From 41e8e5dc89ccf7ce6ca710e07653074c6c64d39b Mon Sep 17 00:00:00 2001 From: Santi Paprika Date: Tue, 4 Jan 2022 12:37:20 +0100 Subject: [PATCH] Add nit empty space Signed-off-by: Santi Paprika --- .../ShaderLib/Atom/Features/PBR/Lights/DirectionalLight.azsli | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Lights/DirectionalLight.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Lights/DirectionalLight.azsli index 92b90b16ea..81fd8deb74 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Lights/DirectionalLight.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/PBR/Lights/DirectionalLight.azsli @@ -32,7 +32,7 @@ void ApplyDirectionalLights(Surface surface, inout LightingData lightingData) lightingData.shadowCoords, surface.vertexNormal, debugInfo); - + if (o_transmission_mode == TransmissionMode::ThickObject) { transmissionDistance = DirectionalLightShadow::GetThickness(shadowIndex, lightingData.shadowCoords);