Merge branch 'main' into cpack_installer

This commit is contained in:
scottr
2021-06-02 17:02:44 -07:00
9 changed files with 205 additions and 24 deletions
@@ -613,6 +613,7 @@ namespace AzToolsFramework
AZStd::unique_ptr<AZ::Entity> Instance::DetachContainerEntity()
{
m_instanceEntityMapper->UnregisterEntity(m_containerEntity->GetId());
return AZStd::move(m_containerEntity);
}
}
@@ -48,6 +48,7 @@ namespace AzToolsFramework
using EntityAliasOptionalReference = AZStd::optional<AZStd::reference_wrapper<EntityAlias>>;
using InstanceOptionalReference = AZStd::optional<AZStd::reference_wrapper<Instance>>;
using InstanceOptionalConstReference = AZStd::optional<AZStd::reference_wrapper<const Instance>>;
using InstanceSet = AZStd::unordered_set<Instance*>;
using InstanceSetConstReference = AZStd::optional<AZStd::reference_wrapper<const InstanceSet>>;
using EntityOptionalReference = AZStd::optional<AZStd::reference_wrapper<AZ::Entity>>;
@@ -85,6 +86,7 @@ namespace AzToolsFramework
bool AddEntity(AZ::Entity& entity);
bool AddEntity(AZ::Entity& entity, EntityAlias entityAlias);
AZStd::unique_ptr<AZ::Entity> DetachEntity(const AZ::EntityId& entityId);
void DetachEntities(const AZStd::function<void(AZStd::unique_ptr<AZ::Entity>)>& callback);
void DetachNestedEntities(const AZStd::function<void(AZStd::unique_ptr<AZ::Entity>)>& callback);
void RemoveNestedEntities(const AZStd::function<bool(const AZStd::unique_ptr<AZ::Entity>&)>& filter);
@@ -182,7 +184,6 @@ namespace AzToolsFramework
void ClearEntities();
void DetachEntities(const AZStd::function<void(AZStd::unique_ptr<AZ::Entity>)>& callback);
void RemoveEntities(const AZStd::function<bool(const AZStd::unique_ptr<AZ::Entity>&)>& filter);
bool RegisterEntity(const AZ::EntityId& entityId, const EntityAlias& entityAlias);
@@ -19,6 +19,7 @@
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/Entity/EditorEntityInfoBus.h>
#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
#include <AzToolsFramework/Prefab/Instance/Instance.h>
#include <AzToolsFramework/Prefab/Instance/InstanceEntityIdMapper.h>
@@ -191,24 +192,7 @@ namespace AzToolsFramework
if (nestedInstanceLinkPatchesMap.contains(nestedInstance.get()))
{
previousPatch = AZStd::move(nestedInstanceLinkPatchesMap[nestedInstance.get()]);
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
previousPatch.Accept(writer);
QString previousPatchString(buffer.GetString());
for (AZ::Entity* entity : entities)
{
AZ::EntityId entityId = entity->GetId();
AZStd::string oldEntityAlias = oldEntityAliases[entityId];
EntityAliasOptionalReference newEntityAlias = instanceToCreate->get().GetEntityAlias(entityId);
AZ_Assert(
newEntityAlias.has_value(),
"Could not fetch entity alias for entity with id '%llu' during prefab creation.",
static_cast<AZ::u64>(entityId));
ReplaceOldAliases(previousPatchString, oldEntityAlias, newEntityAlias->get());
}
previousPatch.Parse(previousPatchString.toUtf8().constData());
UpdateLinkPatchesWithNewEntityAliases(previousPatch, oldEntityAliases, instanceToCreate->get());
}
// These link creations shouldn't be undone because that would put the template in a non-usable state if a user
@@ -407,8 +391,8 @@ namespace AzToolsFramework
CreateLink(instanceToCreate->get(), instanceToParentUnder->get().GetTemplateId(), undoBatch.GetUndoBatch(), AZStd::move(patch));
// Update the cache - this prevents these changes from being stored in the regular undo/redo nodes
m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
AzToolsFramework::ToolsApplicationRequestBus::Broadcast(
&AzToolsFramework::ToolsApplicationRequestBus::Events::ClearDirtyEntities);
}
return AZ::Success();
@@ -1011,6 +995,123 @@ namespace AzToolsFramework
