Removes NewGraphDialog from Gems/ScriptCanvas
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -20,7 +20,6 @@
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#include <Editor/Framework/ScriptCanvasGraphUtilities.h>
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#include <Editor/Settings.h>
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#include <Editor/SystemComponent.h>
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#include <Editor/View/Dialogs/NewGraphDialog.h>
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#include <Editor/View/Dialogs/SettingsDialog.h>
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#include <Editor/View/Widgets/SourceHandlePropertyAssetCtrl.h>
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#include <Editor/View/Windows/MainWindow.h>
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@@ -1,51 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "NewGraphDialog.h"
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#include <QLineEdit>
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#include <QPushButton>
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#include "Editor/View/Dialogs/ui_NewGraphDialog.h"
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namespace ScriptCanvasEditor
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{
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NewGraphDialog::NewGraphDialog(const QString& title, const QString& text, QWidget* pParent /*=nullptr*/)
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: QDialog(pParent)
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, ui(new Ui::NewGraphDialog)
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, m_text(text)
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{
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ui->setupUi(this);
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setWindowTitle(title);
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QObject::connect(ui->GraphName, &QLineEdit::returnPressed, this, &NewGraphDialog::OnOK);
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QObject::connect(ui->GraphName, &QLineEdit::textChanged, this, &NewGraphDialog::OnTextChanged);
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QObject::connect(ui->ok, &QPushButton::clicked, this, &NewGraphDialog::OnOK);
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QObject::connect(ui->cancel, &QPushButton::clicked, this, &QDialog::reject);
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ui->ok->setEnabled(false);
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}
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void NewGraphDialog::OnTextChanged(const QString& text)
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{
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ui->ok->setEnabled(!text.isEmpty());
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}
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void NewGraphDialog::OnOK()
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{
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QString itemName = ui->GraphName->text();
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m_text = itemName.toLocal8Bit().constData();
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accept();
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}
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#include <Editor/View/Dialogs/moc_NewGraphDialog.cpp>
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}
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@@ -1,42 +0,0 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QDialog>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#endif
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namespace Ui
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{
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class NewGraphDialog;
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}
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namespace ScriptCanvasEditor
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{
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class NewGraphDialog
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: public QDialog
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{
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Q_OBJECT
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public:
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NewGraphDialog(const QString& title, const QString& text, QWidget* pParent = nullptr);
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const QString& GetText() const { return m_text; }
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protected:
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void OnOK();
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void OnTextChanged(const QString& text);
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QString m_text;
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Ui::NewGraphDialog* ui;
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};
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}
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@@ -1,63 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>NewGraphDialog</class>
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<widget class="QDialog" name="NewGraphDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>300</width>
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<height>72</height>
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</rect>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0">
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<widget class="QLabel" name="name">
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<property name="text">
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<string>Name:</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLineEdit" name="GraphName">
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<property name="alignment">
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<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
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</property>
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</widget>
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</item>
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<item row="1" column="0" colspan="4">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>10</height>
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</size>
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</property>
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</spacer>
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</item>
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<item>
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<widget class="QPushButton" name="ok">
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<property name="text">
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<string>OK</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cancel">
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<property name="text">
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@@ -125,9 +125,6 @@ set(FILES
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Editor/Utilities/RecentFiles.cpp
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Editor/Utilities/RecentAssetPath.h
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Editor/Utilities/RecentAssetPath.cpp
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Editor/View/Dialogs/NewGraphDialog.h
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Editor/View/Dialogs/NewGraphDialog.cpp
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Editor/View/Dialogs/NewGraphDialog.ui
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Editor/View/Dialogs/SettingsDialog.h
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Editor/View/Dialogs/SettingsDialog.cpp
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Editor/View/Dialogs/SettingsDialog.ui
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