Merge branch 'main' into SpawnablePriorityQueue
This commit is contained in:
@@ -120,14 +120,14 @@ namespace AzToolsFramework
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/**
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* Query to see if a specific asset platform is enabled
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* @param platform the asset platform to check e.g. es3, ios, etc.
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* @param platform the asset platform to check e.g. android, ios, etc.
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* @return true if enabled, false otherwise
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*/
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virtual bool IsAssetPlatformEnabled(const char* platform) = 0;
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/**
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* Get the total number of pending assets left to process for a specific asset platform
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* @param platform the asset platform to check e.g. es3, ios, etc.
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* @param platform the asset platform to check e.g. android, ios, etc.
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* @return -1 if the process fails, a positive number otherwise
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*/
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virtual int GetPendingAssetsForPlatform(const char* platform) = 0;
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@@ -312,7 +312,7 @@ namespace AzToolsFramework
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inline const char* GetHostAssetPlatform()
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{
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#if defined(AZ_PLATFORM_MAC)
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return "osx_gl";
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return "mac";
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#elif defined(AZ_PLATFORM_WINDOWS)
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return "pc";
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#elif defined(AZ_PLATFORM_LINUX)
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+80
@@ -0,0 +1,80 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
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* its licensors.
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*
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||||
* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/RTTI/RTTI.h>
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/Math/Color.h>
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#include <AzFramework/Viewport/ViewportId.h>
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namespace AzToolsFramework
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{
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//! An interface for loading simple icon assets and rendering them to screen on a per-viewport basis.
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class EditorViewportIconDisplayInterface
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{
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public:
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AZ_RTTI(EditorViewportIconDisplayInterface, "{D5190B58-2561-4F3F-B793-F1E7D454CDF2}");
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using IconId = AZ::s32;
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static constexpr IconId InvalidIconId = -1;
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enum class CoordinateSpace : AZ::u8
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{
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ScreenSpace,
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WorldSpace
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};
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//! These draw parameters control rendering for a single icon to a single viewport.
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struct DrawParameters
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{
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//! The ViewportId to render to.
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AzFramework::ViewportId m_viewport = AzFramework::InvalidViewportId;
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//! The icon ID, retrieved from GetOrLoadIconForPath, to render to screen.
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IconId m_icon = InvalidIconId;
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//! The color, including opacity, to render the icon with. White will render the icon as opaque in its original color.
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AZ::Color m_color = AZ::Colors::White;
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//! The position to render the icon to, in world or screen space depending on m_positionSpace.
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AZ::Vector3 m_position;
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//! The coordinate system to use for m_position.
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//! ScreenSpace will accept m_position in the form of [X, Y, Depth], where X & Y are screen coordinates in
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//! pixels and Depth is a z-ordering depth value from 0.0f to 1.0f.
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//! WorldSpace will accept a 3D vector in world space coordinates that will be translated back into screen
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//! space when the icon is rendered.
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CoordinateSpace m_positionSpace = CoordinateSpace::ScreenSpace;
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//! The size to render the icon as, in pixels.
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AZ::Vector2 m_size;
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};
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//! The current load status of an icon retrieved by GetOrLoadIconForPath.
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enum class IconLoadStatus : AZ::u8
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{
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Unloaded,
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Loading,
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Loaded,
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Error
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};
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//! Draws an icon to a viewport given a set of draw parameters.
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//! Requires an IconId retrieved from GetOrLoadIconForPath.
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virtual void DrawIcon(const DrawParameters& drawParameters) = 0;
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//! Retrieves a reusable IconId for an icon at a given path.
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//! This will load the icon, if it has not already been loaded.
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//! @param path should be a relative asset path to an icon image asset.
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//! png and svg icons are currently supported.
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virtual IconId GetOrLoadIconForPath(AZStd::string_view path) = 0;
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//! Gets the current load status of an icon retrieved via GetOrLoadIconForPath.
