update joints to use cluster viewport ui. (#4352)
also some joints Component mode cleanup. Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Editor/Source/ComponentModes/Joints/JointsSubComponentModeTranslate.h>
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#include <AzCore/Component/ComponentBus.h>
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#include <AzCore/Math/Transform.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
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#include <Editor/Source/ComponentModes/Joints/JointsComponentModeCommon.h>
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#include <PhysX/EditorJointBus.h>
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#include <Source/Utils.h>
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namespace PhysX
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{
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AZ_CLASS_ALLOCATOR_IMPL(JointsSubComponentModeTranslation, AZ::SystemAllocator, 0);
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JointsSubComponentModeTranslation::JointsSubComponentModeTranslation()
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: m_manipulator(
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AzToolsFramework::TranslationManipulators::Dimensions::Three, AZ::Transform::Identity(), AZ::Vector3::CreateOne())
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{
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}
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void JointsSubComponentModeTranslation::Setup(const AZ::EntityComponentIdPair& idPair)
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{
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AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(idPair.GetEntityId());
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EditorJointRequestBus::EventResult(
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m_resetValue, idPair, &EditorJointRequests::GetVector3Value, JointsComponentModeCommon::ParamaterNames::Position);
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m_manipulator.SetSpace(worldTransform);
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m_manipulator.SetLocalPosition(m_resetValue);
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m_manipulator.AddEntityComponentIdPair(idPair);
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m_manipulator.Register(AzToolsFramework::g_mainManipulatorManagerId);
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AzToolsFramework::ConfigureTranslationManipulatorAppearance3d(&m_manipulator);
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m_manipulator.InstallLinearManipulatorMouseMoveCallback(
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[this, idPair](const AzToolsFramework::LinearManipulator::Action& action)
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{
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OnManipulatorMoved(action.LocalPosition(), idPair);
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});
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m_manipulator.InstallPlanarManipulatorMouseMoveCallback(
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[this, idPair](const AzToolsFramework::PlanarManipulator::Action& action)
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{
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OnManipulatorMoved(action.LocalPosition(), idPair);
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});
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m_manipulator.InstallSurfaceManipulatorMouseMoveCallback(
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[this, idPair](const AzToolsFramework::SurfaceManipulator::Action& action)
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{
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OnManipulatorMoved(action.LocalPosition(), idPair);
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});
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}
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void JointsSubComponentModeTranslation::Refresh(const AZ::EntityComponentIdPair& idPair)
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{
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AZ::Vector3 localTranslation;
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EditorJointRequestBus::EventResult(
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localTranslation, idPair, &EditorJointRequests::GetVector3Value, JointsComponentModeCommon::ParamaterNames::Position);
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m_manipulator.SetLocalPosition(localTranslation);
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}
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void JointsSubComponentModeTranslation::Teardown(const AZ::EntityComponentIdPair& idPair)
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{
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m_manipulator.RemoveEntityComponentIdPair(idPair);
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m_manipulator.Unregister();
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}
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void JointsSubComponentModeTranslation::ResetValues(const AZ::EntityComponentIdPair& idPair)
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{
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PhysX::EditorJointRequestBus::Event(
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idPair, &EditorJointRequests::SetVector3Value, JointsComponentModeCommon::ParamaterNames::Position, m_resetValue);
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m_manipulator.SetLocalPosition(m_resetValue);
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}
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void JointsSubComponentModeTranslation::OnManipulatorMoved(const AZ::Vector3& position, const AZ::EntityComponentIdPair& idPair)
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{
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m_manipulator.SetLocalPosition(position);
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PhysX::EditorJointRequestBus::Event(
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idPair, &EditorJointRequests::SetVector3Value, JointsComponentModeCommon::ParamaterNames::Position, position);
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}
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} // namespace PhysX
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