From 6b5f5bc666e5a92dc112b222cae684306008af8e Mon Sep 17 00:00:00 2001
From: AMZN-stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
Date: Thu, 4 Nov 2021 06:46:11 -0700
Subject: [PATCH] Bundled release build bug fixes cherry picked from
development (#5270)
* Fixed some files missed when groundplane_521 was renamed to 512 (#4958)
* Fixed references to 521x521 to reference the correct 512x512 FBX file
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Fixed asset hints
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Moved the Asset Catalog loading from LmbrCentral to the AzFramework::Application (#4568)
* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application
Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard
The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME
The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed CrySystem dependencies from the BundlingSystemComponent
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Moved the loading of the AssetCatalog from LmbrCentralSystemComponent to AzFramework Application
Modified the AssetCatalog::InitializeCatalog function to no longer rely on the TickBus to send out the `AssetCatalogEventBus::OnCatalogLoaded` event.
It now queues a function on the AssetCatalogRequestBus to send the OnCatalogLoaded event as soon as the dispatching for the AssetCatalogRequestBus has completed on the current thread.
This is done by updating the AssetCatalogRequestBus to use EBus ThreadDispatchPolicy to add a callback to invoke any queued function has soon a thread has finished dispatching and has released its DispatchMutex
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AssetCatalogRequestBus to add a custom DispatchLockGuard
The AssetCatalogRequestBus uses the custom lock guard to dispatch queued
events after it has unlocked it's context mutex for the current thread.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed GetContext call from the
AssetCatalogRequests::PostThreadDispatchInvoker
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the definition of FileTagQueryManager::GetDefaultFileTagFilePath
function to return a path
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updated the AZ_CONSOLEFREEFUNC macro to actually use the _NAME
The _NAME parameter was not being used before, resulting in the Console
stringified name of the function being used.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed CrySystem dependencies from the BundlingSystemComponent
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Addded missing template parameter to AssetCatalogRequests
The fixes the compile error.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Adding AssetBus::MultiHandler::BusDisconnect call
The BlastSystemComponent was connecting to the Bus, but not
disconnecting from it, causing an assert to fire to it being a
multi-thread bus
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added support for DataDrive lifecycle events to the ComponentApplication
The events are using the SettingsRegistry NotifyEvent to track when
certain keys are modified to signal handlers.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Corrected invalid JSON creation in ModuleManager::DeactivateEntities
Resolved clang warning about used type alias
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix for dangling reference in lambda registered to the SettingsRegistry
Notifier event
This was causing the EditorPythonBinding tests to crash due to the
following circumstances.
First Python has created an instance of a SettingsRegistryProxy
Second the SettingsRegistry sends an event during the time when the
SettingsRegistryProxy exists.
This issue was exposed due to the ComponentApplication Lifecycle events
using the SettingsRegistry to dispatch during various times of the
application workflow.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added the generated cmake_dependencies.*.setreg files to engine.pak (#5073)
* Copied the generated cmake_dependencies.*.setreg file to the Cache
directory
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed the platform name from the bootstrap.game.*.setreg
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fixes for release builds with DCO fix (#5164)
* This set of changes is work toward allowing release builds to work with asset bundler generated bundles and legacy, non-prefab levels. This requires some other in-flight changes before this work is complete.
Updated engine seed list + fixed automated test
ComponentApplicationLifecycle has the ability to automatically register events if asked to register a handler and the event doesn't exist. This is only intended for cases where you need to register a handler early in startup before the settings registry file is loaded.
Added two new lifecycle events: One after the system entity has been activated, and one after the system interface has been created.
If you load an archive before the system entity has been activated, archive.cpp caches information about those archives until that time, so it can finish registration. This is because the serialization system and BundlingSystemComponent both need to be available to do this registration, but the bundles have to be loaded before those are initialized so that the settings registry file can be loaded.
Fixed an error were mounted pak files were searching for levels.pak and not level.pak, and not finding them. I'm pretty sure this logic doesn't do anything functional either way, but I've been testing legacy levels with this change and they work now.
Moved wildcard pak loading to where engine.pak is loaded. This is because the settings registry file that defines the IO stack to spin up must be available early in application startup, and this file must be within a mounted pak file. If you're using asset bundler generated bundles, they need to be loaded at this time so that file can be loaded.
Atom's BootstrapSystemComponent.cpp no longer initializes on AssetCatalogLoaded, and instead initializes on the ApplicationLifecycle event SystemInterfaceCreated. This is because the base assetcatalog.xml file is really just a development time concept, this file should not be used in packaged release builds, because those builds will make use of delta catalogs in each bundle loaded. The asset catalog contains the list of all assets that were in the cache at development time, and this contains content that developers don't want to ship, and they may want to specifically hide from their customers, so data miners don't find secrets about upcoming game content.
Recovering from a branch that had incorrect DCO
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Fixed an incorrect ebus disconnect and removed an include that's no longer needed
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Fixed a copy and paste typo from trying to recover the previous pull request
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Updated product IDs for the settings registry builder to no longer collide with the JSON builder. Now they are based on a hash of the configuration.
Updated the engine default seed list to include the new asset ID info for the renamed bootstrap file
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Updated the path to the application lifecycle events, because runtime settings aren't included in the merged bootstrap file.
Addressed some feedback on printing out a string view on an error
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Removed a test that uses old assets that aren't relevant. We may not need this test anymore, but if we do we've backlogged a task to create a new test to cover this behavior without using old assets.
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
* Renamed SystemInterfaceCreated event to LegacySystemInterfaceCreated
Removed SystemEntityActivated event. Now that I have the rest of the fixes in this pull request, this new event wasn't needed, the already existing SystemComponentsActivated event does what I need.
Changed list to vector
Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
---
Assets/Editor/Prefabs/Default_Level.prefab | 4 +-
Assets/Engine/Engine_Dependencies.xml | 23 +-
Assets/Engine/SeedAssetList.seed | 877 ++++++------------
.../asset_processor_batch_dependency_tests.py | 76 --
Code/Editor/CryEdit.cpp | 6 +
.../AzCore/AzCore/Asset/AssetManagerBus.h | 42 +-
.../AzCore/Component/ComponentApplication.cpp | 27 +-
.../AzCore/Component/ComponentApplication.h | 4 +-
.../ComponentApplicationLifecycle.cpp | 93 ++
.../Component/ComponentApplicationLifecycle.h | 56 ++
.../AzCore/AzCore/Console/IConsole.h | 2 +-
.../AzCore/AzCore/Module/ModuleManager.cpp | 38 +-
.../Settings/SettingsRegistryMergeUtils.cpp | 14 +-
.../Settings/SettingsRegistryScriptUtils.cpp | 18 +-
.../AzCore/AzCore/azcore_files.cmake | 2 +
.../AzFramework/Application/Application.cpp | 38 +-
.../AzFramework/Archive/Archive.cpp | 76 +-
.../AzFramework/AzFramework/Archive/Archive.h | 37 +
.../AzFramework/Asset/AssetCatalog.cpp | 15 +-
.../AzFramework/Asset/AssetRegistry.cpp | 1 +
.../AzFramework/FileTag/FileTag.cpp | 21 +-
.../AzFramework/AzFramework/FileTag/FileTag.h | 3 +-
.../AzFramework/FileTag/FileTagComponent.cpp | 4 +-
.../AzFramework/Tests/AssetCatalog.cpp | 4 +-
.../Application/GameApplication.cpp | 9 +-
Code/LauncherUnified/Launcher.cpp | 3 +
Code/Legacy/CrySystem/IDebugCallStack.cpp | 4 +-
Code/Legacy/CrySystem/System.h | 2 +-
Code/Legacy/CrySystem/SystemInit.cpp | 25 +-
.../SettingsRegistryBuilder.cpp | 22 +-
.../SerializeContextTools/SliceConverter.cpp | 2 -
.../Code/Source/BootstrapSystemComponent.cpp | 25 +-
.../Code/Source/BootstrapSystemComponent.h | 15 +-
.../Application/AtomToolsApplication.cpp | 2 -
.../PreviewRendererSystemComponent.cpp | 23 +-
.../PreviewRendererSystemComponent.h | 5 -
.../test_sponza_material_conversion.prefab | 10 +-
.../Assets/LevelAssets/default.slice | 2 +-
.../Components/BlastSystemComponent.cpp | 1 +
.../Bundling/BundlingSystemComponent.cpp | 97 +-
.../Source/Bundling/BundlingSystemComponent.h | 17 +-
Gems/LmbrCentral/Code/Source/LmbrCentral.cpp | 43 +-
Gems/LmbrCentral/Code/Source/LmbrCentral.h | 10 -
Registry/application_lifecycle_events.setreg | 30 +
cmake/Projects.cmake | 25 +-
45 files changed, 886 insertions(+), 967 deletions(-)
create mode 100644 Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp
create mode 100644 Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h
create mode 100644 Registry/application_lifecycle_events.setreg
diff --git a/Assets/Editor/Prefabs/Default_Level.prefab b/Assets/Editor/Prefabs/Default_Level.prefab
index d02d669f53..0267131fa0 100644
--- a/Assets/Editor/Prefabs/Default_Level.prefab
+++ b/Assets/Editor/Prefabs/Default_Level.prefab
@@ -185,7 +185,7 @@
{
"id": {
"materialAssetId": {
- "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}",
+ "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}",
"subId": 803645540
}
}
@@ -197,7 +197,7 @@
"id": {
"lodIndex": 0,
"materialAssetId": {
- "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}",
+ "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}",
"subId": 803645540
}
}
diff --git a/Assets/Engine/Engine_Dependencies.xml b/Assets/Engine/Engine_Dependencies.xml
index 0d6541e18e..b969b3bc97 100644
--- a/Assets/Engine/Engine_Dependencies.xml
+++ b/Assets/Engine/Engine_Dependencies.xml
@@ -1,16 +1,9 @@
-
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\ No newline at end of file
+
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diff --git a/Assets/Engine/SeedAssetList.seed b/Assets/Engine/SeedAssetList.seed
index aafbffbe8f..18ccd19dc3 100644
--- a/Assets/Engine/SeedAssetList.seed
+++ b/Assets/Engine/SeedAssetList.seed
@@ -1,621 +1,260 @@
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-
diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py
index ee8e177bbb..303a012cda 100755
--- a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py
+++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_processor_batch_dependency_tests.py
@@ -47,82 +47,6 @@ class TestsAssetProcessorBatch_DependenycyTests(object):
"""
AssetProcessorBatch Dependency tests
"""
-
- @pytest.mark.test_case_id("C16877166")
- @pytest.mark.BAT
- @pytest.mark.assetpipeline
- # fmt:off
- def test_WindowsMacPlatforms_RunAPBatch_NotMissingDependency(self, ap_setup_fixture, asset_processor,
- workspace):
- # fmt:on
- """
- Engine Schema
- This test case has a conditional scenario depending on the existence of surfacetypes.xml in a project.
- Some projects have this file and others do not. Run the conditional scenario depending on the existence
- of the file in the project
- libs/materialeffects/surfacetypes.xml is listed as an entry engine_dependencies.xml
- libs/materialeffects/surfacetypes.xml is not listed as a missing dependency
- in the 'assetprocessorbatch' console output
-
- Test Steps:
- 1. Assets are pre-processed
- 2. Verify that engine_dependencies.xml exists
- 3. Verify engine_dependencies.xml has surfacetypes.xml present
- 4. Run Missing Dependency scanner against the engine_dependenciese.xml
- 5. Verify that Surfacetypes.xml is NOT in the missing depdencies output
- 6. Add the schema file which allows our xml parser to understand dependencies for our engine_dependencies file
- 7. Process assets
- 8. Run Missing Dependency scanner against the engine_dependenciese.xml
- 9. Verify that surfacetypes.xml is in the missing dependencies out
- """
-
- env = ap_setup_fixture
- BATCH_LOG_PATH = env["ap_batch_log_file"]
- asset_processor.create_temp_asset_root()
- asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "engine_dependencies.xml"))
- asset_processor.add_scan_folder(os.path.join("Assets", "Engine"))
- asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "Libs", "MaterialEffects", "surfacetypes.xml"))
-
- # Precondition: Assets are all processed
- asset_processor.batch_process()
-
- DEPENDENCIES_PATH = os.path.join(asset_processor.temp_project_cache(), "engine_dependencies.xml")
- assert os.path.exists(DEPENDENCIES_PATH), "The engine_dependencies.xml does not exist."
