Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
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@@ -98,7 +98,7 @@ namespace LyShineExamples
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{
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// if there is no texture we will just use a white texture
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// TODO: Get a default atom texture here when possible
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//texture = gEnv->pRenderer->EF_GetTextureByID(gEnv->pRenderer->GetWhiteTextureId());
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//texture = ???->EF_GetTextureByID(???->GetWhiteTextureId());
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}
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if (m_isRenderCacheDirty)
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