ContentType::IntType:
written = azsnprintf(buffer, bufferSize, "%s=%" PRIi64 "\n", stack.GetKey(i), stack.GetIntValue(i));
break;
case TraceContextStackInterface::ContentType::UintType:
written = azsnprintf(buffer, bufferSize, "%s=%" PRIu64 "\n", stack.GetKey(i), stack.GetUIntValue(i));
break;
case TraceContextStackInterface::ContentType::FloatType:
written = azsnprintf(buffer, bufferSize, "%s=%f\n", stack.GetKey(i), stack.GetFloatValue(i));
break;
case TraceContextStackInterface::ContentType::DoubleType:
written = azsnprintf(buffer, bufferSize, "%s=%f\n", stack.GetKey(i), stack.GetDoubleValue(i));
break;
case TraceContextStackInterface::ContentType::UuidType:
if (printUuids)
{
written = azsnprintf(buffer, bufferSize, "%s=", stack.GetKey(i));
if (written > 0)
{
int uuidWritten = PrintUuid(buffer + written, bufferSize - written, stack.GetUuidValue(i));
written = (uuidWritten < 0 ? -1 : (written + uuidWritten));
}
break;
}
else
{
continue;
}
case TraceContextStackInterface::ContentType::Undefined:
written = azsnprintf(buffer, bufferSize, "<UNDEFINED>\n");
break;
default:
written = azsnprintf(buffer, bufferSize, "<UNKNOWN>\n");
break;
}
// If successful azsnprintf will return the number of characters that were
// written, so move the buffer forward and reduce the available space.
// Otherwise see if there's anything written that needs to be recovered
// or to simply move to the next entry upon re-entry.
if (written > 0)
{
buffer += written;
bufferSize -= written;
}
else
{
// If the startIndex is the same as the current index, this is the first
// entry to be written. It means this is the largest the buffer will
// ever get, so leave whatever has been written in place. Do however
// add a newline.
if (startIndex == i)
{
if (bufferSize >= 2)
{
buffer[bufferSize - 2] = '\n';
buffer[bufferSize - 1] = 0;
}
return aznumeric_caster(i + 1);
}
else
{
if (bufferSize > 0)
{
// Remove whatever part has been written as it's not complete.
*buffer = 0;
}
}
return aznumeric_caster(i);
}
}
return -1;
}
int TraceContextBufferedFormatter::PrintUuid(char* buffer, size_t bufferSize, const AZ::Uuid& uuid)
{
int written = uuid.ToString(buffer, aznumeric_caster(bufferSize), false);
if (written > 0)
{
if (bufferSize > written)
{
buffer[written - 1] = '\n';
buffer[written] = 0;
return written + 1;
}
}
return -1;
}
#else // AZ_ENABLE_TRACE_CONTEXT
int TraceContextBufferedFormatter::Print(char* /*buffer*/, size_t /*bufferSize*/,
const TraceContextStackInterface& /*stack*/, bool /*printUuids*/, size_t /*startIndex*/)
{
return -1;
}
#endif // AZ_ENABLE_TRACE_CONTEXT
} // Debug
} // AzToolsFramework
@@ -1,66 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/base.h>
namespace AZ
{
struct Uuid;
}
namespace AzToolsFramework
{
namespace Debug
{
class TraceContextStackInterface;
// TraceContexBufferedFormatter takes a trace context stack and prints it to the given buffer.
// It's aimed to be used with small to micro sized character buffers. (At least 50-100
// characters is advised.) If the entire context couldn't be written to the buffer, Build
// can be called repeatedly with the returned index to continue printing the buffer. If a
// single context entry doesn't fit in the buffer, TraceContexBufferedFormatter will attempt
// to write as much data as can be fitted in the buffer.
//
// Typical usage looks like:
// TraceContextSingleStackHandler stackHandler;
// ...
// TraceContexBufferedFormatter buffered;
// char buffer[64];
// int index = 0;
// do
// {
// index = buffered.Build(buffer, stackHandler.GetStack(), true, index);
// Print(buffer);
// } while (index >= 0);
//
// Example output:
// String=text
// Integer=42
// Float=3.141500
// Uuid=E2C7EEFA-B1CA-465F-A4BC-30514F76B7B5
class TraceContextBufferedFormatter
{
public:
// Prints the trace context to the given buffer, tags.
// If printUuids is true, the uuid of objects and tags is printed as well.
// Use startIndex to continue from a specific entry.
// Returns the index of the next entry to be written or -1 if no entries are left.
static int Print(char* buffer, size_t bufferSize, const TraceContextStackInterface& stack, bool printUuids, size_t startIndex = 0);
template<size_t size>
static inline int Print(char(&buffer)[size], const TraceContextStackInterface& stack, bool printUuids, size_t startIndex = 0);
private:
static int PrintUuid(char* buffer, size_t bufferSize, const AZ::Uuid& uuid);
};
} // Debug
} // AzToolsFramework
#include <AzToolsFramework/Debug/TraceContextBufferedFormatter.inl>
@@ -1,19 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
namespace AzToolsFramework
{
namespace Debug
{
template<size_t size>
inline int TraceContextBufferedFormatter::Print(char(&buffer)[size], const TraceContextStackInterface& stack, bool printUuids, size_t startIndex)
{
return Print(buffer, size, stack, printUuids, startIndex);
}
} // Debug
} // AzToolsFramework
@@ -447,7 +447,7 @@ namespace AzToolsFramework
else
{
loadedSuccessfully = static_cast<PrefabEditorEntityOwnershipService*>(m_entityOwnershipService.get())->LoadFromStream(
stream, AZStd::string_view(levelPakFile.toUtf8(), levelPakFile.size()) );
stream, AZStd::string_view(levelPakFile.toUtf8().constData(), levelPakFile.size()) );
}
@@ -693,7 +693,12 @@ namespace AzToolsFramework
SliceEditorEntityOwnershipServiceNotificationBus::Broadcast(
&SliceEditorEntityOwnershipServiceNotifications::OnSaveStreamForGameBegin, stream, streamType, tempEntities);
sourceEntities.insert(sourceEntities.end(), tempEntities.begin(), tempEntities.end());
sourceEntities.reserve(sourceEntities.size() + tempEntities.size());
for (AZStd::unique_ptr<AZ::Entity>& tempEntity : tempEntities)
{
sourceEntities.emplace_back(tempEntity.release());
}
tempEntities = {};
// Add the root slice metadata entity so that we export any level components
sourceEntities.push_back(GetRootSlice()->GetMetadataEntity());
@@ -17,6 +17,8 @@
namespace AzToolsFramework
{
using EntityIdList = AZStd::vector<AZ::EntityId>;
//! FocusModeInterface
//! Interface to handle the Editor Focus Mode.
class FocusModeInterface
@@ -36,6 +38,9 @@ namespace AzToolsFramework
//! @return The entity id of the root of the Editor focus, or an invalid entity id if no focus is set.
virtual AZ::EntityId GetFocusRoot(AzFramework::EntityContextId entityContextId) = 0;
//! Returns a list of the ids of all the entities that are descendants of the focus root.
virtual EntityIdList GetFocusedEntities(AzFramework::EntityContextId entityContextId) = 0;
//! Returns whether the entity id provided is part of the focused sub-tree.
virtual bool IsInFocusSubTree(AZ::EntityId entityId) const = 0;
};
@@ -40,10 +40,14 @@ namespace AzToolsFramework
void FocusModeSystemComponent::Activate()
{
AZ::Interface<FocusModeInterface>::Register(this);
EditorEntityInfoNotificationBus::Handler::BusConnect();
Prefab::PrefabPublicNotificationBus::Handler::BusConnect();
}
void FocusModeSystemComponent::Deactivate()
{
Prefab::PrefabPublicNotificationBus::Handler::BusDisconnect();
EditorEntityInfoNotificationBus::Handler::BusDisconnect();
AZ::Interface<FocusModeInterface>::Unregister(this);
}
@@ -89,6 +93,9 @@ namespace AzToolsFramework
AZ::EntityId previousFocusEntityId = m_focusRoot;
m_focusRoot = entityId;
RefreshFocusedEntityIdList();
FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, previousFocusEntityId, m_focusRoot);
}
@@ -102,6 +109,11 @@ namespace AzToolsFramework
return m_focusRoot;
}
EntityIdList FocusModeSystemComponent::GetFocusedEntities([[maybe_unused]] AzFramework::EntityContextId entityContextId)
{
return m_focusedEntityIdList;
}
bool FocusModeSystemComponent::IsInFocusSubTree(AZ::EntityId entityId) const
{
if (m_focusRoot == AZ::EntityId())
@@ -112,4 +124,54 @@ namespace AzToolsFramework
return AzToolsFramework::IsInFocusSubTree(entityId, m_focusRoot);
}
void FocusModeSystemComponent::OnEntityInfoUpdatedAddChildEnd(AZ::EntityId parentId, AZ::EntityId childId)
{
// If the parent's entityId is in the list, add the child.