- surfacetypes_in_dependencies = False
- surfacetypes_missing_logline = False
-
- # Read engine_dependencies.xml to see if surfacetypes.xml is present
- with open(DEPENDENCIES_PATH, "r") as dependencies_file:
- for line in dependencies_file.readlines():
- if "surfacetypes.xml" in line:
- surfacetypes_in_dependencies = True
- logger.info("Surfacetypes.xml was listed in the engine_dependencies.xml file.")
- break
-
- if not surfacetypes_in_dependencies:
- logger.info("Surfacetypes.xml was not listed in the engine_dependencies.xml file.")
-
- _, output = asset_processor.batch_process(capture_output=True,
- extra_params="--dsp=%engine_dependencies.xml")
- log = APOutputParser(output)
- for _ in log.get_lines(run=-1, contains=["surfacetypes.xml", "Missing"]):
- surfacetypes_missing_logline = True
-
- assert surfacetypes_missing_logline, "Surfacetypes.xml not seen in the batch log as missing."
-
- # Add the schema file which allows our xml parser to understand dependencies for our engine_dependencies file
- asset_processor.add_relative_source_asset(os.path.join("Assets", "Engine", "Schema", "enginedependency.xmlschema"))
- asset_processor.batch_process()
-
- _, output = asset_processor.batch_process(capture_output=True,
- extra_params="--dsp=%engine_dependencies.xml")
- log = APOutputParser(output)
- surfacetypes_missing_logline = False
- for _ in log.get_lines(run=-1, contains=["surfacetypes.xml", "Missing"]):
- surfacetypes_missing_logline = True
-
- assert not surfacetypes_missing_logline, "Surfacetypes.xml not seen in the batch log as missing."
-
schemas = [
("C16877167", ".ent"),
("C16877168", "Environment.xml"),
diff --git a/Code/Editor/CryEdit.cpp b/Code/Editor/CryEdit.cpp
index e4138da932..5cffedd774 100644
--- a/Code/Editor/CryEdit.cpp
+++ b/Code/Editor/CryEdit.cpp
@@ -45,6 +45,7 @@ AZ_POP_DISABLE_WARNING
// AzCore
#include
+#include
#include
#include
#include
@@ -1686,6 +1687,11 @@ bool CCryEditApp::InitInstance()
return false;
}
+ if (AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get())
+ {
+ AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "LegacySystemInterfaceCreated", R"({})");
+ }
+
// Process some queued events come from system init
// Such as asset catalog loaded notification.
// There are some systems need to load configurations from assets for post initialization but before loading level
diff --git a/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h b/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h
index f8e263d6b0..f76ea19589 100644
--- a/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h
+++ b/Code/Framework/AzCore/AzCore/Asset/AssetManagerBus.h
@@ -65,8 +65,35 @@ namespace AZ
//////////////////////////////////////////////////////////////////////////
// EBusTraits overrides - Application is a singleton
- static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
- typedef AZStd::recursive_mutex MutexType;
+ static constexpr AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
+ using MutexType = AZStd::recursive_mutex;
+
+ static constexpr bool EnableEventQueue = true;
+ using EventQueueMutexType = AZStd::mutex;
+ struct PostThreadDispatchInvoker
+ {
+ ~PostThreadDispatchInvoker();
+ };
+
+ template
+ struct ThreadDispatchLockGuard
+ {
+ ThreadDispatchLockGuard(DispatchMutex& contextMutex)
+ : m_lock{ contextMutex }
+ {}
+ ThreadDispatchLockGuard(DispatchMutex& contextMutex, AZStd::adopt_lock_t adopt_lock)
+ : m_lock{ contextMutex, adopt_lock }
+ {}
+ ThreadDispatchLockGuard(const ThreadDispatchLockGuard&) = delete;
+ ThreadDispatchLockGuard& operator=(const ThreadDispatchLockGuard&) = delete;
+ private:
+ PostThreadDispatchInvoker m_threadPolicyInvoker;
+ using LockType = AZStd::conditional_t, AZStd::scoped_lock>;
+ LockType m_lock;
+ };
+
+ template
+ using DispatchLockGuard = ThreadDispatchLockGuard;
//////////////////////////////////////////////////////////////////////////
virtual ~AssetCatalogRequests() = default;
@@ -200,6 +227,17 @@ namespace AZ
using AssetCatalogRequestBus = AZ::EBus;
+ inline AssetCatalogRequests::PostThreadDispatchInvoker::~PostThreadDispatchInvoker()
+ {
+ if (!AssetCatalogRequestBus::IsInDispatchThisThread())
+ {
+ if (AssetCatalogRequestBus::QueuedEventCount())
+ {
+ AssetCatalogRequestBus::ExecuteQueuedEvents();
+ }
+ }
+ }
+
/*
* Events that AssetManager listens for
*/
diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp
index ba66d56379..df8db79db0 100644
--- a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp
+++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.cpp
@@ -14,6 +14,7 @@
#include
#include
+#include
#include
#include
@@ -44,8 +45,6 @@
#include
#include
-#include
-#include
#include
#include
@@ -216,11 +215,6 @@ namespace AZ
m_oldProjectPath = newProjectPath;
// Merge the project.json file into settings registry under ProjectSettingsRootKey path.
- AZ::IO::FixedMaxPath projectMetadataFile{ AZ::SettingsRegistryMergeUtils::FindEngineRoot(m_registry) / newProjectPath };
- projectMetadataFile /= "project.json";
- m_registry.MergeSettingsFile(projectMetadataFile.Native(),
- AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey);
-
// Update all the runtime file paths based on the new "project_path" value.
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
}
@@ -506,6 +500,16 @@ namespace AZ
SettingsRegistryMergeUtils::MergeSettingsToRegistry_CommandLine(*m_settingsRegistry, m_commandLine, executeRegDumpCommands);
SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*m_settingsRegistry);
+ // The /O3DE/Application/LifecycleEvents array contains a valid set of lifecycle events
+ // Those lifecycle events are normally read from the /Registry
+ // which isn't merged until ComponentApplication::Create invokes MergeSettingsToRegistry
+ // So pre-populate the valid lifecycle even entries
+ ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "SystemAllocatorCreated");
+ ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "SettingsRegistryAvailable");
+ ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "ConsoleAvailable");
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SystemAllocatorCreated", R"({})");
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SettingsRegistryAvailable", R"({})");
+
// Create the Module Manager
m_moduleManager = AZStd::make_unique();
@@ -520,6 +524,7 @@ namespace AZ
m_ownsConsole = true;
m_console->LinkDeferredFunctors(AZ::ConsoleFunctorBase::GetDeferredHead());
m_settingsRegistryConsoleFunctors = AZ::SettingsRegistryConsoleUtils::RegisterAzConsoleCommands(*m_settingsRegistry, *m_console);
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ConsoleAvailable", R"({})");
}
}
@@ -551,6 +556,7 @@ namespace AZ
{
AZ::Interface::Unregister(m_console);
delete m_console;
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ConsoleUnavailable", R"({})");
}
m_moduleManager.reset();
@@ -558,6 +564,8 @@ namespace AZ
if (AZ::SettingsRegistry::Get() == m_settingsRegistry.get())
{
SettingsRegistry::Unregister(m_settingsRegistry.get());
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SettingsRegistryUnavailable", R"({})");
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "SystemAllocatorPendingDestruction", R"({})");
}
m_settingsRegistry.reset();
@@ -672,6 +680,8 @@ namespace AZ
ReflectionEnvironment::GetReflectionManager()->Reflect(azrtti_typeid(this), [this](ReflectContext* context) {Reflect(context); });
RegisterCoreComponents();
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ReflectionManagerAvailable", R"({})");
+
TickBus::AllowFunctionQueuing(true);
SystemTickBus::AllowFunctionQueuing(true);
@@ -691,6 +701,7 @@ namespace AZ
// Load the actual modules
LoadModules();
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "GemsLoaded", R"({})");
// Execute user.cfg after modules have been loaded but before processing any command-line overrides
AZ::IO::FixedMaxPath platformCachePath;
@@ -756,12 +767,14 @@ namespace AZ
m_entities.rehash(0); // force free all memory
DestroyReflectionManager();
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "ReflectionManagerUnavailable", R"({})");
static_cast(m_settingsRegistry.get())->ClearNotifiers();
static_cast(m_settingsRegistry.get())->ClearMergeEvents();
// Uninit and unload any dynamic modules.
m_moduleManager->UnloadModules();
+ ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "GemsUnloaded", R"({})");
NameDictionary::Destroy();
diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h
index f2b1bb8905..6df93aff4e 100644
--- a/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h
+++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplication.h
@@ -175,6 +175,8 @@ namespace AZ
bool m_loadDynamicModules = true;
//! Used by test fixtures to ensure reflection occurs to edit context.
bool m_createEditContext = false;
+ //! Indicates whether the AssetCatalog.xml should be loaded by default in Application::StartCommon
+ bool m_loadAssetCatalog = true;
};
ComponentApplication();
@@ -356,7 +358,7 @@ namespace AZ
/// Calculates the root directory of the engine.
void CalculateEngineRoot();
- /// Calculates the directory where the bootstrap.cfg file resides.
+ /// Deprecated: The term "AppRoot" has no meaning
void CalculateAppRoot();
template
diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp
new file mode 100644
index 0000000000..8e15871bc0
--- /dev/null
+++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.cpp
@@ -0,0 +1,93 @@
+/*
+ * Copyright (c) Contributors to the Open 3D Engine Project.
+ * For complete copyright and license terms please see the LICENSE at the root of this distribution.
+ *
+ * SPDX-License-Identifier: Apache-2.0 OR MIT
+ *
+ */
+
+#include
+#include
+
+namespace AZ::ComponentApplicationLifecycle
+{
+ bool ValidateEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName)
+ {
+ using FixedValueString = SettingsRegistryInterface::FixedValueString;
+ using Type = SettingsRegistryInterface::Type;
+ FixedValueString eventRegistrationKey{ ApplicationLifecycleEventRegistrationKey };
+ eventRegistrationKey += '/';
+ eventRegistrationKey += eventName;
+ return settingsRegistry.GetType(eventRegistrationKey) == Type::Object;
+ }
+
+ bool SignalEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName, AZStd::string_view eventValue)
+ {
+ using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
+ using Format = AZ::SettingsRegistryInterface::Format;
+
+ if (!ValidateEvent(settingsRegistry, eventName))
+ {
+ AZ_Warning("ComponentApplicationLifecycle", false, R"(Cannot signal event %.*s. Name does is not a field of object "%.*s".)"
+ R"( Please make sure the entry exists in the '/Registry/application_lifecycle_events.setreg")"
+ " or in *.setreg within the project", AZ_STRING_ARG(eventName), AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey));
+ return false;
+ }
+ auto eventRegistrationKey = FixedValueString::format("%.*s/%.*s", AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey),
+ AZ_STRING_ARG(eventName));
+
+ return settingsRegistry.MergeSettings(eventValue, Format::JsonMergePatch, eventRegistrationKey);
+ }
+
+ bool RegisterEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName)
+ {
+ using FixedValueString = SettingsRegistryInterface::FixedValueString;
+ using Format = AZ::SettingsRegistryInterface::Format;
+
+ if (!ValidateEvent(settingsRegistry, eventName))
+ {
+ FixedValueString eventRegistrationKey{ ApplicationLifecycleEventRegistrationKey };
+ eventRegistrationKey += '/';
+ eventRegistrationKey += eventName;
+ return settingsRegistry.MergeSettings(R"({})", Format::JsonMergePatch, eventRegistrationKey);
+ }
+
+ return true;
+ }
+
+ bool RegisterHandler(AZ::SettingsRegistryInterface& settingsRegistry, AZ::SettingsRegistryInterface::NotifyEventHandler& handler,
+ AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName, bool autoRegisterEvent)
+ {
+ using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
+ using Type = AZ::SettingsRegistryInterface::Type;
+ using NotifyEventHandler = AZ::SettingsRegistryInterface::NotifyEventHandler;
+
+ // Some systems may attempt to register a handler before the settings registry has been loaded
+ // If so, this flag lets them automatically register an event if it hasn't yet been registered.
+ // RegisterEvent calls validate event.
+ if ((!autoRegisterEvent && !ValidateEvent(settingsRegistry, eventName)) ||
+ (autoRegisterEvent && !RegisterEvent(settingsRegistry, eventName)))
+ {
+ AZ_Warning(
+ "ComponentApplicationLifecycle", false,
+ R"(Cannot register event %.*s. Name is not a field of object "%.*s".)"
