Merge branch 'main' into LoadPipelineFromGitHub

This commit is contained in:
Brian Herrera
2021-03-26 17:05:57 -07:00
765 changed files with 11513 additions and 20246 deletions
+9 -9
View File
@@ -36,7 +36,7 @@ def set_current_project(dev_root: str,
try:
with open(os.path.join(dev_root, 'bootstrap.cfg'), 'r') as s:
data = s.read()
data = re.sub(r'(.*sys_game_folder\s*?[=:]\s*?)([^\n]+)\n', r'\1 {}\n'.format(project_path),
data = re.sub(r'(.*project_path\s*?[=:]\s*?)([^\n]+)\n', r'\1 {}\n'.format(project_path),
data, flags=re.IGNORECASE)
if os.path.isfile(os.path.join(dev_root, 'bootstrap.cfg')):
os.unlink(os.path.join(dev_root, 'bootstrap.cfg'))
@@ -52,29 +52,29 @@ def get_current_project(dev_root: str) -> str:
"""
get what the current project set is
:param dev_root: the dev root of the engine
:return: sys_game_folder or None on failure
:return: project_path or None on failure
"""
try:
with open(os.path.join(dev_root, 'bootstrap.cfg'), 'r') as s:
data = s.read()
sys_game_folder = re.search(r'(.*sys_game_folder\s*?[=:]\s*?)(?P<sys_game_folder>[^\n]+)\n',
data, flags=re.IGNORECASE).group('sys_game_folder').strip()
project_path = re.search(r'(.*project_path\s*?[=:]\s*?)(?P<project_path>[^\n]+)\n',
data, flags=re.IGNORECASE).group('project_path').strip()
except Exception as e:
logger.error('Failed to get current project. Exception: ' + str(e))
return ''
return sys_game_folder
return project_path
def _run_get_current_project(args: argparse) -> int:
sys_game_folder = get_current_project(common.determine_dev_root())
if sys_game_folder:
print(sys_game_folder)
project_path = get_current_project(common.determine_engine_root())
if project_path:
print(project_path)
return 0
return 1
def _run_set_current_project(args: argparse) -> int:
return set_current_project(common.determine_dev_root(), args.project_path)
return set_current_project(common.determine_engine_root(), args.project_path)
def add_args(parser, subparsers) -> None: