Address PR feedback
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
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@@ -57,7 +57,7 @@ namespace AZ
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float GetPerspectiveMatrixFOV(const Matrix4x4& m)
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{
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return 2.0 * atan(1.0f / m.GetElement(1, 1));
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return 2.0 * AZStd::atan(1.0f / m.GetElement(1, 1));
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}
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Matrix4x4* MakeFrustumMatrixRH(Matrix4x4& out, float left, float right, float bottom, float top, float nearDist, float farDist, bool reverseDepth)
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