Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
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@@ -643,7 +643,7 @@ void CSequenceBatchRenderDialog::OnResolutionSelected()
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CCustomResolutionDlg resDlg(defaultW, defaultH, this);
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if (resDlg.exec() == QDialog::Accepted)
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{
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const int maxRes = GetIEditor()->GetRenderer()->GetMaxSquareRasterDimension();
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const int maxRes = 8192;
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m_customResW = min(resDlg.GetWidth(), maxRes);
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m_customResH = min(resDlg.GetHeight(), maxRes);
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const QString resText = QString(customResFormat).arg(m_customResW).arg(m_customResH);
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