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virtual IconLoadStatus GetIconLoadStatus(IconId icon) = 0;
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};
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using EditorViewportIconDisplay = AZ::Interface<EditorViewportIconDisplayInterface>;
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} //namespace AzToolsFramework
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+2
@@ -56,5 +56,7 @@ namespace AzToolsFramework
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virtual void StartPlayInEditor() = 0;
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virtual void StopPlayInEditor() = 0;
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virtual void CreateNewLevelPrefab(AZStd::string_view filename, const AZStd::string& templateFilename) = 0;
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};
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}
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+73
-46
@@ -225,50 +225,19 @@ namespace AzToolsFramework
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m_rootInstance->SetTemplateSourcePath(relativePath);
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bool newLevelFromTemplate = false;
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if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
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{
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AZStd::string watchFolder;
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AZ::Data::AssetInfo assetInfo;
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bool sourceInfoFound = false;
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AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
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sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, DefaultLevelTemplateName,
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assetInfo, watchFolder);
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m_rootInstance->m_containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
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HandleEntitiesAdded({ m_rootInstance->m_containerEntity.get() });
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if (sourceInfoFound)
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AzToolsFramework::Prefab::PrefabDom dom;
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bool success = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*m_rootInstance, dom);
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if (!success)
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{
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AZStd::string fullPath;
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AZ::StringFunc::Path::Join(watchFolder.c_str(), assetInfo.m_relativePath.c_str(), fullPath);
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// Get the default prefab and copy the Dom over to the new template being saved
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Prefab::TemplateId defaultId = m_loaderInterface->LoadTemplateFromFile(fullPath.c_str());
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Prefab::PrefabDom& dom = m_prefabSystemComponent->FindTemplateDom(defaultId);
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Prefab::PrefabDom levelDefaultDom;
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levelDefaultDom.CopyFrom(dom, levelDefaultDom.GetAllocator());
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Prefab::PrefabDomPath sourcePath("/Source");
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sourcePath.Set(levelDefaultDom, relativePath.c_str());
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templateId = m_prefabSystemComponent->AddTemplate(relativePath, std::move(levelDefaultDom));
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newLevelFromTemplate = true;
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}
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else
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{
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// Create an empty level since we couldn't find the default template
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m_rootInstance->m_containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
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HandleEntitiesAdded({ m_rootInstance->m_containerEntity.get() });
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AzToolsFramework::Prefab::PrefabDom dom;
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bool success = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*m_rootInstance, dom);
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if (!success)
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{
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AZ_Error("Prefab", false, "Failed to convert current root instance into a DOM when saving file '%.*s'", AZ_STRING_ARG(filename));
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return false;
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}
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templateId = m_prefabSystemComponent->AddTemplate(relativePath, std::move(dom));
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AZ_Error("Prefab", false, "Failed to convert current root instance into a DOM when saving file '%.*s'", AZ_STRING_ARG(filename));
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return false;
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}
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templateId = m_prefabSystemComponent->AddTemplate(relativePath, AZStd::move(dom));
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if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
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{
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@@ -286,13 +255,6 @@ namespace AzToolsFramework
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m_prefabSystemComponent->RemoveTemplate(prevTemplateId);
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}
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// If we have a new level from a template, we need to make sure to propagate the changes here otherwise
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// the entities from the new template won't show up
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if (newLevelFromTemplate)
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{
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m_prefabSystemComponent->PropagateTemplateChanges(templateId);
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}
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AZStd::string out;
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if (m_loaderInterface->SaveTemplateToString(m_rootInstance->GetTemplateId(), out))
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{
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@@ -303,6 +265,71 @@ namespace AzToolsFramework
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return false;
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}
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void PrefabEditorEntityOwnershipService::CreateNewLevelPrefab(AZStd::string_view filename, const AZStd::string& templateFilename)
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{
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AZ::IO::Path relativePath = m_loaderInterface->GetRelativePathToProject(filename);