+ R"( Please make sure the entry exists in the '/Registry/application_lifecycle_events.setreg")"
+ " or in *.setreg within the project", AZ_STRING_ARG(eventName), AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey));
+ return false;
+ }
+ auto eventNameRegistrationKey = FixedValueString::format("%.*s/%.*s", AZ_STRING_ARG(ApplicationLifecycleEventRegistrationKey),
+ AZ_STRING_ARG(eventName));
+ auto lifecycleCallback = [callback = AZStd::move(callback), eventNameRegistrationKey](AZStd::string_view path, Type type)
+ {
+ if (path == eventNameRegistrationKey)
+ {
+ callback(path, type);
+ }
+ };
+
+ handler = NotifyEventHandler(AZStd::move(lifecycleCallback));
+ settingsRegistry.RegisterNotifier(handler);
+
+ return true;
+ }
+}
diff --git a/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h
new file mode 100644
index 0000000000..6f07c0da3f
--- /dev/null
+++ b/Code/Framework/AzCore/AzCore/Component/ComponentApplicationLifecycle.h
@@ -0,0 +1,56 @@
+/*
+ * Copyright (c) Contributors to the Open 3D Engine Project.
+ * For complete copyright and license terms please see the LICENSE at the root of this distribution.
+ *
+ * SPDX-License-Identifier: Apache-2.0 OR MIT
+ *
+ */
+
+#pragma once
+
+#include
+#include
+
+namespace AZ::ComponentApplicationLifecycle
+{
+ //! Root Key where lifecycle events should be registered under
+ inline constexpr AZStd::string_view ApplicationLifecycleEventRegistrationKey = "/O3DE/Application/LifecycleEvents";
+
+
+ //! Validates that the event @eventName is stored in the array at ApplicationLifecycleEventRegistrationKey
+ //! @param settingsRegistry registry where @eventName will be searched
+ //! @param eventName name of key that validated that exists as an element in the ApplicationLifecycleEventRegistrationKey array
+ //! @return true if the @eventName was found in the ApplicationLifecycleEventRegistrationKey array
+ bool ValidateEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName);
+
+ //! Wrapper around setting a value underneath the ApplicationLifecycleEventRegistrationKey
+ //! It validates if the @eventName is is part of the ApplicationLifecycleEventRegistrationKey array
+ //! It then appends the @eventName to the ApplicationLifecycleEventRegistrationKey merges the @eventValue into
+ //! the SettingsRegistry at that key
+ //! NOTE: This function should only be invoked from ComponentApplication and its derived classes
+ //! @param settingsRegistry registry where eventName should be set
+ //! @param eventName name of key underneath the ApplicationLifecycleEventRegistrationKey to signal
+ //! @param eventValue JSON Object that will be merged into the SettingsRegistry at /
+ //! @return true if the eventValue was successfully merged at the /
+ bool SignalEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName, AZStd::string_view eventValue);
+
+ //! Register that the event @eventName is stored in the array at ApplicationLifecycleEventRegistrationKey
+ //! @param settingsRegistry registry where @eventName will be searched
+ //! @param eventName name of key that will be stored in the ApplicationLifecycleEventRegistrationKey array
+ //! @return true if the event passed validation or the eventName was stored in the ApplicationLifecycleEventRegistrationKey array
+ bool RegisterEvent(AZ::SettingsRegistryInterface& settingsRegistry, AZStd::string_view eventName);
+
+ //! Wrapper around registering the NotifyEventHandler with the SettingsRegistry for the specified event
+ //! It validates if the @eventName is is part of the ApplicationLifecycleEventRegistrationKey array and if
+ //! so moves the @callback into @handler and then registers the handler with the SettingsRegistry NotifyEvent
+ //! @param settingsRegistry registry where handler will be registered
+ //! @param handler handler where callback will be moved into and then registered with the SettingsRegistry
+ //! if the specified @eventName passes validation
+ //! @param callback will be moved into the handler if the specified @eventName is valid
+ //! @param eventName name of key underneath the ApplicationLifecycleEventRegistrationKey to register
+ //! @param autoRegisterEvent automatically register this event if it hasn't been registered yet. This is useful
+ //! when registering a handler before the settings registry has been loaded.
+ //! @return true if the handler was registered with the SettingsRegistry NotifyEvent
+ bool RegisterHandler(AZ::SettingsRegistryInterface& settingsRegistry, AZ::SettingsRegistryInterface::NotifyEventHandler& handler,
+ AZ::SettingsRegistryInterface::NotifyCallback callback, AZStd::string_view eventName, bool autoRegisterEvent = false);
+}
diff --git a/Code/Framework/AzCore/AzCore/Console/IConsole.h b/Code/Framework/AzCore/AzCore/Console/IConsole.h
index 73d17ac65a..aef163d22b 100644
--- a/Code/Framework/AzCore/AzCore/Console/IConsole.h
+++ b/Code/Framework/AzCore/AzCore/Console/IConsole.h
@@ -262,6 +262,6 @@ static constexpr AZ::ThreadSafety ConsoleThreadSafety<_TYPE, std::enable_if_t Functor##_FUNCTION(#_FUNCTION, _DESC, _FLAGS | AZ::ConsoleFunctorFlags::DontDuplicate, AZ::TypeId::CreateNull(), &_FUNCTION)
+ inline AZ::ConsoleFunctor Functor##_FUNCTION(_NAME, _DESC, _FLAGS | AZ::ConsoleFunctorFlags::DontDuplicate, AZ::TypeId::CreateNull(), &_FUNCTION)
#define AZ_CONSOLEFREEFUNC(...) AZ_MACRO_SPECIALIZE(AZ_CONSOLEFREEFUNC_, AZ_VA_NUM_ARGS(__VA_ARGS__), (__VA_ARGS__))
diff --git a/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp b/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp
index 1fdeafa309..cbf3ce5243 100644
--- a/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp
+++ b/Code/Framework/AzCore/AzCore/Module/ModuleManager.cpp
@@ -10,16 +10,13 @@
#include
#include
-#include
-#include
#include
#include
#include
-#include
#include
+#include
+#include
#include
-#include
-#include
#include
#include
@@ -221,11 +218,16 @@ namespace AZ
}
}
+ AZStd::string componentNamesArray = R"({ "SystemComponents":[)";
+ const char* comma = "";
// For all system components, deactivate
for (auto componentIt = m_systemComponents.rbegin(); componentIt != m_systemComponents.rend(); ++componentIt)
{
ModuleEntity::DeactivateComponent(**componentIt);
+ componentNamesArray += AZStd::string::format(R"(%s"%s")", comma, (*componentIt)->RTTI_GetTypeName());
+ comma = ", ";
}
+ componentNamesArray += R"(]})";
// For all modules that we created an entity for, set them to "Init" (meaning not Activated)
for (auto& moduleData : m_ownedModules)
@@ -239,6 +241,13 @@ namespace AZ
// Since the system components have been deactivated clear out the vector.
m_systemComponents.clear();
+
+ // Signal that the System Components have deactivated
+ if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
+ {
+ AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "SystemComponentsDeactivated", componentNamesArray);
+ }
+
}
//=========================================================================
@@ -284,7 +293,11 @@ namespace AZ
{
// Split the tag list
AZStd::vector tagList;
- AZStd::tokenize(tags, ",", tagList);
+ auto TokenizeTags = [&tagList](AZStd::string_view token)
+ {
+ tagList.push_back(token);
+ };
+ AZ::StringFunc::TokenizeVisitor(tags, TokenizeTags, ',');
m_systemComponentTags.resize(tagList.size());
AZStd::transform(tagList.begin(), tagList.end(), m_systemComponentTags.begin(), [](const AZStd::string_view& tag)
@@ -737,11 +750,17 @@ namespace AZ
}
}
+ AZStd::string componentNamesArray = R"({ "SystemComponents":[)";
+ const char* comma = "";
// Activate the entities in the appropriate order
for (Component* component : componentsToActivate)
{
ModuleEntity::ActivateComponent(*component);
+
+ componentNamesArray += AZStd::string::format(R"(%s"%s")", comma, component->RTTI_GetTypeName());
+ comma = ", ";
}
+ componentNamesArray += R"(]})";
// Done activating; set state to active
for (auto& moduleData : modulesToInit)
@@ -755,5 +774,12 @@ namespace AZ
// Save the activated components for deactivation later
m_systemComponents.insert(m_systemComponents.end(), componentsToActivate.begin(), componentsToActivate.end());
+
+ // Signal that the System Components are activated
+ if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
+ {
+ AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "SystemComponentsActivated",
+ componentNamesArray);
+ }
}
} // namespace AZ
diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp
index 36f66312d8..5458a3fadf 100644
--- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp
+++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryMergeUtils.cpp
@@ -634,12 +634,18 @@ namespace AZ::SettingsRegistryMergeUtils
}
// Project name - if it was set via merging project.json use that value, otherwise use the project path's folder name.
