more castings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -568,7 +568,7 @@ namespace ScriptCanvasEditor
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// Show the selection dialog
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bool createSlot = false;
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VariablePaletteRequests::SlotSetup selectedSlotSetup;
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QPoint scenePoint(scenePos.GetX(), scenePos.GetY());
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QPoint scenePoint(static_cast<int>(scenePos.GetX()), static_cast<int>(scenePos.GetY()));
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VariablePaletteRequestBus::BroadcastResult(createSlot, &VariablePaletteRequests::ShowSlotTypeSelector, slot, scenePoint, selectedSlotSetup);
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bool changed = false;
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