return AZ::Success();
}
PrefabOperationResult PrefabPublicHandler::DetachPrefab(const AZ::EntityId& containerEntityId)
{
if (!containerEntityId.IsValid())
{
return AZ::Failure(AZStd::string("Cannot detach Prefab Instance with invalid container entity."));
}
if (IsLevelInstanceContainerEntity(containerEntityId))
{
return AZ::Failure(AZStd::string("Cannot detach level Prefab Instance."));
}
InstanceOptionalReference owningInstance = GetOwnerInstanceByEntityId(containerEntityId);
if (owningInstance->get().GetContainerEntityId() != containerEntityId)
{
return AZ::Failure(AZStd::string("Input entity should be its owning Instance's container entity."));
}
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DetachPrefab:UndoCapture");
ScopedUndoBatch undoBatch("Detach Prefab");
InstanceOptionalReference getParentInstanceResult = owningInstance->get().GetParentInstance();
AZ_Assert(getParentInstanceResult.has_value(), "Can't get parent Instance from Instance of given container entity.");
auto& parentInstance = getParentInstanceResult->get();
const auto parentTemplateId = parentInstance.GetTemplateId();
{
auto instancePtr = parentInstance.DetachNestedInstance(owningInstance->get().GetInstanceAlias());
AZ_Assert(instancePtr, "Can't detach selected Instance from its parent Instance.");
RemoveLink(instancePtr, parentTemplateId, undoBatch.GetUndoBatch());
Prefab::PrefabDom instanceDomBefore;
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBefore, parentInstance);
AZStd::unordered_map<AZ::EntityId, AZStd::string> oldEntityAliases;
oldEntityAliases.emplace(containerEntityId, instancePtr->GetEntityAlias(containerEntityId)->get());
auto containerEntityPtr = instancePtr->DetachContainerEntity();
auto& containerEntity = *containerEntityPtr.release();
auto editorPrefabComponent = containerEntity.FindComponent<EditorPrefabComponent>();
containerEntity.Deactivate();
const bool editorPrefabComponentRemoved = containerEntity.RemoveComponent(editorPrefabComponent);
AZ_Assert(editorPrefabComponentRemoved, "Remove EditorPrefabComponent failed.");
delete editorPrefabComponent;
containerEntity.Activate();
const bool containerEntityAdded = parentInstance.AddEntity(containerEntity);
AZ_Assert(containerEntityAdded, "Add target Instance's container entity to its parent Instance failed.");
EntityIdList entityIds;
entityIds.emplace_back(containerEntity.GetId());
instancePtr->GetEntities(
[&](AZStd::unique_ptr<AZ::Entity>& entityPtr)
{
oldEntityAliases.emplace(entityPtr->GetId(), instancePtr->GetEntityAlias(entityPtr->GetId())->get());
return true;
});
instancePtr->DetachEntities(
[&](AZStd::unique_ptr<AZ::Entity> entityPtr)
{
auto& entity = *entityPtr.release();
const bool entityAdded = parentInstance.AddEntity(entity);
AZ_Assert(entityAdded, "Add target Instance's entity to its parent Instance failed.");
entityIds.emplace_back(entity.GetId());
});
Prefab::PrefabDom instanceDomAfter;
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomAfter, parentInstance);
PrefabUndoInstance* command = aznew PrefabUndoInstance("Instance detachment");
command->Capture(instanceDomBefore, instanceDomAfter, parentTemplateId);
command->SetParent(undoBatch.GetUndoBatch());
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DetachPrefab:RunRedo");
command->RunRedo();
}
const auto instanceTemplateId = instancePtr->GetTemplateId();
auto parentContainerEntityId = parentInstance.GetContainerEntityId();
instancePtr->GetNestedInstances(
[&](AZStd::unique_ptr<Instance>& nestedInstancePtr)
{
//get previous link patch
auto linkRef = m_prefabSystemComponentInterface->FindLink(nestedInstancePtr->GetLinkId());