- auto projectNameKey =
- AZ::SettingsRegistryInterface::FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey)
+ constexpr auto projectNameKey =
+ FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey)
+ "/project_name";
- AZ::SettingsRegistryInterface::FixedValueString projectName;
- if (!registry.Get(projectName, projectNameKey))
+ // Read the project name from the project.json file if it exists
+ if (AZ::IO::FixedMaxPath projectJsonPath = normalizedProjectPath / "project.json";
+ AZ::IO::SystemFile::Exists(projectJsonPath.c_str()))
+ {
+ registry.MergeSettingsFile(projectJsonPath.Native(),
+ AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey);
+ }
+ if (FixedValueString projectName; !registry.Get(projectName, projectNameKey))
{
projectName = path.Filename().Native();
registry.Set(projectNameKey, projectName);
diff --git a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp
index c32591874b..5cd36785dc 100644
--- a/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp
+++ b/Code/Framework/AzCore/AzCore/Settings/SettingsRegistryScriptUtils.cpp
@@ -15,20 +15,20 @@
namespace AZ::SettingsRegistryScriptUtils::Internal
{
- static void RegisterScriptProxyForNotify(SettingsRegistryScriptProxy& settingsRegistryProxy)
+ static void RegisterScriptProxyForNotify(SettingsRegistryInterface* settingsRegistry,
+ SettingsRegistryScriptProxy::NotifyEventProxy* notifyEventProxy)
{
- if (settingsRegistryProxy.IsValid())
+ if (settingsRegistry != nullptr)
{
- auto ForwardSettingsUpdateToProxyEvent = [&settingsRegistryProxy](AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
+ auto ForwardSettingsUpdateToProxyEvent = [notifyEventProxy](AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
- if (settingsRegistryProxy.m_notifyEventProxy)
+ if (notifyEventProxy)
{
- settingsRegistryProxy.m_notifyEventProxy->m_scriptNotifyEvent.Signal(path);
+ notifyEventProxy->m_scriptNotifyEvent.Signal(path);
}
};
// Register the forwarding function with the BehaviorContext
- settingsRegistryProxy.m_notifyEventProxy->m_settingsUpdatedHandler =
- settingsRegistryProxy.m_settingsRegistry->RegisterNotifier(ForwardSettingsUpdateToProxyEvent);
+ notifyEventProxy->m_settingsUpdatedHandler = settingsRegistry->RegisterNotifier(ForwardSettingsUpdateToProxyEvent);
}
}
@@ -37,7 +37,7 @@ namespace AZ::SettingsRegistryScriptUtils::Internal
: m_settingsRegistry(AZStd::move(settingsRegistry))
, m_notifyEventProxy(AZStd::make_shared())
{
- RegisterScriptProxyForNotify(*this);
+ RegisterScriptProxyForNotify(m_settingsRegistry.get(), m_notifyEventProxy.get());
}
// Raw AZ::SettingsRegistryInterface pointer is not owned by the proxy, so it's deleter is a no-op
@@ -45,7 +45,7 @@ namespace AZ::SettingsRegistryScriptUtils::Internal
: m_settingsRegistry(settingsRegistry, [](AZ::SettingsRegistryInterface*) {})
, m_notifyEventProxy(AZStd::make_shared())
{
- RegisterScriptProxyForNotify(*this);
+ RegisterScriptProxyForNotify(m_settingsRegistry.get(), m_notifyEventProxy.get());
}
// SettingsRegistryScriptProxy function that determines if the SettingsRegistry object is valid
diff --git a/Code/Framework/AzCore/AzCore/azcore_files.cmake b/Code/Framework/AzCore/AzCore/azcore_files.cmake
index 41229429f2..0c5a360844 100644
--- a/Code/Framework/AzCore/AzCore/azcore_files.cmake
+++ b/Code/Framework/AzCore/AzCore/azcore_files.cmake
@@ -41,6 +41,8 @@ set(FILES
Component/ComponentApplication.cpp
Component/ComponentApplication.h
Component/ComponentApplicationBus.h
+ Component/ComponentApplicationLifecycle.cpp
+ Component/ComponentApplicationLifecycle.h
Component/ComponentBus.cpp
Component/ComponentBus.h
Component/ComponentExport.h
diff --git a/Code/Framework/AzFramework/AzFramework/Application/Application.cpp b/Code/Framework/AzFramework/AzFramework/Application/Application.cpp
index f8d0ea8bb1..323e834413 100644
--- a/Code/Framework/AzFramework/AzFramework/Application/Application.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Application/Application.cpp
@@ -10,6 +10,7 @@
#include
#include
#include
+#include
#include
#include
#include
@@ -120,6 +121,11 @@ namespace AzFramework
m_archiveFileIO = AZStd::make_unique(m_archive.get());
AZ::IO::FileIOBase::SetInstance(m_archiveFileIO.get());
SetFileIOAliases();
+ // The FileIOAvailable event needs to be registered here as this event is sent out
+ // before the settings registry has merged the .setreg files from the
+ // (That happens in MergeSettingsToRegistry
+ AZ::ComponentApplicationLifecycle::RegisterEvent(*m_settingsRegistry, "FileIOAvailable");
+ AZ::ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "FileIOAvailable", R"({})");
}
if (auto nativeUI = AZ::Interface::Get(); nativeUI == nullptr)
@@ -172,6 +178,8 @@ namespace AzFramework
// Archive classes relies on the FileIOBase DirectInstance to close
// files properly
m_directFileIO.reset();
+
+ AZ::ComponentApplicationLifecycle::SignalEvent(*m_settingsRegistry, "FileIOUnavailable", R"({})");
}
void Application::Start(const Descriptor& descriptor, const StartupParameters& startupParameters)
@@ -196,7 +204,24 @@ namespace AzFramework
systemEntity->Activate();
AZ_Assert(systemEntity->GetState() == AZ::Entity::State::Active, "System Entity failed to activate.");
- m_isStarted = (systemEntity->GetState() == AZ::Entity::State::Active);
+ if (m_isStarted = (systemEntity->GetState() == AZ::Entity::State::Active); m_isStarted)
+ {
+ if (m_startupParameters.m_loadAssetCatalog)
+ {
+ // Start Monitoring Asset changes over the network and load the AssetCatalog
+ auto StartMonitoringAssetsAndLoadCatalog = [this](AZ::Data::AssetCatalogRequests* assetCatalogRequests)
+ {
+ if (AZ::IO::FixedMaxPath assetCatalogPath;
+ m_settingsRegistry->Get(assetCatalogPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder))
+ {
+ assetCatalogPath /= "assetcatalog.xml";
+ assetCatalogRequests->LoadCatalog(assetCatalogPath.c_str());
+ }
+ };
+ using AssetCatalogBus = AZ::Data::AssetCatalogRequestBus;
+ AssetCatalogBus::Broadcast(AZStd::move(StartMonitoringAssetsAndLoadCatalog));
+ }
+ }
}
void Application::PreModuleLoad()
@@ -210,6 +235,17 @@ namespace AzFramework
{
if (m_isStarted)
{
+ if (m_startupParameters.m_loadAssetCatalog)
+ {
+ // Stop Monitoring Assets changes
+ auto StopMonitoringAssets = [](AZ::Data::AssetCatalogRequests* assetCatalogRequests)
+ {
+ assetCatalogRequests->StopMonitoringAssets();
+ };
+ using AssetCatalogBus = AZ::Data::AssetCatalogRequestBus;
+ AssetCatalogBus::Broadcast(AZStd::move(StopMonitoringAssets));
+ }
+
ApplicationLifecycleEvents::Bus::Broadcast(&ApplicationLifecycleEvents::OnApplicationAboutToStop);
m_pimpl.reset();
diff --git a/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp b/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp
index cd30b753b5..c1c5775958 100644
--- a/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Archive/Archive.cpp
@@ -12,6 +12,7 @@
#include
#include
+#include
#include
#include
#include
@@ -363,6 +364,23 @@ namespace AZ::IO
, m_mainThreadId{ AZStd::this_thread::get_id() }
{
CompressionBus::Handler::BusConnect();
+
+ // If the settings registry is not available at this point,
+ // then something catastrophic has happened in the application startup.
+ // That should have been caught and messaged out earlier in startup.
+ if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
+ {
+ // Automatically register the event if it's not registered, because
+ // this system is initialized before the settings registry has loaded the event list.
+ AZ::ComponentApplicationLifecycle::RegisterHandler(
+ *settingsRegistry, m_componentApplicationLifecycleHandler,
+ [this](AZStd::string_view /*path*/, AZ::SettingsRegistryInterface::Type /*type*/)
+ {
+ OnSystemEntityActivated();
+ },
+ "SystemComponentsActivated",
+ /*autoRegisterEvent*/ true);
+ }
}
//////////////////////////////////////////////////////////////////////////
@@ -1175,13 +1193,20 @@ namespace AZ::IO
}
}
- auto bundleManifest = GetBundleManifest(desc.pZip);
AZStd::shared_ptr bundleCatalog;
+ auto bundleManifest = GetBundleManifest(desc.pZip);
if (bundleManifest)
{
bundleCatalog = GetBundleCatalog(desc.pZip, bundleManifest->GetCatalogName());
}
+ // If this archive is loaded before the serialize context is available, then the manifest and catalog will need to be loaded later.
+ if (!bundleManifest || !bundleCatalog)
+ {
+ m_archivesWithCatalogsToLoad.push_back(
+ ArchivesWithCatalogsToLoad(szFullPath, szBindRoot, flags, nextBundle, desc.m_strFileName));
+ }
+
bool usePrefabSystemForLevels = false;
AzFramework::ApplicationRequests::Bus::BroadcastResult(
usePrefabSystemForLevels, &AzFramework::ApplicationRequests::IsPrefabSystemForLevelsEnabled);
@@ -1219,12 +1244,17 @@ namespace AZ::IO
m_levelOpenEvent.Signal(levelDirs);
}
- AZ::IO::ArchiveNotificationBus::Broadcast([](AZ::IO::ArchiveNotifications* archiveNotifications, const char* bundleName,
- AZStd::shared_ptr bundleManifest, const AZ::IO::FixedMaxPath& nextBundle, AZStd::shared_ptr bundleCatalog)
+ if (bundleManifest && bundleCatalog)
{
- archiveNotifications->BundleOpened(bundleName, bundleManifest, nextBundle.c_str(), bundleCatalog);
- }, desc.m_strFileName.c_str(), bundleManifest, nextBundle, bundleCatalog);
-
+ AZ::IO::ArchiveNotificationBus::Broadcast(
+ [](AZ::IO::ArchiveNotifications* archiveNotifications, const char* bundleName,
+ AZStd::shared_ptr bundleManifest, const AZ::IO::FixedMaxPath& nextBundle,
+ AZStd::shared_ptr bundleCatalog)
+ {
+ archiveNotifications->BundleOpened(bundleName, bundleManifest, nextBundle.c_str(), bundleCatalog);
+ },
+ desc.m_strFileName.c_str(), bundleManifest, nextBundle, bundleCatalog);
+ }
return true;
}
@@ -2138,7 +2168,7 @@ namespace AZ::IO
}
currentDirPattern = currentDir + AZ_FILESYSTEM_SEPARATOR_WILDCARD;
- currentFilePattern = currentDir + AZ_CORRECT_FILESYSTEM_SEPARATOR_STRING + "levels.pak";
+ currentFilePattern = currentDir + AZ_CORRECT_FILESYSTEM_SEPARATOR_STRING + "level.pak";
ZipDir::FileEntry* fileEntry = findFile.FindExact(currentFilePattern.c_str());
if (fileEntry)
@@ -2175,4 +2205,36 @@ namespace AZ::IO
return catalogInfo;
}
+
+ void Archive::OnSystemEntityActivated()
+ {
+ for (const auto& archiveInfo : m_archivesWithCatalogsToLoad)
+ {
+ AZStd::intrusive_ptr archive =
+ OpenArchive(archiveInfo.m_fullPath, archiveInfo.m_bindRoot, archiveInfo.m_flags, nullptr);
+ if (!archive)
+ {
+ continue;
+ }
+
+ ZipDir::CachePtr pZip = static_cast(archive.get())->GetCache();
+
+ AZStd::shared_ptr bundleCatalog;
+ auto bundleManifest = GetBundleManifest(pZip);
+ if (bundleManifest)
+ {
+ bundleCatalog = GetBundleCatalog(pZip, bundleManifest->GetCatalogName());
+ }
+
+ AZ::IO::ArchiveNotificationBus::Broadcast(
+ [](AZ::IO::ArchiveNotifications* archiveNotifications, const char* bundleName,
+ AZStd::shared_ptr bundleManifest, const AZ::IO::FixedMaxPath& nextBundle,
+ AZStd::shared_ptr bundleCatalog)
+ {
+ archiveNotifications->BundleOpened(bundleName, bundleManifest, nextBundle.c_str(), bundleCatalog);
+ },
+ archiveInfo.m_strFileName.c_str(), bundleManifest, archiveInfo.m_nextBundle, bundleCatalog);
+ }
+ m_archivesWithCatalogsToLoad.clear();
+ }
}
diff --git a/Code/Framework/AzFramework/AzFramework/Archive/Archive.h b/Code/Framework/AzFramework/AzFramework/Archive/Archive.h
index f08d90a66e..279702b433 100644
--- a/Code/Framework/AzFramework/AzFramework/Archive/Archive.h
+++ b/Code/Framework/AzFramework/AzFramework/Archive/Archive.h
@@ -19,6 +19,7 @@
#include
#include
#include
+#include
#include
#include
#include
@@ -271,6 +272,11 @@ namespace AZ::IO
ZipDir::CachePtr* pZip = {}) const;
private:
+ // Archives can't be fully mounted until the system entity has been activated,
+ // because mounting them requires the BundlingSystemComponent and the serialization system
+ // to both be available.
+ void OnSystemEntityActivated();
+
bool OpenPackCommon(AZStd::string_view szBindRoot, AZStd::string_view pName, AZStd::intrusive_ptr pData = nullptr, bool addLevels = true);
bool OpenPacksCommon(AZStd::string_view szDir, AZStd::string_view pWildcardIn, AZStd::vector* pFullPaths = nullptr, bool addLevels = true);
@@ -313,6 +319,8 @@ namespace AZ::IO
mutable AZStd::shared_mutex m_csZips;
ZipArray m_arrZips;
+ AZ::SettingsRegistryInterface::NotifyEventHandler m_componentApplicationLifecycleHandler;
+
//////////////////////////////////////////////////////////////////////////
// Opened files collector.
//////////////////////////////////////////////////////////////////////////
@@ -339,5 +347,34 @@ namespace AZ::IO
// [LYN-2376] Remove once legacy slice support is removed
LevelPackOpenEvent m_levelOpenEvent;
LevelPackCloseEvent m_levelCloseEvent;
+
+ // If pak files are loaded before the serialization and bundling system
+ // are ready to go, their asset catalogs can't be loaded.
+ // In this case, cache information about those archives,
+ // and attempt to load the catalogs later, when the required systems are enabled.
+ struct ArchivesWithCatalogsToLoad
+ {
+ ArchivesWithCatalogsToLoad(
+ AZStd::string_view fullPath,
+ AZStd::string_view bindRoot,
+ int flags,
+ AZ::IO::PathView nextBundle,
+ AZ::IO::Path strFileName)
+ : m_fullPath(fullPath)
+ , m_bindRoot(bindRoot)
+ , m_flags(flags)
+ , m_nextBundle(nextBundle)
+ , m_strFileName(strFileName)
+ {
+ }
+
+ AZ::IO::Path m_strFileName;
+ AZStd::string m_fullPath;
+ AZStd::string m_bindRoot;
+ AZ::IO::PathView m_nextBundle;
+ int m_flags;
+ };
+
+ AZStd::vector m_archivesWithCatalogsToLoad;
};
}
diff --git a/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp b/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp
index e6b8211c28..3d76bcefc4 100644
--- a/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Asset/AssetCatalog.cpp
@@ -565,7 +565,7 @@ namespace AzFramework
if (!bytes.empty())
{
- AZStd::shared_ptr < AzFramework::AssetRegistry> prevRegistry;
+ AZStd::shared_ptr prevRegistry;
if (!m_initialized)
{
// First time initialization may have updates already processed which we want to apply
@@ -589,7 +589,6 @@ namespace AzFramework
AZ_TracePrintf("AssetCatalog", "Loaded registry containing %u assets.\n", m_registry->m_assetIdToInfo.size());
// It's currently possible in tools for us to have received updates from AP which were applied before the catalog was ready to load
- // due to CryPak and CrySystem coming online later than our components
if (!m_initialized)
{
ApplyDeltaCatalog(prevRegistry);
@@ -611,12 +610,13 @@ namespace AzFramework
// the mutex. If the listener tries to perform a blocking asset load via GetAsset() / BlockUntilLoadComplete(), the spawned asset
// thread will make a call to the AssetCatalogRequestBus and block on the held mutex. This would cause a deadlock, since the listener
// won't free the mutex until the load is complete.