if (auto iter = AZStd::find(m_focusedEntityIdList.begin(), m_focusedEntityIdList.end(), parentId);
iter != m_focusedEntityIdList.end())
{
m_focusedEntityIdList.push_back(childId);
}
}
void FocusModeSystemComponent::OnEntityInfoUpdatedRemoveChildEnd([[maybe_unused]] AZ::EntityId parentId, AZ::EntityId childId)
{
// If the removed entityId is in the list, remove it.
if (auto iter = AZStd::find(m_focusedEntityIdList.begin(), m_focusedEntityIdList.end(), childId);
iter != m_focusedEntityIdList.end())
{
m_focusedEntityIdList.erase(iter);
}
}
void FocusModeSystemComponent::OnPrefabInstancePropagationEnd()
{
// Can't rely on any of the entities in the list to still exist, refresh the whole thing.
RefreshFocusedEntityIdList();
}
void FocusModeSystemComponent::RefreshFocusedEntityIdList()
{
m_focusedEntityIdList.clear();
AZStd::queue<AZ::EntityId> entityIdQueue;
entityIdQueue.push(m_focusRoot);
while (!entityIdQueue.empty())
{
AZ::EntityId entityId = entityIdQueue.front();
entityIdQueue.pop();
m_focusedEntityIdList.push_back(entityId);
EntityIdList children;
EditorEntityInfoRequestBus::EventResult(children, entityId, &EditorEntityInfoRequestBus::Events::GetChildren);
for (AZ::EntityId childEntityId : children)
{
entityIdQueue.push(childEntityId);
}
}
}
} // namespace AzToolsFramework
@@ -11,7 +11,9 @@
#include <AzCore/Component/Component.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
#include <AzToolsFramework/FocusMode/FocusModeInterface.h>
#include <AzToolsFramework/Prefab/PrefabPublicNotificationBus.h>
namespace AzToolsFramework
{
@@ -21,6 +23,8 @@ namespace AzToolsFramework
class FocusModeSystemComponent final
: public AZ::Component
, private FocusModeInterface
, private EditorEntityInfoNotificationBus::Handler
, private Prefab::PrefabPublicNotificationBus::Handler
{
public:
AZ_COMPONENT(FocusModeSystemComponent, "{6CE522FE-2057-4794-BD05-61E04BD8EA30}");
@@ -42,10 +46,21 @@ namespace AzToolsFramework
void SetFocusRoot(AZ::EntityId entityId) override;
void ClearFocusRoot(AzFramework::EntityContextId entityContextId) override;
AZ::EntityId GetFocusRoot(AzFramework::EntityContextId entityContextId) override;
EntityIdList GetFocusedEntities(AzFramework::EntityContextId entityContextId) override;
bool IsInFocusSubTree(AZ::EntityId entityId) const override;
// EditorEntityInfoNotificationBus overrides ...
void OnEntityInfoUpdatedAddChildEnd(AZ::EntityId parentId, AZ::EntityId childId) override;
void OnEntityInfoUpdatedRemoveChildEnd(AZ::EntityId parentId, AZ::EntityId childId) override;
// PrefabPublicNotificationBus overrides ...
void OnPrefabInstancePropagationEnd() override;
private:
void RefreshFocusedEntityIdList();
AZ::EntityId m_focusRoot;
EntityIdList m_focusedEntityIdList;
};
} // namespace AzToolsFramework
@@ -65,6 +65,9 @@ namespace AzToolsFramework
bool Connection::Open(const AZStd::string& filename, bool readOnly)
{
AZ_Assert(sqlite3_libversion_number() == SQLITE_VERSION_NUMBER, "Sqlite header version number does not match library");
AZ_Assert(strncmp(sqlite3_sourceid(), SQLITE_SOURCE_ID, 80) == 0, "Sqlite header source id does not match library");
AZ_Assert(strcmp(sqlite3_libversion(), SQLITE_VERSION) == 0, "Sqlite header version does not match library");
AZ_Assert(m_db == NULL, "You have to close the database prior to opening a new one.");
if (m_db)
{
@@ -1,48 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QStyledItemDelegate>
#include <AzCore/std/string/string.h>
class QWidget;
class QPainter;
class QStyleOptionViewItem;
class QAbstractItemModel;
class QModelIndex;
namespace AzToolsFramework
{
namespace Thumbnailer
{
//! Thumbnail delegate can be used as within item views to draw thumbnails
class ThumbnailDelegate
: public QStyledItemDelegate
{
Q_OBJECT
public:
explicit ThumbnailDelegate(QWidget* parent = nullptr);
~ThumbnailDelegate() override;
//////////////////////////////////////////////////////////////////////////
// QStyledItemDelegate
//////////////////////////////////////////////////////////////////////////
void paint(QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const override;
void setEditorData(QWidget* editor, const QModelIndex& index) const override;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const override;
//! Set location where thumbnails are searched
void SetThumbnailContext(const char* thumbnailContext);
private:
AZStd::string m_thumbnailContext;
};
} // namespace Thumbnailer
} // namespace AzToolsFramework
@@ -22,7 +22,7 @@ namespace AzToolsFramework
{
namespace Thumbnailer
{
//! A widget used to display thumbnail. To display thumbnails within item views, use ThumbnailDelegate
//! A widget used to display thumbnail
class ThumbnailWidget
: public QWidget
{
@@ -27,6 +27,7 @@ namespace AzToolsFramework
worldFromLocal.ExtractUniformScale();
m_manipulators = AZStd::make_unique<ScaleManipulators>(worldFromLocal);
m_manipulators->Register(g_mainManipulatorManagerId);
m_manipulators->AddEntityComponentIdPair(entityComponentIdPair);
m_manipulators->SetAxes(AZ::Vector3::CreateAxisX(), AZ::Vector3::CreateAxisY(), AZ::Vector3::CreateAxisZ());
const float axisLength = 2.0f;
m_manipulators->ConfigureView(
@@ -1,7 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
@@ -1,53 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "ComponentPaletteModelFilter.hxx"
#include <AzCore/Serialization/SerializeContext.h>
namespace AzToolsFramework
{
ComponentPaletteModelFilter::ComponentPaletteModelFilter(QObject* parent)
: QSortFilterProxyModel(parent)
{
}
bool ComponentPaletteModelFilter::filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const
{
const QModelIndex index = sourceModel()->index(sourceRow, 0, sourceParent);
if (!index.isValid())
{
return false;
}
if (!filterRegExp().isValid())
{
return true;
}
auto componentClass = reinterpret_cast<const AZ::SerializeContext::ClassData*>(sourceModel()->data(index, Qt::ItemDataRole::UserRole + 1).toULongLong());
if (componentClass)
{
const QString componentName = sourceModel()->data(index, Qt::DisplayRole).toString();
return componentName.contains(filterRegExp());
}
const int childRowCount = sourceModel()->rowCount(index);
for (int childRow = 0; childRow < childRowCount; ++childRow)
{
if (filterAcceptsRow(childRow, index))
{
return true;
}
}
return false;
}
}
#include "UI/ComponentPalette/moc_ComponentPaletteModelFilter.cpp"
@@ -1,29 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QSortFilterProxyModel>
#endif
namespace AzToolsFramework
{
class ComponentPaletteModelFilter : public QSortFilterProxyModel
{
Q_OBJECT
public:
ComponentPaletteModelFilter(QObject* parent = nullptr);
bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
protected:
QRegExp m_filterRegExp;
};
}
@@ -1,67 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UIFrameworkAPI.h"
#include <AzCore/Math/Uuid.h>
#include <AzCore/std/delegate/delegate.h>
#ifdef Q_OS_WIN
# include <QtGui/qpa/qplatformnativeinterface.h>
#endif
