From 3a08a3b325430359ed41041d4d198069724bfa9b Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 27 Jan 2022 12:38:57 -0800 Subject: [PATCH] Removed some unused local variables. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp index fa7bebfaea..567ccc3619 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp @@ -254,9 +254,6 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils return false; } - AZ::Data::AssetId assetId = asset->GetId(); - AZ::Data::AssetType assetType = asset->GetType(); - if (loadBehavior == AZ::Data::AssetLoadBehavior::PreLoad) { // Only assets that are preloaded need to be waited on.