Integrating latest from github/staging
Integrating up through commit 5e1bdae
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@@ -29,7 +29,7 @@ namespace LumberyardLauncher
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return "@log@/Game.log";
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}
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const AZStd::string_view GetBuildTargetName()
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AZStd::string_view GetBuildTargetName()
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{
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#if !defined (LY_CMAKE_TARGET)
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#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
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@@ -37,7 +37,12 @@ namespace LumberyardLauncher
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return { LY_CMAKE_TARGET };
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}
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const AZStd::string_view GetGameProjectName()
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AZStd::string_view GetProjectName()
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{
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return { "Tests" };
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}
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AZStd::string_view GetProjectPath()
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{
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return { "Tests" };
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}
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