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AzToolsFramework::Prefab::TemplateId templateId = m_prefabSystemComponent->GetTemplateIdFromFilePath(relativePath);
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m_rootInstance->SetTemplateSourcePath(relativePath);
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AZStd::string watchFolder;
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AZ::Data::AssetInfo assetInfo;
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bool sourceInfoFound = false;
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AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
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sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, templateFilename.c_str(),
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assetInfo, watchFolder);
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|
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if (sourceInfoFound)
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{
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AZStd::string fullPath;
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AZ::StringFunc::Path::Join(watchFolder.c_str(), assetInfo.m_relativePath.c_str(), fullPath);
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// Get the default prefab and copy the Dom over to the new template being saved
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Prefab::TemplateId defaultId = m_loaderInterface->LoadTemplateFromFile(fullPath.c_str());
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Prefab::PrefabDom& dom = m_prefabSystemComponent->FindTemplateDom(defaultId);
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|
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Prefab::PrefabDom levelDefaultDom;
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levelDefaultDom.CopyFrom(dom, levelDefaultDom.GetAllocator());
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|
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Prefab::PrefabDomPath sourcePath("/Source");
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sourcePath.Set(levelDefaultDom, relativePath.c_str());
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templateId = m_prefabSystemComponent->AddTemplate(relativePath, AZStd::move(levelDefaultDom));
|
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}
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||||
else
|
||||
{
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m_rootInstance->m_containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
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HandleEntitiesAdded({ m_rootInstance->m_containerEntity.get() });
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||||
AzToolsFramework::Prefab::PrefabDom dom;
|
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bool success = AzToolsFramework::Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(*m_rootInstance, dom);
|
||||
if (!success)
|
||||
{
|
||||
AZ_Error(
|
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"Prefab", false, "Failed to convert current root instance into a DOM when saving file '%.*s'", AZ_STRING_ARG(filename));
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return;
|
||||
}
|
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templateId = m_prefabSystemComponent->AddTemplate(relativePath, std::move(dom));
|
||||
}
|
||||
|
||||
if (templateId == AzToolsFramework::Prefab::InvalidTemplateId)
|
||||
{
|
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AZ_Error("Prefab", false, "Couldn't create new template id '%i' when creating new level '%.*s'", templateId, AZ_STRING_ARG(filename));
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||||
return;
|
||||
}
|
||||
|
||||
Prefab::TemplateId prevTemplateId = m_rootInstance->GetTemplateId();
|
||||
m_rootInstance->SetTemplateId(templateId);
|
||||
|
||||
if (prevTemplateId != Prefab::InvalidTemplateId && templateId != prevTemplateId)
|
||||
{
|
||||
// Make sure we only have one level template loaded at a time
|
||||
m_prefabSystemComponent->RemoveTemplate(prevTemplateId);
|
||||
}
|
||||
|
||||
m_prefabSystemComponent->PropagateTemplateChanges(templateId);
|
||||
}
|
||||
|
||||
Prefab::InstanceOptionalReference PrefabEditorEntityOwnershipService::CreatePrefab(
|
||||
const AZStd::vector<AZ::Entity*>& entities, AZStd::vector<AZStd::unique_ptr<Prefab::Instance>>&& nestedPrefabInstances,
|
||||
AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder)
|
||||
|
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+2
-2
@@ -170,6 +170,8 @@ namespace AzToolsFramework
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||||
void StartPlayInEditor() override;
|
||||
void StopPlayInEditor() override;
|
||||
|
||||
void CreateNewLevelPrefab(AZStd::string_view filename, const AZStd::string& templateFilename) override;
|
||||
|
||||
protected:
|
||||
|
||||
AZ::SliceComponent::SliceInstanceAddress GetOwningSlice() override;
|
||||
@@ -216,7 +218,5 @@ namespace AzToolsFramework
|
||||
Prefab::PrefabLoaderInterface* m_loaderInterface;
|
||||
AzFramework::EntityContextId m_entityContextId;
|
||||
AZ::SerializeContext m_serializeContext;
|
||||
|
||||
static inline constexpr const char* DefaultLevelTemplateName = "Prefabs/Default_Level.prefab";
|
||||
};
|
||||
}
|
||||
|
||||
+1
-1
@@ -614,7 +614,7 @@ namespace AzToolsFramework
|
||||
|
||||
AZ::Quaternion oldEntityRotation;
|
||||
AZ::TransformBus::EventResult(oldEntityRotation, id, &AZ::TransformBus::Events::GetWorldRotationQuaternion);
|
||||
transformComponent->SetRotationQuaternion(oldEntityRotation);
|
||||
transformComponent->SetWorldRotationQuaternion(oldEntityRotation);
|
||||
|
||||
// Ensure the existing hierarchy is maintained
|
||||
AZ::EntityId oldParentEntityId;
|
||||
|
||||
+1
-1
@@ -31,7 +31,7 @@ namespace AzToolsFramework
|
||||
rayProportion, lineSegmentProportion, worldClosestPositionRay, worldClosestPositionLineSegment);
|
||||
|
||||
AZ::Transform worldFromLocalNormalized = worldFromLocal;
|
||||
const AZ::Vector3 scale = worldFromLocalNormalized.ExtractScale() * nonUniformScale;
|
||||
const AZ::Vector3 scale = worldFromLocalNormalized.ExtractUniformScale() * nonUniformScale;
|
||||
const AZ::Transform localFromWorldNormalized = worldFromLocalNormalized.GetInverse();
|
||||
|
||||
return { (localFromWorldNormalized.TransformPoint(worldClosestPositionLineSegment)) / scale };
|
||||
|
||||
@@ -59,7 +59,7 @@ namespace AzToolsFramework
|
||||
? CalculateSnappedOffset(localTransform.GetTranslation(), axis, gridSize * scaleRecip)
|
||||
: AZ::Vector3::CreateZero();
|
||||
|
||||
const AZ::Vector3 localScale = localTransform.GetScale();
|
||||
const AZ::Vector3 localScale = AZ::Vector3(localTransform.GetUniformScale());
|
||||
const AZ::Quaternion localRotation = QuaternionFromTransformNoScaling(localTransform);
|
||||
// calculate scale amount to snap, to align to round scale value
|
||||
const AZ::Vector3 scaleSnapOffset = snapping && !gridSnapAction.m_localSnapping
|
||||
|
||||
@@ -113,7 +113,7 @@ namespace AzToolsFramework
|
||||
/// noise in the value returned when dealing with values far from the origin.
|
||||
inline float ScaleReciprocal(const AZ::Transform& transform)
|
||||
{
|
||||
return Round3(transform.GetScale().GetReciprocal().GetMinElement());
|
||||
return Round3(1.0f / transform.GetUniformScale());
|
||||
}
|
||||
|
||||
/// Find the reciprocal of the non-uniform scale.
