Merge branch 'development' into cmake/SPEC-7182
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/QtUtil.h # Code/Legacy/CryCommon/Linux_Win32Wrapper.h # Code/Legacy/CryCommon/ProjectDefines.h # Code/Legacy/CryCommon/StringUtils.h # Code/Legacy/CryCommon/UnicodeBinding.h # Code/Legacy/CryCommon/UnicodeEncoding.h # Code/Legacy/CryCommon/UnicodeFunctions.h # Code/Legacy/CryCommon/UnicodeIterator.h # Code/Legacy/CryCommon/WinBase.cpp # Code/Legacy/CryCommon/platform.h # Code/Legacy/CryCommon/platform_impl.cpp # Gems/LyShine/Code/Source/Animation/UiAnimationSystem.cpp # Gems/Maestro/Code/Source/Cinematics/Movie.cpp
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@@ -35,10 +35,7 @@
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// Type used for vertex indices
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// WARNING: If you change this typedef, you need to update AssetProcessorPlatformConfig.ini to convert cgf and abc files to the proper index format.
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#if defined(RESOURCE_COMPILER)
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typedef uint32 vtx_idx;
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#define AZ_RESTRICTED_SECTION_IMPLEMENTED
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#elif defined(MOBILE)
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#if defined(MOBILE)
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typedef uint16 vtx_idx;
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#define AZ_RESTRICTED_SECTION_IMPLEMENTED
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#elif defined(AZ_RESTRICTED_PLATFORM)
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@@ -100,7 +97,7 @@
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#endif
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#endif
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#if (!defined(_RELEASE) || defined(PERFORMANCE_BUILD)) && !defined(RESOURCE_COMPILER)
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#if (!defined(_RELEASE) || defined(PERFORMANCE_BUILD))
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#ifndef ENABLE_PROFILING_CODE
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#define ENABLE_PROFILING_CODE
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#endif
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