Merge pull request #277 from aws-lumberyard-dev/nvsickle/MoreMainFixes
Cherry-pick several 1.0 viewport fixes to main
This commit is contained in:
@@ -1218,13 +1218,18 @@ void EditorViewportWidget::SetViewportId(int id)
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CViewport::SetViewportId(id);
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// Now that we have an ID, we can initialize our viewport.
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m_renderViewport = new AtomToolsFramework::RenderViewportWidget(id, this);
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m_defaultViewportContextName = m_renderViewport->GetViewportContext()->GetName();
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m_renderViewport = new AtomToolsFramework::RenderViewportWidget(this, false);
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if (!m_renderViewport->InitializeViewportContext(id))
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{
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AZ_Warning("EditorViewportWidget", false, "Failed to initialize RenderViewportWidget's ViewportContext");
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return;
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}
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auto viewportContext = m_renderViewport->GetViewportContext();
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m_defaultViewportContextName = viewportContext->GetName();
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QBoxLayout* layout = new QBoxLayout(QBoxLayout::Direction::TopToBottom, this);
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layout->setContentsMargins(QMargins());
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layout->addWidget(m_renderViewport);
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auto viewportContext = m_renderViewport->GetViewportContext();
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viewportContext->ConnectViewMatrixChangedHandler(m_cameraViewMatrixChangeHandler);
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viewportContext->ConnectProjectionMatrixChangedHandler(m_cameraProjectionMatrixChangeHandler);
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@@ -118,6 +118,12 @@ namespace AZ
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//! Update View's SRG values and compile. This should only be called once per frame before execute command lists.
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void UpdateSrg();
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using MatrixChangedEvent = AZ::Event<const AZ::Matrix4x4&>;
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//! Notifies consumers when the world to view matrix has changed.
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void ConnectWorldToViewMatrixChangedHandler(MatrixChangedEvent::Handler& handler);
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//! Notifies consumers when the world to clip matrix has changed.
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void ConnectWorldToClipMatrixChangedHandler(MatrixChangedEvent::Handler& handler);
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private:
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View() = delete;
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View(const AZ::Name& name, UsageFlags usage);
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@@ -182,6 +188,9 @@ namespace AZ
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// view class doesn't contain subroutines called at the end of each frame
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bool m_worldToClipMatrixChanged = true;
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bool m_worldToClipPrevMatrixNeedsUpdate = false;
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MatrixChangedEvent m_onWorldToClipMatrixChange;
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MatrixChangedEvent m_onWorldToViewMatrixChange;
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};
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AZ_DEFINE_ENUM_BITWISE_OPERATORS(View::UsageFlags);
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@@ -125,7 +125,9 @@ namespace AZ
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AzFramework::WindowSize m_viewportSize;
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SizeChangedEvent m_sizeChangedEvent;
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MatrixChangedEvent m_viewMatrixChangedEvent;
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MatrixChangedEvent::Handler m_onViewMatrixChangedHandler;
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MatrixChangedEvent m_projectionMatrixChangedEvent;
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MatrixChangedEvent::Handler m_onProjectionMatrixChangedHandler;
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SceneChangedEvent m_sceneChangedEvent;
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ViewportContextManager* m_manager;
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RenderPipelinePtr m_currentPipeline;
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@@ -104,6 +104,9 @@ namespace AZ
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m_worldToClipMatrix = m_viewToClipMatrix * m_worldToViewMatrix;
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m_worldToClipMatrixChanged = true;
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m_onWorldToViewMatrixChange.Signal(m_worldToViewMatrix);
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m_onWorldToClipMatrixChange.Signal(m_worldToClipMatrix);
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InvalidateSrg();
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}
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@@ -132,6 +135,9 @@ namespace AZ
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m_clipToWorldMatrix = m_viewToWorldMatrix * m_clipToViewMatrix;
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m_worldToClipMatrixChanged = true;
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m_onWorldToViewMatrixChange.Signal(m_worldToViewMatrix);
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m_onWorldToClipMatrixChange.Signal(m_worldToClipMatrix);
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InvalidateSrg();
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}
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@@ -166,6 +172,8 @@ namespace AZ
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m_unprojectionConstants.SetZ(float(-tanHalfFovX));
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m_unprojectionConstants.SetW(float(tanHalfFovY));
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m_onWorldToClipMatrixChange.Signal(m_worldToClipMatrix);
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InvalidateSrg();
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}
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@@ -225,6 +233,16 @@ namespace AZ
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passWithDrawListTag->SortDrawList(drawList);
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}
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void View::ConnectWorldToViewMatrixChangedHandler(View::MatrixChangedEvent::Handler& handler)
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{
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handler.Connect(m_onWorldToViewMatrixChange);
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}
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void View::ConnectWorldToClipMatrixChangedHandler(View::MatrixChangedEvent::Handler& handler)
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{
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handler.Connect(m_onWorldToClipMatrixChange);
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}
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// [GFX TODO] This function needs unit tests and might need to be reworked
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RHI::DrawItemSortKey View::GetSortKeyForPosition(const Vector3& positionInWorld) const
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{
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@@ -34,6 +34,15 @@ namespace AZ
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&AzFramework::WindowRequestBus::Events::GetClientAreaSize);
