The Great ScriptCanvas Purge, Part IV
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
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@@ -10,18 +10,15 @@
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#include <ScriptCanvas/Core/Node.h>
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#include <ScriptCanvas/Core/Graph.h>
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#include <StartingPointInput/InputEventNotificationBus.h>
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#include <AzCore/RTTI/TypeInfo.h>
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namespace StartingPointInput
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{
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//////////////////////////////////////////////////////////////////////////
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/// Input handles raw input from any source and outputs Pressed, Held, and Released input events
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/// This nodes id deprecated in favor of its nodeable counterpart.
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class InputNode
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: public ScriptCanvas::Node
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, protected InputEventNotificationBus::Handler
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{
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public:
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@@ -35,21 +32,5 @@ namespace StartingPointInput
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AZStd::string m_eventName;
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float m_value;
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//////////////////////////////////////////////////////////////////////////
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/// ScriptCanvas_Node
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void OnInputChanged(const ScriptCanvas::Datum& input, const ScriptCanvas::SlotId& slotId) override;
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protected:
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//////////////////////////////////////////////////////////////////////////
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/// Node
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void OnPostActivate() override;
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void OnDeactivate() override;
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//////////////////////////////////////////////////////////////////////////
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/// InputEventNotificationBus::Handler
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void OnPressed(float value) override;
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void OnHeld(float value) override;
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void OnReleased(float value) override;
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};
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}
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