update golden images for spot light and area light tests, update asset used

Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
This commit is contained in:
jromnoa
2021-11-11 11:36:42 -08:00
parent bbbcc94634
commit 3b0e3a5d52
12 changed files with 14 additions and 14 deletions
@@ -150,9 +150,9 @@ def create_basic_atom_level(level_name):
entity_position=default_position,
components=["HDRi Skybox", "Global Skylight (IBL)"],
parent_id=default_level.id)
global_skylight_cubemap_asset_path = os.path.join("LightingPresets", "default_iblskyboxcm.exr.streamingimage")
global_skylight_cubemap_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", global_skylight_cubemap_asset_path, math.Uuid(), False)
global_skylight_asset_path = os.path.join("LightingPresets", "default_iblskyboxcm.exr.streamingimage")
global_skylight_asset_value = asset.AssetCatalogRequestBus(
bus.Broadcast, "GetAssetIdByPath", global_skylight_asset_path, math.Uuid(), False)
global_skylight.get_set_test(0, "Controller|Configuration|Cubemap Texture", global_skylight_asset_value)
global_skylight.get_set_test(1, "Controller|Configuration|Diffuse Image", global_skylight_asset_value)
global_skylight.get_set_test(1, "Controller|Configuration|Specular Image", global_skylight_asset_value)