From 34edd4d0c011cb184ffe8ba7a5734708d6540d08 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 16 Dec 2021 18:06:25 -0800 Subject: [PATCH] Fixed post rebase Spawnable issues. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp index 553ad8ece4..dc5cd299b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp @@ -112,9 +112,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils // Use a random uuid as this is only a temporary source. PrefabConversionUtils::PrefabProcessorContext context(AZ::Uuid::CreateRandom()); - PrefabDom copy; - copy.CopyFrom(templateReference->get().GetPrefabDom(), copy.GetAllocator(), false); - context.AddPrefab(spawnableName, AZStd::move(copy)); + PrefabDocument document(spawnableName); + document.SetPrefabDom(templateReference->get().GetPrefabDom()); + context.AddPrefab(AZStd::move(document)); m_converter.ProcessPrefab(context); if (!context.HasCompletedSuccessfully() || context.GetProcessedObjects().empty())