Integrating latest from github/staging

Integrating up through commit 5e1bdae
This commit is contained in:
alexpete
2021-03-26 14:31:50 -07:00
parent 9c54341af8
commit 36c4e827bd
764 changed files with 11453 additions and 20251 deletions
@@ -72,6 +72,41 @@ namespace AZ::SceneAPI::Utilities
m_output += AZStd::string::format("\t%s: <% f, % f, % f>\n", name, data.GetX(), data.GetY(), data.GetZ());
}
void DebugOutput::Write(const char* name, AZStd::optional<bool> data)
{
if (data.has_value())
{
Write(name, data.value());
}
else
{
Write(name, "Not set");
}
}
void DebugOutput::Write(const char* name, AZStd::optional<float> data)
{
if (data.has_value())
{
Write(name, data.value());
}
else
{
Write(name, "Not set");
}
}
void DebugOutput::Write(const char* name, AZStd::optional<AZ::Vector3> data)
{
if (data.has_value())
{
Write(name, data.value());
}
else
{
Write(name, "Not set");
}
}
const AZStd::string& DebugOutput::GetOutput() const
{
return m_output;