SC branch migration
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"""
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All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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its licensors.
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For complete copyright and license terms please see the LICENSE at the root of this
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distribution (the "License"). All use of this software is governed by the License,
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or, if provided, by the license below or the license accompanying this file. Do not
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remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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Test case ID: T92562993
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Test Case Title: Clicking the X button on the Search Box clears the currently entered string
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URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92562993
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"""
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# fmt: off
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class Tests():
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set_search_string = ("Search string is set", "Search string is not set")
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search_string_cleared = ("Search string cleared as expected", "Search string not cleared")
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# fmt: on
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def NodePalette_ClearSelection():
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"""
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Summary:
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We enter some string in the Node Palette Search box, and click on the X button to verify if the
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search string got cleared.
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Expected Behavior:
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Clicking the X button on the Search Box clears the currently entered string
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Test Steps:
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1) Open Script Canvas window (Tools > Script Canvas)
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2) Get the SC window object
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3) Open Node Manager if not opened already
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4) Set some string in the Search box
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5) Verify if the test string is set
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6) Clear search string and verify if it is cleared
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Note:
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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:return: None
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"""
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from PySide2 import QtWidgets
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from utils import TestHelper as helper
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import azlmbr.legacy.general as general
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import pyside_utils
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TEST_STRING = "Test String"
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# 1) Open Script Canvas window (Tools > Script Canvas)
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general.idle_enable(True)
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general.open_pane("Script Canvas")
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helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 3.0)
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# 2) Get the SC window object
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editor_window = pyside_utils.get_editor_main_window()
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sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
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# 3) Open Node Manager if not opened already
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if sc.findChild(QtWidgets.QDockWidget, "NodePalette") is None:
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action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Palette", "type": QtWidgets.QAction})
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action.trigger()
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node_palette = sc.findChild(QtWidgets.QDockWidget, "NodePalette")
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search_frame = node_palette.findChild(QtWidgets.QFrame, "searchFrame")
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# 4) Set some string in the Search box
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search_box = search_frame.findChild(QtWidgets.QLineEdit, "searchFilter")
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search_box.setText(TEST_STRING)
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# 5) Verify if the test string is set
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Report.result(Tests.set_search_string, search_box.text() == TEST_STRING)
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# 6) Clear search string and verify if it is cleared
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clear_text_button = search_frame.findChild(QtWidgets.QToolButton, "ClearToolButton")
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clear_text_button.click()
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Report.result(Tests.search_string_cleared, search_box.text() == "")
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if __name__ == "__main__":
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import ImportPathHelper as imports
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imports.init()
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from utils import Report
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Report.start_test(NodePalette_ClearSelection)
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