Convert EMotionFX runtime uint32 -> size_t
This allows the EMotionFX runtime to compile with `/we4267` enabled, which emits a warning when converting from `size_t` to a smaller type. All tests for the runtime have been updated accordingly, and they pass. In instances where a range-for loop could be used, or a std algorithm, that was used instead of using `size_t numItems = vec.size()` and a for loop. Casts to `uint32` were removed where possible. Some places remain, like in the file formats. Signed-off-by: Chris Burel <burelc@amazon.com>
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@@ -47,7 +47,7 @@ namespace EMotionFX
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newParameter->SetName(parameterName);
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CommandSystem::ConstructCreateParameterCommand(commandString, m_animGraph.get(),
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newParameter.get(),
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MCORE_INVALIDINDEX32);
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InvalidIndex);
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EXPECT_TRUE(commandManager.ExecuteCommand(commandString, result)) << result.c_str();
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}
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