Integrating latest from github/staging

Integrating up through commit 5e1bdae
This commit is contained in:
alexpete
2021-03-26 14:31:50 -07:00
parent 9c54341af8
commit 36c4e827bd
764 changed files with 11453 additions and 20251 deletions
@@ -22,6 +22,7 @@
#include <QVector>
#include <QSet>
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzCore/std/string/string.h>
#include <native/utilities/assetUtils.h>
#include <native/AssetManager/assetScanFolderInfo.h>
@@ -29,10 +30,15 @@
#include <AzToolsFramework/Asset/AssetUtils.h>
#endif
class QSettings;
namespace AZ
{
class SettingsRegistryInterface;
}
namespace AssetProcessor
{
inline constexpr const char* AssetProcessorSettingsKey{ "/Amazon/AssetProcessor/Settings" };
class PlatformConfiguration;
class ScanFolderInfo;
extern const char AssetConfigPlatformDir[];
@@ -105,6 +111,73 @@ namespace AssetProcessor
virtual const ExcludeRecognizerContainer& GetExcludeAssetRecognizerContainer() const = 0;
};
//! Visitor for reading the "/Amazon/AssetProcessor/Settings/ScanFolder *" entries from the Settings Registry
//! Expects the key to path to the visitor to be "/Amazon/AssetProcessor/Settings"
struct ScanFolderVisitor
: AZ::SettingsRegistryInterface::Visitor
{
AZ::SettingsRegistryInterface::VisitResponse Traverse(AZStd::string_view jsonPath, AZStd::string_view valueName,
AZ::SettingsRegistryInterface::VisitAction action, AZ::SettingsRegistryInterface::Type) override;
void Visit(AZStd::string_view path, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, AZ::s64 value) override;
void Visit(AZStd::string_view path, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, AZStd::string_view value) override;
struct ScanFolderInfo
{
AZStd::string m_scanFolderIdentifier;
AZStd::string m_scanFolderDisplayName;
AZ::IO::Path m_watchPath{ AZ::IO::PosixPathSeparator };
AZStd::vector<AZStd::string> m_includeIdentifiers;
AZStd::vector<AZStd::string> m_excludeIdentifiers;
AZStd::string m_outputPrefix;
int m_scanOrder{};
bool m_isRecursive{};
};
AZStd::vector<ScanFolderInfo> m_scanFolderInfos;
private:
AZStd::stack<AZStd::string> m_scanFolderStack;
};
struct ExcludeVisitor
: AZ::SettingsRegistryInterface::Visitor
{
AZ::SettingsRegistryInterface::VisitResponse Traverse(AZStd::string_view jsonPath, AZStd::string_view valueName,
AZ::SettingsRegistryInterface::VisitAction action, AZ::SettingsRegistryInterface::Type) override;
void Visit(AZStd::string_view path, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, AZStd::string_view value) override;
AZStd::vector<ExcludeAssetRecognizer> m_excludeAssetRecognizers;
private:
AZStd::stack<AZStd::string> m_excludeNameStack;
};
struct RCVisitor
: AZ::SettingsRegistryInterface::Visitor
{
RCVisitor(const AZ::SettingsRegistryInterface& settingsRegistry, const AZStd::vector<AssetBuilderSDK::PlatformInfo>& enabledPlatforms)
: m_registry(settingsRegistry)
, m_enabledPlatforms(enabledPlatforms)
{
}
AZ::SettingsRegistryInterface::VisitResponse Traverse(AZStd::string_view jsonPath, AZStd::string_view valueName,
AZ::SettingsRegistryInterface::VisitAction action, AZ::SettingsRegistryInterface::Type) override;
void Visit(AZStd::string_view path, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, bool value) override;
void Visit(AZStd::string_view path, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, AZ::s64 value) override;
void Visit(AZStd::string_view path, AZStd::string_view valueName, AZ::SettingsRegistryInterface::Type, AZStd::string_view value) override;
struct RCAssetRecognizer
{
AssetRecognizer m_recognizer;
AZStd::string m_defaultParams;
bool m_ignore{};
};
AZStd::vector<RCAssetRecognizer> m_assetRecognizers;
private:
void ApplyParamsOverrides(AZStd::string_view path);
AZStd::stack<AZStd::string> m_rcNameStack;
const AZ::SettingsRegistryInterface& m_registry;
const AZStd::vector<AssetBuilderSDK::PlatformInfo>& m_enabledPlatforms;
};
/** Reads the platform ini configuration file to determine
* platforms for which assets needs to be build
*/
@@ -127,22 +200,23 @@ namespace AssetProcessor
* Note that order of the config files is relevant - later files override settings in
* files that are earlier.
