Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization

Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
kberg-amzn
2021-10-08 21:27:31 -07:00
parent 18340f2b1b
commit 4449e83c3b
12 changed files with 82 additions and 51 deletions
@@ -43,7 +43,7 @@ namespace Multiplayer
private:
void OnControlledEntityRemove();
void OnControlledEntityMigration(const ConstNetworkEntityHandle& entityHandle, const HostId& remoteHostId, const HostId& migrateHostId, AzNetworking::ConnectionId connectionId);
void OnControlledEntityMigration(const ConstNetworkEntityHandle& entityHandle, const HostId& remoteHostId);
void OnGameplayStarted();
EntityReplicationManager m_entityReplicationManager;