EditorPreferences modernize file rename
Signed-off-by: Hulton-Harrop <hultonha@amazon.co.uk> Signed-off-by: hultonha <hultonha@amazon.co.uk>
This commit is contained in:
@@ -0,0 +1,304 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "EditorPreferencesPageViewportMovement.h"
|
||||
|
||||
#include <AzCore/std/sort.h>
|
||||
#include <AzFramework/Input/Buses/Requests/InputDeviceRequestBus.h>
|
||||
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
|
||||
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
|
||||
#include <AzQtComponents/Components/StyleManager.h>
|
||||
#include <EditorModularViewportCameraComposerBus.h>
|
||||
|
||||
// Editor
|
||||
#include "EditorViewportSettings.h"
|
||||
#include "Settings.h"
|
||||
|
||||
static AZStd::vector<AZStd::string> GetInputNamesByDevice(const AzFramework::InputDeviceId inputDeviceId)
|
||||
{
|
||||
AzFramework::InputDeviceRequests::InputChannelIdSet availableInputChannelIds;
|
||||
AzFramework::InputDeviceRequestBus::Event(
|
||||
inputDeviceId, &AzFramework::InputDeviceRequests::GetInputChannelIds, availableInputChannelIds);
|
||||
|
||||
AZStd::vector<AZStd::string> inputChannelNames;
|
||||
for (const AzFramework::InputChannelId& inputChannelId : availableInputChannelIds)
|
||||
{
|
||||
inputChannelNames.push_back(inputChannelId.GetName());
|
||||
}
|
||||
|
||||
AZStd::sort(inputChannelNames.begin(), inputChannelNames.end());
|
||||
|
||||
return inputChannelNames;
|
||||
}
|
||||
|
||||
static AZStd::vector<AZStd::string> GetEditorInputNames()
|
||||
{
|
||||
// function static to defer having to call GetInputNamesByDevice for every CameraInputSettings member
|
||||
static bool inputNamesGenerated = false;
|
||||
static AZStd::vector<AZStd::string> inputNames;
|
||||
|
||||
if (!inputNamesGenerated)
|
||||
{
|
||||
AZStd::vector<AZStd::string> keyboardInputNames = GetInputNamesByDevice(AzFramework::InputDeviceKeyboard::Id);
|
||||
AZStd::vector<AZStd::string> mouseInputNames = GetInputNamesByDevice(AzFramework::InputDeviceMouse::Id);
|
||||
|
||||
inputNames.insert(inputNames.end(), mouseInputNames.begin(), mouseInputNames.end());
|
||||
inputNames.insert(inputNames.end(), keyboardInputNames.begin(), keyboardInputNames.end());
|
||||
|
||||
inputNamesGenerated = true;
|
||||
}
|
||||
|
||||
return inputNames;
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serialize)
|
||||
{
|
||||
serialize.Class<CameraMovementSettings>()
|
||||
->Version(2)
|
||||
->Field("TranslateSpeed", &CameraMovementSettings::m_translateSpeed)
|
||||
->Field("RotateSpeed", &CameraMovementSettings::m_rotateSpeed)
|
||||
->Field("BoostMultiplier", &CameraMovementSettings::m_boostMultiplier)
|
||||
->Field("ScrollSpeed", &CameraMovementSettings::m_scrollSpeed)
|
||||
->Field("DollySpeed", &CameraMovementSettings::m_dollySpeed)
|
||||
->Field("PanSpeed", &CameraMovementSettings::m_panSpeed)
|
||||
->Field("RotateSmoothing", &CameraMovementSettings::m_rotateSmoothing)
|
||||
->Field("RotateSmoothness", &CameraMovementSettings::m_rotateSmoothness)
|
||||
->Field("TranslateSmoothing", &CameraMovementSettings::m_translateSmoothing)
|
||||
->Field("TranslateSmoothness", &CameraMovementSettings::m_translateSmoothness)
|
||||
->Field("CaptureCursorLook", &CameraMovementSettings::m_captureCursorLook)
|
||||
->Field("OrbitYawRotationInverted", &CameraMovementSettings::m_orbitYawRotationInverted)
|
||||
->Field("PanInvertedX", &CameraMovementSettings::m_panInvertedX)
|
||||
->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY);
|
||||
|
||||
serialize.Class<CameraInputSettings>()
|
||||
->Version(1)
|
||||
->Field("TranslateForward", &CameraInputSettings::m_translateForwardChannelId)
|
||||
->Field("TranslateBackward", &CameraInputSettings::m_translateBackwardChannelId)
|
||||
->Field("TranslateLeft", &CameraInputSettings::m_translateLeftChannelId)
|
||||
->Field("TranslateRight", &CameraInputSettings::m_translateRightChannelId)
|
||||
->Field("TranslateUp", &CameraInputSettings::m_translateUpChannelId)
|
||||
->Field("TranslateDown", &CameraInputSettings::m_translateDownChannelId)