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace AzToolsFramework
|
||||
AZ::Transform result;
|
||||
result.SetRotation(m_space.GetRotation() * localTransform.GetRotation());
|
||||
result.SetTranslation(m_space.TransformPoint(m_nonUniformScale * localTransform.GetTranslation()));
|
||||
result.SetScale(m_space.GetScale() * localTransform.GetScale());
|
||||
result.SetScale(m_space.GetScale() * localTransform.GetUniformScale());
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
+19
-20
@@ -1,22 +1,22 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzCore/Serialization/EditContext.h>
|
||||
#include <AzCore/Serialization/EditContextConstants.inl>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorComponentBase.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
@@ -31,7 +31,7 @@ namespace AzToolsFramework
|
||||
To use the EditorComponentAdapter, 3 classes are required:
|
||||
- a class that implements the functions required for TController (see below)
|
||||
- a configuration struct/class which extends AZ::ComponentConfig
|
||||
- A runtime component that will be generated by the editor comoinent on export
|
||||
- A runtime component that will be generated by the editor component on export
|
||||
|
||||
The concrete component extends the adapter and implements behavior which is unique to the component.
|
||||
|
||||
@@ -64,15 +64,15 @@ namespace AzToolsFramework
|
||||
the EditContext. TController can friend itself to the editor component to make this work if required.
|
||||
*/
|
||||
template<typename TController, typename TRuntimeComponent, typename TConfiguration = AZ::ComponentConfig>
|
||||
class EditorComponentAdapter
|
||||
: public EditorComponentBase
|
||||
class EditorComponentAdapter : public EditorComponentBase
|
||||
{
|
||||
public:
|
||||
|
||||
AZ_RTTI((EditorComponentAdapter, "{2F5A3669-FFE9-4CD7-B9E2-7FC8100CF1A2}", TController, TRuntimeComponent, TConfiguration), EditorComponentBase);
|
||||
AZ_RTTI(
|
||||
(EditorComponentAdapter, "{2F5A3669-FFE9-4CD7-B9E2-7FC8100CF1A2}", TController, TRuntimeComponent, TConfiguration),
|
||||
EditorComponentBase);
|
||||
|
||||
EditorComponentAdapter() = default;
|
||||
EditorComponentAdapter(const TConfiguration& configuration);
|
||||
explicit EditorComponentAdapter(const TConfiguration& configuration);
|
||||
|
||||
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
|
||||
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
|
||||
@@ -86,7 +86,6 @@ namespace AzToolsFramework
|
||||
void BuildGameEntity(AZ::Entity* gameEntity) override;
|
||||
|
||||
protected:
|
||||
|
||||
static void Reflect(AZ::ReflectContext* context);
|
||||
|
||||
// AZ::Component overrides ...
|
||||
|
||||
+39
-30
@@ -1,14 +1,14 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzFramework/Components/ComponentAdapterHelpers.h>
|
||||
|
||||
@@ -28,23 +28,21 @@ namespace AzToolsFramework
|
||||
template<typename TController, typename TRuntimeComponent, typename TConfiguration>
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::Reflect(AZ::ReflectContext* context)
|
||||
{
|
||||
if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
{
|
||||
serializeContext->Class<EditorComponentAdapter, EditorComponentBase>()
|
||||
->Version(1)
|
||||
->Field("Controller", &EditorComponentAdapter::m_controller)
|
||||
;
|
||||
serializeContext->Class<EditorComponentAdapter, EditorComponentBase>()->Version(1)->Field(
|
||||
"Controller", &EditorComponentAdapter::m_controller);
|
||||
|
||||
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
|
||||
{
|
||||
editContext->Class<EditorComponentAdapter>(
|
||||
"EditorComponentAdapter", "")
|
||||
// clang-format off
|
||||
editContext->Class<EditorComponentAdapter>("EditorComponentAdapter", "")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
||||
->DataElement(AZ::Edit::UIHandlers::Default, &EditorComponentAdapter::m_controller, "Controller", "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
|
||||
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorComponentAdapter::OnConfigurationChanged)
|
||||
;
|
||||
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorComponentAdapter::OnConfigurationChanged);
|
||||
// clang-format on
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -53,27 +51,35 @@ namespace AzToolsFramework
|
||||
// Get*Services functions
|
||||
|
||||
template<typename TController, typename TRuntimeComponent, typename TConfiguration>
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetProvidedServices(
|
||||
AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
{
|
||||
AzFramework::Components::GetProvidedServicesHelper<TController>(services, typename AZ::HasComponentProvidedServices<TController>::type());
|
||||
AzFramework::Components::GetProvidedServicesHelper<TController>(
|
||||
services, typename AZ::HasComponentProvidedServices<TController>::type());
|
||||
}
|
||||
|
||||
template<typename TController, typename TRuntimeComponent, typename TConfiguration>
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetRequiredServices(
|
||||
AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
{
|
||||
AzFramework::Components::GetRequiredServicesHelper<TController>(services, typename AZ::HasComponentRequiredServices<TController>::type());
|
||||
AzFramework::Components::GetRequiredServicesHelper<TController>(
|
||||
services, typename AZ::HasComponentRequiredServices<TController>::type());
|
||||
}
|
||||
|
||||
template<typename TController, typename TRuntimeComponent, typename TConfiguration>
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetIncompatibleServices(
|
||||
AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
{
|
||||
AzFramework::Components::GetIncompatibleServicesHelper<TController>(services, typename AZ::HasComponentIncompatibleServices<TController>::type());
|
||||
AzFramework::Components::GetIncompatibleServicesHelper<TController>(
|
||||
services, typename AZ::HasComponentIncompatibleServices<TController>::type());
|
||||
}
|
||||
|
||||
template<typename TController, typename TRuntimeComponent, typename TConfiguration>
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
void EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::GetDependentServices(
|
||||
AZ::ComponentDescriptor::DependencyArrayType& services)
|
||||
{
|
||||
AzFramework::Components::GetDependentServicesHelper<TController>(services, typename AZ::HasComponentDependentServices<TController>::type());
|
||||
AzFramework::Components::GetDependentServicesHelper<TController>(
|
||||
services, typename AZ::HasComponentDependentServices<TController>::type());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -99,7 +105,8 @@ namespace AzToolsFramework
|
||||
|
||||
if (ShouldActivateController())
|
||||
{
|
||||
m_controller.Activate(GetEntityId());
|
||||
AzFramework::Components::ComponentActivateHelper<TController>::Activate(
|
||||
m_controller, AZ::EntityComponentIdPair(GetEntityId(), GetId()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -122,7 +129,8 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
template<typename TController, typename TRuntimeComponent, typename TConfiguration>
|
||||
bool EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const
|
||||
bool EditorComponentAdapter<TController, TRuntimeComponent, TConfiguration>::WriteOutConfig(
|
||||
AZ::ComponentConfig* outBaseConfig) const
|
||||
{
|
||||
if (auto config = azrtti_cast<TConfiguration*>(outBaseConfig))
|
||||
{
|
||||
@@ -139,7 +147,8 @@ namespace AzToolsFramework
|
||||
|
||||
if (ShouldActivateController())
|
||||
{
|
||||
m_controller.Activate(GetEntityId());
|
||||
AzFramework::Components::ComponentActivateHelper<TController>::Activate(
|
||||
m_controller, AZ::EntityComponentIdPair(GetEntityId(), GetId()));
|
||||
}
|
||||
|
||||
return AZ::Edit::PropertyRefreshLevels::None;
|
||||
|
||||
+2
-2
@@ -17,6 +17,7 @@
|
||||
#include <AzCore/Asset/AssetManagerBus.h>
|
||||
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
|
||||
#include <AzToolsFramework/API/EditorViewportIconDisplayInterface.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/GenericComponentWrapper.h>
|
||||
@@ -313,8 +314,7 @@ namespace AzToolsFramework
|
||||
// if we do not yet have a valid texture id, request it using the entity icon path
|
||||
if (m_entityIconTextureId == 0)
|
||||
{
|
||||
EditorRequestBus::BroadcastResult(
|
||||
m_entityIconTextureId, &EditorRequests::GetIconTextureIdFromEntityIconPath, m_entityIconPath);
|
||||
m_entityIconTextureId = EditorViewportIconDisplay::Get()->GetOrLoadIconForPath(m_entityIconPath);
|
||||
}
|
||||
|
||||
return m_entityIconTextureId;
|
||||
|
||||
+1
-79
@@ -520,91 +520,13 @@ namespace AzToolsFramework
|
||||
return m_editorTransform.m_translate.GetZ();
|
||||
}
|
||||
|
||||
void TransformComponent::SetRotation(const AZ::Vector3& eulerAnglesRadians)
|
||||
void TransformComponent::SetWorldRotationQuaternion(const AZ::Quaternion& quaternion)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "SetRotation is deprecated, please use SetLocalRotation");
|
||||
AZ::Transform newWorldTransform = GetWorldTM();
|
||||
newWorldTransform.SetRotation(AZ::ConvertEulerRadiansToQuaternion(eulerAnglesRadians));
|
||||
SetWorldTM(newWorldTransform);
|
||||
}
|
||||
|
||||
void TransformComponent::SetRotationQuaternion(const AZ::Quaternion& quaternion)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "SetRotationQuaternion is deprecated, please use SetLocalRotation");
|
||||
AZ::Transform newWorldTransform = GetWorldTM();
|
||||
newWorldTransform.SetRotation(quaternion);
|
||||
SetWorldTM(newWorldTransform);
|
||||
}
|
||||
|
||||
void TransformComponent::SetRotationX(float eulerAngleRadians)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "SetRotationX is deprecated, please use SetLocalRotation");
|
||||
AZ::Transform newWorldTransform = GetWorldTM();
|
||||
newWorldTransform.SetRotation(AZ::Quaternion::CreateRotationX(eulerAngleRadians));
|
||||
SetWorldTM(newWorldTransform);
|
||||
}
|
||||
|
||||
void TransformComponent::SetRotationY(float eulerAngleRadians)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "SetRotationY is deprecated, please use SetLocalRotation");
