Merge branch 'stabilization/2106' of https://github.com/o3de/o3de into cgalvan/FixLCGraphNotOpeningOnEdit

This commit is contained in:
Chris Galvan
2021-07-01 14:07:03 -05:00
66 changed files with 667 additions and 388 deletions
@@ -403,7 +403,12 @@ namespace AZ
{
if (!parentValue->EraseMember(tokens[path.GetTokenCount() - 1].name))
{
return settings.m_reporting(R"(The "remove" operation failed to remove member from object.)",
rapidjson::StringBuffer pathString;
path.Stringify(pathString);
return settings.m_reporting(
AZStd::string::format(
R"(The "remove" operation failed to remove member '%s' from object at path '%s'.)",
tokens[path.GetTokenCount() - 1].name, pathString.GetString()),
ResultCode(Tasks::Merge, Outcomes::Invalid), element);
}
}
@@ -34,6 +34,28 @@ namespace AzPhysics
const CollisionGroup CollisionGroup::All_NoTouchBend = CollisionGroup::All.GetMask() & ~CollisionLayer::TouchBend.GetMask();
#endif
void CollisionGroupScriptConstructor(CollisionGroup* thisPtr, AZ::ScriptDataContext& scriptDataContext)
{
if (int numArgs = scriptDataContext.GetNumArguments();
numArgs != 1)
{
scriptDataContext.GetScriptContext()->Error(AZ::ScriptContext::ErrorType::Error, true,
"CollisionGroup() accepts only 1 argument, not %d", numArgs);
return;
}
if (!scriptDataContext.IsString(0))
{
scriptDataContext.GetScriptContext()->Error(AZ::ScriptContext::ErrorType::Error, true,
"Argument to CollisionGroup() should be string");
return;
}
AZStd::string groupName;
scriptDataContext.ReadArg(0, groupName);
*thisPtr = CollisionGroup(groupName);
}
void CollisionGroup::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
@@ -50,7 +72,9 @@ namespace AzPhysics
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "AzPhysics")
->Constructor<const AZStd::string>()
->Constructor<const AZStd::string&>()
->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::Value)
->Attribute(AZ::Script::Attributes::ConstructorOverride, &CollisionGroupScriptConstructor)
;
}
}
@@ -88,6 +88,19 @@ namespace AzPhysics
;
}
}
if (auto* behaviorContext = azdynamic_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<SceneQueryRequest>("SceneQueryRequest")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Script::Attributes::Category, "PhysX")
->Property("Collision", BehaviorValueProperty(&SceneQueryRequest::m_collisionGroup))
// Until enum class support for behavior context is done, expose this as an int
->Property("QueryType", [](const SceneQueryRequest& self) { return static_cast<int>(self.m_queryType); },
[](SceneQueryRequest& self, int newQueryType) { self.m_queryType = SceneQuery::QueryType(newQueryType); })
;
}
}
/*static*/ void RayCastRequest::Reflect(AZ::ReflectContext* context)
@@ -123,10 +136,6 @@ namespace AzPhysics
->Property("Distance", BehaviorValueProperty(&RayCastRequest::m_distance))
->Property("Start", BehaviorValueProperty(&RayCastRequest::m_start))
->Property("Direction", BehaviorValueProperty(&RayCastRequest::m_direction))
->Property("Collision", BehaviorValueProperty(&RayCastRequest::m_collisionGroup))
// Until enum class support for behavior context is done, expose this as an int
->Property("QueryType", [](const RayCastRequest& self) { return static_cast<int>(self.m_queryType); },
[](RayCastRequest& self, int newQueryType) { self.m_queryType = SceneQuery::QueryType(newQueryType); })
;
}
}
@@ -73,21 +73,22 @@ namespace Physics
{
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<Physics::CharacterRequestBus>("CharacterControllerRequestBus", "Character Controller")
->Attribute(AZ::Script::Attributes::Storage, AZ::Script::Attributes::StorageType::RuntimeOwn)
behaviorContext->EBus<CharacterRequestBus>("CharacterControllerRequestBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Module, "physics")
->Attribute(AZ::Edit::Attributes::Category, "PhysX")
->Event("GetBasePosition", &Physics::CharacterRequests::GetBasePosition, "Get Base Position")
->Event("SetBasePosition", &Physics::CharacterRequests::SetBasePosition, "Set Base Position")
->Event("GetCenterPosition", &Physics::CharacterRequests::GetCenterPosition, "Get Center Position")
->Event("GetStepHeight", &Physics::CharacterRequests::GetStepHeight, "Get Step Height")