PrefabDomValueReference linkPatches = linkRef->get().GetLinkPatches();
AZ_Assert(
linkPatches.has_value(), "Unable to get patches on link with id '%llu' during prefab creation.",
nestedInstancePtr->GetLinkId());
PrefabDom linkPatchesCopy;
linkPatchesCopy.CopyFrom(linkPatches->get(), linkPatchesCopy.GetAllocator());
RemoveLink(nestedInstancePtr, instanceTemplateId, undoBatch.GetUndoBatch());
UpdateLinkPatchesWithNewEntityAliases(linkPatchesCopy, oldEntityAliases, parentInstance);
CreateLink(*nestedInstancePtr, parentTemplateId, undoBatch.GetUndoBatch(),
AZStd::move(linkPatchesCopy), true);
});
}
AzToolsFramework::ToolsApplicationRequestBus::Broadcast(
&AzToolsFramework::ToolsApplicationRequestBus::Events::ClearDirtyEntities);
}
return AZ::Success();
}
void PrefabPublicHandler::GenerateContainerEntityTransform(const EntityList& topLevelEntities,
AZ::Vector3& translation, AZ::Quaternion& rotation)
{
@@ -1274,5 +1375,30 @@ namespace AzToolsFramework
stringToReplace.replace(oldAliasPathRef, newAliasPathRef);
}
void PrefabPublicHandler::UpdateLinkPatchesWithNewEntityAliases(
PrefabDom& linkPatch,
const AZStd::unordered_map<AZ::EntityId, AZStd::string>& oldEntityAliases,
Instance& newParent)
{
rapidjson::StringBuffer buffer;
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
linkPatch.Accept(writer);
QString previousPatchString(buffer.GetString());
for (const auto& [entityId, oldEntityAlias] : oldEntityAliases)
{
EntityAliasOptionalReference newEntityAlias = newParent.GetEntityAlias(entityId);
AZ_Assert(
newEntityAlias.has_value(),
"Could not fetch entity alias for entity with id '%llu' during prefab creation.",
static_cast<AZ::u64>(entityId));
ReplaceOldAliases(previousPatchString, oldEntityAlias, newEntityAlias->get());
}
linkPatch.Parse(previousPatchString.toUtf8().constData());
}
} // namespace Prefab
} // namespace AzToolsFramework
@@ -64,6 +64,8 @@ namespace AzToolsFramework
PrefabOperationResult DeleteEntitiesAndAllDescendantsInInstance(const EntityIdList& entityIds) override;
PrefabOperationResult DuplicateEntitiesInInstance(const EntityIdList& entityIds) override;
PrefabOperationResult DetachPrefab(const AZ::EntityId& containerEntityId) override;
private:
PrefabOperationResult DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants);
bool RetrieveAndSortPrefabEntitiesAndInstances(const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
@@ -132,7 +134,12 @@ namespace AzToolsFramework
bool IsCyclicalDependencyFound(
InstanceOptionalConstReference instance, const AZStd::unordered_set<AZ::IO::Path>& templateSourcePaths);
void ReplaceOldAliases(QString& stringToReplace, AZStd::string_view oldAlias, AZStd::string_view newAlias);
void UpdateLinkPatchesWithNewEntityAliases(
PrefabDom& linkPatch,
const AZStd::unordered_map<AZ::EntityId, AZStd::string>& oldEntityAliases,
Instance& newParent);
static void ReplaceOldAliases(QString& stringToReplace, AZStd::string_view oldAlias, AZStd::string_view newAlias);
static Instance* GetParentInstance(Instance* instance);
static Instance* GetAncestorOfInstanceThatIsChildOfRoot(const Instance* ancestor, Instance* descendant);
@@ -150,6 +150,17 @@ namespace AzToolsFramework
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult DuplicateEntitiesInInstance(const EntityIdList& entityIds) = 0;
/**
* If the entity id is a container entity id, detaches the prefab instance corresponding to it. This includes converting
* the container entity into a regular entity and putting it under the parent prefab, removing the link between this
* instance and the parent, removing links between this instance and it's nested instances, adding entities directly
* owned by this instance under the parent instance.