#include <AzToolsFramework/UI/UICore/OverwritePromptDialog.hxx>
#include <QWindow>
#include <QtGui/QGuiApplication>
namespace AzToolsFramework
{
namespace
{
// an aggregator utility which essentially provides the operation of returning the last result of an ebus event
// which returned something which returns a non-false value (like for example if its a pointer, then the last non-null value)
template<class T>
struct EBusLastNonNullResult
{
T value;
EBusLastNonNullResult() { value = NULL; }
AZ_FORCE_INLINE void operator=(const T& rhs)
{
if (rhs)
{
value = rhs;
}
}
AZ_FORCE_INLINE T& operator->() { return value; }
};
template<class T>
struct EBusAnyTrueResult
{
T value;
AZ_FORCE_INLINE void operator=(const T& rhs) { value = rhs || value; }
AZ_FORCE_INLINE T& operator->() { return value; }
};
}
bool GetOverwritePromptResult(QWidget* pParentWidget, const char* assetNameToOvewrite)
{
OverwritePromptDialog dlg(pParentWidget);
if (assetNameToOvewrite)
{
dlg.UpdateLabel(QString::fromUtf8(assetNameToOvewrite));
}
if (!dlg.exec() == QDialog::Accepted)
{
return false;
}
return dlg.m_result;
}
}
@@ -890,6 +890,7 @@ namespace AzToolsFramework
m_actionGoToEntitiesInViewport = new QAction(tr("Find in viewport"), this);
m_actionGoToEntitiesInViewport->setShortcutContext(Qt::WidgetWithChildrenShortcut);
m_actionGoToEntitiesInViewport->setShortcut(tr("Z"));
connect(m_actionGoToEntitiesInViewport, &QAction::triggered, this, &EntityOutlinerWidget::GoToEntitiesInViewport);
addAction(m_actionGoToEntitiesInViewport);
}
@@ -217,7 +217,7 @@ namespace AzToolsFramework
});
EditorActionRequestBus::Broadcast(
&EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("com.o3de.action.editortransform.prefabopen"),
&EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("org.o3de.action.editortransform.prefabopen"),
m_actions.back().get());
}
@@ -237,7 +237,7 @@ namespace AzToolsFramework
});
EditorActionRequestBus::Broadcast(
&EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("com.o3de.action.editortransform.prefabclose"),
&EditorActionRequests::AddActionViaBusCrc, AZ_CRC_CE("org.o3de.action.editortransform.prefabclose"),
m_actions.back().get());
}
}
@@ -44,6 +44,9 @@ namespace AzToolsFramework::Prefab
m_breadcrumbsWidget = breadcrumbsWidget;
m_backButton = backButton;
// Add icons to the widget
m_breadcrumbsWidget->setDefaultIcon(QString(":/Entity/prefab_edit.svg"));
// If a part of the path is clicked, focus on that instance
connect(m_breadcrumbsWidget, &AzQtComponents::BreadCrumbs::linkClicked, this,
[&](const QString&, int linkIndex)
@@ -73,6 +76,12 @@ namespace AzToolsFramework::Prefab
{
// Push new Path
m_breadcrumbsWidget->pushPath(m_prefabFocusPublicInterface->GetPrefabFocusPath(m_editorEntityContextId).c_str());
// Set root icon
m_breadcrumbsWidget->setIconAt(0, QString(":/Level/level.svg"));
// If root instance is focused, disable the back button; else enable it.
m_backButton->setEnabled(m_prefabFocusPublicInterface->GetPrefabFocusPathLength(m_editorEntityContextId) > 1);
}
} // namespace AzToolsFramework::Prefab
@@ -1,56 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "DHQSlider.hxx"
#include "PropertyQTConstants.h"
#include <QtWidgets/QAbstractSpinBox>
AZ_PUSH_DISABLE_WARNING(4244 4251, "-Wunknown-warning-option") // 4244: conversion from 'int' to 'float', possible loss of data
// 4251: 'QInputEvent::modState': class 'QFlags<Qt::KeyboardModifier>' needs to have dll-interface to be used by clients of class 'QInputEvent'
#include <QWheelEvent>
AZ_POP_DISABLE_WARNING
namespace AzToolsFramework
{
void DHQSlider::wheelEvent(QWheelEvent* e)
{
if (hasFocus())
{
QSlider::wheelEvent(e);
}
else
{
e->ignore();
}
}
void InitializeSliderPropertyWidgets(QSlider* slider, QAbstractSpinBox* spinbox)
{
if (slider == nullptr || spinbox == nullptr)
{
return;
}
// A 2:1 ratio between spinbox and slider gives the slider more room,
// but leaves some space for the spin box to expand.
const int spinBoxStretch = 1;
const int sliderStretch = 2;
QSizePolicy sizePolicy(QSizePolicy::Ignored, QSizePolicy::Fixed);
sizePolicy.setHorizontalStretch(spinBoxStretch);
spinbox->setSizePolicy(sizePolicy);
spinbox->setMinimumWidth(PropertyQTConstant_MinimumWidth);
spinbox->setFixedHeight(PropertyQTConstant_DefaultHeight);
spinbox->setFocusPolicy(Qt::StrongFocus);
sizePolicy.setHorizontalStretch(sliderStretch);
slider->setSizePolicy(sizePolicy);
slider->setMinimumWidth(PropertyQTConstant_MinimumWidth);
slider->setFixedHeight(PropertyQTConstant_DefaultHeight);
slider->setFocusPolicy(Qt::StrongFocus);
slider->setFocusProxy(spinbox);
}
}
@@ -1,42 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZ_Q_SLIDER_HXX
#define AZ_Q_SLIDER_HXX
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <QtWidgets/QSlider>
#pragma once
class QAbstractSpinBox;
namespace AzToolsFramework
{
class DHQSlider
: public QSlider
{
public:
AZ_CLASS_ALLOCATOR(DHQSlider, AZ::SystemAllocator, 0);
explicit DHQSlider(QWidget* parent = 0)
: QSlider(parent) {}
DHQSlider(Qt::Orientation orientation, QWidget* parent = 0)
: QSlider(orientation, parent) {}
void wheelEvent(QWheelEvent* e);
};
// Share widget initialization code between double and int based slider properties.
void InitializeSliderPropertyWidgets(QSlider*, QAbstractSpinBox*);
}
#endif
@@ -6,7 +6,7 @@
*
*/
#include <AzToolsFramework/Debug/TraceContext.h>
#include <AzCore/PlatformDef.h>
AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // 4251: 'QRawFont::d': class 'QExplicitlySharedDataPointer<QRawFontPrivate>' needs to have dll-interface to be used by clients of class 'QRawFont'
// 4800: 'QTextEngine *const ': forcing value to bool 'true' or 'false' (performance warning)
#include <QTextBlock>
@@ -18,8 +18,7 @@ AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option")
#include <QPainter>
AZ_POP_DISABLE_WARNING
#include <QtWidgets/QToolButton>
#include "../UICore/ColorPickerDelegate.hxx"
#include <QtGui/QRegExpValidator>
namespace AzToolsFramework
{
@@ -7,7 +7,6 @@
*/
#include <cmath>
#include "PropertyDoubleSliderCtrl.hxx"
#include "DHQSlider.hxx"
#include "PropertyQTConstants.h"
AZ_PUSH_DISABLE_WARNING(4251, "-Wunknown-warning-option") // 4251: 'QLayoutItem::align': class 'QFlags<Qt::AlignmentFlag>' needs to have dll-interface to be used by clients of class 'QLayoutItem'
#include <QtWidgets/QHBoxLayout>
@@ -1,346 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef PROPERTYEDITOR_UITYPES_H
#define PROPERTYEDITOR_UITYPES_H
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include "PropertyEditor/EditorClassReflectionTest.h"
#pragma once
namespace AzToolsFramework
{
namespace PropertySystem
{
typedef AZStd::function < void(const AZStd::string& FieldName, AZStd::vector<AZStd::string>& dEnumNames) >
EnumNamesCallback;
class EditorUIInfo_Enum
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Enum, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Enum, AZ::SystemAllocator, 0);
