Misc SurfaceData Optimizations (#7299)
* Misc SurfaceData Optimizations. This includes a few different optimizations found while trying to make the bulk query APIs faster: * Switches mutexes over to shared_lock to optimize for the multi-reader-single-writer pattern * Surface provider point creation now uses a pre-created set of masks to initialize with, and uses std::move() to move the created point into the output list instead of copying it. * Splits CombineSortAndFilterNeightboringPoints so that the FilterPoints() can occur separately and efficiently with erase/remove_if, and avoids making a copy of the output points. * Optimized SurfaceDataShapeComponent::ModifySurfacePoints * Fixed potential bug where the sort wasn't stable since it only compared the Z value, and could have produced unexpected results for differing points with the exact same Z value. * Fixed up a couple small bugs and missing checks in the unit tests Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed syntax on unit tests. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
This commit is contained in:
@@ -177,7 +177,7 @@ namespace Terrain
|
||||
const AZ::Crc32 terrainTag = isHole ? Constants::s_terrainHoleTagCrc : Constants::s_terrainTagCrc;
|
||||
point.m_masks[terrainTag] = 1.0f;
|
||||
|
||||
surfacePointList.push_back(point);
|
||||
surfacePointList.push_back(AZStd::move(point));
|
||||
}
|
||||
|
||||
AZ::Aabb TerrainSurfaceDataSystemComponent::GetSurfaceAabb() const
|
||||
|
||||
Reference in New Issue
Block a user