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AzFramework::WindowNotificationBus::Handler::BusConnect(nativeWindow);
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m_onProjectionMatrixChangedHandler = ViewportContext::MatrixChangedEvent::Handler([this](const AZ::Matrix4x4& matrix)
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{
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m_projectionMatrixChangedEvent.Signal(matrix);
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});
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m_onViewMatrixChangedHandler = ViewportContext::MatrixChangedEvent::Handler([this](const AZ::Matrix4x4& matrix)
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{
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m_projectionMatrixChangedEvent.Signal(matrix);
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});
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SetRenderScene(renderScene);
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}
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@@ -175,7 +184,6 @@ namespace AZ
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void ViewportContext::SetCameraProjectionMatrix(const AZ::Matrix4x4& matrix)
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{
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GetDefaultView()->SetViewToClipMatrix(matrix);
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m_projectionMatrixChangedEvent.Signal(matrix);
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}
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AZ::Transform ViewportContext::GetCameraTransform() const
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@@ -192,18 +200,23 @@ namespace AZ
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{
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const auto view = GetDefaultView();
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view->SetCameraTransform(AZ::Matrix3x4::CreateFromTransform(transform.GetOrthogonalized()));
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m_viewMatrixChangedEvent.Signal(view->GetWorldToViewMatrix());
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}
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void ViewportContext::SetDefaultView(ViewPtr view)
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{
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if (m_defaultView != view)
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{
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m_onProjectionMatrixChangedHandler.Disconnect();
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m_onViewMatrixChangedHandler.Disconnect();
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m_defaultView = view;
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UpdatePipelineView();
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m_viewMatrixChangedEvent.Signal(view->GetWorldToViewMatrix());
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m_projectionMatrixChangedEvent.Signal(view->GetViewToClipMatrix());
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view->ConnectWorldToViewMatrixChangedHandler(m_onViewMatrixChangedHandler);
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view->ConnectWorldToClipMatrixChangedHandler(m_onProjectionMatrixChangedHandler);
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}
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}
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+8
-1
@@ -43,9 +43,16 @@ namespace AtomToolsFramework
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//! Creates a RenderViewportWidget.
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//! Requires the Atom RPI to be initialized in order
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//! to internally construct an RPI::ViewportContext.
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explicit RenderViewportWidget(AzFramework::ViewportId id = AzFramework::InvalidViewportId, QWidget* parent = nullptr);
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//! If initializeViewportContext is set to false, nothing will be displayed on-screen until InitiliazeViewportContext is called.
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explicit RenderViewportWidget(QWidget* parent = nullptr, bool shouldInitializeViewportContext = true);
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~RenderViewportWidget();
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//! Initializes the underlying ViewportContext, if it hasn't already been.
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//! If id is specified, the target ViewportContext will be overridden.
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//! NOTE: ViewportContext IDs must be unique.
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//! Returns true if the ViewportContext is available
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//! (i.e. GetViewportContext will return a valid pointer).
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bool InitializeViewportContext(AzFramework::ViewportId id = AzFramework::InvalidViewportId);
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//! Gets the name associated with this viewport's ViewportContext.
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//! This context name can be used to adjust the current Camera
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//! independently of the underlying viewport.
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@@ -31,12 +31,35 @@
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namespace AtomToolsFramework
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{
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RenderViewportWidget::RenderViewportWidget(AzFramework::ViewportId id, QWidget* parent)
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RenderViewportWidget::RenderViewportWidget(QWidget* parent, bool shouldInitializeViewportContext)
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: QWidget(parent)
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, AzFramework::InputChannelEventListener(AzFramework::InputChannelEventListener::GetPriorityDefault())
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{
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if (shouldInitializeViewportContext)
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{
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InitializeViewportContext();
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}
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setUpdatesEnabled(false);
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setFocusPolicy(Qt::FocusPolicy::WheelFocus);
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setMouseTracking(true);
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}
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bool RenderViewportWidget::InitializeViewportContext(AzFramework::ViewportId id)
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{
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if (m_viewportContext != nullptr)
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{
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AZ_Assert(id == AzFramework::InvalidViewportId || m_viewportContext->GetId() == id, "Attempted to reinitialize RenderViewportWidget with a different ID");
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return true;
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}
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auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
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AZ_Assert(viewportContextManager, "Attempted to construct RenderViewportWidget without ViewportContextManager");
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AZ_Assert(viewportContextManager, "Attempted to initialize RenderViewportWidget without ViewportContextManager");
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if (viewportContextManager == nullptr)
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{
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return false;
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}
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// Before we do anything else, we must create a ViewportContext which will give us a ViewportId if we didn't manually specify one.