* Bails if the entity is not a container entity or belongs to the level prefab instance.
* @param containerEntityId The container entity id of the instance to detach.
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult DetachPrefab(const AZ::EntityId& containerEntityId) = 0;
};
} // namespace Prefab
@@ -652,7 +652,8 @@ namespace AzToolsFramework
if (instancesValue->get().FindMember(rapidjson::StringRef(instanceAlias.c_str())) == instancesValue->get().MemberEnd())
{
instancesValue->get().AddMember(
rapidjson::StringRef(instanceAlias.c_str()), PrefabDomValue(), targetTemplateDom.GetAllocator());
rapidjson::Value(instanceAlias.c_str(), targetTemplateDom.GetAllocator()), PrefabDomValue(),
targetTemplateDom.GetAllocator());
}
Template& sourceTemplate = sourceTemplateRef->get();
@@ -237,6 +237,24 @@ namespace AzToolsFramework
{
deleteAction->setDisabled(true);
}
// Detach Prefab
if (selectedEntities.size() == 1)
{
AZ::EntityId selectedEntity = selectedEntities[0];
if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity) &&
!s_prefabPublicInterface->IsLevelInstanceContainerEntity(selectedEntity))
{
QAction* detachPrefabAction = menu->addAction(QObject::tr("Detach Prefab..."));
QObject::connect(
detachPrefabAction, &QAction::triggered, detachPrefabAction,
[this, selectedEntity]
{
ContextMenu_DetachPrefab(selectedEntity);
});
}
}
}
void PrefabIntegrationManager::HandleSourceFileType(AZStd::string_view sourceFilePath, AZ::EntityId parentId, AZ::Vector3 position) const
@@ -392,6 +410,17 @@ namespace AzToolsFramework
}
}
void PrefabIntegrationManager::ContextMenu_DetachPrefab(AZ::EntityId containerEntity)
{
PrefabOperationResult detachPrefabResult =
s_prefabPublicInterface->DetachPrefab(containerEntity);
if (!detachPrefabResult.IsSuccess())
{
WarnUserOfError("Detach Prefab error", detachPrefabResult.GetError());
}
}
void PrefabIntegrationManager::GenerateSuggestedFilenameFromEntities(const EntityIdList& entityIds, AZStd::string& outName)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
@@ -93,6 +93,7 @@ namespace AzToolsFramework
static void ContextMenu_EditPrefab(AZ::EntityId containerEntity);
static void ContextMenu_SavePrefab(AZ::EntityId containerEntity);
static void ContextMenu_DeleteSelected();
static void ContextMenu_DetachPrefab(AZ::EntityId containerEntity);
// Prompt and resolve dialogs
static bool QueryUserForPrefabSaveLocation(
+5 -1
View File
@@ -15,7 +15,11 @@ ly_set(LY_DEFAULT_INSTALL_COMPONENT Core)
file(RELATIVE_PATH runtime_output_directory ${CMAKE_BINARY_DIR} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
file(RELATIVE_PATH library_output_directory ${CMAKE_BINARY_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
set(install_output_folder "${CMAKE_INSTALL_PREFIX}/${runtime_output_directory}/${PAL_PLATFORM_NAME}/$<CONFIG>")
# Anywhere CMAKE_INSTALL_PREFIX is used, it has to be escaped so it is baked into the cmake_install.cmake script instead
# of baking the path. This is needed so `cmake --install --prefix <someprefix>` works regardless of the CMAKE_INSTALL_PREFIX
# used to generate the solution.
# CMAKE_INSTALL_PREFIX is still used when building the INSTALL target
set(install_output_folder "\${CMAKE_INSTALL_PREFIX}/${runtime_output_directory}/${PAL_PLATFORM_NAME}/$<CONFIG>")
#! ly_setup_target: Setup the data needed to re-create the cmake target commands for a single target