Merge branch 'development' into cmake/SPEC-7182

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/QtUtil.h
#	Code/Legacy/CryCommon/Linux_Win32Wrapper.h
#	Code/Legacy/CryCommon/ProjectDefines.h
#	Code/Legacy/CryCommon/StringUtils.h
#	Code/Legacy/CryCommon/UnicodeBinding.h
#	Code/Legacy/CryCommon/UnicodeEncoding.h
#	Code/Legacy/CryCommon/UnicodeFunctions.h
#	Code/Legacy/CryCommon/UnicodeIterator.h
#	Code/Legacy/CryCommon/WinBase.cpp
#	Code/Legacy/CryCommon/platform.h
#	Code/Legacy/CryCommon/platform_impl.cpp
#	Gems/LyShine/Code/Source/Animation/UiAnimationSystem.cpp
#	Gems/Maestro/Code/Source/Cinematics/Movie.cpp
This commit is contained in:
Esteban Papp
2021-08-11 11:16:24 -07:00
463 changed files with 2873 additions and 18373 deletions
@@ -84,7 +84,7 @@ static void write(XMLBinary::IDataWriter* const pFile, size_t& nPosition, const
}
//////////////////////////////////////////////////////////////////////////
bool XMLBinary::CXMLBinaryWriter::WriteNode(IDataWriter* pFile, XmlNodeRef node, bool bNeedSwapEndian, XMLBinary::IFilter* pFilter, string& error)
bool XMLBinary::CXMLBinaryWriter::WriteNode(IDataWriter* pFile, XmlNodeRef node, bool bNeedSwapEndian, XMLBinary::IFilter* pFilter, AZStd::string& error)
{
error = "";
@@ -99,7 +99,7 @@ bool XMLBinary::CXMLBinaryWriter::WriteNode(IDataWriter* pFile, XmlNodeRef node,
static const uint nMaxNodeCount = (NodeIndex) ~0;
if (m_nodes.size() > nMaxNodeCount)
{
error.Format("XMLBinary: Too many nodes: %d (max is %i)", m_nodes.size(), nMaxNodeCount);
error = AZStd::string::format("XMLBinary: Too many nodes: %zu (max is %i)", m_nodes.size(), nMaxNodeCount);
return false;
}
@@ -192,7 +192,7 @@ bool XMLBinary::CXMLBinaryWriter::WriteNode(IDataWriter* pFile, XmlNodeRef node,
return true;
}
bool XMLBinary::CXMLBinaryWriter::CompileTables(XmlNodeRef node, XMLBinary::IFilter* pFilter, string& error)
bool XMLBinary::CXMLBinaryWriter::CompileTables(XmlNodeRef node, XMLBinary::IFilter* pFilter, AZStd::string& error)
{
bool ok = CompileTablesForNode(node, -1, pFilter, error);
ok = ok && CompileChildTable(node, pFilter, error);
@@ -200,7 +200,7 @@ bool XMLBinary::CXMLBinaryWriter::CompileTables(XmlNodeRef node, XMLBinary::IFil
}
//////////////////////////////////////////////////////////////////////////
bool XMLBinary::CXMLBinaryWriter::CompileTablesForNode(XmlNodeRef node, int nParentIndex, XMLBinary::IFilter* pFilter, string& error)
bool XMLBinary::CXMLBinaryWriter::CompileTablesForNode(XmlNodeRef node, int nParentIndex, XMLBinary::IFilter* pFilter, AZStd::string& error)
{
// Add the tag to the string table.
int nTagStringOffset = AddString(node->getTag());
@@ -231,7 +231,7 @@ bool XMLBinary::CXMLBinaryWriter::CompileTablesForNode(XmlNodeRef node, int nPar
static const int nMaxAttributeCount = (uint16) ~0;
if (nAttributeCount > nMaxAttributeCount)
{
error.Format("XMLBinary: Too many attributes in a node: %d (max is %i)", nAttributeCount, nMaxAttributeCount);
error = AZStd::string::format("XMLBinary: Too many attributes in a node: %d (max is %i)", nAttributeCount, nMaxAttributeCount);
return false;
}
@@ -261,7 +261,7 @@ bool XMLBinary::CXMLBinaryWriter::CompileTablesForNode(XmlNodeRef node, int nPar
{
if (++nChildCount > nMaxChildCount)
{
error.Format("XMLBinary: Too many children in node '%s': %d (max is %i)", childNode->getTag(), nChildCount, nMaxChildCount);
error = AZStd::string::format("XMLBinary: Too many children in node '%s': %d (max is %i)", childNode->getTag(), nChildCount, nMaxChildCount);
return false;
}
if (!CompileTablesForNode(childNode, nIndex, pFilter, error))
@@ -277,7 +277,7 @@ bool XMLBinary::CXMLBinaryWriter::CompileTablesForNode(XmlNodeRef node, int nPar
}
//////////////////////////////////////////////////////////////////////////
bool XMLBinary::CXMLBinaryWriter::CompileChildTable(XmlNodeRef node, XMLBinary::IFilter* pFilter, string& error)
bool XMLBinary::CXMLBinaryWriter::CompileChildTable(XmlNodeRef node, XMLBinary::IFilter* pFilter, AZStd::string& error)
{
const int nIndex = m_nodesMap.find(node)->second; // Assume node always exist in map.
const int nFirstChildIndex = (int)m_childs.size();
@@ -298,7 +298,7 @@ bool XMLBinary::CXMLBinaryWriter::CompileChildTable(XmlNodeRef node, XMLBinary::
}
if (nChildCount != nd.nChildCount)
{
error.Format("XMLBinary: Internal error in CompileChildTable()");
error = AZStd::string::format("XMLBinary: Internal error in CompileChildTable()");
return false;
}