- // So instead, queue the notification until the next tick, so that it doesn't occur within the AssetCatalogRequestBus mutex, and also
+ // So instead, queue the notification until after the AssetCatalogRequestBus mutex is unlocked for the current thread, and also
// so that the entire AssetCatalog initialization is complete.
- AZ::TickBus::QueueFunction([catalogRegistryString = AZStd::string(catalogRegistryFile)]()
- {
- AssetCatalogEventBus::Broadcast(&AssetCatalogEventBus::Events::OnCatalogLoaded, catalogRegistryString.c_str());
- });
+ auto OnCatalogLoaded = [catalogRegistryString = AZStd::string(catalogRegistryFile)]()
+ {
+ AssetCatalogEventBus::Broadcast(&AssetCatalogEventBus::Events::OnCatalogLoaded, catalogRegistryString.c_str());
+ };
+ AZ::Data::AssetCatalogRequestBus::QueueFunction(AZStd::move(OnCatalogLoaded));
}
}
@@ -978,6 +978,7 @@ namespace AzFramework
AZStd::lock_guard lock(m_registryMutex);
m_registry->Clear();
+ m_initialized = false;
}
diff --git a/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp b/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp
index f9eefa7639..26a22f4625 100644
--- a/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Asset/AssetRegistry.cpp
@@ -61,6 +61,7 @@ namespace AzFramework
//=========================================================================
void AssetRegistry::Clear()
{
+ m_assetDependencies = {};
m_assetIdToInfo = AssetIdToInfoMap();
m_assetPathToId = AssetPathToIdMap();
}
diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp
index f820ee56ed..abbb9ec2f1 100644
--- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp
+++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.cpp
@@ -10,11 +10,11 @@
#include
#include
#include
+#include
#include
#include
#include
#include
-#include
#include
#include
#include
@@ -89,19 +89,19 @@ namespace AzFramework
bool FileTagManager::Save(FileTagType fileTagType, const AZStd::string& destinationFilePath = AZStd::string())
{
AzFramework::FileTag::FileTagAsset* fileTagAsset = GetFileTagAsset(fileTagType);
- AZStd::string filePathToSave = destinationFilePath;
+ AZ::IO::Path filePathToSave = destinationFilePath;
if (filePathToSave.empty())
{
filePathToSave = FileTagQueryManager::GetDefaultFileTagFilePath(fileTagType);
}
- if (!AzFramework::StringFunc::EndsWith(filePathToSave, AzFramework::FileTag::FileTagAsset::Extension()))
+ if (!filePathToSave.Extension().Native().ends_with(AzFramework::FileTag::FileTagAsset::Extension()))
{
AZ_Error("FileTag", false, "Unable to save tag file (%s). Invalid file extension, file tag can only have (%s) extension.\n", filePathToSave.c_str(), AzFramework::FileTag::FileTagAsset::Extension());
return false;
}
- return AZ::Utils::SaveObjectToFile(filePathToSave, AZ::DataStream::StreamType::ST_XML, fileTagAsset);
+ return AZ::Utils::SaveObjectToFile(filePathToSave.Native(), AZ::DataStream::StreamType::ST_XML, fileTagAsset);
}
AZ::Outcome FileTagManager::AddTagsInternal(AZStd::string filePath, FileTagType fileTagType, AZStd::vector fileTags, AzFramework::FileTag::FilePatternType filePatternType)
@@ -239,17 +239,22 @@ namespace AzFramework
QueryFileTagsEventBus::Handler::BusDisconnect();
}
- AZStd::string FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType fileTagType)
+ AZ::IO::Path FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType fileTagType)
{
- auto destinationFilePath = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / EngineAssetSourceRelPath;
+ AZ::IO::Path destinationFilePath;
+ if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
+ {
+ settingsRegistry->Get(destinationFilePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
+ }
+ destinationFilePath /= EngineAssetSourceRelPath;
destinationFilePath /= fileTagType == FileTagType::Exclude ? ExcludeFileName : IncludeFileName;
destinationFilePath.ReplaceExtension(AzFramework::FileTag::FileTagAsset::Extension());
- return destinationFilePath.String();
+ return destinationFilePath;
}
bool FileTagQueryManager::Load(const AZStd::string& filePath)
{
- AZStd::string fileToLoad = filePath;
+ AZ::IO::Path fileToLoad = filePath;
if (fileToLoad.empty())
{
fileToLoad = GetDefaultFileTagFilePath(m_fileTagType);
diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h
index be3d6e6d08..d2dee3f629 100644
--- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h
+++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTag.h
@@ -11,6 +11,7 @@
#include
#include
#include
+#include
#include
namespace AzFramework
@@ -88,7 +89,7 @@ namespace AzFramework
/////////////////////////////////////////////////////////////////////////
- static AZStd::string GetDefaultFileTagFilePath(FileTagType fileTagType);
+ static AZ::IO::Path GetDefaultFileTagFilePath(FileTagType fileTagType);
protected:
diff --git a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp
index 1e03a6df0d..1d09500415 100644
--- a/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp
+++ b/Code/Framework/AzFramework/AzFramework/FileTag/FileTagComponent.cpp
@@ -16,6 +16,7 @@
#include
#include
+#include
#include
namespace AzFramework
@@ -66,7 +67,8 @@ namespace AzFramework
m_excludeFileQueryManager.reset(aznew FileTagQueryManager(FileTagType::Exclude));
if (!m_excludeFileQueryManager.get()->Load())
{
- AZ_Error("FileTagQueryComponent", false, "Not able to load default exclude file (%s). Please make sure that it exists on disk.\n", FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType::Exclude).c_str());
+ AZ_Error("FileTagQueryComponent", false, "Not able to load default exclude file (%s). Please make sure that it exists on disk.\n",
+ FileTagQueryManager::GetDefaultFileTagFilePath(FileTagType::Exclude).c_str());
}
AzFramework::AssetCatalogEventBus::Handler::BusConnect();
diff --git a/Code/Framework/AzFramework/Tests/AssetCatalog.cpp b/Code/Framework/AzFramework/Tests/AssetCatalog.cpp
index 8cdc54f34f..9e5c72f74c 100644
--- a/Code/Framework/AzFramework/Tests/AssetCatalog.cpp
+++ b/Code/Framework/AzFramework/Tests/AssetCatalog.cpp
@@ -308,7 +308,9 @@ namespace UnitTest
registry->Set(projectPathKey, "AutomatedTesting");
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(*registry);
- m_app->Start(desc);
+ AZ::ComponentApplication::StartupParameters startupParameters;
+ startupParameters.m_loadAssetCatalog = false;
+ m_app->Start(desc, startupParameters);
// Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is
// shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash
diff --git a/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp b/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp
index 0cce93d751..f0417d206e 100644
--- a/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp
+++ b/Code/Framework/AzGameFramework/AzGameFramework/Application/GameApplication.cpp
@@ -45,6 +45,13 @@ namespace AzGameFramework
enginePakPath = AZ::IO::FixedMaxPath(AZ::Utils::GetExecutableDirectory()) / "engine.pak";
m_archive->OpenPack("@products@", enginePakPath.Native());
}
+
+ // By default, load all archives in the products folder.
+ // If you want to adjust this for your project, make sure that the archive containing
+ // the bootstrap for the settings registry is still loaded here, and any archives containing
+ // assets used early in startup, like default shaders, are loaded here.
+ constexpr AZStd::string_view paksFolder = "@products@/*.pak"; // (@products@ assumed)
+ m_archive->OpenPacks(paksFolder);
}
GameApplication::~GameApplication()
@@ -82,7 +89,7 @@ namespace AzGameFramework
// Used the lowercase the platform name since the bootstrap.game...setreg is being loaded
// from the asset cache root where all the files are in lowercased from regardless of the filesystem case-sensitivity
- static constexpr char filename[] = "bootstrap.game." AZ_BUILD_CONFIGURATION_TYPE "." AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER ".setreg";
+ static constexpr char filename[] = "bootstrap.game." AZ_BUILD_CONFIGURATION_TYPE ".setreg";
AZ::IO::FixedMaxPath cacheRootPath;
if (registry.Get(cacheRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheRootFolder))
diff --git a/Code/LauncherUnified/Launcher.cpp b/Code/LauncherUnified/Launcher.cpp
index 0ef9cdfc3b..0f832ff1a5 100644
--- a/Code/LauncherUnified/Launcher.cpp
+++ b/Code/LauncherUnified/Launcher.cpp
@@ -9,6 +9,7 @@
#include
#include
+#include
#include
#include
#include
@@ -664,6 +665,8 @@ namespace O3DELauncher
systemInitParams.pSystem = CreateSystemInterface(systemInitParams);
#endif // !defined(AZ_MONOLITHIC_BUILD)
+ AZ::ComponentApplicationLifecycle::SignalEvent(*settingsRegistry, "LegacySystemInterfaceCreated", R"({})");
+
ReturnCode status = ReturnCode::Success;
if (systemInitParams.pSystem)
diff --git a/Code/Legacy/CrySystem/IDebugCallStack.cpp b/Code/Legacy/CrySystem/IDebugCallStack.cpp
index deb9c11581..a02658d34a 100644
--- a/Code/Legacy/CrySystem/IDebugCallStack.cpp
+++ b/Code/Legacy/CrySystem/IDebugCallStack.cpp
@@ -242,7 +242,7 @@ void IDebugCallStack::WriteLineToLog(const char* format, ...)
va_end(ArgList);
AZ::IO::HandleType fileHandle = AZ::IO::InvalidHandle;
- AZ::IO::FileIOBase::GetDirectInstance()->Open("@Log@\\error.log", AZ::IO::GetOpenModeFromStringMode("a+t"), fileHandle);
+ AZ::IO::FileIOBase::GetDirectInstance()->Open("@log@\\error.log", AZ::IO::GetOpenModeFromStringMode("a+t"), fileHandle);
if (fileHandle != AZ::IO::InvalidHandle)
{
AZ::IO::FileIOBase::GetDirectInstance()->Write(fileHandle, szBuffer, strlen(szBuffer));
@@ -254,7 +254,7 @@ void IDebugCallStack::WriteLineToLog(const char* format, ...)
//////////////////////////////////////////////////////////////////////////
void IDebugCallStack::StartMemLog()
{
- AZ::IO::FileIOBase::GetDirectInstance()->Open("@Log@\\memallocfile.log", AZ::IO::OpenMode::ModeWrite, m_memAllocFileHandle);
+ AZ::IO::FileIOBase::GetDirectInstance()->Open("@log@\\memallocfile.log", AZ::IO::OpenMode::ModeWrite, m_memAllocFileHandle);
assert(m_memAllocFileHandle != AZ::IO::InvalidHandle);
}
diff --git a/Code/Legacy/CrySystem/System.h b/Code/Legacy/CrySystem/System.h
index 015b09a69b..a3a0f12278 100644
--- a/Code/Legacy/CrySystem/System.h
+++ b/Code/Legacy/CrySystem/System.h
@@ -590,7 +590,7 @@ public:
bool InitVTuneProfiler();
- void OpenBasicPaks();
+ void OpenPlatformPaks();
void OpenLanguagePak(const char* sLanguage);
void OpenLanguageAudioPak(const char* sLanguage);
void GetLocalizedPath(const char* sLanguage, AZStd::string& sLocalizedPath);
diff --git a/Code/Legacy/CrySystem/SystemInit.cpp b/Code/Legacy/CrySystem/SystemInit.cpp
index ee1c498a9a..ac0683cf1b 100644
--- a/Code/Legacy/CrySystem/SystemInit.cpp
+++ b/Code/Legacy/CrySystem/SystemInit.cpp
@@ -649,7 +649,7 @@ bool CSystem::InitFileSystem_LoadEngineFolders(const SSystemInitParams&)
auto projectName = AZ::Utils::GetProjectName();
AZ_Printf(AZ_TRACE_SYSTEM_WINDOW, "Project Name: %s\n", projectName.empty() ? "None specified" : projectName.c_str());
- OpenBasicPaks();
+ OpenPlatformPaks();
// Load game-specific folder.
