Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.
* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
- updated parts to use the time conversion functions.
- in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
This commit is contained in:
@@ -12,7 +12,7 @@
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#include <Multiplayer/NetworkTime/RewindableObject.h>
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#include <Source/NetworkTime/NetworkTime.h>
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#include <AzCore/Console/LoggerSystemComponent.h>
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#include <AzCore/Time/TimeSystemComponent.h>
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#include <AzCore/Time/TimeSystem.h>
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#include <AzCore/UnitTest/TestTypes.h>
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namespace UnitTest
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@@ -23,7 +23,7 @@ namespace UnitTest
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public:
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Multiplayer::NetworkTime m_networkTime;
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AZ::LoggerSystemComponent m_loggerComponent;
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AZ::TimeSystemComponent m_timeComponent;
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AZ::TimeSystem m_timeSystem;
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};
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static constexpr uint32_t RewindableContainerSize = 7;
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@@ -43,7 +43,7 @@ namespace UnitTest
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// Test rewind for all pushed values and overall size
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for (uint32_t idx = 0; idx < RewindableContainerSize; ++idx)
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{
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Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(idx), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId);
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Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(idx), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
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EXPECT_EQ(idx + 1, test.size());
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EXPECT_EQ(idx, test.back());
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}
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@@ -70,9 +70,9 @@ namespace UnitTest
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EXPECT_TRUE(test.empty());
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// Test rewind for pop_back and clear
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Multiplayer::ScopedAlterTime pop_time(static_cast<Multiplayer::HostFrameId>(RewindableContainerSize), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId);
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Multiplayer::ScopedAlterTime pop_time(static_cast<Multiplayer::HostFrameId>(RewindableContainerSize), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
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EXPECT_EQ(RewindableContainerSize - 1, test.size());
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Multiplayer::ScopedAlterTime clear_time(static_cast<Multiplayer::HostFrameId>(RewindableContainerSize + 1), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId);
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Multiplayer::ScopedAlterTime clear_time(static_cast<Multiplayer::HostFrameId>(RewindableContainerSize + 1), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
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EXPECT_EQ(0, test.size());
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// Test copy_values and resize_no_construct
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@@ -100,7 +100,7 @@ namespace UnitTest
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// Test rewind for all values and overall size
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for (uint32_t idx = 1; idx <= RewindableContainerSize; ++idx)
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{
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Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(idx), AZ::TimeMs{ 0 }, 1.f, AzNetworking::InvalidConnectionId);
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Multiplayer::ScopedAlterTime time(static_cast<Multiplayer::HostFrameId>(idx), AZ::Time::ZeroTimeMs, 1.f, AzNetworking::InvalidConnectionId);
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for (uint32_t testIdx = 0; testIdx < RewindableContainerSize; ++testIdx)
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{
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if (testIdx < idx)
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