Integrating latest from github/staging

Integrating up through commit 5e1bdae
This commit is contained in:
alexpete
2021-03-26 14:31:50 -07:00
parent 9c54341af8
commit 36c4e827bd
764 changed files with 11453 additions and 20251 deletions
@@ -162,7 +162,7 @@ bool CShaderSerialize::OpenSResource(const char* szName, SSShaderRes* pSR, CSha
stack_string szReadOnly = szName;
// ShaderCacheGen behavior:
// CACHE_READONLY is not really used when exporting the .fxb, so we append the @cache@ alias to the relative shader path
// CACHE_READONLY is not really used when exporting the .fxb, so we append the @usercache@ alias to the relative shader path
// here as well. We cannot just leave this as the relative Shaders/Cache/Foo.fxb value because then it creates a new
// file in the asset cache as @assets@/Shaders/Cache/Foo.fxb, which is illegal (since only AP has the authority to write here)
// Game runtime behavior: