Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
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@@ -13,7 +13,6 @@
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#include "ImGui_precompiled.h"
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#include "ImGuiGem.h"
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#include "ImGuiEditorWindowSystemComponent.h"
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namespace ImGui
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{
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@@ -26,22 +25,6 @@ namespace ImGui
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ImGuiEditorWindowModule()
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: ImGuiModule()
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{
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// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
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m_descriptors.insert(m_descriptors.end(), {
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ImGuiEditorWindowSystemComponent::CreateDescriptor(),
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});
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}
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/**
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* Add required SystemComponents to the SystemEntity.
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*/
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AZ::ComponentTypeList GetRequiredSystemComponents() const override
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{
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AZ::ComponentTypeList requiredComponents = ImGuiModule::GetRequiredSystemComponents();
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requiredComponents.push_back(azrtti_typeid<ImGuiEditorWindowSystemComponent>());
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return requiredComponents;
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}
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};
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}
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