update golden images for spot light and area light tests, update asset used
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
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@@ -150,9 +150,9 @@ def create_basic_atom_level(level_name):
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entity_position=default_position,
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components=["HDRi Skybox", "Global Skylight (IBL)"],
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parent_id=default_level.id)
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global_skylight_cubemap_asset_path = os.path.join("LightingPresets", "default_iblskyboxcm.exr.streamingimage")
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global_skylight_cubemap_asset_value = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", global_skylight_cubemap_asset_path, math.Uuid(), False)
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global_skylight_asset_path = os.path.join("LightingPresets", "default_iblskyboxcm.exr.streamingimage")
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global_skylight_asset_value = asset.AssetCatalogRequestBus(
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bus.Broadcast, "GetAssetIdByPath", global_skylight_asset_path, math.Uuid(), False)
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global_skylight.get_set_test(0, "Controller|Configuration|Cubemap Texture", global_skylight_asset_value)
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global_skylight.get_set_test(1, "Controller|Configuration|Diffuse Image", global_skylight_asset_value)
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global_skylight.get_set_test(1, "Controller|Configuration|Specular Image", global_skylight_asset_value)
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