EnumNamesCallback m_enumNamesCallBack;
EditorUIInfo_Enum(EnumNamesCallback enumNamesCallBack, AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
, m_enumNamesCallBack(enumNamesCallBack)
{
}
};
class EditorUIInfo_EnumComboBox
: public EditorUIInfo_Enum
{
public:
AZ_RTTI(EditorUIInfo_EnumComboBox, EditorUIInfo_Enum);
AZ_CLASS_ALLOCATOR(EditorUIInfo_EnumComboBox, AZ::SystemAllocator, 0);
EditorUIInfo_EnumComboBox(EnumNamesCallback enumNamesCallBack, AZ::u32 inFlags = 0)
: EditorUIInfo_Enum(enumNamesCallBack, inFlags)
{
}
};
typedef AZStd::function < void(const AZStd::string& FieldName, AZStd::vector<AZStd::string>& dEnumNames) >
ChoiceNamesCallback;
class EditorUIInfo_Choice
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Choice, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Choice, AZ::SystemAllocator, 0);
ChoiceNamesCallback m_choiceNamesCallBack;
EditorUIInfo_Choice(ChoiceNamesCallback choiceNamesCallBack, AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
, m_choiceNamesCallBack(choiceNamesCallBack)
{
}
};
class EditorUIInfo_ChoiceComboBox
: public EditorUIInfo_Choice
{
public:
AZ_RTTI(EditorUIInfo_ChoiceComboBox, EditorUIInfo_Choice);
AZ_CLASS_ALLOCATOR(EditorUIInfo_ChoiceComboBox, AZ::SystemAllocator, 0);
EditorUIInfo_ChoiceComboBox(ChoiceNamesCallback choiceNamesCallBack, AZ::u32 inFlags = 0)
: EditorUIInfo_Choice(choiceNamesCallBack, inFlags)
{
}
};
class EditorUIInfo_Bool
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Bool, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Bool, AZ::SystemAllocator, 0);
EditorUIInfo_Bool(AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
{
}
};
class EditorUIInfo_BoolComboBox
: public EditorUIInfo_Bool
{
public:
AZ_RTTI(EditorUIInfo_BoolComboBox, EditorUIInfo_Bool);
AZ_CLASS_ALLOCATOR(EditorUIInfo_BoolComboBox, AZ::SystemAllocator, 0);
EditorUIInfo_BoolComboBox(AZ::u32 inFlags = 0)
: EditorUIInfo_Bool(inFlags)
{
}
};
class EditorUIInfo_BoolDialogBox
: public EditorUIInfo_Bool
{
public:
AZ_RTTI(EditorUIInfo_BoolDialogBox, EditorUIInfo_Bool);
AZ_CLASS_ALLOCATOR(EditorUIInfo_BoolDialogBox, AZ::SystemAllocator, 0);
EditorUIInfo_BoolDialogBox(AZ::u32 inFlags = 0)
: EditorUIInfo_Bool(inFlags)
{
}
};
class EditorUIInfo_Int
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Int, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Int, AZ::SystemAllocator, 0);
int m_minVal;
int m_maxVal;
EditorUIInfo_Int(int minVal = INT_MIN, int maxVal = INT_MAX, AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
, m_minVal(minVal)
, m_maxVal(maxVal)
{
}
};
class EditorUIInfo_IntSpinBox
: public EditorUIInfo_Int
{
public:
AZ_RTTI(EditorUIInfo_IntSpinBox, EditorUIInfo_Int);
AZ_CLASS_ALLOCATOR(EditorUIInfo_IntSpinBox, AZ::SystemAllocator, 0);
EditorUIInfo_IntSpinBox(int minVal = INT_MIN, int maxVal = INT_MAX, AZ::u32 inFlags = 0)
: EditorUIInfo_Int(minVal, maxVal, inFlags)
{
}
};
class EditorUIInfo_IntSlider
: public EditorUIInfo_Int
{
public:
AZ_RTTI(EditorUIInfo_IntSlider, EditorUIInfo_Int);
AZ_CLASS_ALLOCATOR(EditorUIInfo_IntSlider, AZ::SystemAllocator, 0);
int m_step;
EditorUIInfo_IntSlider(int step = 1, int minVal = INT_MIN, int maxVal = INT_MAX, AZ::u32 inFlags = 0)
: EditorUIInfo_Int(minVal, maxVal, inFlags)
, m_step(step)
{
}
};
class EditorUIInfo_Float
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Float, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Float, AZ::SystemAllocator, 0);
float m_minVal;
float m_maxVal;
EditorUIInfo_Float(float minVal = std::numeric_limits<float>::min(), float maxVal = std::numeric_limits<float>::max(), AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
, m_minVal(minVal)
, m_maxVal(maxVal)
{
}
};
class EditorUIInfo_FloatSpinBox
: public EditorUIInfo_Float
{
public:
AZ_RTTI(EditorUIInfo_FloatSpinBox, EditorUIInfo_Float);
AZ_CLASS_ALLOCATOR(EditorUIInfo_FloatSpinBox, AZ::SystemAllocator, 0);
EditorUIInfo_FloatSpinBox(float minVal = std::numeric_limits<float>::min(), float maxVal = std::numeric_limits<float>::max(), AZ::u32 inFlags = 0)
: EditorUIInfo_Float(minVal, maxVal, inFlags)
{
}
};
class EditorUIInfo_FloatSlider
: public EditorUIInfo_Float
{
public:
AZ_RTTI(EditorUIInfo_FloatSlider, EditorUIInfo_Float);
AZ_CLASS_ALLOCATOR(EditorUIInfo_FloatSlider, AZ::SystemAllocator, 0);
float m_step;
EditorUIInfo_FloatSlider(float step = 1.f, float minVal = std::numeric_limits<float>::min(), float maxVal = std::numeric_limits<float>::max(), AZ::u32 inFlags = 0)
: EditorUIInfo_Float(minVal, maxVal, inFlags)
, m_step(step)
{
}
};
class EditorUIInfo_Double
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Double, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Double, AZ::SystemAllocator, 0);
double m_minVal;
double m_maxVal;
EditorUIInfo_Double(double minVal = DBL_MIN, double maxVal = DBL_MAX, AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
, m_minVal(minVal)
, m_maxVal(maxVal)
{
}
};
class EditorUIInfo_DoubleSpinBox
: public EditorUIInfo_Double
{
public:
AZ_RTTI(EditorUIInfo_DoubleSpinBox, EditorUIInfo_Double);
AZ_CLASS_ALLOCATOR(EditorUIInfo_DoubleSpinBox, AZ::SystemAllocator, 0);
EditorUIInfo_DoubleSpinBox(double minVal = DBL_MIN, double maxVal = DBL_MAX, AZ::u32 inFlags = 0)
: EditorUIInfo_Double(minVal, maxVal, inFlags)
{
}
};
class EditorUIInfo_DoubleSlider
: public EditorUIInfo_Double
{
public:
AZ_RTTI(EditorUIInfo_DoubleSlider, EditorUIInfo_Double);
AZ_CLASS_ALLOCATOR(EditorUIInfo_DoubleSlider, AZ::SystemAllocator, 0);
double m_step;
EditorUIInfo_DoubleSlider(double step = 1.0, double minVal = DBL_MIN, double maxVal = DBL_MAX, AZ::u32 inFlags = 0)
: EditorUIInfo_Double(minVal, maxVal, inFlags)
, m_step(step)
{
}
};
class EditorUIInfo_String
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_String, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_String, AZ::SystemAllocator, 0);
int m_maxChars;
EditorUIInfo_String(int maxchars = -1, AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
, m_maxChars(maxchars)
{
}
};
class EditorUIInfo_StringLineEdit
: public EditorUIInfo_String
{
public:
AZ_RTTI(EditorUIInfo_StringLineEdit, EditorUIInfo_String);
AZ_CLASS_ALLOCATOR(EditorUIInfo_StringLineEdit, AZ::SystemAllocator, 0);
EditorUIInfo_StringLineEdit(int maxchars = -1, AZ::u32 inFlags = 0)
: EditorUIInfo_String(maxchars, inFlags)
{
}
};
typedef AZStd::function<AZStd::string(int /*Index*/, int /*purpose*/)> DropListInfoCallback;
class EditorUIInfo_DropdownList
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_DropdownList, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_DropdownList, AZ::SystemAllocator, 0);
EditorUIInfo_DropdownList(DropListInfoCallback info, AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
{
}
};
// this function, if you supply it, will be called by the UI and other system to determine whether or not to show
// your property at all. This allows you to make properties which only show up when certain other properties are set.