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AZ::RPI::ViewportContextRequestsInterface::CreationParameters params;
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@@ -46,6 +69,11 @@ namespace AtomToolsFramework
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AzFramework::WindowRequestBus::Handler::BusConnect(params.windowHandle);
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m_viewportContext = viewportContextManager->CreateViewportContext(AZ::Name(), params);
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if (m_viewportContext == nullptr)
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{
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return false;
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}
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SetControllerList(AZStd::make_shared<AzFramework::ViewportControllerList>());
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AZ::Name cameraName = AZ::Name(AZStd::string::format("Viewport %i Default Camera", m_viewportContext->GetId()));
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@@ -58,9 +86,7 @@ namespace AtomToolsFramework
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AZ::TickBus::Handler::BusConnect();
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AzFramework::WindowRequestBus::Handler::BusConnect(params.windowHandle);
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setUpdatesEnabled(false);
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setFocusPolicy(Qt::FocusPolicy::WheelFocus);
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setMouseTracking(true);
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return true;
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}
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RenderViewportWidget::~RenderViewportWidget()
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@@ -38,7 +38,7 @@ namespace MaterialEditor
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{
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MaterialViewportWidget::MaterialViewportWidget(QWidget* parent)
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: AtomToolsFramework::RenderViewportWidget(AzFramework::InvalidViewportId, parent)
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: AtomToolsFramework::RenderViewportWidget(parent)
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, m_ui(new Ui::MaterialViewportWidget)
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{
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m_ui->setupUi(this);
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@@ -59,14 +59,8 @@ namespace AZ
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const AZ::Name contextName = atomViewportRequests->GetDefaultViewportContextName();
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AZ::RPI::ViewportContextNotificationBus::Handler::BusConnect(contextName);
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#if defined(IMGUI_ENABLED)
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ImGui::ImGuiManagerListenerBus::Broadcast(&ImGui::IImGuiManagerListener::SetResolutionMode, ImGui::ImGuiResolutionMode::LockToResolution);
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auto defaultViewportContext = atomViewportRequests->GetDefaultViewportContext();
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if (defaultViewportContext)
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{
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OnViewportSizeChanged(defaultViewportContext->GetViewportSize());
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}
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#endif
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m_initialized = false;
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InitializeViewportSizeIfNeeded();
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}
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void ImguiAtomSystemComponent::Deactivate()
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@@ -75,6 +69,23 @@ namespace AZ
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AZ::RPI::ViewportContextNotificationBus::Handler::BusDisconnect();
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}
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void ImguiAtomSystemComponent::InitializeViewportSizeIfNeeded()
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{
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#if defined(IMGUI_ENABLED)
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if (m_initialized)
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{
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return;
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}
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auto atomViewportRequests = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
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auto defaultViewportContext = atomViewportRequests->GetDefaultViewportContext();
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if (defaultViewportContext)
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{
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// If this succeeds, m_initialized will be set to true.
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OnViewportSizeChanged(defaultViewportContext->GetViewportSize());
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}
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#endif
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}
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void ImguiAtomSystemComponent::RenderImGuiBuffers(const ImDrawData& drawData)
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{
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Render::ImGuiSystemRequestBus::Broadcast(&Render::ImGuiSystemRequests::RenderImGuiBuffersToCurrentViewport, drawData);
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@@ -83,6 +94,7 @@ namespace AZ
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void ImguiAtomSystemComponent::OnRenderTick()
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{
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#if defined(IMGUI_ENABLED)
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InitializeViewportSizeIfNeeded();
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ImGui::ImGuiManagerListenerBus::Broadcast(&ImGui::IImGuiManagerListener::Render);
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#endif
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}
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@@ -90,7 +102,17 @@ namespace AZ
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void ImguiAtomSystemComponent::OnViewportSizeChanged(AzFramework::WindowSize size)
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{
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#if defined(IMGUI_ENABLED)
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ImGui::ImGuiManagerListenerBus::Broadcast(&ImGui::IImGuiManagerListener::SetImGuiRenderResolution, ImVec2{aznumeric_cast<float>(size.m_width), aznumeric_cast<float>(size.m_height)});
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ImGui::ImGuiManagerListenerBus::Broadcast([this, size](ImGui::ImGuiManagerListenerBus::Events* imgui)
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{
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imgui->OverrideRenderWindowSize(size.m_width, size.m_height);
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// ImGuiManagerListenerBus may not have been connected when this system component is activated
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// as ImGuiManager is not part of a system component we can require and instead just listens for ESYSTEM_EVENT_GAME_POST_INIT.