|
||||
AZ::Transform newWorldTransform = GetWorldTM();
|
||||
newWorldTransform.SetRotation(AZ::Quaternion::CreateRotationY(eulerAngleRadians));
|
||||
SetWorldTM(newWorldTransform);
|
||||
}
|
||||
|
||||
void TransformComponent::SetRotationZ(float eulerAngleRadians)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "SetRotationZ is deprecated, please use SetLocalRotation");
|
||||
AZ::Transform newWorldTransform = GetWorldTM();
|
||||
newWorldTransform.SetRotation(AZ::Quaternion::CreateRotationZ(eulerAngleRadians));
|
||||
SetWorldTM(newWorldTransform);
|
||||
}
|
||||
|
||||
void TransformComponent::RotateByX(float eulerAngleRadians)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "RotateByX is deprecated, please use RotateAroundLocalX");
|
||||
SetWorldTM(GetWorldTM() * AZ::Transform::CreateRotationX(eulerAngleRadians));
|
||||
}
|
||||
|
||||
void TransformComponent::RotateByY(float eulerAngleRadians)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "RotateByY is deprecated, please use RotateAroundLocalY");
|
||||
SetWorldTM(GetWorldTM() * AZ::Transform::CreateRotationY(eulerAngleRadians));
|
||||
}
|
||||
|
||||
void TransformComponent::RotateByZ(float eulerAngleRadians)
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "RotateByZ is deprecated, please use RotateAroundLocalZ");
|
||||
SetWorldTM(GetWorldTM() * AZ::Transform::CreateRotationZ(eulerAngleRadians));
|
||||
}
|
||||
|
||||
AZ::Vector3 TransformComponent::GetRotationEulerRadians()
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "GetRotationEulerRadians is deprecated, please use GetWorldRotation");
|
||||
return GetWorldTM().GetRotation().GetEulerRadians();
|
||||
}
|
||||
|
||||
AZ::Quaternion TransformComponent::GetRotationQuaternion()
|
||||
{
|
||||
AZ_Warning("AzToolsFramework::TransformComponent", false, "GetRotationQuaternion is deprecated, please use GetWorldRotationQuaternion");
|
||||
return GetWorldTM().GetRotation();
|
||||
}
|
||||
|
||||
float TransformComponent::GetRotationX()
|
||||
{
|
||||
return GetRotationEulerRadians().GetX();
|
||||
}
|
||||
|
||||
float TransformComponent::GetRotationY()
|
||||
{
|
||||
return GetRotationEulerRadians().GetY();
|
||||
}
|
||||
|
||||
float TransformComponent::GetRotationZ()
|
||||
{
|
||||
return GetRotationEulerRadians().GetZ();
|
||||
}
|
||||
|
||||
AZ::Vector3 TransformComponent::GetWorldRotation()
|
||||
{
|
||||
return GetWorldTM().GetRotation().GetEulerRadians();
|
||||
|
||||
+1
-16
@@ -99,22 +99,7 @@ namespace AzToolsFramework
|
||||
float GetLocalZ() override;
|
||||
|
||||
// Rotation modifiers
|
||||
void SetRotation(const AZ::Vector3& eulerAnglesRadians) override;
|
||||
void SetRotationQuaternion(const AZ::Quaternion& quaternion) override;
|
||||
void SetRotationX(float eulerAngleRadians) override;
|
||||
void SetRotationY(float eulerAngleRadians) override;
|
||||
void SetRotationZ(float eulerAngleRadians) override;
|
||||
|
||||
void RotateByX(float eulerAngleRadians) override;
|
||||
void RotateByY(float eulerAngleRadians) override;
|
||||
void RotateByZ(float eulerAngleRadians) override;
|
||||
|
||||
AZ::Vector3 GetRotationEulerRadians() override;
|
||||
AZ::Quaternion GetRotationQuaternion() override;
|
||||
|
||||
float GetRotationX() override;
|
||||
float GetRotationY() override;
|
||||
float GetRotationZ() override;
|
||||
void SetWorldRotationQuaternion(const AZ::Quaternion& quaternion) override;
|
||||
|
||||
AZ::Vector3 GetWorldRotation() override;
|
||||
AZ::Quaternion GetWorldRotationQuaternion() override;
|
||||
|
||||
+9
-4
@@ -21,6 +21,7 @@
|
||||
#include <AzToolsFramework/Viewport/ViewportTypes.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
#include <AzToolsFramework/API/EditorViewportIconDisplayInterface.h>
|
||||
|
||||
AZ_CVAR(
|
||||
bool, ed_visibility_showAggregateEntitySelectionBounds, false, nullptr, AZ::ConsoleFunctorFlags::Null,
|
||||
@@ -232,10 +233,14 @@ namespace AzToolsFramework
|
||||
return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
}();
|
||||
|
||||
debugDisplay.SetColor(iconHighlight);
|
||||
// debugDisplay.DrawTextureLabel(
|
||||
// iconTextureId, entityPosition, iconSize, iconSize,
|
||||
// /*DisplayContext::ETextureIconFlags::TEXICON_ON_TOP=*/ 0x0008);
|
||||
EditorViewportIconDisplay::Get()->DrawIcon({
|
||||
viewportInfo.m_viewportId,
|
||||
iconTextureId,
|
||||
iconHighlight,
|
||||
entityPosition,
|
||||
EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace,
|
||||
AZ::Vector2{iconSize, iconSize}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+17
-22
@@ -809,14 +809,12 @@ namespace AzToolsFramework
|
||||
EntityIdManipulators& entityIdManipulators,
|
||||
OptionalFrame& pivotOverrideFrame,
|
||||
ViewportInteraction::KeyboardModifiers& prevModifiers,
|
||||
bool& transformChangedInternally, SpaceCluster spaceCluster)
|
||||
bool& transformChangedInternally, const AZStd::optional<ReferenceFrame> spaceLock)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
|
||||
entityIdManipulators.m_manipulators->SetLocalPosition(action.LocalPosition());
|