typedef AZStd::function < bool(const AZStd::string& /*property name*/, void* /* propertyOwner */, const EditorDataContext::ToolsComponentInfo* /* component info */) >
GroupDisplayBooleanFunction;
// a group is special in that it has children and uses a function to determine what to write for the group and whether to show the group
class EditorUIInfo_Group
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Group, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Group, AZ::SystemAllocator, 0);
EditorUIInfo_Group(GroupDisplayBooleanFunction displayBoolFn = 0, AZ::u32 inFlags = 0)
: EditorUIInfo(inFlags)
, m_displayBoolFn(displayBoolFn)
{
}
GroupDisplayBooleanFunction m_displayBoolFn;
};
class EditorUIInfo_Class
: public EditorUIInfo
{
public:
AZ_RTTI(EditorUIInfo_Class, EditorUIInfo);
AZ_CLASS_ALLOCATOR(EditorUIInfo_Class, AZ::SystemAllocator, 0);
AZ::Uuid m_classID;
EditorUIInfo_Class(const AZ::Uuid& classID = AZ::Uuid::CreateNull())
: m_classID(classID)
{
}
};
}
} // namespace AzToolsFramework
#endif
@@ -6,7 +6,6 @@
*
*/
#include "PropertyIntSliderCtrl.hxx"
#include "DHQSlider.hxx"
#include "PropertyQTConstants.h"
#include <AzQtComponents/Components/Widgets/SpinBox.h>
@@ -6,7 +6,7 @@
*
*/
#include <AzToolsFramework/Debug/TraceContext.h>
#include <AzCore/PlatformDef.h>
// 4251: 'QRawFont::d': class 'QExplicitlySharedDataPointer<QRawFontPrivate>' needs to have dll-interface to be used by clients of class
// 'QRawFont' 4800: 'QTextEngine *const ': forcing value to bool 'true' or 'false' (performance warning)
@@ -1,55 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "AZAutoSizingScrollArea.hxx"
#include <qscrollbar.h>
namespace AzToolsFramework
{
AZAutoSizingScrollArea::AZAutoSizingScrollArea(QWidget* parent)
: QScrollArea(parent)
{
}
// this code was copied from the regular implementation of the same function in QScrollArea, but converted
// the private calls to public calls and removed the cache.
QSize AZAutoSizingScrollArea::sizeHint() const
{
int initialSize = 2 * frameWidth();
QSize sizeHint(initialSize, initialSize);
if (widget())
{
sizeHint += this->widgetResizable() ? widget()->sizeHint() : widget()->size();
}
else
{
// If we don't have a widget, we want to reserve some space visually for ourselves.
int fontHeight = fontMetrics().height();
sizeHint += QSize(2 * fontHeight, 2 * fontHeight);
}
if (verticalScrollBarPolicy() == Qt::ScrollBarAlwaysOn)
{
sizeHint.setWidth(sizeHint.width() + verticalScrollBar()->sizeHint().width());
}
if (horizontalScrollBarPolicy() == Qt::ScrollBarAlwaysOn)
{
sizeHint.setHeight(sizeHint.height() + horizontalScrollBar()->sizeHint().height());
}
return sizeHint;
}
}
#include "UI/UICore/moc_AZAutoSizingScrollArea.cpp"
@@ -1,41 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZAUTOSIZINGSCROLLAREA_HXX
#define AZAUTOSIZINGSCROLLAREA_HXX
#if !defined(Q_MOC_RUN)
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#pragma once
#include <QtWidgets/QScrollArea>
#endif
namespace AzToolsFramework
{
// This fixes a bug in QScrollArea which makes it so that you can dynamically add and remove elements from inside it, and the scroll
// area will take up as much room as it needs to, to prevent the need for scroll bars. Scroll bars will still appear if there is not enough
// room, but the view will scale up to eat all available room before that happens.
// QScrollArea was supposed to do this, but it appears to cache the size of its embedded widget on startup, and never clears that cache.
class AZAutoSizingScrollArea
: public QScrollArea
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(AZAutoSizingScrollArea, AZ::SystemAllocator, 0);
explicit AZAutoSizingScrollArea(QWidget* parent = 0);
QSize sizeHint() const;
};
}
#endif
@@ -1,75 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <QtCore/QAbstractItemModel>
#include "ColorPickerDelegate.hxx"
#include <AzQtComponents/Components/Widgets/ColorPicker.h>
#include <AzQtComponents/Utilities/Conversions.h>
namespace AzToolsFramework
{
ColorPickerDelegate::ColorPickerDelegate(QObject* pParent)
: QStyledItemDelegate(pParent)
{
}
QWidget* ColorPickerDelegate::createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const
{
(void)index;
(void)option;
AzQtComponents::ColorPicker* ptrDialog = new AzQtComponents::ColorPicker(AzQtComponents::ColorPicker::Configuration::RGB,
tr("Select Color"), parent);
ptrDialog->setWindowFlags(Qt::Tool);
return ptrDialog;
}
void ColorPickerDelegate::setEditorData(QWidget* editor, const QModelIndex& index) const
{
AzQtComponents::ColorPicker* colorEditor = qobject_cast<AzQtComponents::ColorPicker*>(editor);
if (!editor)
{
return;
}
QVariant colorResult = index.data(COLOR_PICKER_ROLE);
if (colorResult == QVariant())
{
return;
}
const QColor pickedColor = qvariant_cast<QColor>(colorResult);
colorEditor->setCurrentColor(AzQtComponents::fromQColor(pickedColor));
}
void ColorPickerDelegate::setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const
{
AzQtComponents::ColorPicker* colorEditor = qobject_cast<AzQtComponents::ColorPicker*>(editor);
if (!editor)
{
return;
}
const QVariant colorVariant = AzQtComponents::toQColor(colorEditor->currentColor());
model->setData(index, colorVariant, COLOR_PICKER_ROLE);
}
void ColorPickerDelegate::updateEditorGeometry(QWidget* editor, const QStyleOptionViewItem& option, const QModelIndex& index) const
{
(void)index;
QRect pickerpos = option.rect;
pickerpos.setTopLeft(editor->parentWidget()->mapToGlobal(pickerpos.topLeft()));
pickerpos.adjust(64, 0, 0, 0);
editor->setGeometry(pickerpos);
}
} // namespace AzToolsFramework
#include "UI/UICore/moc_ColorPickerDelegate.cpp"
@@ -1,41 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef COLOR_PICKER_DELEGATE_HXX
#define COLOR_PICKER_DELEGATE_HXX
#if !defined(Q_MOC_RUN)
#include <AzCore/Memory/SystemAllocator.h>
#include <QtWidgets/QStyledItemDelegate>
#endif
#pragma once
namespace AzToolsFramework
{
/**
* A delegate which handles the double clicking to pop open a color picker dialog, as long as the role is COLOR_PICKER_ROLE.
* To use it, just add a setData() and a data() function to your model which returns a QColor (or accepts one) whenever the COLOR_PICKER_ROLE is queried.
**/
class ColorPickerDelegate
: public QStyledItemDelegate
{
Q_OBJECT;
public:
static const int COLOR_PICKER_ROLE = Qt::UserRole + 1;
AZ_CLASS_ALLOCATOR(ColorPickerDelegate, AZ::SystemAllocator, 0);
ColorPickerDelegate(QObject* pParent);
virtual QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const;
virtual void setEditorData(QWidget* editor, const QModelIndex& index) const;
virtual void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const;
virtual void updateEditorGeometry(QWidget* editor, const QStyleOptionViewItem& option, const QModelIndex& index) const;
};
} // namespace AzToolsFramework
#endif //COLOR_PICKER_DELEGATE_HXX
@@ -23,11 +23,11 @@ namespace AzToolsFramework
/// @name Reverse URLs.
/// Used to identify common actions and override them when necessary.
