Merge pull request #4023 from aws-lumberyard-dev/MPSpawnableRework

Reworked net entities instantiation in order to fix entity references…
This commit is contained in:
SergeyAMZN
2021-09-22 10:50:35 +01:00
committed by GitHub
12 changed files with 97 additions and 196 deletions
@@ -13,7 +13,6 @@
#include <AzTest/GemTestEnvironment.h>
#include <QApplication>
#include <Multiplayer/Components/NetBindComponent.h>
#include <Source/Pipeline/NetBindMarkerComponent.h>
#include <Source/Pipeline/NetworkSpawnableHolderComponent.h>
#include <UnitTest/ToolsTestApplication.h>
@@ -30,7 +29,6 @@ namespace Multiplayer
{
AZStd::vector<AZ::ComponentDescriptor*> descriptors({
NetBindComponent::CreateDescriptor(),
NetBindMarkerComponent::CreateDescriptor(),
NetworkSpawnableHolderComponent::CreateDescriptor()
});