Merge branch 'main' into Atom/dmcdiar/ATOM-15517
This commit is contained in:
@@ -1328,7 +1328,7 @@ namespace AZ::AtomBridge
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params.m_hAlign = center ? AzFramework::TextHorizontalAlignment::Center : AzFramework::TextHorizontalAlignment::Left; //! Horizontal text alignment
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params.m_monospace = false; //! disable character proportional spacing
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params.m_depthTest = false; //! Test character against the depth buffer
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params.m_virtual800x600ScreenSize = true; //! Text placement and size are scaled relative to a virtual 800x600 resolution
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params.m_virtual800x600ScreenSize = false; //! Text placement and size are scaled in viewport pixel coordinates
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params.m_scaleWithWindow = false; //! Font gets bigger as the window gets bigger
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params.m_multiline = true; //! text respects ascii newline characters
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@@ -1364,7 +1364,7 @@ namespace AZ::AtomBridge
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params.m_hAlign = center ? AzFramework::TextHorizontalAlignment::Center : AzFramework::TextHorizontalAlignment::Left; //! Horizontal text alignment
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params.m_monospace = false; //! disable character proportional spacing
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params.m_depthTest = false; //! Test character against the depth buffer
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params.m_virtual800x600ScreenSize = true; //! Text placement and size are scaled relative to a virtual 800x600 resolution
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params.m_virtual800x600ScreenSize = false; //! Text placement and size are scaled in viewport pixel coordinates
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params.m_scaleWithWindow = false; //! Font gets bigger as the window gets bigger
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params.m_multiline = true; //! text respects ascii newline characters
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+1
-1
@@ -162,7 +162,7 @@ namespace AZ::Render
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m_drawParams.m_hAlign = AzFramework::TextHorizontalAlignment::Right;
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m_drawParams.m_monospace = false;
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m_drawParams.m_depthTest = false;
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m_drawParams.m_virtual800x600ScreenSize = true;
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m_drawParams.m_virtual800x600ScreenSize = false;
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m_drawParams.m_scaleWithWindow = false;
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m_drawParams.m_multiline = true;
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m_drawParams.m_lineSpacing = 0.5f;
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+1
-1
@@ -184,7 +184,7 @@ namespace AZ
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void MaterialPropertyInspector::AddUvNamesGroup()
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{
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const AZStd::string groupNameId = AZ::RPI::UvGroupName;
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const AZStd::string groupDisplayName = "UV Names";
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const AZStd::string groupDisplayName = "UV Sets";
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const AZStd::string groupDescription = "UV set names in this material, which can be renamed to match those in the model.";
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auto& group = m_groups[groupNameId];
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