LoadConfiguration("game.cfg");
@@ -786,29 +786,19 @@ void CSystem::InitLocalization()
OpenLanguageAudioPak(language.c_str());
}
-void CSystem::OpenBasicPaks()
+void CSystem::OpenPlatformPaks()
{
- static bool bBasicPaksLoaded = false;
- if (bBasicPaksLoaded)
+ static bool bPlatformPaksLoaded = false;
+ if (bPlatformPaksLoaded)
{
return;
}
- bBasicPaksLoaded = true;
-
- // open pak files
- constexpr AZStd::string_view paksFolder = "@products@/*.pak"; // (@products@ assumed)
- m_env.pCryPak->OpenPacks(paksFolder);
-
- InlineInitializationProcessing("CSystem::OpenBasicPaks OpenPacks( paksFolder.c_str() )");
+ bPlatformPaksLoaded = true;
//////////////////////////////////////////////////////////////////////////
// Open engine packs
//////////////////////////////////////////////////////////////////////////
- const char* const assetsDir = "@products@";
-
- // After game paks to have same search order as with files on disk
- m_env.pCryPak->OpenPack(assetsDir, "engine.pak");
#if defined(AZ_RESTRICTED_PLATFORM)
#define AZ_RESTRICTED_SECTION SYSTEMINIT_CPP_SECTION_15
@@ -816,6 +806,7 @@ void CSystem::OpenBasicPaks()
#endif
#ifdef AZ_PLATFORM_ANDROID
+ const char* const assetsDir = "@products@";
// Load Android Obb files if available
const char* obbStorage = AZ::Android::Utils::GetObbStoragePath();
AZStd::string mainObbPath = AZStd::move(AZStd::string::format("%s/%s", obbStorage, AZ::Android::Utils::GetObbFileName(true)));
@@ -824,7 +815,7 @@ void CSystem::OpenBasicPaks()
m_env.pCryPak->OpenPack(assetsDir, patchObbPath.c_str());
#endif //AZ_PLATFORM_ANDROID
- InlineInitializationProcessing("CSystem::OpenBasicPaks OpenPacks( Engine... )");
+ InlineInitializationProcessing("CSystem::OpenPlatformPaks OpenPacks( Engine... )");
}
//////////////////////////////////////////////////////////////////////////
@@ -1328,7 +1319,7 @@ AZ_POP_DISABLE_WARNING
//////////////////////////////////////////////////////////////////////////
// Open basic pak files after intro movie playback started
//////////////////////////////////////////////////////////////////////////
- OpenBasicPaks();
+ OpenPlatformPaks();
//////////////////////////////////////////////////////////////////////////
// AUDIO
diff --git a/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp b/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp
index c65ab24aed..7823a0582f 100644
--- a/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp
+++ b/Code/Tools/AssetProcessor/native/InternalBuilders/SettingsRegistryBuilder.cpp
@@ -159,6 +159,7 @@ namespace AssetProcessor
builderDesc.m_busId = m_builderId;
builderDesc.m_createJobFunction = AZStd::bind(&SettingsRegistryBuilder::CreateJobs, this, AZStd::placeholders::_1, AZStd::placeholders::_2);
builderDesc.m_processJobFunction = AZStd::bind(&SettingsRegistryBuilder::ProcessJob, this, AZStd::placeholders::_1, AZStd::placeholders::_2);
+ builderDesc.m_version = 1;
AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBusTraits::RegisterBuilderInformation, builderDesc);
@@ -259,6 +260,11 @@ namespace AssetProcessor
scratchBuffer.reserve(512 * 1024); // Reserve 512kb to avoid repeatedly resizing the buffer;
AZStd::fixed_vector platformCodes;
AzFramework::PlatformHelper::AppendPlatformCodeNames(platformCodes, request.m_platformInfo.m_identifier);
+ AZ_Assert(platformCodes.size() <= 1, "A one-to-one mapping of asset type platform identifier"
+ " to platform codename is required in the SettingsRegistryBuilder."
+ " The bootstrap.game is now only produced per build configuration and doesn't take into account"
+ " different platforms names");
+
const AZStd::string& assetPlatformIdentifier = request.m_jobDescription.GetPlatformIdentifier();
// Determines the suffix that will be used for the launcher based on processing server vs non-server assets
const char* launcherType = assetPlatformIdentifier != AzFramework::PlatformHelper::GetPlatformName(AzFramework::PlatformId::SERVER)
@@ -293,9 +299,9 @@ namespace AssetProcessor
outputBuffer.Reserve(512 * 1024); // Reserve 512kb to avoid repeatedly resizing the buffer;
SettingsExporter exporter(outputBuffer, excludes);
- for (AZStd::string_view platform : platformCodes)
+ if (!platformCodes.empty())
{
- AZ::u32 productSubID = static_cast(AZStd::hash{}(platform)); // Deliberately ignoring half the bits.
+ AZStd::string_view platform = platformCodes.front();
for (size_t i = 0; i < AZStd::size(specializations); ++i)
{
const AZ::SettingsRegistryInterface::Specializations& specialization = specializations[i];
@@ -337,7 +343,7 @@ namespace AssetProcessor
// The purpose of this section is to copy the Gem's SourcePaths from the Global Settings Registry
// the local SettingsRegistry. The reason this is needed is so that the call to
// `MergeSettingsToRegistry_GemRegistries` below is able to locate each gem's "/Registry" folder
- // that will be merged into the bootstrap.game...setreg file
+ // that will be merged into the bootstrap.game..setreg file
// This is used by the GameLauncher applications to read from a single merged .setreg file
// containing the settings needed to run a game/simulation without have access to the source code base registry
AZStd::vector gemInfos;
@@ -407,9 +413,8 @@ namespace AssetProcessor
return;
}
- outputPath += specialization.GetSpecialization(0); // Append configuration
- outputPath += '.';
- outputPath += platform;
+ AZStd::string_view specializationString(specialization.GetSpecialization(0));
+ outputPath += specializationString; // Append configuration
outputPath += ".setreg";
AZ::IO::SystemFile file;
@@ -426,7 +431,10 @@ namespace AssetProcessor
}
file.Close();
- response.m_outputProducts.emplace_back(outputPath, m_assetType, productSubID + aznumeric_cast(i));
+ AZ::u32 hashedSpecialization = static_cast(AZStd::hash{}(specializationString));
+ AZ_Assert(hashedSpecialization != 0, "Product ID generation failed for specialization %.*s. This can result in a product ID collision with other builders for this asset.",
+ AZ_STRING_ARG(specializationString));
+ response.m_outputProducts.emplace_back(outputPath, m_assetType, hashedSpecialization);
response.m_outputProducts.back().m_dependenciesHandled = true;
outputPath.erase(extensionOffset);
diff --git a/Code/Tools/SerializeContextTools/SliceConverter.cpp b/Code/Tools/SerializeContextTools/SliceConverter.cpp
index 6cfe072f80..d0528a9cad 100644
--- a/Code/Tools/SerializeContextTools/SliceConverter.cpp
+++ b/Code/Tools/SerializeContextTools/SliceConverter.cpp
@@ -81,8 +81,6 @@ namespace AZ
// Load the asset catalog so that we can find any nested assets successfully. We also need to tick the tick bus
// so that the OnCatalogLoaded event gets processed now, instead of during application shutdown.
- AZ::Data::AssetCatalogRequestBus::Broadcast(
- &AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@products@/assetcatalog.xml");
application.Tick();
AZStd::string logggingScratchBuffer;
diff --git a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp
index 3f5761270a..c232d4bba7 100644
--- a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp
+++ b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.cpp
@@ -10,6 +10,7 @@
#include
#include
+#include
#include
#include
#include
@@ -132,7 +133,6 @@ namespace AZ
m_createDefaultScene = false;
}
- AzFramework::AssetCatalogEventBus::Handler::BusConnect();
TickBus::Handler::BusConnect();
// Listen for window system requests (e.g. requests for default window handle)
@@ -143,6 +143,20 @@ namespace AZ
Render::Bootstrap::DefaultWindowBus::Handler::BusConnect();
Render::Bootstrap::RequestBus::Handler::BusConnect();
+
+ // If the settings registry isn't available, something earlier in startup will report that failure.
+ if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
+ {
+ // Automatically register the event if it's not registered, because
+ // this system is initialized before the settings registry has loaded the event list.
+ AZ::ComponentApplicationLifecycle::RegisterHandler(
+ *settingsRegistry, m_componentApplicationLifecycleHandler,
+ [this](AZStd::string_view /*path*/, AZ::SettingsRegistryInterface::Type /*type*/)
+ {
+ Initialize();
+ },
+ "LegacySystemInterfaceCreated");
+ }
}
void BootstrapSystemComponent::Deactivate()
@@ -153,7 +167,6 @@ namespace AZ
AzFramework::WindowSystemRequestBus::Handler::BusDisconnect();
AzFramework::WindowSystemNotificationBus::Handler::BusDisconnect();
TickBus::Handler::BusDisconnect();
- AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
m_brdfTexture = nullptr;
RemoveRenderPipeline();
@@ -164,14 +177,14 @@ namespace AZ
m_windowHandle = nullptr;
}
- void BootstrapSystemComponent::OnCatalogLoaded(const char* /*catalogFile*/)
+ void BootstrapSystemComponent::Initialize()
{
- if (m_isAssetCatalogLoaded)
+ if (m_isInitialized)
{
return;
}
- m_isAssetCatalogLoaded = true;
+ m_isInitialized = true;
if (!RPI::RPISystemInterface::Get()->IsInitialized())
{
@@ -216,7 +229,7 @@ namespace AZ
{
m_windowHandle = windowHandle;
- if (m_isAssetCatalogLoaded)
+ if (m_isInitialized)
{
CreateWindowContext();
if (m_createDefaultScene)
diff --git a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h
index 566d19b1a4..74679f5753 100644
--- a/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h
+++ b/Gems/Atom/Bootstrap/Code/Source/BootstrapSystemComponent.h
@@ -8,10 +8,10 @@
#pragma once
#include
-#include
#include
+#include
+#include
-#include
#include
#include
#include
@@ -29,7 +29,6 @@
#include
#include
-
namespace AZ
{
namespace Render
@@ -40,7 +39,6 @@ namespace AZ
: public Component
, public TickBus::Handler
, public AzFramework::WindowNotificationBus::Handler
- , public AzFramework::AssetCatalogEventBus::Handler
, public AzFramework::WindowSystemNotificationBus::Handler
, public AzFramework::WindowSystemRequestBus::Handler
, public Render::Bootstrap::DefaultWindowBus::Handler
@@ -82,13 +80,12 @@ namespace AZ
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
int GetTickOrder() override;
- // AzFramework::AssetCatalogEventBus::Handler overrides ...
