[LYN-4820] Add more logs for gamelift workflow (#1651)
* [LYN-4820] Add more logs for gamelift workflow Signed-off-by: onecent1101 <liug@amazon.com> * Address feedback Signed-off-by: onecent1101 <liug@amazon.com>
This commit is contained in:
@@ -27,7 +27,7 @@ namespace AzFramework
|
||||
AZStd::string m_ipAddress;
|
||||
|
||||
// The port number for the session.
|
||||
uint16_t m_port;
|
||||
uint16_t m_port = 0;
|
||||
};
|
||||
|
||||
//! SessionConnectionConfig
|
||||
@@ -35,7 +35,7 @@ namespace AzFramework
|
||||
struct PlayerConnectionConfig
|
||||
{
|
||||
// A unique identifier for player connection.
|
||||
uint32_t m_playerConnectionId;
|
||||
uint32_t m_playerConnectionId = 0;
|
||||
|
||||
// A unique identifier for registered player in session.
|
||||
AZStd::string m_playerSessionId;
|
||||
|
||||
@@ -37,7 +37,7 @@ namespace AzFramework
|
||||
AZStd::string m_sessionName;
|
||||
|
||||
// The maximum number of players that can be connected simultaneously to the session.
|
||||
uint64_t m_maxPlayer;
|
||||
uint64_t m_maxPlayer = 0;
|
||||
};
|
||||
|
||||
//! SearchSessionsRequest
|
||||
@@ -58,7 +58,7 @@ namespace AzFramework
|
||||
AZStd::string m_sortExpression;
|
||||
|
||||
// The maximum number of results to return.
|
||||
uint8_t m_maxResult;
|
||||
uint8_t m_maxResult = 0;
|
||||
|
||||
// A token that indicates the start of the next sequential page of results.
|
||||
AZStd::string m_nextToken;
|
||||
|
||||
@@ -24,10 +24,10 @@ namespace AzFramework
|
||||
virtual ~SessionConfig() = default;
|
||||
|
||||
// A time stamp indicating when this session was created. Format is a number expressed in Unix time as milliseconds.
|
||||
uint64_t m_creationTime;
|
||||
uint64_t m_creationTime = 0;
|
||||
|
||||
// A time stamp indicating when this data object was terminated. Same format as creation time.
|
||||
uint64_t m_terminationTime;
|
||||
uint64_t m_terminationTime = 0;
|
||||
|
||||
// A unique identifier for a player or entity creating the session.
|
||||
AZStd::string m_creatorId;
|
||||
@@ -48,13 +48,13 @@ namespace AzFramework
|
||||
AZStd::string m_ipAddress;
|
||||
|
||||
// The port number for the session.
|
||||
uint16_t m_port;
|
||||
uint16_t m_port = 0;
|
||||
|
||||
// The maximum number of players that can be connected simultaneously to the session.
|
||||
uint64_t m_maxPlayer;
|
||||
uint64_t m_maxPlayer = 0;
|
||||
|
||||
// Number of players currently in the session.
|
||||
uint64_t m_currentPlayer;
|
||||
uint64_t m_currentPlayer = 0;
|
||||
|
||||
// Current status of the session.
|
||||
AZStd::string m_status;
|
||||
|
||||
Reference in New Issue
Block a user