Fixes a divide by zero in Atom FPS Display
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+4
-1
@@ -301,7 +301,10 @@ namespace AZ::Render
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lastTime = time;
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}
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const double averageFPS = aznumeric_cast<double>(m_fpsHistory.size()) / actualInterval.count();
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const double averageFPS = (actualInterval.count() != 0.0)
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? aznumeric_cast<double>(m_fpsHistory.size()) / actualInterval.count()
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: 0.0;
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const double frameIntervalSeconds = m_fpsInterval.count();
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DrawLine(
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