**/
bool InitializeFromConfigFiles(QString absoluteSystemRoot, QString absoluteAssetRoot, QString gameName, bool addPlatformConfigs = true, bool addGemsConfigs = true);
bool InitializeFromConfigFiles(const QString& absoluteSystemRoot, const QString& absoluteAssetRoot, const QString& projectPath, bool addPlatformConfigs = true, bool addGemsConfigs = true);
QString PlatformName(unsigned int platformCrc) const;
QString RendererName(unsigned int rendererCrc) const;
//! Merge an AssetProcessor*Config.ini path to the Settings Registry
//! The settings are anchored underneath the AssetProcessor::AssetProcessorSettingsKey JSON pointer
static bool MergeConfigFileToSettingsRegistry(AZ::SettingsRegistryInterface& settingsRegistry, const AZ::IO::PathView& filePathView);
const AZStd::vector<AssetBuilderSDK::PlatformInfo>& GetEnabledPlatforms() const;
const AssetBuilderSDK::PlatformInfo* const GetPlatformByIdentifier(const char* identifier) const;
//! Add AssetProcessor config files from platform specific folders
bool AddPlatformConfigFilePaths(QStringList& configList);
bool AddPlatformConfigFilePaths(AZStd::vector<AZ::IO::Path>& configList);
int MetaDataFileTypesCount() const { return m_metaDataFileTypes.count(); }
// Metadata file types are (meta file extension, original file extension - or blank if its tacked on the end instead of replacing).
// so for example if its
// blah.tif + blah.tif.metadata, then its ("metadata", "")
// but if its blah.tif + blah.metadata (rplacing tif, data is lost) then its ("metadata", "tif")
// but if its blah.tif + blah.metadata (replacing tif, data is lost) then its ("metadata", "tif")
QPair<QString, QString> GetMetaDataFileTypeAt(int pos) const;
// Metadata extensions can also be a real file, to create a dependency on file types if a specific file changes
@@ -160,7 +234,7 @@ namespace AssetProcessor
int GetScanFolderCount() const;
//! Return the gems info list
AZStd::vector<AzToolsFramework::AssetUtils::GemInfo> GetGemsInformation() const;
AZStd::vector<AzFramework::GemInfo> GetGemsInformation() const;
//! Retrieve the scan folder at a given index.
AssetProcessor::ScanFolderInfo& GetScanFolderAt(int index);
@@ -249,18 +323,18 @@ namespace AssetProcessor
protected:
// call this first, to populate the list of platform informations
void ReadPlatformInfosFromConfigFile(QString fileSource);
void ReadPlatformInfosFromSettingsRegistry();
// call this next, in order to find out what platforms are enabled
void PopulateEnabledPlatforms(QStringList configFiles);
// finaly, call this, in order to delete the platforminfos for non-enabled platforms
void PopulateEnabledPlatforms();
// finally, call this, in order to delete the platforminfos for non-enabled platforms
void FinalizeEnabledPlatforms();
// iterate over all the gems and add their folders to the "scan folders" list as appropriate.
void AddGemScanFolders(const AZStd::vector<AzToolsFramework::AssetUtils::GemInfo>& gemInfoList);
void AddGemScanFolders(const AZStd::vector<AzFramework::GemInfo>& gemInfoList);
void ReadEnabledPlatformsFromConfigFile(QString fileSource);
bool ReadRecognizersFromConfigFile(QString fileSource, bool skipScanFolders = false, QStringList scanFolderPatterns = QStringList() );
void ReadMetaDataFromConfigFile(QString fileSource);
void ReadEnabledPlatformsFromSettingsRegistry();
bool ReadRecognizersFromSettingsRegistry(const QString& assetRoot, bool skipScanFolders = false, QStringList scanFolderPatterns = QStringList() );
void ReadMetaDataFromSettingsRegistry();
private:
AZStd::vector<AssetBuilderSDK::PlatformInfo> m_enabledPlatforms;
@@ -269,15 +343,13 @@ namespace AssetProcessor
AZStd::vector<AssetProcessor::ScanFolderInfo> m_scanFolders;
QList<QPair<QString, QString> > m_metaDataFileTypes;
QSet<QString> m_metaDataRealFiles;
AZStd::vector<AzToolsFramework::AssetUtils::GemInfo> m_gemInfoList;
AZStd::vector<AzFramework::GemInfo> m_gemInfoList;
int m_minJobs = 1;
int m_maxJobs = 3;
// used only during file read, keeps the total running list of all the enabled platforms from all config files and command lines
QStringList m_tempEnabledPlatforms;
bool ReadRecognizerFromConfig(AssetRecognizer& target, QSettings& loader); // assumes the group is already selected
AZStd::vector<AZStd::string> m_tempEnabledPlatforms;
///! if non-empty, fatalError contains the error that occurred during read.
///! it will be printed out to the log when