//@{
static const AZ::Crc32 s_backAction = AZ_CRC("com.o3de.action.common.back", 0x80c3030f);
static const AZ::Crc32 s_deleteAction = AZ_CRC("com.o3de.action.common.delete", 0x58e78eed);
static const AZ::Crc32 s_duplicateAction = AZ_CRC("com.o3de.action.common.duplicate", 0xbc5a4a23);
static const AZ::Crc32 s_nextComponentMode = AZ_CRC("com.o3de.action.common.nextComponentMode", 0xf9aca3a8);
static const AZ::Crc32 s_previousComponentMode = AZ_CRC("com.o3de.action.common.previousComponentMode", 0x0580eaec);
static const AZ::Crc32 s_backAction = AZ_CRC_CE("org.o3de.action.common.back");
static const AZ::Crc32 s_deleteAction = AZ_CRC_CE("org.o3de.action.common.delete");
static const AZ::Crc32 s_duplicateAction = AZ_CRC_CE("org.o3de.action.common.duplicate");
static const AZ::Crc32 s_nextComponentMode = AZ_CRC_CE("org.o3de.action.common.nextComponentMode");
static const AZ::Crc32 s_previousComponentMode = AZ_CRC_CE("org.o3de.action.common.previousComponentMode");
//@}
/// Specific Action properties to be sent to a type implementing
@@ -0,0 +1,60 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
#include <AzToolsFramework/Viewport/ViewportInteractionHelpers.h>
namespace AzToolsFramework::ViewportInteraction
{
MouseButton Helpers::GetMouseButton(const AzFramework::InputChannel& inputChannel)
{
using AzToolsFramework::ViewportInteraction::MouseButton;
using InputButton = AzFramework::InputDeviceMouse::Button;
const AzFramework::InputChannelId& id = inputChannel.GetInputChannelId();
if (id == InputButton::Left)
{
return MouseButton::Left;
}
if (id == InputButton::Middle)
{
return MouseButton::Middle;
}
if (id == InputButton::Right)
{
return MouseButton::Right;
}
return MouseButton::None;
}
bool Helpers::IsMouseMove(const AzFramework::InputChannel& inputChannel)
{
return inputChannel.GetInputChannelId() == AzFramework::InputDeviceMouse::SystemCursorPosition;
}
KeyboardModifier Helpers::GetKeyboardModifier(const AzFramework::InputChannel& inputChannel)
{
using AzToolsFramework::ViewportInteraction::KeyboardModifier;
using Key = AzFramework::InputDeviceKeyboard::Key;
const auto& id = inputChannel.GetInputChannelId();
if (id == Key::ModifierAltL || id == Key::ModifierAltR)
{
return KeyboardModifier::Alt;
}
if (id == Key::ModifierCtrlL || id == Key::ModifierCtrlR)
{
return KeyboardModifier::Ctrl;
}
if (id == Key::ModifierShiftL || id == Key::ModifierShiftR)
{
return KeyboardModifier::Shift;
}
return KeyboardModifier::None;
}
} // namespace AzToolsFramework::ViewportInteraction
@@ -0,0 +1,23 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzFramework/Input/Channels/InputChannel.h>
#include <AzToolsFramework/Viewport/ViewportTypes.h>
namespace AzToolsFramework::ViewportInteraction
{
class Helpers
{
public:
static MouseButton GetMouseButton(const AzFramework::InputChannel& inputChannel);
static bool IsMouseMove(const AzFramework::InputChannel& inputChannel);
static KeyboardModifier GetKeyboardModifier(const AzFramework::InputChannel& inputChannel);
};
} // namespace AzToolsFramework::ViewportInteraction
@@ -7,6 +7,7 @@
*/
#include <AzFramework/Render/IntersectorInterface.h>
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
namespace AzToolsFramework
@@ -66,15 +67,19 @@ namespace AzToolsFramework
AZ::Vector3 FindClosestPickIntersection(const AzFramework::RenderGeometry::RayRequest& rayRequest, const float defaultDistance)
{
AzFramework::RenderGeometry::RayResult renderGeometryIntersectionResult;
// attempt a ray intersection with any visible mesh or terrain and return the intersection position if successful
AZ::EBusReduceResult<AzFramework::RenderGeometry::RayResult, AzFramework::RenderGeometry::RayResultClosestAggregator> renderGeometryIntersectionResult;
AzFramework::RenderGeometry::IntersectorBus::EventResult(
renderGeometryIntersectionResult, AzToolsFramework::GetEntityContextId(),
&AzFramework::RenderGeometry::IntersectorBus::Events::RayIntersect, rayRequest);
AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult(
renderGeometryIntersectionResult,
&AzFramework::Terrain::TerrainDataRequests::GetClosestIntersection,
rayRequest);
// attempt a ray intersection with any visible mesh and return the intersection position if successful
if (renderGeometryIntersectionResult)
if (renderGeometryIntersectionResult.value)
{
return renderGeometryIntersectionResult.m_worldPosition;
return renderGeometryIntersectionResult.value.m_worldPosition;
}
else
{
@@ -150,6 +150,9 @@ namespace AzToolsFramework
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
};
//! A bus to listen to just the MouseViewportRequests.
using ViewportMouseRequestBus = AZ::EBus<MouseViewportRequests, ViewportEBusTraits>;
//! Requests that can be made to the viewport to query and modify its state.
class ViewportInteractionRequests
{
@@ -101,7 +101,7 @@ namespace AzToolsFramework
{
}
AZ::Crc32 m_uri; //!< Unique identifier for the Action. (In the form 'com.o3de.action.---").
AZ::Crc32 m_uri; //!< Unique identifier for the Action. (In the form 'org.o3de.action.---").
AZStd::vector<AZStd::function<void()>> m_callbacks; //!< Callbacks associated with this Action (note: with multi-selections
//!< there will be a callback per Entity/Component).
AZStd::unique_ptr<QAction> m_action; //!< The QAction associated with the overrideWidget for all ComponentMode actions.
@@ -95,11 +95,12 @@ namespace AzToolsFramework
entityId,
[mouseInteraction, &entityPicked, &closestDistance, viewportId](EditorComponentSelectionRequests* handler) -> bool
{
if (handler->SupportsEditorRayIntersect())
const auto viewportInfo = AzFramework::ViewportInfo{ viewportId };
if (handler->SupportsEditorRayIntersectViewport(viewportInfo))
{
float distance = std::numeric_limits<float>::max();
const bool intersection = handler->EditorSelectionIntersectRayViewport(
{ viewportId }, mouseInteraction.m_mousePick.m_rayOrigin, mouseInteraction.m_mousePick.m_rayDirection, distance);
viewportInfo, mouseInteraction.m_mousePick.m_rayOrigin, mouseInteraction.m_mousePick.m_rayDirection, distance);
if (intersection && distance < closestDistance)
{
@@ -17,23 +17,23 @@ namespace AzToolsFramework
//! @name Reverse URLs.
//! Used to identify common actions and override them when necessary.
//@{
constexpr inline AZ::Crc32 LockSelection = AZ_CRC_CE("com.o3de.action.editortransform.lockselect");
constexpr inline AZ::Crc32 UnlockSelection = AZ_CRC_CE("com.o3de.action.editortransform.unlockselect");
constexpr inline AZ::Crc32 HideSelection = AZ_CRC_CE("com.o3de.action.editortransform.hideselect");
constexpr inline AZ::Crc32 ShowSelection = AZ_CRC_CE("com.o3de.action.editortransform.showselect");
constexpr inline AZ::Crc32 UnlockAll = AZ_CRC_CE("com.o3de.action.editortransform.unlockall");
constexpr inline AZ::Crc32 ShowAll = AZ_CRC_CE("com.o3de.action.editortransform.unhideall");
constexpr inline AZ::Crc32 SelectAll = AZ_CRC_CE("com.o3de.action.editortransform.selectall");
constexpr inline AZ::Crc32 InvertSelect = AZ_CRC_CE("com.o3de.action.editortransform.invertselect");
constexpr inline AZ::Crc32 DuplicateSelect = AZ_CRC_CE("com.o3de.action.editortransform.duplicateselect");
constexpr inline AZ::Crc32 DeleteSelect = AZ_CRC_CE("com.o3de.action.editortransform.deleteselect");
constexpr inline AZ::Crc32 EditEscaspe = AZ_CRC_CE("com.o3de.action.editortransform.editescape");
constexpr inline AZ::Crc32 EditPivot = AZ_CRC_CE("com.o3de.action.editortransform.editpivot");
constexpr inline AZ::Crc32 EditReset = AZ_CRC_CE("com.o3de.action.editortransform.editreset");
constexpr inline AZ::Crc32 EditResetManipulator = AZ_CRC_CE("com.o3de.action.editortransform.editresetmanipulator");
constexpr inline AZ::Crc32 ViewportUiVisible = AZ_CRC_CE("com.o3de.action.editortransform.viewportuivisible");
constexpr inline AZ::Crc32 Helpers = AZ_CRC_CE("com.o3de.action.editor.helpers");
constexpr inline AZ::Crc32 Icons = AZ_CRC_CE("com.o3de.action.editor.icons");
constexpr inline AZ::Crc32 LockSelection = AZ_CRC_CE("org.o3de.action.editortransform.lockselect");
constexpr inline AZ::Crc32 UnlockSelection = AZ_CRC_CE("org.o3de.action.editortransform.unlockselect");
constexpr inline AZ::Crc32 HideSelection = AZ_CRC_CE("org.o3de.action.editortransform.hideselect");
constexpr inline AZ::Crc32 ShowSelection = AZ_CRC_CE("org.o3de.action.editortransform.showselect");
constexpr inline AZ::Crc32 UnlockAll = AZ_CRC_CE("org.o3de.action.editortransform.unlockall");
constexpr inline AZ::Crc32 ShowAll = AZ_CRC_CE("org.o3de.action.editortransform.unhideall");
constexpr inline AZ::Crc32 SelectAll = AZ_CRC_CE("org.o3de.action.editortransform.selectall");
constexpr inline AZ::Crc32 InvertSelect = AZ_CRC_CE("org.o3de.action.editortransform.invertselect");
constexpr inline AZ::Crc32 DuplicateSelect = AZ_CRC_CE("org.o3de.action.editortransform.duplicateselect");
constexpr inline AZ::Crc32 DeleteSelect = AZ_CRC_CE("org.o3de.action.editortransform.deleteselect");
constexpr inline AZ::Crc32 EditEscaspe = AZ_CRC_CE("org.o3de.action.editortransform.editescape");
constexpr inline AZ::Crc32 EditPivot = AZ_CRC_CE("org.o3de.action.editortransform.editpivot");
constexpr inline AZ::Crc32 EditReset = AZ_CRC_CE("org.o3de.action.editortransform.editreset");
constexpr inline AZ::Crc32 EditResetManipulator = AZ_CRC_CE("org.o3de.action.editortransform.editresetmanipulator");
constexpr inline AZ::Crc32 ViewportUiVisible = AZ_CRC_CE("org.o3de.action.editortransform.viewportuivisible");
constexpr inline AZ::Crc32 Helpers = AZ_CRC_CE("org.o3de.action.editor.helpers");
constexpr inline AZ::Crc32 Icons = AZ_CRC_CE("org.o3de.action.editor.icons");
//@}
//! Provide interface for EditorTransformComponentSelection requests.
