From 4450eb4e224c1352addf25db767a61ef3a812e39 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Tue, 10 Aug 2021 13:24:20 -0700 Subject: [PATCH] fix new warning hit Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../Source/MorphTargetsWindow/PhonemeSelectionWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MorphTargetsWindow/PhonemeSelectionWindow.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MorphTargetsWindow/PhonemeSelectionWindow.cpp index 4f1aa5b42b..a0d0e62abd 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MorphTargetsWindow/PhonemeSelectionWindow.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MorphTargetsWindow/PhonemeSelectionWindow.cpp @@ -330,7 +330,7 @@ namespace EMStudio const size_t numMorphTargets = m_morphSetup->GetNumMorphTargets(); const uint32 numPhonemeSets = m_morphTarget->GetNumAvailablePhonemeSets(); int insertPosition = 0; - for (int i = 1; i < numPhonemeSets; ++i) + for (uint32 i = 1; i < numPhonemeSets; ++i) { // check if another morph target already has this phoneme set. bool phonemeSetFound = false;