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// Let our ImguiAtomSystemComponent know once we successfully connect and update the viewport size.
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if (!m_initialized)
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{
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m_initialized = true;
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}
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});
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#endif
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}
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}
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@@ -48,6 +48,7 @@ namespace AZ
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void Deactivate() override;
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private:
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void InitializeViewportSizeIfNeeded();
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// OtherActiveImGuiRequestBus overrides ...
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void RenderImGuiBuffers(const ImDrawData& drawData) override;
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@@ -57,6 +58,7 @@ namespace AZ
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void OnViewportSizeChanged(AzFramework::WindowSize size) override;
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DebugConsole m_debugConsole;
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bool m_initialized = false;
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};
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} // namespace LYIntegration
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} // namespace AZ
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@@ -90,6 +90,8 @@ namespace ImGui
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virtual void SetResolutionMode(ImGuiResolutionMode state) = 0;
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virtual const ImVec2& GetImGuiRenderResolution() const = 0;
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virtual void SetImGuiRenderResolution(const ImVec2& res) = 0;
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virtual void OverrideRenderWindowSize(uint32_t width, uint32_t height) = 0;
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virtual void RestoreRenderWindowSizeToDefault() = 0;
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virtual void Render() = 0;
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};
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typedef AZ::EBus<IImGuiManagerListener> ImGuiManagerListenerBus;
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@@ -262,6 +262,21 @@ void ImGuiManager::Shutdown()
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ImGui::DestroyContext(m_imguiContext);
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}
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void ImGui::ImGuiManager::OverrideRenderWindowSize(uint32_t width, uint32_t height)
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{
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m_windowSize.m_width = width;
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m_windowSize.m_height = height;
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m_overridingWindowSize = true;
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// Don't listen for window updates if our window size is being overridden
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AzFramework::WindowNotificationBus::Handler::BusDisconnect();
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}
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void ImGui::ImGuiManager::RestoreRenderWindowSizeToDefault()
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{
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m_overridingWindowSize = false;
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InitWindowSize();
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}
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void ImGuiManager::Render()
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{
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if (m_clientMenuBarState == DisplayState::Hidden && m_editorWindowState == DisplayState::Hidden)
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@@ -757,7 +772,7 @@ void ImGuiManager::InitWindowSize()
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{
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// We only need to initialize the window size by querying the window the first time.
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// After that we will get OnWindowResize notifications
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if (!AzFramework::WindowNotificationBus::Handler::BusIsConnected())
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if (!m_overridingWindowSize && !AzFramework::WindowNotificationBus::Handler::BusIsConnected())
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{
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AzFramework::NativeWindowHandle windowHandle = nullptr;
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AzFramework::WindowSystemRequestBus::BroadcastResult(windowHandle, &AzFramework::WindowSystemRequestBus::Events::GetDefaultWindowHandle);
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@@ -60,6 +60,8 @@ namespace ImGui
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void SetResolutionMode(ImGuiResolutionMode mode) override { m_resolutionMode = mode; }
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const ImVec2& GetImGuiRenderResolution() const override { return m_renderResolution; }
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void SetImGuiRenderResolution(const ImVec2& res) override { m_renderResolution = res; }
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void OverrideRenderWindowSize(uint32_t width, uint32_t height) override;
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void RestoreRenderWindowSizeToDefault() override;
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void Render() override;
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// -- ImGuiManagerListenerBus Interface -------------------------------------------------------------------
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@@ -89,6 +91,7 @@ namespace ImGui
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ImVec2 m_renderResolution = ImVec2(1920.0f, 1080.0f);
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ImVec2 m_lastRenderResolution;
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AzFramework::WindowSize m_windowSize = AzFramework::WindowSize(1920, 1080);
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bool m_overridingWindowSize = false;
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// Rendering buffers
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std::vector<SVF_P3F_C4B_T2F> m_vertBuffer;
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@@ -204,7 +204,7 @@ namespace
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} // anonymous namespace.
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ViewportWidget::ViewportWidget(EditorWindow* parent)
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: AtomToolsFramework::RenderViewportWidget(AzFramework::InvalidViewportId, parent)
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: AtomToolsFramework::RenderViewportWidget(parent)
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, m_editorWindow(parent)
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, m_viewportInteraction(new ViewportInteraction(m_editorWindow))
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, m_viewportAnchor(new ViewportAnchor())
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