@@ -38,7 +38,6 @@ set(FILES
API/EditorLevelNotificationBus.h
API/ViewportEditorModeTrackerNotificationBus.h
API/ViewportEditorModeTrackerNotificationBus.cpp
API/EditorVegetationRequestsBus.h
API/EditorPythonConsoleBus.h
API/EditorPythonRunnerRequestsBus.h
API/EditorPythonScriptNotificationsBus.h
@@ -106,9 +105,6 @@ set(FILES
Debug/TraceContextSingleStackHandler.cpp
Debug/TraceContextMultiStackHandler.h
Debug/TraceContextMultiStackHandler.cpp
Debug/TraceContextBufferedFormatter.cpp
Debug/TraceContextBufferedFormatter.inl
Debug/TraceContextBufferedFormatter.h
Debug/TraceContextLogFormatter.cpp
Debug/TraceContextLogFormatter.h
Component/EditorComponentAPIBus.h
@@ -360,8 +356,6 @@ set(FILES
UI/ComponentPalette/ComponentPaletteWidget.cpp
UI/ComponentPalette/ComponentPaletteModel.hxx
UI/ComponentPalette/ComponentPaletteModel.cpp
UI/ComponentPalette/ComponentPaletteModelFilter.hxx
UI/ComponentPalette/ComponentPaletteModelFilter.cpp
UI/ComponentPalette/ComponentPaletteUtil.hxx
UI/ComponentPalette/ComponentPaletteUtil.cpp
UI/Layer/NameConflictWarning.hxx
@@ -374,8 +368,6 @@ set(FILES
UI/PropertyEditor/QtWidgetLimits.h
UI/PropertyEditor/DHQComboBox.hxx
UI/PropertyEditor/DHQComboBox.cpp
UI/PropertyEditor/DHQSlider.hxx
UI/PropertyEditor/DHQSlider.cpp
UI/PropertyEditor/EntityIdQLabel.hxx
UI/PropertyEditor/EntityIdQLabel.cpp
UI/PropertyEditor/EntityIdQLineEdit.h
@@ -406,7 +398,6 @@ set(FILES
UI/PropertyEditor/PropertyDoubleSliderCtrl.cpp
UI/PropertyEditor/PropertyDoubleSpinCtrl.hxx
UI/PropertyEditor/PropertyDoubleSpinCtrl.cpp
UI/PropertyEditor/PropertyEditor_UITypes.h
UI/PropertyEditor/PropertyEditorAPI.h
UI/PropertyEditor/PropertyEditorApi.cpp
UI/PropertyEditor/PropertyEditorAPI_Internals.h
@@ -453,10 +444,6 @@ set(FILES
UI/Slice/SliceRelationshipWidget.hxx
UI/UICore/AspectRatioAwarePixmapWidget.hxx
UI/UICore/AspectRatioAwarePixmapWidget.cpp
UI/UICore/AZAutoSizingScrollArea.hxx
UI/UICore/AZAutoSizingScrollArea.cpp
UI/UICore/ColorPickerDelegate.hxx
UI/UICore/ColorPickerDelegate.cpp
UI/UICore/ClickableLabel.hxx
UI/UICore/ClickableLabel.cpp
UI/UICore/IconButton.hxx
@@ -484,11 +471,8 @@ set(FILES
Commands/EntityStateCommand.h
Commands/SelectionCommand.cpp
Commands/SelectionCommand.h
Commands/EntityTransformCommand.cpp
Commands/EntityTransformCommand.h
Commands/PreemptiveUndoCache.cpp
Commands/PreemptiveUndoCache.h
Commands/LegacyCommand.h
Commands/BaseSliceCommand.cpp
Commands/BaseSliceCommand.h
Commands/SliceDetachEntityCommand.cpp
@@ -504,6 +488,8 @@ set(FILES
Viewport/EditorContextMenu.cpp
Viewport/VertexContainerDisplay.h
Viewport/VertexContainerDisplay.cpp
Viewport/ViewportInteractionHelpers.h
Viewport/ViewportInteractionHelpers.cpp
Viewport/ViewportMessages.h
Viewport/ViewportMessages.cpp
Viewport/ViewportTypes.h
@@ -643,8 +629,6 @@ set(FILES
AssetBrowser/Previewer/PreviewerFrame.h
Archive/ArchiveComponent.h
Archive/ArchiveComponent.cpp
Archive/NullArchiveComponent.h
Archive/NullArchiveComponent.cpp
Archive/ArchiveAPI.h
UI/PropertyEditor/Model/AssetCompleterModel.h
UI/PropertyEditor/Model/AssetCompleterModel.cpp
@@ -1,34 +0,0 @@
#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
UI/LegacyFramework/MainWindowSavedState.h
UI/LegacyFramework/MainWindowSavedState.cpp
UI/LegacyFramework/UIFramework.hxx
UI/LegacyFramework/UIFramework.cpp
UI/LegacyFramework/UIFrameworkAPI.h
UI/LegacyFramework/UIFrameworkAPI.cpp
UI/LegacyFramework/UIFrameworkPreferences.cpp
UI/LegacyFramework/Resources/sharedResources.qrc
UI/LegacyFramework/Core/EditorContextBus.h
UI/LegacyFramework/Core/EditorFrameworkAPI.h
UI/LegacyFramework/Core/EditorFrameworkAPI.cpp
UI/LegacyFramework/Core/EditorFrameworkApplication.h
UI/LegacyFramework/Core/EditorFrameworkApplication.cpp
UI/LegacyFramework/Core/IPCComponent.h
UI/LegacyFramework/Core/IPCComponent.cpp
UI/LegacyFramework/CustomMenus/CustomMenusAPI.h
UI/LegacyFramework/CustomMenus/CustomMenusComponent.cpp
UI/UICore/OverwritePromptDialog.hxx
UI/UICore/OverwritePromptDialog.cpp
UI/UICore/OverwritePromptDialog.ui
UI/UICore/SaveChangesDialog.hxx
UI/UICore/SaveChangesDialog.cpp
UI/UICore/SaveChangesDialog.ui
ToolsFileUtils/ToolsFileUtils_win.cpp
)
@@ -12,7 +12,6 @@ set(FILES
UI/LegacyFramework/UIFramework.hxx
UI/LegacyFramework/UIFramework.cpp
UI/LegacyFramework/UIFrameworkAPI.h
UI/LegacyFramework/UIFrameworkAPI.cpp
UI/LegacyFramework/UIFrameworkPreferences.cpp
UI/LegacyFramework/Resources/sharedResources.qrc
UI/LegacyFramework/Core/EditorContextBus.h
@@ -1,165 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
// overrides all new and delete and forwards them to the AZ allocator system
// for tracking purposes.