- void OnCatalogLoaded(const char* catalogFile) override;
-
// AzFramework::WindowSystemNotificationBus::Handler overrides ...
void OnWindowCreated(AzFramework::NativeWindowHandle windowHandle) override;
private:
+ void Initialize();
+
void CreateDefaultRenderPipeline();
void CreateDefaultScene();
void DestroyDefaultScene();
@@ -105,7 +102,7 @@ namespace AZ
RPI::ScenePtr m_defaultScene = nullptr;
AZStd::shared_ptr m_defaultFrameworkScene = nullptr;
- bool m_isAssetCatalogLoaded = false;
+ bool m_isInitialized = false;
// The id of the render pipeline created by this component
RPI::RenderPipelineId m_renderPipelineId;
@@ -119,6 +116,8 @@ namespace AZ
// Maps AZ scenes to RPI scene weak pointers to allow looking up a ScenePtr instead of a raw Scene*
AZStd::unordered_map> m_azSceneToAtomSceneMap;
+
+ AZ::SettingsRegistryInterface::NotifyEventHandler m_componentApplicationLifecycleHandler;
};
} // namespace Bootstrap
} // namespace Render
diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp
index e8ec77e7bd..ba3bfe4718 100644
--- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp
+++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Application/AtomToolsApplication.cpp
@@ -175,8 +175,6 @@ namespace AtomToolsFramework
AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(
&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized);
- AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@products@/assetcatalog.xml");
-
if (!AZ::RPI::RPISystemInterface::Get()->IsInitialized())
{
AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets();
diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp
index fc5b31297a..d46e7b27be 100644
--- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp
+++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.cpp
@@ -47,30 +47,27 @@ namespace AtomToolsFramework
void PreviewRendererSystemComponent::Activate()
{
- AzFramework::AssetCatalogEventBus::Handler::BusConnect();
AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusConnect();
PreviewRendererSystemRequestBus::Handler::BusConnect();
+
+ AZ::TickBus::QueueFunction(
+ [this]()
+ {
+ if (!m_previewRenderer)
+ {
+ m_previewRenderer.reset(aznew AtomToolsFramework::PreviewRenderer(
+ "PreviewRendererSystemComponent Preview Scene", "PreviewRendererSystemComponent Preview Pipeline"));
+ }
+ });
}
void PreviewRendererSystemComponent::Deactivate()
{
PreviewRendererSystemRequestBus::Handler::BusDisconnect();
AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusDisconnect();
- AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
m_previewRenderer.reset();
}
- void PreviewRendererSystemComponent::OnCatalogLoaded([[maybe_unused]] const char* catalogFile)
- {
- AZ::TickBus::QueueFunction([this](){
- if (!m_previewRenderer)
- {
- m_previewRenderer.reset(aznew AtomToolsFramework::PreviewRenderer(
- "PreviewRendererSystemComponent Preview Scene", "PreviewRendererSystemComponent Preview Pipeline"));
- }
- });
- }
-
void PreviewRendererSystemComponent::OnApplicationAboutToStop()
{
m_previewRenderer.reset();
diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h
index 8110d84794..0b145bbdf1 100644
--- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h
+++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/PreviewRenderer/PreviewRendererSystemComponent.h
@@ -9,7 +9,6 @@
#pragma once
#include
-#include
#include
#include
#include
@@ -19,7 +18,6 @@ namespace AtomToolsFramework
//! System component that manages a global PreviewRenderer.
class PreviewRendererSystemComponent final
: public AZ::Component
- , public AzFramework::AssetCatalogEventBus::Handler
, public AzFramework::ApplicationLifecycleEvents::Bus::Handler
, public PreviewRendererSystemRequestBus::Handler
{
@@ -38,9 +36,6 @@ namespace AtomToolsFramework
void Deactivate() override;
private:
- // AzFramework::AssetCatalogEventBus::Handler overrides ...
- void OnCatalogLoaded(const char* catalogFile) override;
-
// AzFramework::ApplicationLifecycleEvents overrides...
void OnApplicationAboutToStop() override;
diff --git a/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab b/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab
index b5aed9d14b..92874574e4 100644
--- a/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab
+++ b/Gems/AtomContent/Sponza/Assets/Prefabs/test_sponza_material_conversion.prefab
@@ -581,7 +581,7 @@
{
"id": {
"materialAssetId": {
- "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}",
+ "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}",
"subId": 803645540
}
}
@@ -593,7 +593,7 @@
"id": {
"lodIndex": 0,
"materialAssetId": {
- "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}",
+ "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}",
"subId": 803645540
}
}
@@ -608,10 +608,10 @@
"Configuration": {
"ModelAsset": {
"assetId": {
- "guid": "{935F694A-8639-515B-8133-81CDC7948E5B}",
- "subId": 277333723
+ "guid": "{0CD745C0-6AA8-569A-A68A-73A3270986C4}",
+ "subId": 277889906
},
- "assetHint": "objects/groudplane/groundplane_521x521m.azmodel"
+ "assetHint": "objects/groudplane/groundplane_512x512m.azmodel"
}
}
}
diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice b/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice
index b4c9eac10f..e0c7c9e456 100644
--- a/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice
+++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/LevelAssets/default.slice
@@ -836,7 +836,7 @@
-
+
diff --git a/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp b/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp
index b7ee805b3c..00629eb65d 100644
--- a/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp
+++ b/Gems/Blast/Code/Source/Components/BlastSystemComponent.cpp
@@ -143,6 +143,7 @@ namespace Blast
void BlastSystemComponent::Deactivate()
{
AZ_PROFILE_FUNCTION(Physics);
+ AZ::Data::AssetBus::MultiHandler::BusDisconnect();
CrySystemEventBus::Handler::BusDisconnect();
AZ::TickBus::Handler::BusDisconnect();
BlastSystemRequestBus::Handler::BusDisconnect();
diff --git a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp
index c9fc656488..168a3640a8 100644
--- a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp
+++ b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.cpp
@@ -9,43 +9,40 @@
#include "BundlingSystemComponent.h"
#include
+#include
+#include
#include
#include
+#include
#include
-#include
-
-#include
-#include
-
#include
+
namespace LmbrCentral
{
const char bundleRoot[] = "@products@";
+ // Calls the LoadBundles method
+ static void ConsoleCommandLoadBundles(const AZ::ConsoleCommandContainer& commandArgs);
+ // Calls the UnloadBundles method
+ static void ConsoleCommandUnloadBundles(const AZ::ConsoleCommandContainer& commandArgs);
+
+ AZ_CONSOLEFREEFUNC("loadbundles", ConsoleCommandLoadBundles, AZ::ConsoleFunctorFlags::Null, "Load Asset Bundles");
+ AZ_CONSOLEFREEFUNC("unloadbundles", ConsoleCommandUnloadBundles, AZ::ConsoleFunctorFlags::Null, "Unload Asset Bundles");
+
void BundlingSystemComponent::Activate()
{
BundlingSystemRequestBus::Handler::BusConnect();
- CrySystemEventBus::Handler::BusConnect();
AZ::IO::ArchiveNotificationBus::Handler::BusConnect();
}
void BundlingSystemComponent::Deactivate()
{
AZ::IO::ArchiveNotificationBus::Handler::BusDisconnect();
- CrySystemEventBus::Handler::BusDisconnect();
BundlingSystemRequestBus::Handler::BusDisconnect();
}
- void BundlingSystemComponent::OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams)
- {
- AZ_UNUSED(systemInitParams);
-
- system.GetIConsole()->AddCommand("loadbundles", ConsoleCommandLoadBundles);
- system.GetIConsole()->AddCommand("unloadbundles", ConsoleCommandUnloadBundles);
- }
-
void BundlingSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast(context))
@@ -58,7 +55,7 @@ namespace LmbrCentral
AZStd::vector BundlingSystemComponent::GetBundleList(const char* bundlePath, const char* bundleExtension) const
{
- AZStd::string fileFilter{ AZStd::string::format("*%s",bundleExtension) };
+ AZStd::string fileFilter{ AZStd::string::format("*%s", bundleExtension) };
AZStd::vector bundleList;
AZ::IO::FileIOBase::GetInstance()->FindFiles(bundlePath, fileFilter.c_str(), [&bundleList](const char* foundPath) -> bool
@@ -73,29 +70,28 @@ namespace LmbrCentral
return bundleList;
}
- void BundlingSystemComponent::ConsoleCommandLoadBundles(IConsoleCmdArgs* pCmdArgs)
+ void ConsoleCommandLoadBundles(const AZ::ConsoleCommandContainer& commandArgs)
{
const char defaultBundleFolder[] = "bundles";
const char defaultBundleExtension[] = ".pak";
- const char* bundleFolder = pCmdArgs->GetArgCount() > 1 ? pCmdArgs->GetArg(1) : defaultBundleFolder;
- const char* bundleExtension = pCmdArgs->GetArgCount() > 2 ? pCmdArgs->GetArg(2) : defaultBundleExtension;
+ AZ::CVarFixedString bundleFolder = commandArgs.size() > 0 ? AZ::CVarFixedString(commandArgs[0]) : defaultBundleFolder;
+ AZ::CVarFixedString bundleExtension = commandArgs.size() > 1 ? AZ::CVarFixedString(commandArgs[1]) : defaultBundleExtension;
- BundlingSystemRequestBus::Broadcast(&BundlingSystemRequestBus::Events::LoadBundles, bundleFolder, bundleExtension);
+ BundlingSystemRequestBus::Broadcast(&BundlingSystemRequestBus::Events::LoadBundles, bundleFolder.c_str(), bundleExtension.c_str());
}
- void BundlingSystemComponent::ConsoleCommandUnloadBundles(IConsoleCmdArgs* pCmdArgs)
+ void ConsoleCommandUnloadBundles([[maybe_unused]] const AZ::ConsoleCommandContainer& commandArgs)
{
- AZ_UNUSED(pCmdArgs);
BundlingSystemRequestBus::Broadcast(&BundlingSystemRequestBus::Events::UnloadBundles);
}
void BundlingSystemComponent::UnloadBundles()
{
- ISystem* crySystem{ GetISystem() };
- if (!crySystem)
+ auto archive = AZ::Interface::Get();
+ if (!archive)
{
- AZ_Error("BundlingSystem", false, "Couldn't Get ISystem to unload bundles!");
+ AZ_Error("BundlingSystem", false, "Couldn't Get IArchive to load bundles!");
return;
}
if (!m_bundleModeBundles.size())
@@ -106,7 +102,7 @@ namespace LmbrCentral
AZStd::lock_guard openBundleLock(m_bundleModeMutex);
for (const auto& thisBundle : m_bundleModeBundles)
{
- if (crySystem->GetIPak()->ClosePack(thisBundle.c_str()))
+ if (archive->ClosePack(thisBundle.c_str()))
{
AZ_TracePrintf("BundlingSystem", "Unloaded %s\n",thisBundle.c_str());
}
@@ -128,15 +124,8 @@ namespace LmbrCentral
return;
}
- ISystem* crySystem{ GetISystem() };
- if (!crySystem)
- {
- AZ_Error("BundlingSystem", false, "Couldn't Get ISystem to load bundles!");
- return;
- }
-
- auto cryPak = crySystem->GetIPak();
- if (!cryPak)
+ auto archive = AZ::Interface::Get();
+ if (!archive)
{
AZ_Error("BundlingSystem", false, "Couldn't Get IArchive to load bundles!");
return;
@@ -152,8 +141,8 @@ namespace LmbrCentral
}
}
AZStd::string bundlePath;
- AzFramework::StringFunc::Path::Join(bundleRoot, thisBundle.c_str(), bundlePath);
- if (cryPak->OpenPack(bundleRoot, thisBundle.c_str()))
+ AZ::StringFunc::Path::Join(bundleRoot, thisBundle.c_str(), bundlePath);
+ if (archive->OpenPack(bundleRoot, thisBundle.c_str()))
{
AZ_TracePrintf("BundlingSystem", "Loaded bundle %s\n",bundlePath.c_str());
m_bundleModeBundles.emplace_back(AZStd::move(bundlePath));
@@ -230,28 +219,21 @@ namespace LmbrCentral
void BundlingSystemComponent::OpenDependentBundles(const char* bundleName, AZStd::shared_ptr bundleManifest)
{
- ISystem* crySystem{ GetISystem() };
- if (!crySystem)
- {
- AZ_Error("BundlingSystem", false, "Couldn't Get ISystem to load dependent bundles for %s", bundleName);
- return;
- }
-
- auto cryPak{ crySystem->GetIPak() };
- if (!cryPak)
+ auto archive = AZ::Interface::Get();
+ if (!archive)
{
AZ_Error("BundlingSystem", false, "Couldn't Get IArchive to load dependent bundles for %s", bundleName);
return;
}
AZStd::string folderPath;
- AzFramework::StringFunc::Path::GetFolderPath(bundleName, folderPath);
+ AZ::StringFunc::Path::GetFolderPath(bundleName, folderPath);
for (const auto& thisBundle : bundleManifest->GetDependentBundleNames())
{
AZStd::string bundlePath;
- AzFramework::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath);
+ AZ::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath);
- if (!cryPak->OpenPack(bundleRoot, bundlePath.c_str()))
+ if (!archive->OpenPack(bundleRoot, bundlePath.c_str()))
{
// We're not bailing here intentionally - try to open the remaining bundles
AZ_Warning("BundlingSystem", false, "Failed to open dependent bundle %s of bundle %s", bundlePath.c_str(), bundleName);
@@ -300,28 +282,21 @@ namespace LmbrCentral
void BundlingSystemComponent::CloseDependentBundles(const char* bundleName, AZStd::shared_ptr bundleManifest)
{
- ISystem* crySystem{ GetISystem() };
- if (!crySystem)
- {
- AZ_Error("BundlingSystem", false, "Couldn't get ISystem to close dependent bundles for %s", bundleName);
- return;
- }
-
- auto cryPak{ crySystem->GetIPak() };
- if (!cryPak)
+ auto archive = AZ::Interface::Get();
+ if (!archive)
{
AZ_Error("BundlingSystem", false, "Couldn't get IArchive to close dependent bundles for %s", bundleName);
return;
}
AZStd::string folderPath;
- AzFramework::StringFunc::Path::GetFolderPath(bundleName, folderPath);
+ AZ::StringFunc::Path::GetFolderPath(bundleName, folderPath);
for (const auto& thisBundle : bundleManifest->GetDependentBundleNames())
{
AZStd::string bundlePath;
- AzFramework::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath);
+ AZ::StringFunc::Path::Join(folderPath.c_str(), thisBundle.c_str(), bundlePath);
- if (!cryPak->ClosePack(bundlePath.c_str()))
+ if (!archive->ClosePack(bundlePath.c_str()))
{
// We're not bailing here intentionally - try to close the remaining bundles
AZ_Warning("BundlingSystem", false, "Failed to close dependent bundle %s of bundle %s", bundlePath.c_str(), bundleName);
diff --git a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h
index 15fdf1103c..e7c8775530 100644
--- a/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h
+++ b/Gems/LmbrCentral/Code/Source/Bundling/BundlingSystemComponent.h
@@ -19,11 +19,8 @@
#include
-#include
#include
-struct IConsoleCmdArgs;
-
namespace AzFramework
{
class AssetBundleManifest;
@@ -42,10 +39,9 @@ namespace LmbrCentral
* System component for managing bundles
*/
class BundlingSystemComponent
- : public AZ::Component,
- public BundlingSystemRequestBus::Handler,
- public CrySystemEventBus::Handler,
- public AZ::IO::ArchiveNotificationBus::Handler
+ : public AZ::Component
+ , public BundlingSystemRequestBus::Handler
+ , public AZ::IO::ArchiveNotificationBus::Handler
{
public:
AZ_COMPONENT(BundlingSystemComponent, "{0FB7153D-EE80-4B1C-9584-134270401AAF}");
@@ -70,13 +66,6 @@ namespace LmbrCentral
void BundleOpened(const char* bundleName, AZStd::shared_ptr bundleManifest, const char* nextBundle, AZStd::shared_ptr bundleCatalog) override;
void BundleClosed(const char* bundleName) override;
- // CrySystemEventBus
- void OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) override;
-
- // Calls the LoadBundles method
- static void ConsoleCommandLoadBundles(IConsoleCmdArgs* pCmdArgs);
- // Calls the UnloadBundles method
- static void ConsoleCommandUnloadBundles(IConsoleCmdArgs* pCmdArgs);
AZStd::vector GetBundleList(const char* bundlePath, const char* bundleExtension) const;
diff --git a/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp b/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp
index e509890efa..027d19fdef 100644
--- a/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp
+++ b/Gems/LmbrCentral/Code/Source/LmbrCentral.cpp
@@ -83,8 +83,6 @@
namespace LmbrCentral
{
- static const char* s_assetCatalogFilename = "assetcatalog.xml";
-
using LmbrCentralAllocatorScope = AZ::AllocatorScope;
// This component boots the required allocators for LmbrCentral everywhere but AssetBuilders
@@ -353,8 +351,7 @@ namespace LmbrCentral
AZ_Assert(AZ::Data::AssetManager::IsReady(), "Asset manager isn't ready!");
// Add asset types and extensions to AssetCatalog. Uses "AssetCatalogService".
- auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler();
- if (assetCatalog)
+ if (auto assetCatalog = AZ::Data::AssetCatalogRequestBus::FindFirstHandler(); assetCatalog)
{
assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid());
assetCatalog->EnableCatalogForAsset(AZ::AzTypeInfo::Uuid());
@@ -373,7 +370,6 @@ namespace LmbrCentral
assetCatalog->AddExtension("cax");
}
- CrySystemEventBus::Handler::BusConnect();
AZ::Data::AssetManagerNotificationBus::Handler::BusConnect();
@@ -445,7 +441,6 @@ namespace LmbrCentral
m_unhandledAssetInfo.clear();
AZ::Data::AssetManagerNotificationBus::Handler::BusDisconnect();
- CrySystemEventBus::Handler::BusDisconnect();
// AssetHandler's destructor calls Unregister()
m_assetHandlers.clear();
@@ -456,42 +451,6 @@ namespace LmbrCentral
}
m_allocatorShutdowns.clear();
}
-
- void LmbrCentralSystemComponent::OnCrySystemPreInitialize([[maybe_unused]] ISystem& system, [[maybe_unused]] const SSystemInitParams& systemInitParams)
- {
- EBUS_EVENT(AZ::Data::AssetCatalogRequestBus, StartMonitoringAssets);
- }
-
- void LmbrCentralSystemComponent::OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams)
- {
-#if !defined(AZ_MONOLITHIC_BUILD)
- // When module is linked dynamically, we must set our gEnv pointer.
- // When module is linked statically, we'll share the application's gEnv pointer.
- gEnv = system.GetGlobalEnvironment();
-#endif
-
- // Enable catalog now that application's asset root is set.
- if (system.GetGlobalEnvironment()->IsEditor())
- {
- // In the editor, we build the catalog by scanning the disk.
- if (systemInitParams.pUserCallback)
- {
- systemInitParams.pUserCallback->OnInitProgress("Refreshing asset catalog...");
- }
- }
-
- // load the catalog from disk (supported over VFS).
- EBUS_EVENT(AZ::Data::AssetCatalogRequestBus, LoadCatalog, AZStd::string::format("@products@/%s", s_assetCatalogFilename).c_str());
- }
-
- void LmbrCentralSystemComponent::OnCrySystemShutdown([[maybe_unused]] ISystem& system)
- {
- EBUS_EVENT(AZ::Data::AssetCatalogRequestBus, StopMonitoringAssets);
-
-#if !defined(AZ_MONOLITHIC_BUILD)
- gEnv = nullptr;
-#endif
- }
} // namespace LmbrCentral
#if !defined(LMBR_CENTRAL_EDITOR)
diff --git a/Gems/LmbrCentral/Code/Source/LmbrCentral.h b/Gems/LmbrCentral/Code/Source/LmbrCentral.h
index 9a0c327ea7..650061dce6 100644
--- a/Gems/LmbrCentral/Code/Source/LmbrCentral.h
+++ b/Gems/LmbrCentral/Code/Source/LmbrCentral.h
@@ -15,8 +15,6 @@
#include
#include
-#include
-
/*!
* \namespace LmbrCentral
* LmbrCentral ties together systems from CryEngine and systems from the AZ framework.
@@ -49,7 +47,6 @@ namespace LmbrCentral
*/
class LmbrCentralSystemComponent
: public AZ::Component
- , private CrySystemEventBus::Handler
, private AZ::Data::AssetManagerNotificationBus::Handler
{
public:
@@ -71,13 +68,6 @@ namespace LmbrCentral
void Deactivate() override;
////////////////////////////////////////////////////////////////////////////
- ////////////////////////////////////////////////////////////////////////////
- // CrySystemEvents
- void OnCrySystemPreInitialize(ISystem& system, const SSystemInitParams& systemInitParams) override;
- void OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) override;
- void OnCrySystemShutdown(ISystem& system) override;
- ////////////////////////////////////////////////////////////////////////////
-
AZStd::vector > m_assetHandlers;
AZStd::vector > m_unhandledAssetInfo;
AZStd::vector> m_allocatorShutdowns;
diff --git a/Registry/application_lifecycle_events.setreg b/Registry/application_lifecycle_events.setreg
new file mode 100644
index 0000000000..0d9cd0f170
--- /dev/null
+++ b/Registry/application_lifecycle_events.setreg
@@ -0,0 +1,30 @@
+// The Lifecycle events contains the name of the event as a string
+// ComponentApplication derived classes
+// will set these these keys to a JSON Object indicate an event has occured
+// A callback can be registered with the SettingsRegistry
+// to be notified when that key is set
+// The JSON object that is set will contain any payload data
+// related to the event
+{
+ "O3DE" : {
+ "Application": {
+ "LifecycleEvents": {
+ "SystemComponentsActivated": {},
+ "SystemComponentsDeactivated": {},
+ "ReflectionManagerAvailable": {},
+ "ReflectionManagerUnavailable": {},
+ "SystemAllocatorCreated": {},
+ "SystemAllocatorPendingDestruction": {},
+ "SettingsRegistryAvailable": {},
+ "SettingsRegistryUnavailable": {},
+ "ConsoleAvailable": {},
+ "ConsoleUnavailable": {},
+ "GemsLoaded": {},
+ "GemsUnloaded": {},
+ "FileIOAvailable": {},
+ "FileIOUnavailable": {},
+ "LegacySystemInterfaceCreated": {}
+ }
+ }
+ }
+}
diff --git a/cmake/Projects.cmake b/cmake/Projects.cmake
index c09fe0fc6f..34ef3efd9b 100644
--- a/cmake/Projects.cmake
+++ b/cmake/Projects.cmake
@@ -150,22 +150,43 @@ foreach(project ${LY_PROJECTS})
# Get project name
o3de_read_json_key(project_name ${full_directory_path}/project.json "project_name")
+ # The cmake tar command has a bit of a flaw
+ # Any paths within the archive files it creates are relative to the current working directory.
+ # That means with the setup of:
+ # cwd = "/Cache/pc"
+ # project product assets = "/Cache/pc/*"
+ # cmake dependency registry files = "/build/bin/Release/Registry/*"
+ # Running the tar command would result in the assets being placed in the to layout
+ # correctly, but the registry files
+ # engine.pak/
+ # ../...build/bin/Release/Registry/cmake_dependencies.*.setreg -> Not correct
+ # project.json -> Correct
+
# Generate pak for project in release installs
cmake_path(RELATIVE_PATH CMAKE_RUNTIME_OUTPUT_DIRECTORY BASE_DIRECTORY ${CMAKE_BINARY_DIR} OUTPUT_VARIABLE install_base_runtime_output_directory)
set(install_engine_pak_template [=[
if("${CMAKE_INSTALL_CONFIG_NAME}" MATCHES "^([Rr][Ee][Ll][Ee][Aa][Ss][Ee])$")
set(install_output_folder "${CMAKE_INSTALL_PREFIX}/@install_base_runtime_output_directory@/@PAL_PLATFORM_NAME@/${CMAKE_INSTALL_CONFIG_NAME}/@LY_BUILD_PERMUTATION@")
set(install_pak_output_folder "${install_output_folder}/Cache/@LY_ASSET_DEPLOY_ASSET_TYPE@")
+ set(runtime_output_directory_RELEASE @CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE@)
if(NOT DEFINED LY_ASSET_DEPLOY_ASSET_TYPE)
set(LY_ASSET_DEPLOY_ASSET_TYPE @LY_ASSET_DEPLOY_ASSET_TYPE@)
endif()
message(STATUS "Generating ${install_pak_output_folder}/engine.pak from @full_directory_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}")
file(MAKE_DIRECTORY "${install_pak_output_folder}")
cmake_path(SET cache_product_path "@full_directory_path@/Cache/${LY_ASSET_DEPLOY_ASSET_TYPE}")
+ # Copy the generated cmake_dependencies.*.setreg files for loading gems in non-monolithic to the cache
+ file(GLOB gem_source_paths_setreg "${runtime_output_directory_RELEASE}/Registry/*.setreg")
+ # The MergeSettingsToRegistry_TargetBuildDependencyRegistry function looks for lowercase "registry"
+ # So make sure the to copy it to a lowercase path, so that it works on non-case sensitive filesystems
+ file(MAKE_DIRECTORY "${cache_product_path}/registry")
+ file(COPY ${gem_source_paths_setreg} DESTINATION "${cache_product_path}/registry")
+
file(GLOB product_assets "${cache_product_path}/*")
- if(product_assets)
+ list(APPEND pak_artifacts ${product_assets})
+ if(pak_artifacts)
execute_process(
- COMMAND ${CMAKE_COMMAND} -E tar "cf" "${install_pak_output_folder}/engine.pak" --format=zip -- ${product_assets}
+ COMMAND ${CMAKE_COMMAND} -E tar "cf" "${install_pak_output_folder}/engine.pak" --format=zip -- ${pak_artifacts}
WORKING_DIRECTORY "${cache_product_path}"
RESULT_VARIABLE archive_creation_result
)