|
||||
->Field("Boost", &CameraInputSettings::m_boostChannelId)
|
||||
->Field("Orbit", &CameraInputSettings::m_orbitChannelId)
|
||||
->Field("FreeLook", &CameraInputSettings::m_freeLookChannelId)
|
||||
->Field("FreePan", &CameraInputSettings::m_freePanChannelId)
|
||||
->Field("OrbitLook", &CameraInputSettings::m_orbitLookChannelId)
|
||||
->Field("OrbitDolly", &CameraInputSettings::m_orbitDollyChannelId)
|
||||
->Field("OrbitPan", &CameraInputSettings::m_orbitPanChannelId);
|
||||
|
||||
serialize.Class<CEditorPreferencesPage_ViewportCamera>()
|
||||
->Version(1)
|
||||
->Field("CameraMovementSettings", &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings)
|
||||
->Field("CameraInputSettings", &CEditorPreferencesPage_ViewportCamera::m_cameraInputSettings);
|
||||
|
||||
if (AZ::EditContext* editContext = serialize.GetEditContext())
|
||||
{
|
||||
const float minValue = 0.0001f;
|
||||
editContext->Class<CameraMovementSettings>("Camera Movement Settings", "")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_translateSpeed, "Camera Movement Speed", "Camera movement speed")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_rotateSpeed, "Camera Rotation Speed", "Camera rotation speed")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_boostMultiplier, "Camera Boost Multiplier",
|
||||
"Camera boost multiplier to apply to movement speed")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_scrollSpeed, "Camera Scroll Speed",
|
||||
"Camera movement speed while using scroll/wheel input")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_dollySpeed, "Camera Dolly Speed",
|
||||
"Camera movement speed while using mouse motion to move in and out")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_panSpeed, "Camera Pan Speed",
|
||||
"Camera movement speed while panning using the mouse")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_rotateSmoothing, "Camera Rotate Smoothing",
|
||||
"Is camera rotation smoothing enabled or disabled")
|
||||
->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ::Edit::PropertyRefreshLevels::EntireTree)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_rotateSmoothness, "Camera Rotate Smoothness",
|
||||
"Amount of camera smoothing to apply while rotating the camera")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::RotateSmoothingVisibility)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_translateSmoothing, "Camera Translate Smoothing",
|
||||
"Is camera translation smoothing enabled or disabled")
|
||||
->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ::Edit::PropertyRefreshLevels::EntireTree)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_translateSmoothness, "Camera Translate Smoothness",
|
||||
"Amount of camera smoothing to apply while translating the camera")
|
||||
->Attribute(AZ::Edit::Attributes::Min, minValue)
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, &CameraMovementSettings::TranslateSmoothingVisibility)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_orbitYawRotationInverted, "Camera Orbit Yaw Inverted",
|
||||
"Inverted yaw rotation while orbiting")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_panInvertedX, "Invert Pan X",
|
||||
"Invert direction of pan in local X axis")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_panInvertedY, "Invert Pan Y",
|
||||
"Invert direction of pan in local Y axis")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_captureCursorLook, "Camera Capture Look Cursor",
|
||||
"Should the cursor be captured (hidden) while performing free look");
|
||||
|
||||
editContext->Class<CameraInputSettings>("Camera Input Settings", "")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateForwardChannelId, "Translate Forward",
|
||||
"Key/button to move the camera forward")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateBackwardChannelId, "Translate Backward",
|
||||
"Key/button to move the camera backward")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateLeftChannelId, "Translate Left",
|
||||
"Key/button to move the camera left")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateRightChannelId, "Translate Right",
|
||||
"Key/button to move the camera right")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateUpChannelId, "Translate Up",
|
||||
"Key/button to move the camera up")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_translateDownChannelId, "Translate Down",
|
||||
"Key/button to move the camera down")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_boostChannelId, "Boost",
|
||||
"Key/button to move the camera more quickly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitChannelId, "Orbit",
|
||||
"Key/button to begin the camera orbit behavior")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freeLookChannelId, "Free Look",
|
||||
"Key/button to begin camera free look")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_freePanChannelId, "Free Pan", "Key/button to begin camera free pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitLookChannelId, "Orbit Look",
|
||||
"Key/button to begin camera orbit look")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitDollyChannelId, "Orbit Dolly",
|
||||
"Key/button to begin camera orbit dolly")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames)
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::ComboBox, &CameraInputSettings::m_orbitPanChannelId, "Orbit Pan",
|
||||
"Key/button to begin camera orbit pan")
|
||||
->Attribute(AZ::Edit::Attributes::StringList, &GetEditorInputNames);
|
||||
|
||||
editContext->Class<CEditorPreferencesPage_ViewportCamera>("Viewport Preferences", "Viewport Preferences")
|
||||
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
||||
->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraMovementSettings,
|
||||
"Camera Movement Settings", "Camera Movement Settings")
|
||||
->DataElement(
|
||||
AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_ViewportCamera::m_cameraInputSettings, "Camera Input Settings",
|
||||
"Camera Input Settings");
|
||||
}
|
||||
}
|
||||
|
||||
CEditorPreferencesPage_ViewportCamera::CEditorPreferencesPage_ViewportCamera()
|
||||
{
|
||||
InitializeSettings();
|
||||
m_icon = QIcon(":/res/Camera.svg");
|
||||
}
|
||||
|
||||
const char* CEditorPreferencesPage_ViewportCamera::GetTitle()
|
||||
{
|
||||
return "Camera";
|
||||
}
|
||||
|
||||
QIcon& CEditorPreferencesPage_ViewportCamera::GetIcon()
|
||||
{
|
||||
return m_icon;
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_ViewportCamera::OnApply()
|
||||
{
|
||||
SandboxEditor::SetCameraTranslateSpeed(m_cameraMovementSettings.m_translateSpeed);
|
||||
SandboxEditor::SetCameraRotateSpeed(m_cameraMovementSettings.m_rotateSpeed);
|
||||
SandboxEditor::SetCameraBoostMultiplier(m_cameraMovementSettings.m_boostMultiplier);
|
||||
SandboxEditor::SetCameraScrollSpeed(m_cameraMovementSettings.m_scrollSpeed);
|
||||
SandboxEditor::SetCameraDollyMotionSpeed(m_cameraMovementSettings.m_dollySpeed);
|
||||
SandboxEditor::SetCameraPanSpeed(m_cameraMovementSettings.m_panSpeed);
|
||||
SandboxEditor::SetCameraRotateSmoothness(m_cameraMovementSettings.m_rotateSmoothness);
|
||||
SandboxEditor::SetCameraRotateSmoothingEnabled(m_cameraMovementSettings.m_rotateSmoothing);
|
||||
SandboxEditor::SetCameraTranslateSmoothness(m_cameraMovementSettings.m_translateSmoothness);
|
||||
SandboxEditor::SetCameraTranslateSmoothingEnabled(m_cameraMovementSettings.m_translateSmoothing);
|
||||
SandboxEditor::SetCameraCaptureCursorForLook(m_cameraMovementSettings.m_captureCursorLook);
|
||||
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_orbitYawRotationInverted);
|
||||
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_panInvertedX);
|
||||
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_panInvertedY);
|
||||
|
||||
SandboxEditor::SetCameraTranslateForwardChannelId(m_cameraInputSettings.m_translateForwardChannelId);
|
||||
SandboxEditor::SetCameraTranslateBackwardChannelId(m_cameraInputSettings.m_translateBackwardChannelId);
|
||||