#include <AzCore/base.h>
#include <AzCore/Memory/Memory.h>
#include <AzCore/Memory/allocatorbase.h>
#include <AzCore/Memory/SystemAllocator.h>
void* operator new(std::size_t size, const AZ::Internal::AllocatorDummy*)
{
if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
{
AZ_Warning("MEMORY", false, "Memory is being allocated at static startup!");
return malloc(size);
}
return AZ::AllocatorInstance<AZ::SystemAllocator>::Get().Allocate(size, AZCORE_GLOBAL_NEW_ALIGNMENT, 0, "global operator aznew", 0, 0);
}
void* operator new[](std::size_t size, const AZ::Internal::AllocatorDummy*)
{
if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
{
AZ_Warning("MEMORY", false, "Memory is being allocated at static startup!");
return malloc(size);
}
return AZ::AllocatorInstance<AZ::SystemAllocator>::Get().Allocate(size, AZCORE_GLOBAL_NEW_ALIGNMENT, 0, "global operator aznew[]", 0, 0);
}
void* operator new(std::size_t size, const char* fileName, int lineNum, const char* name, const AZ::Internal::AllocatorDummy*)
{
if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
{
AZ_Warning("MEMORY", false, "Memory is being allocated at static startup!");
return malloc(size);
}
return AZ::AllocatorInstance<AZ::SystemAllocator>::Get().Allocate(size, AZCORE_GLOBAL_NEW_ALIGNMENT, 0, name ? name : "global operator aznew", fileName, lineNum);
}
void* operator new[](std::size_t size, const char* fileName, int lineNum, const char* name, const AZ::Internal::AllocatorDummy*)
{
if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
{
AZ_Warning("MEMORY", false, "Memory is being allocated at static startup!");
return malloc(size);
}
return AZ::AllocatorInstance<AZ::SystemAllocator>::Get().Allocate(size, AZCORE_GLOBAL_NEW_ALIGNMENT, 0, name ? name : "global operator aznew[]", fileName, lineNum);
}
void* operator new(std::size_t size)
{
if (size == 0)
{
size = 1;
}
if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
{
AZ_Warning("MEMORY", false, "Memory is being allocated at static startup!");
return malloc(size);
}
return AZ::AllocatorInstance<AZ::SystemAllocator>::Get().Allocate(size, AZCORE_GLOBAL_NEW_ALIGNMENT, 0, "global operator new", 0, 0);
}
//-----------------------------------
void* operator new[](std::size_t size)
//-----------------------------------
{
if (size == 0)
{
size = 1;
}
if (!AZ::AllocatorInstance<AZ::SystemAllocator>::IsReady())
{
AZ_Warning("MEMORY", false, "Memory is being allocated at static startup!");
return _aligned_malloc(size, AZCORE_GLOBAL_NEW_ALIGNMENT);
}
return AZ::AllocatorInstance<AZ::SystemAllocator>::Get().Allocate(size, AZCORE_GLOBAL_NEW_ALIGNMENT, 0, "global operator new[]", 0, 0);
}
//-----------------------------------
void* operator new(std::size_t size, std::nothrow_t const&)
//-----------------------------------
{
return operator new(size);
}
//-----------------------------------
void* operator new[](std::size_t size, std::nothrow_t const&)
//-----------------------------------
{
return operator new[](size);
}
// these deletes have to be created to match the new()
// and will only happen during exception handling when allocation fails.
void operator delete(void* ptr, const AZ::Internal::AllocatorDummy*)
{
if (ptr == 0)
{
return;
}
AZ::AllocatorInstance<AZ::SystemAllocator>::Get().DeAllocate(ptr);
}
void operator delete[](void* ptr, const AZ::Internal::AllocatorDummy*)
{
if (ptr == 0)
{
return;
}
AZ::AllocatorInstance<AZ::SystemAllocator>::Get().DeAllocate(ptr);
}
void operator delete(void* ptr, const char* fileName, int lineNum, const char* name, const AZ::Internal::AllocatorDummy*)
{
(void)fileName;
(void)lineNum;
(void)name;
if (ptr == 0)
{
return;
}
AZ::AllocatorInstance<AZ::SystemAllocator>::Get().DeAllocate(ptr);
}
void operator delete[](void* ptr, const char* fileName, int lineNum, const char* name, const AZ::Internal::AllocatorDummy*)
{
(void)fileName;
(void)lineNum;
(void)name;
if (ptr == 0)
{
return;
}
AZ::AllocatorInstance<AZ::SystemAllocator>::Get().DeAllocate(ptr);
}
void operator delete(void* ptr)
{
if (ptr == 0)
{
return;
}
AZ::AllocatorInstance<AZ::SystemAllocator>::Get().DeAllocate(ptr);
}
//-----------------------------------
void operator delete[](void* ptr)
//-----------------------------------
{
if (ptr == 0)
{
return;
}
AZ::AllocatorInstance<AZ::SystemAllocator>::Get().DeAllocate(ptr);
}
@@ -67,7 +67,7 @@ namespace //anonymous
"project_id": "{91FB81A1-072C-4A80-8FCC-7E2C4C767B4D}",
"android_settings" : {
"package_name" : "com.lumberyard.yourgame",
"package_name" : "org.o3de.yourgame",
"version_number" : 1,
"version_name" : "1.0.0.0",
"orientation" : "landscape"
@@ -197,7 +197,7 @@ namespace AzToolsFramework
AZStd::vector<AzToolsFramework::ActionOverride> PlaceHolderComponentMode::PopulateActionsImpl()
{
const AZ::Crc32 placeHolderComponentModeAction = AZ_CRC_CE("com.o3de.action.placeholder.test");
const AZ::Crc32 placeHolderComponentModeAction = AZ_CRC_CE("org.o3de.action.placeholder.test");
return AZStd::vector<AzToolsFramework::ActionOverride>
{
@@ -7,6 +7,7 @@
*/
#include <Tests/FocusMode/EditorFocusModeFixture.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
namespace UnitTest
{
@@ -30,6 +31,58 @@ namespace UnitTest
EXPECT_EQ(m_focusModeInterface->GetFocusRoot(m_editorEntityContextId), AZ::EntityId());
}
TEST_F(EditorFocusModeFixture, GetFocusedEntitiesBase)
{
m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]);
AzToolsFramework::EntityIdList entities = m_focusModeInterface->GetFocusedEntities(m_editorEntityContextId);
EXPECT_EQ(entities.size(), 5);
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[StreetEntityName]) != entities.end());
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[CarEntityName]) != entities.end());
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[Passenger1EntityName]) != entities.end());
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[SportsCarEntityName]) != entities.end());
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[Passenger2EntityName]) != entities.end());
}
TEST_F(EditorFocusModeFixture, GetFocusedEntitiesSiblings)
{
m_focusModeInterface->SetFocusRoot(m_entityMap[SportsCarEntityName]);
AzToolsFramework::EntityIdList entities = m_focusModeInterface->GetFocusedEntities(m_editorEntityContextId);
EXPECT_EQ(entities.size(), 2);
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[SportsCarEntityName]) != entities.end());
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[Passenger2EntityName]) != entities.end());
}
TEST_F(EditorFocusModeFixture, GetFocusedEntitiesAddEntity)
{
m_focusModeInterface->SetFocusRoot(m_entityMap[SportsCarEntityName]);
AZ::EntityId testEntityId = CreateEditorEntity("Test", m_entityMap[Passenger2EntityName]);
AzToolsFramework::EntityIdList entities = m_focusModeInterface->GetFocusedEntities(m_editorEntityContextId);
EXPECT_EQ(entities.size(), 3);
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[SportsCarEntityName]) != entities.end());
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[Passenger2EntityName]) != entities.end());
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), testEntityId) != entities.end());
}
TEST_F(EditorFocusModeFixture, GetFocusedEntitiesRemoveEntity)
{
m_focusModeInterface->SetFocusRoot(m_entityMap[SportsCarEntityName]);
AzToolsFramework::ToolsApplicationRequestBus::Broadcast(
&AzToolsFramework::ToolsApplicationRequests::DeleteEntityAndAllDescendants, m_entityMap[Passenger2EntityName]);
AzToolsFramework::EntityIdList entities = m_focusModeInterface->GetFocusedEntities(m_editorEntityContextId);
EXPECT_EQ(entities.size(), 1);
EXPECT_TRUE(AZStd::find(entities.begin(), entities.end(), m_entityMap[SportsCarEntityName]) != entities.end());
}
TEST_F(EditorFocusModeFixture, IsInFocusSubTreeAncestorsDescendants)
{
// When the focus is set to an entity, all its descendants are in the focus subtree while the ancestors aren't.