||||
|
||||
const ReferenceFrame referenceFrame = spaceCluster.m_spaceLock ? spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(action.m_modifiers);
|
||||
|
||||
if (action.m_modifiers.Ctrl())
|
||||
{
|
||||
// moving with ctrl - setting override
|
||||
@@ -826,6 +824,8 @@ namespace AzToolsFramework
|
||||
}
|
||||
else
|
||||
{
|
||||
const ReferenceFrame referenceFrame = spaceLock.value_or(ReferenceFrameFromModifiers(action.m_modifiers));
|
||||
|
||||
// note: used for parent and world depending on the current reference frame
|
||||
const auto pivotOrientation =
|
||||
ETCS::CalculateSelectionPivotOrientation(
|
||||
@@ -1298,7 +1298,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
UpdateTranslationManipulator(
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
|
||||
m_transformChangedInternally, m_spaceCluster);
|
||||
m_transformChangedInternally, m_spaceCluster.m_spaceLock);
|
||||
});
|
||||
|
||||
translationManipulators->InstallLinearManipulatorMouseUpCallback(
|
||||
@@ -1329,7 +1329,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
UpdateTranslationManipulator(
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
|
||||
m_transformChangedInternally, m_spaceCluster);
|
||||
m_transformChangedInternally, m_spaceCluster.m_spaceLock);
|
||||
});
|
||||
|
||||
translationManipulators->InstallPlanarManipulatorMouseUpCallback(
|
||||
@@ -1359,7 +1359,7 @@ namespace AzToolsFramework
|
||||
{
|
||||
UpdateTranslationManipulator(
|
||||
action, manipulatorEntityIds->m_entityIds, m_entityIdManipulators, m_pivotOverrideFrame, prevModifiers,
|
||||
m_transformChangedInternally, m_spaceCluster);
|
||||
m_transformChangedInternally, m_spaceCluster.m_spaceLock);
|
||||
});
|
||||
|
||||
translationManipulators->InstallSurfaceManipulatorMouseUpCallback(
|
||||
@@ -1437,8 +1437,7 @@ namespace AzToolsFramework
|
||||
[this, prevModifiers, sharedRotationState]
|
||||
(const AngularManipulator::Action& action) mutable -> void
|
||||
{
|
||||
const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock ? m_spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(action.m_modifiers);
|
||||
|
||||
const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock.value_or(ReferenceFrameFromModifiers(action.m_modifiers));
|
||||
const AZ::Quaternion manipulatorOrientation = action.m_start.m_rotation * action.m_current.m_delta;
|
||||
// store the pivot override frame when positioning the manipulator manually (ctrl)
|
||||
// so we don't lose the orientation when adding/removing entities from the selection
|
||||
@@ -2605,40 +2604,37 @@ namespace AzToolsFramework
|
||||
if (buttonId == m_spaceCluster.m_localButtonId)
|
||||
{
|
||||
// Unlock
|
||||
if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::Local)
|
||||
if (m_spaceCluster.m_spaceLock.has_value() && m_spaceCluster.m_spaceLock.value() == ReferenceFrame::Local)
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = false;
|
||||
m_spaceCluster.m_spaceLock = AZStd::nullopt;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = true;
|
||||
m_spaceCluster.m_currentSpace = ReferenceFrame::Local;
|
||||
m_spaceCluster.m_spaceLock = ReferenceFrame::Local;
|
||||
}
|
||||
}
|
||||
else if (buttonId == m_spaceCluster.m_parentButtonId)
|
||||
{
|
||||
// Unlock
|
||||
if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::Parent)
|
||||
if (m_spaceCluster.m_spaceLock.has_value() && m_spaceCluster.m_spaceLock.value() == ReferenceFrame::Parent)
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = false;
|
||||
m_spaceCluster.m_spaceLock = AZStd::nullopt;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = true;
|
||||
m_spaceCluster.m_currentSpace = ReferenceFrame::Parent;
|
||||
m_spaceCluster.m_spaceLock = ReferenceFrame::Parent;
|
||||
}
|
||||
}
|
||||
else if (buttonId == m_spaceCluster.m_worldButtonId)
|
||||
{
|
||||
// Unlock
|
||||
if (m_spaceCluster.m_spaceLock && m_spaceCluster.m_currentSpace == ReferenceFrame::World)
|
||||
if (m_spaceCluster.m_spaceLock.has_value() && m_spaceCluster.m_spaceLock.value() == ReferenceFrame::World)
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = false;
|
||||
m_spaceCluster.m_spaceLock = AZStd::nullopt;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_spaceCluster.m_spaceLock = true;
|
||||
m_spaceCluster.m_currentSpace = ReferenceFrame::World;
|
||||
m_spaceCluster.m_spaceLock = ReferenceFrame::World;
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -3361,8 +3357,7 @@ namespace AzToolsFramework
|
||||
ViewportInteraction::BuildMouseButtons(
|
||||
QGuiApplication::mouseButtons()), m_boxSelect.Active());
|
||||
|
||||
const ReferenceFrame referenceFrame =
|
||||
m_spaceCluster.m_spaceLock ? m_spaceCluster.m_currentSpace : ReferenceFrameFromModifiers(modifiers);
|
||||
const ReferenceFrame referenceFrame = m_spaceCluster.m_spaceLock.value_or(ReferenceFrameFromModifiers(modifiers));
|
||||
|
||||
UpdateSpaceCluster(referenceFrame);
|
||||
|
||||
|
||||
+16
-10
@@ -106,15 +106,20 @@ namespace AzToolsFramework
|
||||
World, //!< World space (space aligned to world axes - identity).
