Merge branch 'main' into LoadPipelineFromGitHub
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@@ -96,7 +96,7 @@ class AndroidDeployment(object):
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if asset_mode == 'PAK':
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self.local_asset_path = self.dev_root / 'Pak' / f'{game_name.lower()}_{asset_type}_paks'
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else:
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self.local_asset_path = self.dev_root / 'Cache' / game_name / asset_type
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self.local_asset_path = self.dev_root / game_name / 'Cache' / asset_type
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assert game_name is not None, f"'game_name' is required"
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self.game_name = game_name
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