Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
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@@ -1075,8 +1075,6 @@ void MainWindow::InitActions()
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.RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateSelected);
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// Tools actions
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am->AddAction(ID_RELOAD_TEXTURES, tr("Reload Textures/Shaders"))
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.SetStatusTip(tr("Reload all textures."));
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am->AddAction(ID_TOOLS_ENABLEFILECHANGEMONITORING, tr("Enable File Change Monitoring"));
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am->AddAction(ID_CLEAR_REGISTRY, tr("Clear Registry Data"))
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.SetStatusTip(tr("Clear Registry Data"));
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