Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
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@@ -26,7 +26,6 @@
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#include <CryCommon/ILocalizationManager.h>
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// Editor
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#include "ShadersDialog.h"
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#include "SelectLightAnimationDialog.h"
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#include "SelectSequenceDialog.h"
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#include "SelectEAXPresetDlg.h"
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@@ -78,16 +77,6 @@ void GenericPopupPropertyEditor::SetPropertyType(PropertyType type)
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m_propertyType = type;
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}
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void ShaderPropertyEditor::onEditClicked()
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{
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CShadersDialog cShaders(GetValue());
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if (cShaders.exec() == QDialog::Accepted)
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{
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SetValue(cShaders.GetSelection());
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}
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}
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void ReverbPresetPropertyEditor::onEditClicked()
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{
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CSelectEAXPresetDlg PresetDlg(this);
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