Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization

Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
kberg-amzn
2021-10-08 21:27:31 -07:00
parent 18340f2b1b
commit 4449e83c3b
12 changed files with 82 additions and 51 deletions
@@ -394,9 +394,9 @@ namespace Multiplayer
m_syncRewindEvent.Signal();
}
void NetBindComponent::NotifyServerMigration(const HostId& remoteHostId, const HostId& migrateHostId, AzNetworking::ConnectionId connectionId)
void NetBindComponent::NotifyServerMigration(const HostId& remoteHostId)
{
m_entityServerMigrationEvent.Signal(m_netEntityHandle, remoteHostId, migrateHostId, connectionId);
m_entityServerMigrationEvent.Signal(m_netEntityHandle, remoteHostId);
}
void NetBindComponent::NotifyPreRender(float deltaTime)