Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409)
Replaced and removed the CryTimer (gEnv->pTimer). The new TimeSystem is a merger of the current time functionality found in the engine.
* Rename TimeSystemComponent.h/.cpp to TimeSystem.h/.cpp
* Adding New TimeSystem
* remove old timer cvars
* small improvements to the time system.
- updated parts to use the time conversion functions.
- in AdvanceTickDeltaTimes applying t_simulationTickScale is now uses doubles instead of floats.
* Replace gEnv->pTimer / ITimer usages with TimeSystem
* Updating usages of AZ::TimeMs{ 0 } and AZ::TimeUs{ 0 } to AZ::Time::ZeroTimeMs and AZ::Time::ZeroTimeUs
* red code the CryTimer
* using TimeUs instead of TimeMs is some cases + updating usages of old cvars to new
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
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@@ -13,8 +13,8 @@
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#pragma once
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#include <IConsole.h>
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#include "Timer.h"
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#include <CryCommon/StlUtils.h>
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#include <CryCommon/TimeValue.h>
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#include <AzFramework/Components/ConsoleBus.h>
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#include <AzFramework/CommandLine/CommandRegistrationBus.h>
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@@ -377,7 +377,6 @@ private: // ----------------------------------------------------------
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CSystem* m_pSystem;
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IFFont* m_pFont;
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ITimer* m_pTimer;
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ICVar* m_pSysDeactivateConsole;
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