SandboxEditor::SetCameraTranslateLeftChannelId(m_cameraInputSettings.m_translateLeftChannelId);
|
||||
SandboxEditor::SetCameraTranslateRightChannelId(m_cameraInputSettings.m_translateRightChannelId);
|
||||
SandboxEditor::SetCameraTranslateUpChannelId(m_cameraInputSettings.m_translateUpChannelId);
|
||||
SandboxEditor::SetCameraTranslateDownChannelId(m_cameraInputSettings.m_translateDownChannelId);
|
||||
SandboxEditor::SetCameraTranslateBoostChannelId(m_cameraInputSettings.m_boostChannelId);
|
||||
SandboxEditor::SetCameraOrbitChannelId(m_cameraInputSettings.m_orbitChannelId);
|
||||
SandboxEditor::SetCameraFreeLookChannelId(m_cameraInputSettings.m_freeLookChannelId);
|
||||
SandboxEditor::SetCameraFreePanChannelId(m_cameraInputSettings.m_freePanChannelId);
|
||||
SandboxEditor::SetCameraOrbitLookChannelId(m_cameraInputSettings.m_orbitLookChannelId);
|
||||
SandboxEditor::SetCameraOrbitDollyChannelId(m_cameraInputSettings.m_orbitDollyChannelId);
|
||||
SandboxEditor::SetCameraOrbitPanChannelId(m_cameraInputSettings.m_orbitPanChannelId);
|
||||
|
||||
SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Broadcast(
|
||||
&SandboxEditor::EditorModularViewportCameraComposerNotificationBus::Events::OnEditorModularViewportCameraComposerSettingsChanged);
|
||||
}
|
||||
|
||||
void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
|
||||
{
|
||||
m_cameraMovementSettings.m_translateSpeed = SandboxEditor::CameraTranslateSpeed();
|
||||
m_cameraMovementSettings.m_rotateSpeed = SandboxEditor::CameraRotateSpeed();
|
||||
m_cameraMovementSettings.m_boostMultiplier = SandboxEditor::CameraBoostMultiplier();
|
||||
m_cameraMovementSettings.m_scrollSpeed = SandboxEditor::CameraScrollSpeed();
|
||||
m_cameraMovementSettings.m_dollySpeed = SandboxEditor::CameraDollyMotionSpeed();
|
||||
m_cameraMovementSettings.m_panSpeed = SandboxEditor::CameraPanSpeed();
|
||||
m_cameraMovementSettings.m_rotateSmoothness = SandboxEditor::CameraRotateSmoothness();
|
||||
m_cameraMovementSettings.m_rotateSmoothing = SandboxEditor::CameraRotateSmoothingEnabled();
|
||||
m_cameraMovementSettings.m_translateSmoothness = SandboxEditor::CameraTranslateSmoothness();
|
||||
m_cameraMovementSettings.m_translateSmoothing = SandboxEditor::CameraTranslateSmoothingEnabled();
|
||||
m_cameraMovementSettings.m_captureCursorLook = SandboxEditor::CameraCaptureCursorForLook();
|
||||
m_cameraMovementSettings.m_orbitYawRotationInverted = SandboxEditor::CameraOrbitYawRotationInverted();
|
||||
m_cameraMovementSettings.m_panInvertedX = SandboxEditor::CameraPanInvertedX();
|
||||
m_cameraMovementSettings.m_panInvertedY = SandboxEditor::CameraPanInvertedY();
|
||||
|
||||
m_cameraInputSettings.m_translateForwardChannelId = SandboxEditor::CameraTranslateForwardChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateBackwardChannelId = SandboxEditor::CameraTranslateBackwardChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateLeftChannelId = SandboxEditor::CameraTranslateLeftChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateRightChannelId = SandboxEditor::CameraTranslateRightChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateUpChannelId = SandboxEditor::CameraTranslateUpChannelId().GetName();
|
||||
m_cameraInputSettings.m_translateDownChannelId = SandboxEditor::CameraTranslateDownChannelId().GetName();
|
||||
m_cameraInputSettings.m_boostChannelId = SandboxEditor::CameraTranslateBoostChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitChannelId = SandboxEditor::CameraOrbitChannelId().GetName();
|
||||
m_cameraInputSettings.m_freeLookChannelId = SandboxEditor::CameraFreeLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_freePanChannelId = SandboxEditor::CameraFreePanChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitLookChannelId = SandboxEditor::CameraOrbitLookChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitDollyChannelId = SandboxEditor::CameraOrbitDollyChannelId().GetName();
|
||||
m_cameraInputSettings.m_orbitPanChannelId = SandboxEditor::CameraOrbitPanChannelId().GetName();
|
||||
}
|
||||
Reference in New Issue
Block a user