|
||||
};
|
||||
|
||||
//! Grouping of viewport ui related state for controlling the current reference space of the Editor.
|
||||
struct SpaceCluster
|
||||
{
|
||||
ViewportUi::ClusterId m_spaceClusterId;
|
||||
ViewportUi::ButtonId m_localButtonId;
|
||||
ViewportUi::ButtonId m_parentButtonId;
|
||||
ViewportUi::ButtonId m_worldButtonId;
|
||||
AZ::Event<ViewportUi::ButtonId>::Handler m_spaceSelectionHandler;
|
||||
ReferenceFrame m_currentSpace = ReferenceFrame::Parent;
|
||||
bool m_spaceLock = false;
|
||||
SpaceCluster() = default;
|
||||
// disable copying and moving (implicit)
|
||||
SpaceCluster(const SpaceCluster&) = delete;
|
||||
SpaceCluster& operator=(const SpaceCluster&) = delete;
|
||||
|
||||
ViewportUi::ClusterId m_spaceClusterId; //!< The id identifying the reference space cluster.
|
||||
ViewportUi::ButtonId m_localButtonId; //!< Local reference space button id.
|
||||
ViewportUi::ButtonId m_parentButtonId; //!< Parent reference space button id.
|
||||
ViewportUi::ButtonId m_worldButtonId; //!< World reference space button id.
|
||||
AZ::Event<ViewportUi::ButtonId>::Handler m_spaceSelectionHandler; //!< Callback for when a space cluster button is pressed.
|
||||
AZStd::optional<ReferenceFrame> m_spaceLock; //!< Locked reference frame to use if set.
|
||||
};
|
||||
|
||||
//! Entity selection/interaction handling.
|
||||
@@ -265,6 +270,9 @@ namespace AzToolsFramework
|
||||
void SetEntityLocalScale(AZ::EntityId entityId, float localScale);
|
||||
void SetEntityLocalRotation(AZ::EntityId entityId, const AZ::Vector3& localRotation);
|
||||
|
||||
// Responsible for keeping the space cluster in sync with the current reference frame.
|
||||
void UpdateSpaceCluster(ReferenceFrame referenceFrame);
|
||||
|
||||
AZ::EntityId m_hoveredEntityId; //!< What EntityId is the mouse currently hovering over (if any).
|
||||
AZ::EntityId m_cachedEntityIdUnderCursor; //!< Store the EntityId on each mouse move for use in Display.
|
||||
AZ::EntityId m_editorCameraComponentEntityId; //!< The EditorCameraComponent EntityId if it is set.
|
||||
@@ -297,9 +305,7 @@ namespace AzToolsFramework
|
||||
AZ::Event<ViewportUi::ButtonId>::Handler m_transformModeSelectionHandler; //!< Event handler for the Viewport UI cluster.
|
||||
AzFramework::ClickDetector m_clickDetector; //!< Detect different types of mouse click.
|
||||
AzFramework::CursorState m_cursorState; //!< Track the mouse position and delta movement each frame.
|
||||
|
||||
SpaceCluster m_spaceCluster;
|
||||
void UpdateSpaceCluster(ReferenceFrame referenceFrame);
|
||||
SpaceCluster m_spaceCluster; //!< Related viewport ui state for controlling the current reference space.
|
||||
};
|
||||
|
||||
//! The ETCS (EntityTransformComponentSelection) namespace contains functions and data used exclusively by
|
||||
|
||||
@@ -46,6 +46,7 @@ set(FILES
|
||||
API/EditorWindowRequestBus.h
|
||||
API/EntityCompositionRequestBus.h
|
||||
API/EntityCompositionNotificationBus.h
|
||||
API/EditorViewportIconDisplayInterface.h
|
||||
API/ViewPaneOptions.h
|
||||
Application/Ticker.h
|
||||
Application/Ticker.cpp
|
||||
|
||||
Reference in New Issue
Block a user