diff --git a/Gems/EMotionFX/Code/MCore/Source/StringConversions.cpp b/Gems/EMotionFX/Code/MCore/Source/StringConversions.cpp index 88a22db245..5f57a036c2 100644 --- a/Gems/EMotionFX/Code/MCore/Source/StringConversions.cpp +++ b/Gems/EMotionFX/Code/MCore/Source/StringConversions.cpp @@ -76,11 +76,6 @@ namespace MCore namespace AZStd { - void to_string(string& str, bool value) - { - str = value ? "true" : "false"; - } - void to_string(string& str, const AZ::Vector2& value) { str = AZStd::string::format("%.8f,%.8f", diff --git a/Gems/EMotionFX/Code/MCore/Source/StringConversions.h b/Gems/EMotionFX/Code/MCore/Source/StringConversions.h index fd1c59208d..01b41091cf 100644 --- a/Gems/EMotionFX/Code/MCore/Source/StringConversions.h +++ b/Gems/EMotionFX/Code/MCore/Source/StringConversions.h @@ -49,7 +49,6 @@ namespace MCore namespace AZStd { - void to_string(string& str, bool value); void to_string(string& str, const AZ::Vector2& value); void to_string(string& str, const AZ::Vector3& value); void to_string(string& str, const AZ::Vector4& value); @@ -57,7 +56,6 @@ namespace AZStd void to_string(string& str, const AZ::Matrix4x4& value); void to_string(string& str, const AZ::Transform& value); - inline AZStd::string to_string(bool val) { AZStd::string str; to_string(str, val); return str; } inline AZStd::string to_string(const AZ::Vector2& val) { AZStd::string str; to_string(str, val); return str; } inline AZStd::string to_string(const AZ::Vector3& val) { AZStd::string str; to_string(str, val); return str; } inline AZStd::string to_string(const AZ::Vector4& val) { AZStd::string str; to_string(str, val); return str; }