Integrating latest from github/staging
Integrating up through commit 5e1bdae
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@@ -1589,7 +1589,7 @@ void CShaderMan::mfInit (void)
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#else
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m_ShadersCache = CONCAT_PATHS(g_shaderCache, "D3D11");
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#endif
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m_szCachePath = "@cache@/";
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m_szCachePath = "@usercache@/";
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if (CRenderer::CV_r_shadersImport == 3)
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{
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