->Event("SetStepHeight", &Physics::CharacterRequests::SetStepHeight, "Set Step Height")
->Event("GetUpDirection", &Physics::CharacterRequests::GetUpDirection, "Get Up Direction")
->Event("GetSlopeLimitDegrees", &Physics::CharacterRequests::GetSlopeLimitDegrees, "Get Slope Limit (Degrees)")
->Event("SetSlopeLimitDegrees", &Physics::CharacterRequests::SetSlopeLimitDegrees, "Set Slope Limit (Degrees)")
->Event("GetMaximumSpeed", &Physics::CharacterRequests::GetMaximumSpeed, "Get Maximum Speed")
->Event("SetMaximumSpeed", &Physics::CharacterRequests::SetMaximumSpeed, "Set Maximum Speed")
->Event("GetVelocity", &Physics::CharacterRequests::GetVelocity, "Get Velocity")
->Event("AddVelocity", &Physics::CharacterRequests::AddVelocity, "Add Velocity")
->Event("GetBasePosition", &CharacterRequests::GetBasePosition, "Get Base Position")
->Event("SetBasePosition", &CharacterRequests::SetBasePosition, "Set Base Position")
->Event("GetCenterPosition", &CharacterRequests::GetCenterPosition, "Get Center Position")
->Event("GetStepHeight", &CharacterRequests::GetStepHeight, "Get Step Height")
->Event("SetStepHeight", &CharacterRequests::SetStepHeight, "Set Step Height")
->Event("GetUpDirection", &CharacterRequests::GetUpDirection, "Get Up Direction")
->Event("GetSlopeLimitDegrees", &CharacterRequests::GetSlopeLimitDegrees, "Get Slope Limit (Degrees)")
->Event("SetSlopeLimitDegrees", &CharacterRequests::SetSlopeLimitDegrees, "Set Slope Limit (Degrees)")
->Event("GetMaximumSpeed", &CharacterRequests::GetMaximumSpeed, "Get Maximum Speed")
->Event("SetMaximumSpeed", &CharacterRequests::SetMaximumSpeed, "Set Maximum Speed")
->Event("GetVelocity", &CharacterRequests::GetVelocity, "Get Velocity")
->Event("AddVelocity", &CharacterRequests::AddVelocity, "Add Velocity")
;
}
}
@@ -280,9 +280,11 @@ namespace AzToolsFramework
}
}
// Destroy the entities *before* clearing the lookup maps so that any lookups triggered during an entity's destructor
// are still valid.
m_entities.clear();
m_instanceToTemplateEntityIdMap.clear();
m_templateToInstanceEntityIdMap.clear();
m_entities.clear();
}
bool Instance::RegisterEntity(const AZ::EntityId& entityId, const EntityAlias& entityAlias)
@@ -157,7 +157,7 @@ namespace AzToolsFramework
"Prefab - EntityIdMapper: Entity with Id %s has no registered owning instance",
entityId.ToString().c_str());
return AZStd::string::format("Entity_%s", entityId.ToString().c_str());
return {};
}
Instance* owningInstance = &(owningInstanceReference->get());
@@ -70,7 +70,15 @@ namespace AzToolsFramework
"Failed to find an owning instance for the entity with id %llu.", static_cast<AZ::u64>(entityId));
Instance& instance = instanceReference->get();
m_templateId = instance.GetTemplateId();
m_entityAlias = (instance.GetEntityAlias(entityId)).value();
auto aliasReference = instance.GetEntityAlias(entityId);
if (!aliasReference.has_value())
{
AZ_Error(
"Prefab", aliasReference.has_value(), "Failed to find the entity alias for entity %s.", entityId.ToString().c_str());
return;
}
m_entityAlias = aliasReference.value();
//generate undo/redo patches
m_instanceToTemplateInterface->GeneratePatch(m_redoPatch, initialState, endState);
@@ -488,6 +488,13 @@ namespace AzToolsFramework
return worldFromLocal.TransformPoint(CalculateCenterOffset(entityId, pivot));
}
void EditorTransformComponentSelection::SetAllViewportUiVisible(const bool visible)
{
SetViewportUiClusterVisible(m_transformModeClusterId, visible);
SetViewportUiClusterVisible(m_spaceCluster.m_spaceClusterId, visible);
m_viewportUiVisible = visible;
}
void EditorTransformComponentSelection::UpdateSpaceCluster(const ReferenceFrame referenceFrame)
{
auto buttonIdFromFrameFn = [this](const ReferenceFrame referenceFrame)
@@ -1009,6 +1016,7 @@ namespace AzToolsFramework
ToolsApplicationNotificationBus::Handler::BusConnect();
Camera::EditorCameraNotificationBus::Handler::BusConnect();
ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusConnect(entityContextId);
EditorEntityContextNotificationBus::Handler::BusConnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterConnect();
EditorEntityLockComponentNotificationBus::Router::BusRouterConnect();
EditorManipulatorCommandUndoRedoRequestBus::Handler::BusConnect(entityContextId);
@@ -1037,6 +1045,7 @@ namespace AzToolsFramework
EditorManipulatorCommandUndoRedoRequestBus::Handler::BusDisconnect();
EditorEntityLockComponentNotificationBus::Router::BusRouterDisconnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterDisconnect();
EditorEntityContextNotificationBus::Handler::BusDisconnect();
ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusDisconnect();
Camera::EditorCameraNotificationBus::Handler::BusDisconnect();
ToolsApplicationNotificationBus::Handler::BusDisconnect();
@@ -2387,9 +2396,7 @@ namespace AzToolsFramework
/*ID_VIEWPORTUI_VISIBLE=*/50040, "Toggle Viewport UI", "Hide/Show Viewport UI",
[this]()
{
SetViewportUiClusterVisible(m_transformModeClusterId, !m_viewportUiVisible);
SetViewportUiClusterVisible(m_spaceCluster.m_spaceClusterId, !m_viewportUiVisible);
m_viewportUiVisible = !m_viewportUiVisible;
SetAllViewportUiVisible(!m_viewportUiVisible);
});
EditorMenuRequestBus::Broadcast(&EditorMenuRequests::RestoreEditMenuToDefault);
@@ -3560,7 +3567,7 @@ namespace AzToolsFramework
void EditorTransformComponentSelection::EnteredComponentMode([[maybe_unused]] const AZStd::vector<AZ::Uuid>& componentModeTypes)
{
SetViewportUiClusterVisible(m_transformModeClusterId, false);
SetAllViewportUiVisible(false);
EditorEntityLockComponentNotificationBus::Router::BusRouterDisconnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterDisconnect();
@@ -3569,7 +3576,7 @@ namespace AzToolsFramework
void EditorTransformComponentSelection::LeftComponentMode([[maybe_unused]] const AZStd::vector<AZ::Uuid>& componentModeTypes)
{
SetViewportUiClusterVisible(m_transformModeClusterId, true);
SetAllViewportUiVisible(true);
ToolsApplicationNotificationBus::Handler::BusConnect();
EditorEntityVisibilityNotificationBus::Router::BusRouterConnect();
@@ -3625,6 +3632,16 @@ namespace AzToolsFramework
ETCS::SetEntityLocalRotation(entityId, localRotation, m_transformChangedInternally);
}
void EditorTransformComponentSelection::OnStartPlayInEditor()
{
SetAllViewportUiVisible(false);
}
void EditorTransformComponentSelection::OnStopPlayInEditor()
{
SetAllViewportUiVisible(true);
}
namespace ETCS
{
// little raii wrapper to switch a value from true to false and back
@@ -128,6 +128,7 @@ namespace AzToolsFramework
, private ToolsApplicationNotificationBus::Handler
, private Camera::EditorCameraNotificationBus::Handler
, private ComponentModeFramework::EditorComponentModeNotificationBus::Handler
, private EditorEntityContextNotificationBus::Handler
, private EditorEntityVisibilityNotificationBus::Router
, private EditorEntityLockComponentNotificationBus::Router
, private EditorManipulatorCommandUndoRedoRequestBus::Handler
@@ -264,6 +265,10 @@ namespace AzToolsFramework
void EnteredComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
void LeftComponentMode(const AZStd::vector<AZ::Uuid>& componentModeTypes) override;
// EditorEntityContextNotificationBus overrides ...
void OnStartPlayInEditor() override;
void OnStopPlayInEditor() override;
// Helpers to safely interact with the TransformBus (requests).
void SetEntityWorldTranslation(AZ::EntityId entityId, const AZ::Vector3& worldTranslation);
void SetEntityLocalTranslation(AZ::EntityId entityId, const AZ::Vector3& localTranslation);
@@ -271,9 +276,12 @@ namespace AzToolsFramework
void SetEntityLocalScale(AZ::EntityId entityId, float localScale);
void SetEntityLocalRotation(AZ::EntityId entityId, const AZ::Vector3& localRotation);
// Responsible for keeping the space cluster in sync with the current reference frame.
//! Responsible for keeping the space cluster in sync with the current reference frame.
void UpdateSpaceCluster(ReferenceFrame referenceFrame);
//! Hides/Shows all viewportUi toolbars.
void SetAllViewportUiVisible(bool visible);
AZ::EntityId m_hoveredEntityId; //!< What EntityId is the mouse currently hovering over (if any).
AZ::EntityId m_cachedEntityIdUnderCursor; //!< Store the EntityId on each mouse move for use in Display.
AZ::EntityId m_editorCameraComponentEntityId; //!< The EditorCameraComponent EntityId if it is set.